module Base { model W460LWBwindshieldArmor1 { mesh = vehicles/Vehicles_84mercLWB_Body|w460_lwb_windshield_a, shader = vehicle, scale = 0.1, } template vehicle W460LWBWindshieldArmors { part W460LWBWindshieldArmor { model WindshieldArmor1 { file = W460LWBwindshieldArmor1, } area = Engine, category = bodywork, specificItem = false, itemType = Base.W460WindshieldArmor1_Item, mechanicRequireKey = false, table install { requireInstalled = Windshield, } table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 1100, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, complete = W460LWB.InstallComplete.WindshieldArmor, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 1100, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, complete = W460LWB.UninstallComplete.WindshieldArmor, } lua { create = W460LWB.Create.WindshieldArmor, init = W460LWB.Init.WindshieldArmor, } } } }