module Base { /************************ Tires ************************/ item R32Tire0 { DisplayCategory = VehicleMaintenance, Weight = 15.0, Type = Normal, DisplayName = R32 Stock Tire, Icon = R32tire0, MaxCapacity = 35, ChanceToSpawnDamaged = 20, WheelFriction = 1.60f, ConditionMax = 100, ConditionLowerStandard = 0.10, ConditionLowerOffroad = 0.12, MechanicsItem = TRUE, WorldStaticModel = R32tire0WI, } item R32Tire1 { DisplayCategory = VehicleMaintenance, Weight = 12.0, Type = Normal, DisplayName = R32 Performance Tire, Icon = R32tire1, MaxCapacity = 35, ChanceToSpawnDamaged = 20, WheelFriction = 2.10f, ConditionMax = 100, ConditionLowerStandard = 0.13, ConditionLowerOffroad = 0.15, MechanicsItem = TRUE, WorldStaticModel = R32tire1WI, } item R32Tire2 { DisplayCategory = VehicleMaintenance, Weight = 11.0, Type = Normal, DisplayName = R32 Slick Tire, Icon = R32tire2, MaxCapacity = 35, ChanceToSpawnDamaged = 20, WheelFriction = 0.75f, ConditionMax = 100, ConditionLowerStandard = 0.15, ConditionLowerOffroad = 0.20, MechanicsItem = TRUE, WorldStaticModel = R32tire2WI, } item R32TireA { DisplayCategory = VehicleMaintenance, Weight = 17.0, Type = Normal, DisplayName = R32 Armored Tire, Icon = R32tireA, MaxCapacity = 35, ChanceToSpawnDamaged = 20, WheelFriction = 1.5f, ConditionMax = 100, ConditionLowerStandard = 0.05, ConditionLowerOffroad = 0.02, MechanicsItem = TRUE, WorldStaticModel = R32tireAWI, } /************************ Trunks ************************/ item R32Trunk3 { DisplayCategory = VehicleMaintenance, Weight = 20.0, Type = Normal, DisplayName = Trunk, Icon = na, MaxCapacity = 45, ConditionAffectsCapacity = true, ConditionMax = 100, ChanceToSpawnDamaged = 20, MechanicsItem = TRUE, } /************************* Doors ************************/ item R32Door3 { DisplayCategory = VehicleMaintenance, Weight = 12.0, Type = Normal, DisplayName = R32 Door, Icon = R32door, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32FrontDoorWI, } /************************* Front Bumpers ************************/ item R32Bumper0 { DisplayCategory = VehicleMaintenance, Weight = 15.0, Type = Normal, DisplayName = R32 Stock Front Bumper, Icon = R32bump0, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32bumper0WI, } item R32Bumper1 { DisplayCategory = VehicleMaintenance, Weight = 14.0, Type = Normal, DisplayName = R32 Type1 Front Bumper, Icon = R32bump1, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32bumper1WI, } item R32Bumper2 { DisplayCategory = VehicleMaintenance, Weight = 13.0, Type = Normal, DisplayName = R32 Type2 Front Bumper, Icon = R32bump2, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32bumper2WI, } item R32Bumper3 { DisplayCategory = VehicleMaintenance, Weight = 12.0, Type = Normal, DisplayName = R32 Type3 Front Bumper, Icon = R32bump3, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32bumper3WI, } item R32BumperA { DisplayCategory = VehicleMaintenance, Weight = 27.0, Type = Normal, DisplayName = R32 Makeshift Front Bullbar, Icon = R32bumpa, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32bumperAWI, } /************************* Rear Bumpers ************************/ item R32BumperRear0 { DisplayCategory = VehicleMaintenance, Weight = 14.0, Type = Normal, DisplayName = R32 Stock Rear Bumper, Icon = R32rbump0, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearbumper0WI, } item R32BumperRear1 { DisplayCategory = VehicleMaintenance, Weight = 13.0, Type = Normal, DisplayName = R32 Type1 Rear Bumper, Icon = R32rbump1, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearbumper1WI, } item R32BumperRear2 { DisplayCategory = VehicleMaintenance, Weight = 12.0, Type = Normal, DisplayName = R32 Type2 Rear Bumper, Icon = R32rbump2, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearbumper2WI, } item R32BumperRear3 { DisplayCategory = VehicleMaintenance, Weight = 11.0, Type = Normal, DisplayName = R32 Type3 Rear Bumper, Icon = R32rbump3, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearbumper3WI, } item R32BumperRearA { DisplayCategory = VehicleMaintenance, Weight = 24.0, Type = Normal, DisplayName = R32 Makeshift Rear Bullbar, Icon = R32rbumpa, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearbumperAWI, } /************************* Sideskirts ************************/ item R32Sideskirts1 { DisplayCategory = VehicleMaintenance, Weight = 6.0, Type = Normal, DisplayName = R32 Type1 Sideskirts, Icon = R32side1, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32sideskirts1WI, } item R32Sideskirts2 { DisplayCategory = VehicleMaintenance, Weight = 5.0, Type = Normal, DisplayName = R32 Type2 Sideskirts, Icon = R32side2, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32sideskirts2WI, } item R32Sideskirts3 { DisplayCategory = VehicleMaintenance, Weight = 4.0, Type = Normal, DisplayName = R32 Type3 Sideskirts, Icon = R32side3, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32sideskirts3WI, } item R32SideskirtsA { DisplayCategory = VehicleMaintenance, Weight = 14.0, Type = Normal, DisplayName = R32 Makeshift Sideskirts, Icon = R32sidea, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32sideskirtsAWI, } /************************* Spoilers ************************/ item R32Spoiler0 { DisplayCategory = VehicleMaintenance, Weight = 7.0, Type = Normal, DisplayName = R32 Stock Spoiler, Icon = R32spoiler0, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32spoiler0WI, } item R32Spoiler1 { DisplayCategory = VehicleMaintenance, Weight = 7.0, Type = Normal, DisplayName = R32 Type1 Spoiler, Icon = R32spoiler1, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32spoiler1WI, } item R32Spoiler2 { DisplayCategory = VehicleMaintenance, Weight = 7.0, Type = Normal, DisplayName = R32 Type2 Spoiler, Icon = R32spoiler2, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32spoiler2WI, } item R32Spoiler3 { DisplayCategory = VehicleMaintenance, Weight = 7.0, Type = Normal, DisplayName = R32 Type3 Spoiler, Icon = R32spoiler3, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32spoiler3WI, } /************************ Hood ************************/ item R32EngineDoor0 { DisplayCategory = VehicleMaintenance, Weight = 10.0, Type = Normal, DisplayName = R32 Hood, Icon = R32hood0, ChanceToSpawnDamaged = 25, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32hoodWI, } /************************ Trunk Lid ************************/ item R32TrunkDoor3 { DisplayCategory = VehicleMaintenance, Weight = 9.0, Type = Normal, DisplayName = R32 Trunk Lid, Icon = R32trunklid0, ChanceToSpawnDamaged = 25, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32trunkDoorWI, } /************************ Seats ************************/ item R32FrontSeat3 { DisplayCategory = VehicleMaintenance, Weight = 14.0, Type = Normal, DisplayName = R32 Front Seat, Icon = R32seat, MaxCapacity = 18, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32frontseatWI, } item R32RearSeat3 { DisplayCategory = VehicleMaintenance, Weight = 10.0, Type = Normal, DisplayName = R32 Rear Seat, Icon = R32rseat, MaxCapacity = 20, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearseatWI, } /************************ Muffler ************************/ item R32muffler0 { DisplayCategory = VehicleMaintenance, Weight = 5.0, Type = Normal, DisplayName = R32 Stock Muffler, Icon = R32muf0, EngineLoudness = 80, ConditionMax = 100, ConditionLowerStandard = 0.02, ConditionLowerOffroad = 0.04, MechanicsItem = TRUE, WorldStaticModel = R32muffler0WI, } item R32muffler1 { DisplayCategory = VehicleMaintenance, Weight = 4.0, Type = Normal, DisplayName = R32 Performance Muffler, Icon = R32muf1, EngineLoudness = 90, ConditionMax = 100, ConditionLowerStandard = 0.01, ConditionLowerOffroad = 0.03, MechanicsItem = TRUE, WorldStaticModel = R32muffler1WI, } /************************ Windows ************************/ item R32Windshield3 { DisplayCategory = VehicleMaintenance, Weight = 8.0, Type = Normal, DisplayName = R32 Windshield, Icon = R32wind, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32windshieldWI, } item R32WindshieldRear3 { DisplayCategory = VehicleMaintenance, Weight = 8.0, Type = Normal, DisplayName = R32 Rear Windshield, Icon = R32rwind, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearwindshieldWI, } item R32FrontSideWindow3 { DisplayCategory = VehicleMaintenance, Weight = 5.0, Type = Normal, DisplayName = R32 Front Side Window, Icon = R32win, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32frontwindowWI, } item R32RearSideWindow3 { DisplayCategory = VehicleMaintenance, Weight = 3.0, Type = Normal, DisplayName = R32 Rear Side Window, Icon = R32rwin, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearwindowWI, } /************************ Armor ************************/ item R32DoorArmor { DisplayCategory = VehicleMaintenance, Weight = 25.0, Type = Normal, DisplayName = R32 Makeshift Door Armor, Icon = R32doora, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32FrontDoorAWI, } item R32RearWindowArmor { DisplayCategory = VehicleMaintenance, Weight = 6.0, Type = Normal, DisplayName = R32 Makeshift Rear Window Armor, Icon = R32rwina, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearwindowAWI, } item R32WindshieldArmor { DisplayCategory = VehicleMaintenance, Weight = 15.0, Type = Normal, DisplayName = R32 Makeshift Windshield Armor, Icon = R32winda, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32windshieldAWI, } item R32WindshieldRearArmor { DisplayCategory = VehicleMaintenance, Weight = 14.0, Type = Normal, DisplayName = R32 Makeshift Rear Windshield Armor, Icon = R32rwinda, ChanceToSpawnDamaged = 20, ConditionMax = 100, MechanicsItem = TRUE, WorldStaticModel = R32rearwindshieldAWI, } }