module BBoxes
{

/*****************Gas Barrel*****************/
	model WorldItem_GasBarrel
    {
	mesh = WorldItems/WorldItem_GasBarrel,
    texture = Items/GasBarrel,
    }

/*****************Metal Drum*****************/
	model WorldItem_MetalDrum
    {
	mesh = WorldItems/WorldItem_MetalDrum,
    }
	model WorldItem_MetalDrumArmy
    {
	mesh = WorldItems/WorldItem_MetalDrum,
	texture = Items/MetalDrumArmy,
    }

/*****************Big Metal Drum*****************/

	model WorldItem_BigMetalDrum
    {
	mesh = WorldItems/WorldItem_MetalDrumBig,
    }
	model WorldItem_BigDrumArmy
    {
	mesh = WorldItems/WorldItem_MetalDrumBig,
	texture = Items/BigDrumArmy,
    }

/*****************Plastic Drum*****************/

	model WorldItem_PlasticDrum
    {
	mesh = WorldItems/WorldItem_PlasticDrum,
	texture = Items/PlasticDrum,
    }

/*****************Water Tank*****************/

	model WorldItem_WaterTank
    {
	mesh = WorldItems/WorldItem_WaterTank,
	texture = Items/WaterTank,
    }

/*****************Round Canteen*****************/
/**Army1**/
	model RoundCanteen_Army1
    {
	mesh = Items/CanteenRound,
	texture = Items/Canteen_Army1,
    }
	model WorldItem_RoundCanteen_Army1
    {
	mesh = WorldItems/WorldItem_CanteenRound,
	texture = Items/Canteen_Army1,
	}
/**Army2**/
	model RoundCanteen_Army2
    {
	mesh = Items/CanteenRound,
	texture = Items/Canteen_Army2,
    }
	model WorldItem_RoundCanteen_Army2
    {
	mesh = WorldItems/WorldItem_CanteenRound,
	texture = Items/Canteen_Army2,
	}
/**Army3**/
	model RoundCanteen_Army3
    {
	mesh = Items/CanteenRound,
	texture = Items/Canteen_Army3,
    }
	model WorldItem_RoundCanteen_Army3
    {
	mesh = WorldItems/WorldItem_CanteenRound,
	texture = Items/Canteen_Army3,
	}
/**Others**/
	model RoundCanteen_Black
    {
	mesh = Items/CanteenRound,
	texture = Items/Canteen_Black,
    }
	model WorldItem_RoundCanteen_Black
    {
	mesh = WorldItems/WorldItem_CanteenRound,
	texture = Items/Canteen_Black,
    }
	model RoundCanteen_Spiffo
    {
	mesh = Items/CanteenRound,
	texture = Items/Canteen_Spiffo,
    }
	model WorldItem_RoundCanteen_Spiffo
    {
	mesh = WorldItems/WorldItem_CanteenRound,
	texture = Items/Canteen_Spiffo,
    }

/*****************Small Canteen*****************/

	model SmallCanteen_Army4
    {
	mesh = Items/SmallCanteen,
	texture = Items/Canteen_Army4,
    }
	model WorldItem_SmallCanteen_Army4
    {
	mesh = WorldItems/WorldItem_SmallCanteen,
	texture = Items/Canteen_Army4,
    }
	model SmallCanteen_Black
	{
	mesh = Items/SmallCanteen,
	texture = Items/Canteen_Black2,
	}
	model WorldItem_SmallCanteen_Black
    {
	mesh = WorldItems/WorldItem_SmallCanteen,
	texture = Items/Canteen_Black2,
    }
	model SmallCanteen_Old
    {
	mesh = Items/SmallCanteen,
	texture = Items/Canteen_Old,
    }
	model WorldItem_SmallCanteen_Old
    {
	mesh = WorldItems/WorldItem_SmallCanteen,
	texture = Items/Canteen_Old,
    }
	model SmallCanteen_Old2
    {
	mesh = Items/SmallCanteen,
	texture = Items/Canteen_Old2,
    }
	model WorldItem_SmallCanteen_Old2
    {
	mesh = WorldItems/WorldItem_SmallCanteen,
	texture = Items/Canteen_Old2,
    }

/*****************Gun Case*****************/
	model WorldItem_GunCase
    {
	mesh = WorldItems/WorldItem_GunCase,
    }
	model WorldItem_SmallGunCase
    {
	mesh = WorldItems/WorldItem_SmallGunCase,
	texture = Clothes/SmallGunCase,
    }

/*****************Guitar Case*****************/
	model WorldItem_GuitarCase
    {
	mesh = WorldItems/WorldItem_GuitarCase,
    }

/*****************Kits*****************/
	model WorldItem_MedKit
    {
	mesh = WorldItems/WorldItem_MedKit,
    }
	model WorldItem_MecKit
    {
	mesh = WorldItems/WorldItem_MecKit,
    }

/*****************CardBoard*****************/

	model WorldItem_CardBoard
    {
	mesh = WorldItems/WorldItem_CardBoard,
	texture = Items/CardBoard,
    }
	model WorldItem_SmallCardBoard
    {
	mesh = WorldItems/WorldItem_SmallCardBoard,
	texture = Items/SmallCardBoard,
    }

/*****************Briefcase*****************/
	
	model WorldItem_Briefcase
    {
	mesh = WorldItems/WorldItem_Briefcase,
    }
}