module Base { item F_Hair_Stubble { DisplayCategory = MaleBody, Type = Clothing, ClothingItem = F_Hair_Stubble, BodyLocation = ZedDmg, WorldRender = FALSE, } item M_Beard_Stubble { DisplayCategory = MaleBody, Type = Clothing, ClothingItem = M_Beard_Stubble, BodyLocation = ZedDmg, WorldRender = FALSE, } item M_Hair_Stubble { DisplayCategory = MaleBody, Type = Clothing, ClothingItem = M_Hair_Stubble, BodyLocation = ZedDmg, WorldRender = FALSE, } }