module Base
{

	recipe BMPrepareGlassShards {
        RoastingPan,
        Moveables.brokenglass_1_0/Moveables.brokenglass_1_1/Moveables.brokenglass_1_2/Moveables.brokenglass_1_3/Base.brokenglass_1_0/Base.brokenglass_1_1/Base.brokenglass_1_2/Base.brokenglass_1_3,
        Result: PanWithGlassShards,
        Time: 50.0,
        NeedToBeLearn: True,
        Category: Windows,
    }


    recipe BMUnprepareGlassShards {
        PanWithGlassShards,
        Time: 50.0,
        Result: Moveables.brokenglass_1_0,
        OnCreate: BuildingMenu_GiveBackRoastingPan,
        NeedToBeLearn: True,
        Category: Windows,
    }


    recipe BMRemoveGlassPane {
        PanWithGlassPane,
        Time: 30.0,
        Result: GlassPane,
        OnCreate: BuildingMenu_GiveBackRoastingPan,
        OnGiveXP:Recipe.OnGiveXP.BuildingMenu_XPMakeGlass,
        Sound:EmptyPan,
        NeedToBeLearn: True,
        Category: Windows,
    }


	recipe BMSmashGlassJar {
        keep [Recipe.GetItemTypes.Hammer],
        BeerEmpty/WineEmpty2/WhiskeyEmpty/WineEmpty/RemouladeEmpty/EmptyJar=2,
        Result: Moveables.brokenglass_1_0,
        Time: 15.0,
        AnimMode: BuildLow,
        Prop1: Hammer,
        Sound: RemoveBrokenGlass,
        Category: Windows,
    }


    recipe BMSmashGlassPane {
        keep [Recipe.GetItemTypes.Hammer],
        GlassPane,
        Result: Moveables.brokenglass_1_0,
        Time: 34.0,
        AnimNode: BuildLow,
        Prop1: Hammer,
        Sound: RemoveBrokenGlass,
        Category: Windows,
    }


    recipe BMSmashWindshield {
        keep [Recipe.GetItemTypes.Hammer],
        Windshield1/Windshield2/Windshield3/RearWindshield1/RearWindshield2/RearWindshield3,
        Result: Moveables.brokenglass_1_0,
        Time: 120.0,
        AnimNode: BuildLow,
        Prop1: Hammer,
        Sound: RemoveBrokenGlass,
        Category: Windows,
    }


    recipe BMSmashWindows {
        keep [Recipe.GetItemTypes.Hammer],
        FrontWindow1/FrontWindow2/FrontWindow3/RearWindow1/RearWindow2/RearWindow3,
        Result: Moveables.brokenglass_1_0,
        Time: 100.0,
        AnimNode: BuildLow,
        Prop1: Hammer,
        Sound: RemoveBrokenGlass,
        Category: Windows,
    }
}