module Base { model W460SWBwindshieldArmor1 { mesh = vehicles/Vehicles_84mercSWB_Body|w460_swb_windshield_a, shader = vehicle, scale = 0.1, } template vehicle W460SWBWindshieldArmors { part W460SWBWindshieldArmor { model WindshieldArmor1 { file = W460SWBwindshieldArmor1, } area = Engine, category = bodywork, specificItem = false, itemType = Base.W460WindshieldArmor1_Item, mechanicRequireKey = false, table install { requireInstalled = Windshield, } table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 1100, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, complete = W460SWB.InstallComplete.WindshieldArmor, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 1100, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, complete = W460SWB.UninstallComplete.WindshieldArmor, } lua { create = W460SWB.Create.WindshieldArmor, init = W460SWB.Init.WindshieldArmor, } } } }