module Base { model 70barracudawindshield { mesh = vehicles/Vehicles_70barracuda_Body|cuda_windshield, shader = vehicle, scale = 0.1, } model 70barracudarearWindshield { mesh = vehicles/Vehicles_70barracuda_Body|cuda_windshield_rear, shader = vehicle, scale = 0.1, } template vehicle CUDAWindshields { part Windshield { model windshieldFront { file = 70barracudawindshield, } window { openable = false, } itemType = Base.CUDAWindshield, area = Engine, category = bodywork, mechanicRequireKey = false, table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 700, skills = Mechanics:5, recipes = Advanced Mechanics, test = Vehicles.InstallTest.Default, complete = Vehicles.InstallComplete.Window, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 700, skills = Mechanics:5, recipes = Advanced Mechanics, requireUninstalled = CUDAWindshieldArmor, test = Vehicles.UninstallTest.Default, } lua { create = Vehicles.Create.Default, } } part WindshieldRear { model windshieldRear { file = 70barracudarearWindshield, } window { openable = false, } itemType = Base.CUDAWindshieldRear, area = TruckBed, category = bodywork, mechanicRequireKey = false, table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 700, skills = Mechanics:5, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, complete = Vehicles.InstallComplete.Window, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 700, skills = Mechanics:5, requireUninstalled = CUDAWindshieldRearArmor, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, } lua { create = Vehicles.Create.Default, } } } }