module Base { item Apron_Black { DisplayCategory = Clothing, Type = Clothing, DisplayName = Apron, ClothingItem = Apron_Black, BodyLocation = TorsoExtra, BloodLocation = Apron, Icon = ApronBlack, FabricType = Cotton, WorldStaticModel = Apron_Ground, } item Apron_IceCream { DisplayCategory = Clothing, Type = Clothing, DisplayName = Ice Cream Server Apron, ClothingItem = Apron_IceCream, BodyLocation = TorsoExtra, BloodLocation = Apron, Icon = ApronIceCream, FabricType = Cotton, WorldStaticModel = Apron_Ground, } item Apron_Jay { DisplayCategory = Clothing, Type = Clothing, DisplayName = Jay Chicken Server Apron, ClothingItem = Apron_Jay, BodyLocation = TorsoExtra, BloodLocation = Apron, Icon = ApronJays, FabricType = Cotton, WorldStaticModel = Apron_Ground, } item Apron_PileOCrepe { DisplayCategory = Clothing, Type = Clothing, DisplayName = PileOCrepe Server Apron, ClothingItem = Apron_PileOCrepe, BodyLocation = TorsoExtra, BloodLocation = Apron, Icon = Apron_Pileocrepes, FabricType = Cotton, WorldStaticModel = Apron_Ground, } item Apron_PizzaWhirled { DisplayCategory = Clothing, Type = Clothing, DisplayName = PizzaWhirled Server Apron, ClothingItem = Apron_PizzaWhirled, BodyLocation = TorsoExtra, BloodLocation = Apron, Icon = Apron_PizzaWhirled, FabricType = Cotton, WorldStaticModel = Apron_Ground, } item Apron_Spiffos { DisplayCategory = Clothing, Type = Clothing, DisplayName = Spiffo's Server Apron, ClothingItem = Apron_Spiffos, BodyLocation = TorsoExtra, BloodLocation = Apron, Icon = ApronSpiffo, FabricType = Cotton, WorldStaticModel = Apron_Ground, } item Apron_White { DisplayCategory = Clothing, Type = Clothing, DisplayName = Apron, ClothingItem = Apron_White, BodyLocation = TorsoExtra, BloodLocation = Apron, Icon = ApronWhite, FabricType = Cotton, WorldStaticModel = Apron_Ground, } item Apron_WhiteTEXTURE { DisplayCategory = Clothing, Type = Clothing, DisplayName = Tight Fit Apron, ClothingItem = Apron_WhiteTEXTURE, BodyLocation = TorsoExtra, BloodLocation = Apron, Icon = ApronWhite, FabricType = Cotton, WorldStaticModel = Apron_Ground, } item Glasses { DisplayCategory = Accessory, Type = Clothing, DisplayName = Reflective Ski Sunglasses, ClothingItem = Glasses, BodyLocation = Eyes, /*Icon = ShootingGlasses,*/ Icon = ShootingGlasses_Reflective, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 20, } item Glasses_Aviators { DisplayCategory = Accessory, Type = Clothing, DisplayName = Aviator Glasses, ClothingItem = Glasses_Aviators, BodyLocation = Eyes, Icon = GlassesAviator, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 50, } item Glasses_Normal { DisplayCategory = Accessory, Type = Clothing, DisplayName = Glasses, ClothingItem = Glasses_Normal, BodyLocation = Eyes, IconsForTexture = GlassesBlack;GlassesBlue;GlassesRed, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 50, } item Glasses_Reading { DisplayCategory = Accessory, Type = Clothing, DisplayName = Reading Glasses, ClothingItem = Glasses_Reading, BodyLocation = Eyes, IconsForTexture = GlassesReading;GlassesReading;GlassesReading, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 50, } item Glasses_SafetyGoggles { DisplayCategory = Accessory, Type = Clothing, DisplayName = Safety Goggles, ClothingItem = Glasses_SafetyGoggles, BodyLocation = Eyes, Icon = SafetyGoggles, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 20, } item Glasses_Shooting { DisplayCategory = Accessory, Type = Clothing, DisplayName = Shooting Glasses, ClothingItem = Glasses_Shooting, BodyLocation = Eyes, /*Icon = ShootingGlasses_Reflective,*/ Icon = ShootingGlasses, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 