module Base { model 70barracudarearBumper0 { mesh = vehicles/Vehicles_70barracuda_Body|cuda_bumper_rear0, shader = vehicle, scale = 0.1, } model 70barracudarearBumpera { mesh = vehicles/Vehicles_70barracuda_Body|cuda_bumper_rear_a, shader = vehicle, scale = 0.1, } template vehicle CUDARearBumpers { part CUDARearBumper { model RearBumper0 { file = 70barracudarearBumper0, } model RearBumperA { file = 70barracudarearBumpera, } area = TruckBed, category = bodywork, specificItem = false, itemType = Base.CUDARearBumper0;Base.CUDARearBumperA, mechanicRequireKey = false, table install { items { 1 { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 450, skills = Mechanics:3, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, complete = CUDA.InstallComplete.RearBumper, } table uninstall { items { 1 { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 500, skills = Mechanics:3, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, complete = CUDA.UninstallComplete.RearBumper, } lua { create = CUDA.Create.RearBumper, init = CUDA.Init.RearBumper, } } } }