module BBoxes { /*****************Gas Barrel*****************/ model WorldItem_GasBarrel { mesh = WorldItems/WorldItem_GasBarrel, texture = Items/GasBarrel, } /*****************Metal Drum*****************/ model WorldItem_MetalDrum { mesh = WorldItems/WorldItem_MetalDrum, } model WorldItem_MetalDrumArmy { mesh = WorldItems/WorldItem_MetalDrum, texture = Items/MetalDrumArmy, } /*****************Big Metal Drum*****************/ model WorldItem_BigMetalDrum { mesh = WorldItems/WorldItem_MetalDrumBig, } model WorldItem_BigDrumArmy { mesh = WorldItems/WorldItem_MetalDrumBig, texture = Items/BigDrumArmy, } /*****************Plastic Drum*****************/ model WorldItem_PlasticDrum { mesh = WorldItems/WorldItem_PlasticDrum, texture = Items/PlasticDrum, } /*****************Water Tank*****************/ model WorldItem_WaterTank { mesh = WorldItems/WorldItem_WaterTank, texture = Items/WaterTank, } /*****************Round Canteen*****************/ /**Army1**/ model RoundCanteen_Army1 { mesh = Items/CanteenRound, texture = Items/Canteen_Army1, } model WorldItem_RoundCanteen_Army1 { mesh = WorldItems/WorldItem_CanteenRound, texture = Items/Canteen_Army1, } /**Army2**/ model RoundCanteen_Army2 { mesh = Items/CanteenRound, texture = Items/Canteen_Army2, } model WorldItem_RoundCanteen_Army2 { mesh = WorldItems/WorldItem_CanteenRound, texture = Items/Canteen_Army2, } /**Army3**/ model RoundCanteen_Army3 { mesh = Items/CanteenRound, texture = Items/Canteen_Army3, } model WorldItem_RoundCanteen_Army3 { mesh = WorldItems/WorldItem_CanteenRound, texture = Items/Canteen_Army3, } /**Others**/ model RoundCanteen_Black { mesh = Items/CanteenRound, texture = Items/Canteen_Black, } model WorldItem_RoundCanteen_Black { mesh = WorldItems/WorldItem_CanteenRound, texture = Items/Canteen_Black, } model RoundCanteen_Spiffo { mesh = Items/CanteenRound, texture = Items/Canteen_Spiffo, } model WorldItem_RoundCanteen_Spiffo { mesh = WorldItems/WorldItem_CanteenRound, texture = Items/Canteen_Spiffo, } /*****************Small Canteen*****************/ model SmallCanteen_Army4 { mesh = Items/SmallCanteen, texture = Items/Canteen_Army4, } model WorldItem_SmallCanteen_Army4 { mesh = WorldItems/WorldItem_SmallCanteen, texture = Items/Canteen_Army4, } model SmallCanteen_Black { mesh = Items/SmallCanteen, texture = Items/Canteen_Black2, } model WorldItem_SmallCanteen_Black { mesh = WorldItems/WorldItem_SmallCanteen, texture = Items/Canteen_Black2, } model SmallCanteen_Old { mesh = Items/SmallCanteen, texture = Items/Canteen_Old, } model WorldItem_SmallCanteen_Old { mesh = WorldItems/WorldItem_SmallCanteen, texture = Items/Canteen_Old, } model SmallCanteen_Old2 { mesh = Items/SmallCanteen, texture = Items/Canteen_Old2, } model WorldItem_SmallCanteen_Old2 { mesh = WorldItems/WorldItem_SmallCanteen, texture = Items/Canteen_Old2, } /*****************Gun Case*****************/ model WorldItem_GunCase { mesh = WorldItems/WorldItem_GunCase, } model WorldItem_SmallGunCase { mesh = WorldItems/WorldItem_SmallGunCase, texture = Clothes/SmallGunCase, } /*****************Guitar Case*****************/ model WorldItem_GuitarCase { mesh = WorldItems/WorldItem_GuitarCase, } /*****************Kits*****************/ model WorldItem_MedKit { mesh = WorldItems/WorldItem_MedKit, } model WorldItem_MecKit { mesh = WorldItems/WorldItem_MecKit, } /*****************CardBoard*****************/ model WorldItem_CardBoard { mesh = WorldItems/WorldItem_CardBoard, texture = Items/CardBoard, } model WorldItem_SmallCardBoard { mesh = WorldItems/WorldItem_SmallCardBoard, texture = Items/SmallCardBoard, } /*****************Briefcase*****************/ model WorldItem_Briefcase { mesh = WorldItems/WorldItem_Briefcase, } }