20, } item Glasses_SkiGoggles { DisplayCategory = Accessory, Type = Clothing, DisplayName = Ski Goggles, ClothingItem = Glasses_SkiGoggles, BodyLocation = Eyes, IconsForTexture = SkiGogglesBlack;SkiGogglesWhite, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 20, } item Glasses_Sun { DisplayCategory = Accessory, Type = Clothing, DisplayName = Sunglasses, ClothingItem = Glasses_Sun, BodyLocation = Eyes, Icon = GlassesSun, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 50, } item Glasses_SwimmingGoggles { DisplayCategory = Accessory, Type = Clothing, DisplayName = Swimming Goggles, ClothingItem = Glasses_SwimmingGoggles, BodyLocation = Eyes, Icon = SwimmingGoggles, Weight = 0.1, Cosmetic = TRUE, ChanceToFall = 30, } item Glasses_Eyepatch_Left { DisplayCategory = Accessory, Type = Clothing, DisplayName = Eyepatch, ClothingItem = Glasses_Eyepatch_Left, BodyLocation = LeftEye, Icon = Eyepatch, Weight = 0.01, Cosmetic = TRUE, ClothingItemExtra = Glasses_Eyepatch_Right, ClothingItemExtraOption = EyeRight, clothingExtraSubmenu = EyeLeft, WorldStaticModel = Eyepatch_Ground, } item Glasses_Eyepatch_Right { DisplayCategory = Accessory, Type = Clothing, DisplayName = Eyepatch, ClothingItem = Glasses_Eyepatch_Right, BodyLocation = RightEye, Icon = Eyepatch, Weight = 0.01, Cosmetic = TRUE, ClothingItemExtra = Glasses_Eyepatch_Left, ClothingItemExtraOption = EyeLeft, clothingExtraSubmenu = EyeRight, WorldStaticModel = Eyepatch_Ground, } item Gloves_FingerlessGloves { DisplayCategory = Accessory, Type = Clothing, DisplayName = Fingerless Gloves, ClothingItem = Gloves_FingerlessGloves, BodyLocation = Hands, BloodLocation = Hands, Icon = GlovesFingerlessWhite, Weight = 0.1, Insulation = 0.25, WindResistance = 0.3, WorldStaticModel = Gloves_Ground, } item Gloves_LeatherGloves { DisplayCategory = Accessory, Type = Clothing, DisplayName = Leather Gloves, ClothingItem = Gloves_LeatherGloves, BodyLocation = Hands, IconsForTexture = GlovesLeatherBlackpng;GlovesLeatherBrown, BloodLocation = Hands, ScratchDefense = 30, BiteDefense = 15, Weight = 0.1, Insulation = 0.75, WindResistance = 0.75, FabricType = Leather, WorldStaticModel = Gloves_Ground, } item Gloves_LeatherGlovesBlack { DisplayCategory = Accessory, Type = Clothing, DisplayName = Leather Gloves, ClothingItem = Gloves_LeatherGlovesBlack, BodyLocation = Hands, BloodLocation = Hands, Icon = GlovesLeatherBlackpng, ScratchDefense = 30, BiteDefense = 15, Weight = 0.1, Insulation = 0.75, WindResistance = 0.75, FabricType = Leather, WorldStaticModel = Gloves_Ground, } item Gloves_LongWomenGloves { DisplayCategory = Accessory, Type = Clothing, DisplayName = Long Gloves, ClothingItem = Gloves_LongWomenGloves, BodyLocation = Hands, BloodLocation = Hands, Icon = GlovesLongBlack, Weight = 0.1, Insulation = 0.5, WindResistance = 0.5, FabricType = Cotton, WorldStaticModel = GlovesLong_Ground, } item Gloves_WhiteTINT { DisplayCategory = Accessory, Type = Clothing, DisplayName = Gloves, ClothingItem = Gloves_WhiteTINT, BodyLocation = Hands, BloodLocation = Hands, Icon = GlovesWoolyWhite, Weight = 0.1, Insulation = 1.0, WindResistance = 1.0, FabricType = Cotton, WorldStaticModel = Gloves_Ground, } item Gloves_Surgical { DisplayCategory = FirstAid, Type = Clothing, DisplayName = Surgical Gloves, ClothingItem = Gloves_Surgical, BodyLocation = Hands, BloodLocation = Hands, Icon = GlovesSurgical, Weight = 0.1, Insulation = 0.25, WindResistance = 0.3, WorldStaticModel = Gloves_Ground, } item Tie_BowTieFull { DisplayCategory = Accessory, Type = Clothing, DisplayName = Bow Tie, ClothingItem = Tie_BowTieFull, BodyLocation = Neck, Icon = TieBowBlack, WorldStaticModel = BowTie_Ground, FabricType = Cotton, } item Tie_BowTieWorn { DisplayCategory = Accessory, Type = Clothing, DisplayName = Clip-on Bow Tie, ClothingItem = Tie_BowTieWorn, BodyLocation = Neck, Icon = TieBowBlack, Weight = 0.1, WorldStaticModel = BowTie_Ground, FabricType = Cotton, } item Tie_Full { DisplayCategory = Accessory, Type = Clothing, DisplayName = Tie, ClothingItem = Tie_Full, BodyLocation = Neck, IconsForTexture = TieBlack;TieBlue;TieBlueDot;TieBlueStripe;TieMulticolour;TieRed;TieRedDot;TieRedStripe, Weight = 0.1, WorldStaticModel = Tie_Ground, FabricType = Cotton, } item Tie_Full_Spiffo { DisplayCategory = Accessory, Type = Clothing, DisplayName = Spiffo Tie, ClothingItem = Tie_Full_Spiffo, BodyLocation = Neck, Icon = TieSpiffo, Weight = 0.1, WorldStaticModel = Tie_Ground, FabricType = Cotton, } item Tie_Worn { DisplayCategory = Accessory, Type = Clothing, DisplayName = Clip-on Tie, ClothingItem = Tie_Worn, BodyLocation = Neck, IconsForTexture = TieBlack;TieBlue;TieBlueDot;TieBlueStripe;TieMulticolour;TieRed;TieRedDot;TieRedStripe, Weight = 0.1, WorldStaticModel = Tie_Ground, FabricType = Cotton, } item Tie_Worn_Spiffo { DisplayCategory = Accessory, Type = Clothing, DisplayName = Clip-on Spiffo Tie, ClothingItem = Tie_Worn_Spiffo, BodyLocation = Neck, Icon = TieSpiffo, Weight = 0.1, WorldStaticModel = Tie_Ground, FabricType = Cotton, } item Scarf_White { DisplayCategory = Accessory, Type = Clothing, DisplayName = Scarf, ClothingItem = Scarf_White, BodyLocation = Scarf, Icon = ScarfGeneric, Weight = 0.4, BloodLocation = Neck, BiteDefense = 30, ScratchDefense = 40, Insulation = 0.5, WindResistance = 0.5, FabricType = Cotton, WorldStaticModel = Scarf_Ground, } item Scarf_StripeBlackWhite { DisplayCategory = Accessory, Type = Clothing, DisplayName = Scarf, ClothingItem = Scarf_StripeBlackWhite, BodyLocation = Scarf, Icon = ScarfStripedBlack, Weight = 0.2, BloodLocation = Neck, BiteDefense = 30, ScratchDefense = 40, Insulation = 1.0, WindResistance = 1.0, FabricType = Cotton, WorldStaticModel = Scarf_Ground, } item Scarf_StripeBlueWhite { DisplayCategory = Accessory, Type = Clothing, DisplayName = Scarf, ClothingItem = Scarf_StripeBlueWhite, BodyLocation = Scarf, Icon = ScarfStripedBlue, Weight = 0.2, BloodLocation = Neck, BiteDefense = 40, ScratchDefense = 50, Insulation = 1.25, WindResistance = 1.25, FabricType = Cotton, WorldStaticModel = Scarf_Ground, } item Scarf_StripeRedWhite { DisplayCategory = Accessory, Type = Clothing, DisplayName = Scarf, ClothingItem = Scarf_StripeRedWhite, BodyLocation = Scarf, Icon = ScarfStripedRed, Weight = 0.2, BloodLocation = Neck, BiteDefense = 20, ScratchDefense = 35, Insulation = 1.5, WindResistance = 1.5, FabricType = Cotton, WorldStaticModel = Scarf_Ground, } item Bikini_TINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bikini, ClothingItem = Bikini_TINT, BodyLocation = Underwear, Icon = Bikini_White, Weight = 0.2, WorldStaticModel = Bikini_Ground, FabricType = Denim, } item Bikini_Pattern01 { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bikini, ClothingItem = Bikini_Pattern01, BodyLocation = Underwear, Icon = Bikini_OrangePolkaDot, Weight = 0.2, WorldStaticModel = Bikini_Ground, FabricType = Denim, } item SwimTrunks_Blue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Swim Trunks, ClothingItem = SwimTrunks_Blue, BodyLocation = Underwear, Icon = Swimtrunks_Blue, Weight = 0.1, WorldStaticModel = SwimTrunks_Ground, FabricType = Denim, } item SwimTrunks_Green { DisplayCategory = Clothing, Type = Clothing, DisplayName = Swim Trunks, ClothingItem = SwimTrunks_Green, BodyLocation = Underwear, Icon = Swimtrunks_Green, Weight = 0.1, WorldStaticModel = SwimTrunks_Ground, FabricType = Denim, } item SwimTrunks_Red { DisplayCategory = Clothing, Type = Clothing, DisplayName = Swim Trunks, ClothingItem = SwimTrunks_Red, BodyLocation = Underwear, Icon = Swimtrunks_Red, Weight = 0.1, WorldStaticModel = SwimTrunks_Ground, FabricType = Denim, } item SwimTrunks_Yellow { DisplayCategory = Clothing, Type = Clothing, DisplayName = Swim Trunks, ClothingItem = SwimTrunks_Yellow, BodyLocation = Underwear, Icon = Swimtrunks_Yellow, Weight = 0.1, WorldStaticModel = SwimTrunks_Ground, FabricType = Denim, } item Swimsuit_TINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Swimsuit, ClothingItem = Swimsuit_TINT, BodyLocation = Underwear, Icon = Swimsuit_White, Weight = 0.1, WorldStaticModel = SwimSuit_Ground, FabricType = Denim, } item MakeUp_GreenCamo { DisplayCategory = Appearance, Type = Clothing, DisplayName = MakeUp_GreenCamo, ClothingItem = MakeUp_GreenCamo, BodyLocation = MakeUp_FullFace, Icon = MakeUp_GreenCamo, } item MakeUp_CamoFullFace1 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_CamoFullFace1, BodyLocation = MakeUp_FullFace, } item MakeUp_CamoFullFace2 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_CamoFullFace2, BodyLocation = MakeUp_FullFace, } item MakeUp_BraveHeart { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_BraveHeart, BodyLocation = MakeUp_FullFace, } item MakeUp_ClownFace1 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_ClownFace1, BodyLocation = MakeUp_FullFace, } item MakeUp_ClownFace2 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_ClownFace2, BodyLocation = MakeUp_FullFace, } item MakeUp_SkullFace1 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_SkullFace1, BodyLocation = MakeUp_FullFace, } item MakeUp_SkullFace2 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_SkullFace2, BodyLocation = MakeUp_FullFace, } item MakeUp_Crow { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_Crow, BodyLocation = MakeUp_Eyes, } item MakeUp_RedStripes1 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_RedStripes1, BodyLocation = MakeUp_Eyes, } item MakeUp_RedStripes2 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_RedStripes2, BodyLocation = MakeUp_Eyes, } item MakeUp_CamoEyes1 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_CamoEyes1, BodyLocation = MakeUp_Eyes, } item MakeUp_CamoEyes2 { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_CamoEyes2, BodyLocation = MakeUp_Eyes, } item MakeUp_CamoStripes { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_CamoStripes, BodyLocation = MakeUp_Eyes, } item MakeUp_Football { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_Football, BodyLocation = MakeUp_Eyes, } item MakeUp_EyesShadowWhite { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_EyesShadowWhite, BodyLocation = MakeUp_EyesShadow, } item MakeUp_EyesShadowLightBlue { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_EyesShadowLightBlue, BodyLocation = MakeUp_EyesShadow, } item MakeUp_EyesShadowBlue { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_EyesShadowBlue, BodyLocation = MakeUp_EyesShadow, } item MakeUp_EyesShadowRed { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_EyesShadowRed, BodyLocation = MakeUp_EyesShadow, } item MakeUp_EyesShadowPink { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_EyesShadowPink, BodyLocation = MakeUp_EyesShadow, } item MakeUp_EyesShadowGreen { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_EyesShadowGreen, BodyLocation = MakeUp_EyesShadow, } item MakeUp_EyesShadowYellow { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_EyesShadowYellow, BodyLocation = MakeUp_EyesShadow, } item MakeUp_LipsRed { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_LipsRed, BodyLocation = MakeUp_Lips, } item MakeUp_LipsLightBlue { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_LipsLightBlue, BodyLocation = MakeUp_Lips, } item MakeUp_LipsBlue { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_LipsBlue, BodyLocation = MakeUp_Lips, } item MakeUp_LipsBlack { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_LipsBlack, BodyLocation = MakeUp_Lips, } item MakeUp_LipsGreen { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_LipsGreen, BodyLocation = MakeUp_Lips, } item MakeUp_LipsPink { DisplayCategory = Appearance, Type = Clothing, ClothingItem = MakeUp_LipsPink, BodyLocation = MakeUp_Lips, } item Belt2 { DisplayCategory = Accessory, Weight = 0.2, Type = Clothing, DisplayName = Belt, Icon = Belt, BodyLocation = Belt, ClothingItem = Belt, AttachmentsProvided = SmallBeltLeft;SmallBeltRight, WorldStaticModel = Belt_Ground, FabricType = Leather, } item HolsterSimple { DisplayCategory = Accessory, Weight = 0.2, Type = Clothing, DisplayName = Holster, Icon = GunHolster, BodyLocation = BeltExtra, ClothingItem = Holster, AttachmentsProvided = HolsterRight, WorldStaticModel = Holster_Ground, FabricType = Leather, } item HolsterDouble { DisplayCategory = Accessory, Weight = 0.2, Type = Clothing, DisplayName = Double Holster, Icon = GunHolsterDouble, BodyLocation = BeltExtra, ClothingItem = HolsterDouble, AttachmentsProvided = HolsterLeft;HolsterRight, WorldStaticModel = Holster_Ground, FabricType = Leather, } item AmmoStrap_Bullets { DisplayCategory = Accessory, Type = Clothing, DisplayName = Bullets Ammo Strap, ClothingItem = AmmoStrap_Bullets, BodyLocation = AmmoStrap, Icon = AmmoStrap, WorldStaticModel = AmmoStrap_Ground, Tags = ReloadFastBullets, FabricType = Leather, } item AmmoStrap_Shells { DisplayCategory = Accessory, Type = Clothing, DisplayName = Shells Ammo Strap, ClothingItem = AmmoStrap_Shells, BodyLocation = AmmoStrap, Icon = AmmoStrap, Tooltip = Tooltip_AmmoStrap, WorldStaticModel = AmmoStrap_Ground, Tags = ReloadFastShells, FabricType = Leather, } item Gloves_BoxingRed { DisplayCategory = Accessory, Type = Clothing, DisplayName = Boxing Gloves, ClothingItem = Gloves_BoxingRed, BodyLocation = Hands, BloodLocation = Hands, Icon = BoxingGloves_Red, Weight = 0.1, Insulation = 0.25, WindResistance = 0.3, WorldStaticModel = BoxingGlovesRed_Ground, FabricType = Cotton, } item Gloves_BoxingBlue { DisplayCategory = Accessory, Type = Clothing, DisplayName = Boxing Gloves, ClothingItem = Gloves_BoxingBlue, BodyLocation = Hands, BloodLocation = Hands, Icon = BoxingGloves_Blue, Weight = 0.1, Insulation = 0.25, WindResistance = 0.3, WorldStaticModel = BoxingGlovesBlue_Ground, FabricType = Cotton, } item BunnyTail { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bunny Tail, ClothingItem = BunnyTail, BodyLocation = Tail, Icon = Rabbittail, WorldStaticModel = BunnyTail_Ground, FabricType = Denim, } item BunnySuitBlack { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bunny Suit, ClothingItem = BunnySuitBlack, BodyLocation = Underwear, Icon = GlassesBlack, Weight = 0.1, WorldStaticModel = BunnySuitBlack_Ground, FabricType = Denim, } item BunnySuitPink { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bunny Suit, ClothingItem = BunnySuitPink, BodyLocation = Underwear, Icon = GlassesRed, Weight = 0.1, WorldStaticModel = BunnySuitPink_Ground, FabricType = Denim, } }