module Base { model ATABMWe36_Hood { mesh = vehicles/Vehicles_ATABMWe36|Hood, shader = vehicle, static = FALSE, scale = 0.08, } template vehicle ATABMWe36_EngineDoor { template = EngineDoor, part EngineDoor { setAllModelsVisible = true, model Default { file = ATABMWe36_Hood, } anim Open { anim = HoodOpen, sound = VehicleHoodOpenSportsCar, reverse = FALSE, rate = 2.0, } anim Opened { anim = HoodOpen, animate = FALSE, reverse = TRUE, } anim Close { anim = HoodOpen, sound = VehicleHoodCloseSportsCar, rate = 2.5, reverse = TRUE, } anim Closed { sound = VehicleHoodCloseSportsCar, anim = HoodOpen, reverse = FALSE, animate = FALSE, } table install { recipes = Advanced Mechanics, } table uninstall { recipes = Advanced Mechanics, } } } }