module Base { sound pz_8bit { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/pz_8bit.ogg, distanceMax = 15, volume = 1.0, } } sound pz { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/pz.ogg, distanceMax = 15, volume = 1.0, } } sound metal_gear { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/metal_gear.ogg, distanceMax = 15, volume = 1.0, } } sound metal_gear_2 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/metal_gear_2.ogg, distanceMax = 15, volume = 1.0, } } sound snake_revenge { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/snake_revenge.ogg, distanceMax = 15, volume = 1.0, } } sound elite { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/elite.ogg, distanceMax = 15, volume = 1.0, } } sound donkey_kong { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/donkey_kong.ogg, distanceMax = 15, volume = 1.0, } } sound contra { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/contra.ogg, distanceMax = 15, volume = 1.0, } } sound the_legend_of_zelda { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/the_legend_of_zelda.ogg, distanceMax = 15, volume = 1.0, } } sound final_fantasy { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/final_fantasy.ogg, distanceMax = 15, volume = 1.0, } } sound the_lost_vikings { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/the_lost_vikings.ogg, distanceMax = 15, volume = 1.0, } } sound tetris { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/tetris.ogg, distanceMax = 15, volume = 1.0, } } sound duke_nukem { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/duke_nukem.ogg, distanceMax = 15, volume = 1.0, } } sound doom { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/doom.ogg, distanceMax = 15, volume = 1.0, } } sound star_wars_x_wing { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/star_wars_x_wing.ogg, distanceMax = 15, volume = 1.0, } } sound lemmings { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/lemmings.ogg, distanceMax = 15, volume = 1.0, } } sound civilization { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/civilization.ogg, distanceMax = 15, volume = 1.0, } } sound dune_2 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/dune_2.ogg, distanceMax = 15, volume = 1.0, } } sound wolfenstein { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/wolfenstein.ogg, distanceMax = 15, volume = 1.0, } } sound skate_or_die { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/skate_or_die.ogg, distanceMax = 15, volume = 1.0, } } sound simcity { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/simcity.ogg, distanceMax = 15, volume = 1.0, } } /* GENERIC */ sound ComputerGame1 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame1.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame2 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame2.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame3 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame3.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame4 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame4.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame5 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame5.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame6 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame6.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame7 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame7.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame8 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame8.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame9 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame9.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame10 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame10.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame11 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame11.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame12 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame12.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame13 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame13.ogg, distanceMax = 15, volume = 1.0, } } sound ComputerGame14 { category = Game, loop = true, is3D = true, clip { file = media/sound/Computer/ComputerGame14.ogg, distanceMax = 15, volume = 1.0, } } }`