module Base { model W460Wheel1 { mesh = vehicles/Vehicles_84merc_Wheel|w460_tire1, texture = vehicles/Vehicles_84merc_Wheels, shader = vehiclewheel, scale = 0.1, } model W460Wheel2 { mesh = vehicles/Vehicles_84merc_Wheel|w460_tire2, texture = vehicles/Vehicles_84merc_Wheels, shader = vehiclewheel, scale = 0.1, } model W460Wheel3 { mesh = vehicles/Vehicles_84merc_Wheel|w460_tire3, texture = vehicles/Vehicles_84merc_Wheels, shader = vehiclewheel, scale = 0.1, } template vehicle W460Tires { part TireFrontLeft { area = TireFrontLeft, wheel = FrontLeft, table install { requireInstalled = BrakeFrontLeft;SuspensionFrontLeft, } } part TireFrontRight { area = TireFrontRight, wheel = FrontRight, table install { requireInstalled = BrakeFrontRight;SuspensionFrontRight, } } part TireRearLeft { area = TireRearLeft, wheel = RearLeft, table install { requireInstalled = BrakeRearLeft;SuspensionRearLeft, } } part TireRearRight { area = TireRearRight, wheel = RearRight, table install { requireInstalled = BrakeRearRight;SuspensionRearRight, } } part Tire* { category = tire, specificItem = false, itemType = Base.W460NormalTire2;Base.W460WideTire2;Base.W460ModernTire2, container { capacity = 35, test = Vehicles.ContainerAccess.Tire, contentType = Air, } table install { items { 1 { type = Base.Jack, count = 1, keep = true, } 2 { type = Base.LugWrench, count = 1, keep = true, equip = primary, } } time = 400, skills = Mechanics:1, test = Vehicles.InstallTest.Default, complete = W460LWB.InstallComplete.Tire, } table uninstall { items { 1 { type = Base.Jack, count = 1, keep = true, } 2 { type = Base.LugWrench, count = 1, keep = true, equip = primary, } } time = 400, skills = Mechanics:1, test = Vehicles.UninstallTest.Default, complete = W460LWB.UninstallComplete.Tire, } model W460Tire1 { file = W460Wheel1, } model W460Tire2 { file = W460Wheel2, } model W460Tire3 { file = W460Wheel3, } lua { create = Vehicles.Create.Tire, init = W460LWB.Init.Tire, checkOperate = Vehicles.CheckOperate.Tire, update = Vehicles.Update.Tire, } } } }