module Base { model 87toyotaMR2Wheel0 { mesh = vehicles/Vehicles_87toyotaMR2_Wheel|mr2_tire0, texture = vehicles/Vehicles_87toyotaMR2_Wheel1, shader = vehiclewheel, scale = 0.1, } model 87toyotaMR2Wheel1 { mesh = vehicles/Vehicles_87toyotaMR2_Wheel|mr2_tire0, texture = vehicles/Vehicles_87toyotaMR2_Wheel2, shader = vehiclewheel, scale = 0.1, } template vehicle MR2Tires { part TireFrontLeft { area = TireFrontLeft, wheel = FrontLeft, table install { requireInstalled = BrakeFrontLeft;SuspensionFrontLeft, } } part TireFrontRight { area = TireFrontRight, wheel = FrontRight, table install { requireInstalled = BrakeFrontRight;SuspensionFrontRight, } } part TireRearLeft { area = TireRearLeft, wheel = RearLeft, table install { requireInstalled = BrakeRearLeft;SuspensionRearLeft, } } part TireRearRight { area = TireRearRight, wheel = RearRight, table install { requireInstalled = BrakeRearRight;SuspensionRearRight, } } part Tire* { category = tire, itemType = Base.87toyotaMR2TireT1;Base.87toyotaMR2TireT2, container { capacity = 35, test = Vehicles.ContainerAccess.Tire, contentType = Air, } table install { items { 1 { type = Base.Jack, count = 1, keep = true, } 2 { type = Base.LugWrench, count = 1, keep = true, equip = primary, } } time = 400, skills = Mechanics:1, test = Vehicles.InstallTest.Default, complete = MR2.InstallComplete.Tire, } table uninstall { items { 1 { type = Base.Jack, count = 1, keep = true, } 2 { type = Base.LugWrench, count = 1, keep = true, equip = primary, } } time = 400, skills = Mechanics:1, test = Vehicles.UninstallTest.Default, complete = MR2.UninstallComplete.Tire, } model MR2Tire0 { file = 87toyotaMR2Wheel0, } model MR2Tire1 { file = 87toyotaMR2Wheel1, } lua { create = Vehicles.Create.Tire, init = MR2.Init.Tire, checkOperate = Vehicles.CheckOperate.Tire, update = Vehicles.Update.Tire, } } } }