module Base { model 88ChevyS10BumperFrontWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_bumper_front0WI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10BullbarFrontWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_bumper_front1WI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10BumperRearWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_bumper_rearWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10CarFrontDoorWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_door_flWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10EngineDoorWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_hoodWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10TrunkDoorWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_trunkDoorWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10TrunkDoorTopWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_trunkDoor_topWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10WindowSideWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_window_flWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10WindshieldRearWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_windshield_rearWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10WindshieldWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_windshield_frontWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } model 88ChevyS10BedCoverWI { mesh = vehicles/Objects_88chevyS10_WorldItems|chevyS10_cover_rearWI, texture = Vehicles/Vehicles_88chevyS10_Shell, scale = 0.6, } }