module Base { template vehicle CUDATrunkCompartment { part CUDATrunk { category = bodywork, area = TruckBed, itemType = Base.CUDATrunk, mechanicRequireKey = true, repairMechanic = true, container { conditionAffectsCapacity = false, test = Vehicles.ContainerAccess.TruckBed, } lua { create = Vehicles.Create.Default, } } part TruckBed { category = nodisplay, area = TruckBed, itemType = nil, mechanicRequireKey = true, repairMechanic = true, container { conditionAffectsCapacity = false, test = Vehicles.ContainerAccess.TruckBed, } lua { } } } }