module Base { model W460LWBmudflaps1 { mesh = vehicles/Vehicles_84mercLWB_Body|w460_lwb_mudflaps, texture = Vehicles/Vehicles_84mercLWB4_Interior, shader = vehiclewheel, scale = 0.1, } template vehicle W460LWBMudflaps { part W460LWBMudflaps { model Mudflaps1 { file = W460LWBmudflaps1, } category = bodywork, area = TruckBed, specificItem = false, itemType = Base.W460Mudflaps1_Item, mechanicRequireKey = false, lua { create = Vehicles.Create.Default, } table install { items { 1 { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 800, skills = Mechanics:1, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, } table uninstall { items { 1 { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 750, skills = Mechanics:1, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, complete = W460LWB.UninstallComplete.Mudflaps, } lua { create = W460LWB.Create.Mudflaps, init = W460LWB.Init.Mudflaps, } } } }