module Base { model 87toyotaMR2mudflaps0 { mesh = vehicles/Vehicles_87toyotaMR2_Body|mr2_mudflaps, shader = vehicle, scale = 0.1, } template vehicle MR2Mudflaps { part MR2Mudflaps { model MR2mudflaps { file = 87toyotaMR2mudflaps0, } category = bodywork, area = TruckBed, itemType = Base.87toyotaMR2Mudflaps, mechanicRequireKey = false, table install { items { item { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 1000, skills = Mechanics:4, recipes = Advanced Mechanics, requireInstalled = TrunkDoor, test = Vehicles.InstallTest.Default, complete = MR2.InstallComplete.Mudflaps, } table uninstall { items { item { type = Base.Wrench, count = 1, keep = true, equip = primary, } } time = 1000, skills = Mechanics:4, recipes = Advanced Mechanics, test = Vehicles.UninstallTest.Default, complete = MR2.UninstallComplete.Mudflaps, } lua { create = MR2.Create.Mudflaps, init = MR2.Init.Mudflaps, } } } }