module Base { model 88chevyS10windshielda { mesh = vehicles/Vehicles_88chevyS10_Body|chevyS10_armor_w, shader = vehicle_noreflect, scale = 0.1, } model 88chevyS10windowfla { mesh = vehicles/Vehicles_88chevyS10_Body|chevyS10_armor_wfl, shader = vehicle_noreflect, scale = 0.1, static = FALSE, } model 88chevyS10windowfra { mesh = vehicles/Vehicles_88chevyS10_Body|chevyS10_armor_wfr, shader = vehicle_noreflect, scale = 0.1, static = FALSE, } template vehicle CH88Armor { part CH88WindshieldArmor { model CH88winda { file = 88chevyS10windshielda, } area = Engine, category = bodywork, specificItem = false, itemType = Base.80sPickupWindshieldArmor, mechanicRequireKey = false, table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 550, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, complete = CH88.InstallComplete.WindshieldArmor, requireInstalled = Windshield, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 600, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, complete = CH88.UninstallComplete.WindshieldArmor, } lua { create = CH88.Create.WindshieldArmor, init = CH88.Init.WindshieldArmor, } } part CH88WindowFrontLeftArmor { model CH88leftwina { file = 88chevyS10windowfla, } area = SeatFrontLeft, category = bodywork, parent = DoorFrontLeft, specificItem = false, itemType = Base.80sPickupWindowFrontArmor, mechanicRequireKey = false, table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 500, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, complete = CH88.InstallComplete.WindowFrontLeftArmor, requireInstalled = WindowFrontLeft, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 550, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, complete = CH88.UninstallComplete.WindowFrontLeftArmor, } lua { create = CH88.Create.WindowFrontLeftArmor, init = CH88.Init.WindowFrontLeftArmor, } } part CH88WindowFrontRightArmor { model CH88rightwina { file = 88chevyS10windowfra, } area = SeatFrontRight, category = bodywork, parent = DoorFrontRight, specificItem = false, itemType = Base.80sPickupWindowFrontArmor, mechanicRequireKey = false, table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 500, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.InstallTest.Default, complete = CH88.InstallComplete.WindowFrontRightArmor, requireInstalled = WindowFrontRight, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 550, skills = Mechanics:4, recipes = Intermediate Mechanics, test = Vehicles.UninstallTest.Default, complete = CH88.UninstallComplete.WindowFrontRightArmor, } lua { create = CH88.Create.WindowFrontRightArmor, init = CH88.Init.WindowFrontRightArmor, } } } }