module Base { model 92nissanGTRrearwindshielda { mesh = vehicles/Vehicles_92nissanGTR_Body|gtr_windshieldRear_a, shader = vehicle_noreflect, scale = 0.1, } template vehicle R32WindshieldRearArmors { part R32RearWindshieldArmor { model RearWindshieldArmor { file = 92nissanGTRrearwindshielda, } area = TruckBed, category = bodywork, specificItem = false, itemType = Base.R32WindshieldRearArmor, mechanicRequireKey = false, table install { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } requireInstalled = WindshieldRear, time = 1100, skills = Mechanics:4, recipes = Advanced Mechanics, test = Vehicles.InstallTest.Default, complete = R32.InstallComplete.RearWindshieldArmor, } table uninstall { items { 1 { type = Base.Screwdriver, count = 1, keep = true, equip = primary, } } time = 1100, skills = Mechanics:4, recipes = Advanced Mechanics, test = Vehicles.UninstallTest.Default, complete = R32.UninstallComplete.RearWindshieldArmor, } lua { create = R32.Create.RearWindshieldArmor, init = R32.Init.RearWindshieldArmor, } } } }