module Base { model W460LWBbumperRear1 { mesh = vehicles/Vehicles_84mercLWB_Body|w460_lwb_bumper_rear1, shader = vehicle, scale = 0.1, } template vehicle W460LWBBumpersRear { part W460LWBBumperRear { model BumperRear1 { file = W460LWBbumperRear1, } area = TruckBed, category = bodywork, specificItem = false, itemType = Base.W460BumperRear1_Item, mechanicRequireKey = false, table install { items { 1 { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 750, skills = Mechanics:3, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, complete = W460LWB.InstallComplete.BumperRear, } table uninstall { items { 1 { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 650, skills = Mechanics:3, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, complete = W460LWB.UninstallComplete.BumperRear, } lua { create = W460LWB.Create.BumperRear, init = W460LWB.Init.BumperRear, } } } }