module Base { model CUDAWheelWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_tireWI, texture = Vehicles/Objects_70barracuda_Wheel, scale = 0.6, } model CUDASeatfWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_seat_flWI, texture = Vehicles/Objects_70barracuda_Interior, scale = 0.6, } model CUDASeatrWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_seat_rlWI, texture = Vehicles/Objects_70barracuda_Interior, scale = 0.6, } model CUDAEngineDoor0WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_hood_stockWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAEngineDoor1WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_hood_cudaWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAEngineDoor2WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_hood_aarWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDATrunkDoorWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_trunkDoorWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAFrontDoorWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_door_flWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAWindowfWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_window_flWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAWindowrWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_window_rlWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAWindshieldWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_windshieldWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAWindshieldrWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_windshield_rearWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDABumper0WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_front0WI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDABumper1WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_front1WI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDABumper2WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_front2WI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDABumperr0WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_rear0WI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDABullbar1WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_front_aWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDABullbarr1WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_rear_aWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAWindshieldAWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_windshield_aWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDAWindshieldrAWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_windshield_rear_aWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDADoorAWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_window_fl_aWI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDASpoiler0AWI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_spoiler_rear0WI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } model CUDASpoiler1WI { mesh = vehicles/Vehicles_70barracuda_Objects|cuda_spoiler_rear1WI, texture = Vehicles/Objects_70barracuda_Shell_white, scale = 0.6, } }