Sandbox_EN = { /* Version 1.0 */ Sandbox_AutoGate = "Automatic Gate Motors", Sandbox_AutoGate_AutoLockGate = "Automatically lock gate", Sandbox_AutoGate_AutoLockGate_tooltip = "Everytime the gate is closed by a controller, it will also be locked.", Sandbox_AutoGate_ControllerRange = "Controller mange", Sandbox_AutoGate_ControllerRange_tooltip = "Max range that a controller can interact with the gate.", Sandbox_AutoGate_BatteryMaxUseCount = "Battery total uses", Sandbox_AutoGate_BatteryMaxUseCount_tooltip = "Total uses each battery can have.", Sandbox_AutoGate_LevelRequirementsInstallMetalWelding = "Motor installation requirements", Sandbox_AutoGate_LevelRequirementsInstallMetalWelding_tooltip = "Level of Metalworking required to install gate motor.", Sandbox_AutoGate_LevelRequirementsControllerInteraction = "Controller interaction requirements", Sandbox_AutoGate_LevelRequirementsControllerInteraction_tooltip = "Level of Electrical required to interact with the controller.", Sandbox_AutoGate_LevelRequirementsGateInteraction = "Gate interaction requirements", Sandbox_AutoGate_LevelRequirementsGateInteraction_tooltip = "Level of Mechanics required to interact with the gate.", Sandbox_AutoGate_LevelRequirementsMakeControllerElectrical = "Make controller requirements", Sandbox_AutoGate_LevelRequirementsMakeControllerElectrical_tooltip = "Level of Electrical required to make controllers. (needs restart)", Sandbox_AutoGate_LevelRequirementsMakeComponentsElectrical = "Make gate motor requirements", Sandbox_AutoGate_LevelRequirementsMakeComponentsElectrical_tooltip = "Level of Electrical required to make a gate motors. (needs restart)", Sandbox_AutoGate_LevelRequirementsMakeComponentsMechanics = "Make gate motor requirements", Sandbox_AutoGate_LevelRequirementsMakeComponentsMechanics_tooltip = "Level of Mechanics required to make a gate motors. (needs restart)", }