module Base { item LongJohns_Bottoms { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Johns Bottoms, ClothingItem = LongJohns_Bottoms, BodyLocation = Legs1, BloodLocation = Trousers, Icon = TrousersLongjohns, Insulation = 0.3, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Shorts_CamoGreenLong { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Camo Shorts, ClothingItem = Shorts_CamoGreenLong, BodyLocation = Pants, Icon = TrousersCamoGreen, BloodLocation = Trousers, Insulation = 0.5, WindResistance = 0.3, WaterResistance = 0.3, FabricType = Cotton, WorldStaticModel = LongShorts_Ground, } item Shorts_CamoUrbanLong { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Camo Shorts, ClothingItem = Shorts_CamoUrbanLong, BodyLocation = Pants, Icon = TrousersCamoGrey, BloodLocation = Trousers, Insulation = 0.5, WindResistance = 0.3, WaterResistance = 0.3, FabricType = Cotton, WorldStaticModel = LongShorts_Ground, } item Shorts_LongDenim { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Denim Shorts, ClothingItem = Shorts_LongDenim, BodyLocation = Pants, IconsForTexture = TrousersDenimBlue;TrousersDenimBlack;TrousersDenimLightBlue, BloodLocation = Trousers, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.45, WindResistance = 0.45, FabricType = Denim, WorldStaticModel = LongShorts_Ground, } item Shorts_LongSport { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Sport Shorts, ClothingItem = Shorts_LongSport, BodyLocation = Pants, IconsForTexture = ShortsLongAthleticBlue;ShortsLongAthleticGreen;ShortsLongAthleticRed;ShortsLongAthleticYellow, BloodLocation = Trousers, Insulation = 0.25, WindResistance = 0.1, FabricType = Cotton, WorldStaticModel = LongShorts_Ground, } item Shorts_LongSport_Red { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Sport Shorts, ClothingItem = Shorts_LongSport_Red, BodyLocation = Pants, Icon = ShortsLongAthleticRed, BloodLocation = Trousers, Insulation = 0.25, WindResistance = 0.1, FabricType = Cotton, WorldStaticModel = LongShorts_Ground, } item Shorts_BoxingRed { DisplayCategory = Clothing, Type = Clothing, DisplayName = Boxing Shorts, ClothingItem = Shorts_BoxingRed, BodyLocation = Pants, BloodLocation = ShortsShort, Icon = BoxingShorts_Red, Insulation = 0.10, WindResistance = 0.1, WorldStaticModel = ShortShorts_Ground, FabricType = Denim, } item Shorts_BoxingBlue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Boxing Shorts, ClothingItem = Shorts_BoxingBlue, BodyLocation = Pants, BloodLocation = ShortsShort, Icon = BoxingShorts_Blue, Insulation = 0.10, WindResistance = 0.1, WorldStaticModel = ShortShorts_Ground, FabricType = Denim, } item Shorts_ShortDenim { DisplayCategory = Clothing, Type = Clothing, DisplayName = Denim Shorts, ClothingItem = Shorts_ShortDenim, BodyLocation = Pants, BloodLocation = ShortsShort, IconsForTexture = ShortsDenimDark;ShortsDenim;ShortsDenimBlack, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.30, WindResistance = 0.15, FabricType = Denim, WorldStaticModel = ShortShorts_Ground, } item Shorts_ShortFormal { DisplayCategory = Clothing, Type = Clothing, DisplayName = Shorts, ClothingItem = Shorts_ShortFormal, BodyLocation = Pants, BloodLocation = ShortsShort, Icon = ShortsWhite, Insulation = 0.15, WindResistance = 0.10, FabricType = Cotton, WorldStaticModel = ShortShorts_Ground, } item Shorts_ShortSport { DisplayCategory = Clothing, Type = Clothing, DisplayName = Sport Shorts, ClothingItem = Shorts_ShortSport, BodyLocation = Pants, IconsForTexture = ShortsAthleticBlue;ShortsAthleticGreen;ShortsAthleticRed;ShortsAthleticYellow, BloodLocation = ShortsShort, Insulation = 0.15, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = ShortShorts_Ground, } item Skirt_Knees { DisplayCategory = Clothing, Type = Clothing, DisplayName = Knee-length Skirt, ClothingItem = Skirt_Knees, BodyLocation = Skirt, Icon = SkirtGeneric, BloodLocation = ShortsShort, Insulation = 0.1, WindResistance = 0.01, FabricType = Cotton, WorldStaticModel = Skirt_Short_Ground, } item Skirt_Mini { DisplayCategory = Clothing, Type = Clothing, DisplayName = Mini Skirt, ClothingItem = Skirt_Mini, BodyLocation = Skirt, Icon = SkirtGeneric, BloodLocation = ShortsShort, Insulation = 0.1, WindResistance = 0.01, FabricType = Cotton, WorldStaticModel = Skirt_Short_Ground, } item Skirt_Long { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Skirt, ClothingItem = Skirt_Long, BodyLocation = Skirt, Icon = SkirtLongWhite, BloodLocation = Trousers, RunSpeedModifier = 0.93, Insulation = 0.3, WindResistance = 0.2, FabricType = Cotton, WorldStaticModel = Skirt_Long_Ground, } item Skirt_Normal { DisplayCategory = Clothing, Type = Clothing, DisplayName = Skirt, ClothingItem = Skirt_Normal, BodyLocation = Skirt, Icon = SkirtGeneric, BloodLocation = Trousers, RunSpeedModifier = 0.93, Insulation = 0.25, WindResistance = 0.1, FabricType = Cotton, WorldStaticModel = Skirt_Mid_Ground, } item Skirt_Short { DisplayCategory = Clothing, Type = Clothing, DisplayName = Short Skirt, ClothingItem = Skirt_Short, BodyLocation = Skirt, Icon = SkirtGeneric, BloodLocation = ShortsShort, Insulation = 0.05, FabricType = Cotton, WorldStaticModel = Skirt_Short_Ground, } item Ghillie_Trousers { DisplayCategory = Clothing, Type = Clothing, DisplayName = Ghillie Suit Pants, ClothingItem = Ghillie_Trousers, BodyLocation = Pants, Icon = TrousersCamoGreen, BloodLocation = Trousers, Icon = TrousersGhillie, RunSpeedModifier = 0.85, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.70, WindResistance = 0.65, WaterResistance = 0.35, WorldStaticModel = GhillieTrousers_Ground, FabricType = Denim, } item Trousers { DisplayCategory = Clothing, Type = Clothing, DisplayName = Pants, ClothingItem = Trousers, BodyLocation = Pants, BloodLocation = Trousers, Icon = Trousers_White, Insulation = 0.50, WindResistance = 0.40, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item TrousersMesh_DenimLight { DisplayCategory = Clothing, Type = Clothing, DisplayName = Denim Jeans, ClothingItem = TrousersMesh_DenimLight, BodyLocation = Pants, BloodLocation = Trousers, Icon = TrousersDenimLightBlue, BiteDefense = 10, ScratchDefense = 20, RunSpeedModifier = 0.98, Insulation = 0.65, WindResistance = 0.60, FabricType = Denim, WorldStaticModel = Trousers_Ground, } item TrousersMesh_Leather { DisplayCategory = Clothing, Type = Clothing, DisplayName = Skinny Leather Trousers, ClothingItem = TrousersMesh_Leather, BodyLocation = Pants, BloodLocation = Trousers, Icon = TrousersDenimLightBlue, BiteDefense = 20, ScratchDefense = 40, RunSpeedModifier = 0.98, Insulation = 0.65, WindResistance = 0.60, FabricType = Leather, WorldStaticModel = Trousers_Ground, } item Trousers_LeatherBlack { DisplayCategory = Clothing, Type = Clothing, DisplayName = Black Leather Trousers, ClothingItem = Trousers_LeatherBlack, BodyLocation = Pants, BloodLocation = Trousers, Icon = TrousersDenimLightBlue, BiteDefense = 20, ScratchDefense = 40, RunSpeedModifier = 0.98, Insulation = 0.65, WindResistance = 0.60, FabricType = Leather, WorldStaticModel = Trousers_Ground, } item Trousers_CamoDesert { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Desert Camo Pants, ClothingItem = Trousers_CamoDesert, BodyLocation = Pants, Icon = TrousersCamoSand, BloodLocation = Trousers, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.3, WindResistance = 0.1, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_CamoGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Camo Pants, ClothingItem = Trousers_CamoGreen, BodyLocation = Pants, Icon = TrousersCamoGreen, BloodLocation = Trousers, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.45, WindResistance = 0.3, WaterResistance = 0.45, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_CamoUrban { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Urban Camo Pants, ClothingItem = Trousers_CamoUrban, BodyLocation = Pants, Icon = TrousersCamoGrey, BloodLocation = Trousers, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.60, WindResistance = 0.30, WaterResistance = 0.35, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_Chef { DisplayCategory = Clothing, Type = Clothing, DisplayName = Chef Pants, ClothingItem = Trousers_Chef, BodyLocation = Pants, Icon = TrousersChef, BloodLocation = Trousers, Insulation = 0.4, WindResistance = 0.1, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_DefaultTEXTURE { DisplayCategory = Clothing, Type = Clothing, DisplayName = Pants, ClothingItem = Trousers_DefaultTEXTURE, BodyLocation = Pants, Icon = TrousersDenimBlue, BloodLocation = Trousers, Insulation = 0.5, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_DefaultTEXTURE_HUE { DisplayCategory = Clothing, Type = Clothing, DisplayName = Pants, ClothingItem = Trousers_DefaultTEXTURE_HUE, BodyLocation = Pants, Icon = TrousersDenimBlack, BloodLocation = Trousers, Insulation = 0.5, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_DefaultTEXTURE_TINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Pants, ClothingItem = Trousers_DefaultTEXTURE_TINT, BodyLocation = Pants, Icon = TrousersDenimBlue, BloodLocation = Trousers, Insulation = 0.5, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_Denim { DisplayCategory = Clothing, Type = Clothing, DisplayName = Jeans, ClothingItem = Trousers_Denim, BodyLocation = Pants, IconsForTexture = TrousersDenimBlue;TrousersDenimBlack;TrousersDenimLightBlue, BloodLocation = Trousers, BiteDefense = 10, ScratchDefense = 20, RunSpeedModifier = 0.98, Insulation = 0.7, WindResistance = 0.55, FabricType = Denim, WorldStaticModel = Trousers_Ground, } item Trousers_Fireman { DisplayCategory = Clothing, Type = Clothing, DisplayName = Firefighter Pants, ClothingItem = Trousers_Fireman, BodyLocation = Pants, Icon = TrousersFireman, BloodLocation = Trousers, RunSpeedModifier = 0.82, BiteDefense = 20, ScratchDefense = 30, Insulation = 0.85, WindResistance = 0.85, WaterResistance = 0.8, Weight = 4, WorldStaticModel = Trousers_Ground, FabricType = Leather, } item Trousers_JeanBaggy { DisplayCategory = Clothing, Type = Clothing, DisplayName = Baggy Jeans, ClothingItem = Trousers_JeanBaggy, BodyLocation = Pants, BloodLocation = Trousers, Icon = TrousersDenimBlue, RunSpeedModifier = 0.98, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.60, WindResistance = 0.65, FabricType = Denim, WorldStaticModel = Trousers_Ground, } item Trousers_Padded { DisplayCategory = Clothing, Type = Clothing, DisplayName = Padded Pants, ClothingItem = Trousers_Padded, BodyLocation = Pants, BloodLocation = Trousers, Icon = PaddedTrousers_White, RunSpeedModifier = 0.95, BiteDefense = 10, ScratchDefense = 20, Insulation = 1.0, WindResistance = 1.0, WaterResistance = 0.6, WorldStaticModel = Trousers_Ground, FabricType = Leather, } item Trousers_Police { DisplayCategory = Clothing, Type = Clothing, DisplayName = Police Trooper Pants, ClothingItem = Trousers_Police, BodyLocation = Pants, Icon = TrousersPoliceBlue, BloodLocation = Trousers, Insulation = 0.6, WindResistance = 0.3, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_PoliceGrey { DisplayCategory = Clothing, Type = Clothing, DisplayName = Police Deputy Pants, ClothingItem = Trousers_PoliceGrey, BodyLocation = Pants, Icon = TrousersPoliceGrey, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.55, WindResistance = 0.4, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_PrisonGuard { DisplayCategory = Clothing, Type = Clothing, DisplayName = Prison Guard Pants, ClothingItem = Trousers_PrisonGuard, BodyLocation = Pants, Icon = TrousersPrisonGuard, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.5, WindResistance = 0.5, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_Ranger { DisplayCategory = Clothing, Type = Clothing, DisplayName = Ranger Pants, ClothingItem = Trousers_Ranger, BodyLocation = Pants, Icon = TrousersRanger, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.75, WindResistance = 0.75, WaterResistance = 0.35, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_Santa { DisplayCategory = Clothing, Type = Clothing, DisplayName = Santa Suit Pants, ClothingItem = Trousers_Santa, BodyLocation = Pants, Icon = TrousersSantaRed, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.9, WindResistance = 0.6, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_SantaGReen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Green Santa Suit Pants, ClothingItem = Trousers_SantaGReen, BodyLocation = Pants, Icon = TrousersSantaGreen, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.9, WindResistance = 0.6, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_Scrubs { DisplayCategory = Clothing, Type = Clothing, DisplayName = Medical Pants, ClothingItem = Trousers_Scrubs, BodyLocation = Pants, IconsForTexture = TrousersScrubsBlue;TrousersScrubsGreen, BloodLocation = Trousers, Insulation = 0.2, WindResistance = 0.1, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_Suit { DisplayCategory = Clothing, Type = Clothing, DisplayName = Suit Pants, ClothingItem = Trousers_Suit, BodyLocation = Pants, Icon = TrousersSuitBlack, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.4, WindResistance = 0.2, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_SuitTEXTURE { DisplayCategory = Clothing, Type = Clothing, DisplayName = Suit Pants, ClothingItem = Trousers_SuitTEXTURE, BodyLocation = Pants, Icon = TrousersSuitBlack, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.4, WindResistance = 0.3, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_SuitWhite { DisplayCategory = Clothing, Type = Clothing, DisplayName = Suit Pants, ClothingItem = Trousers_SuitWhite, BodyLocation = Pants, Icon = TrousersSuitWhite, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.4, WindResistance = 0.45, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_WhiteTEXTURE { DisplayCategory = Clothing, Type = Clothing, DisplayName = Pants, ClothingItem = Trousers_WhiteTEXTURE, BodyLocation = Pants, Icon = TrousersGeneric, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.55, WindResistance = 0.3, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_WhiteTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Pants, ClothingItem = Trousers_WhiteTINT, BodyLocation = Pants, Icon = TrousersGeneric, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.55, WindResistance = 0.3, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Dungarees { DisplayCategory = Clothing, Type = Clothing, DisplayName = Overalls, ClothingItem = Dungarees, BodyLocation = Pants, Icon = OverallsDenim, BloodLocation = Trousers;ShirtNoSleeves, RunSpeedModifier = 0.95, BiteDefense = 10, ScratchDefense = 20, Insulation = 0.65, WindResistance = 0.5, FabricType = Denim, WaterResistance = 0.20, WorldStaticModel = Dungarees_Ground, } item Trousers_ArmyService { DisplayCategory = Clothing, Type = Clothing, DisplayName = Army Pants, ClothingItem = Trousers_ArmyService, BodyLocation = Pants, Icon = TrouserstArmyDress, BloodLocation = Trousers, ScratchDefense = 10, Insulation = 0.7, WindResistance = 0.45, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_Black { DisplayCategory = Clothing, Type = Clothing, DisplayName = Black Trousers, ClothingItem = Trousers_Black, BodyLocation = Pants, Icon = Trousers, BloodLocation = Trousers, ColorRed = 37, ColorGreen = 37, ColorBlue = 37, ScratchDefense = 10, Insulation = 0.5, WindResistance = 0.5, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_NavyBlue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Navy Blue Trousers, ClothingItem = Trousers_NavyBlue, BodyLocation = Pants, BloodLocation = Trousers, Icon = TrousersGeneric, ColorRed = 37, ColorGreen = 37, ColorBlue = 70, ScratchDefense = 10, Insulation = 0.35, WindResistance = 0.5, FabricType = Cotton, WorldStaticModel = Trousers_Ground, } item Trousers_Shellsuit_Black { DisplayCategory = Clothing, Type = Clothing, DisplayName = Shell Suit Trousers, ClothingItem = Trousers_Shellsuit_Black, BodyLocation = Pants, BloodLocation = Trousers, Icon = TracksuitPantsBlack, ScratchDefense = 5, Insulation = 0.30, WindResistance = 0.4, WorldStaticModel = Trousers_Shellsuit_Ground, FabricType = Denim, } item Trousers_Shellsuit_Blue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Shell Suit Trousers, ClothingItem = Trousers_Shellsuit_Blue, BodyLocation = Pants, BloodLocation = Trousers, Icon = TracksuitPantsBlue, ScratchDefense = 5, Insulation = 0.30, WindResistance = 0.4, WorldStaticModel = Trousers_Shellsuit_Ground, FabricType = Denim, } item Trousers_Shellsuit_Green { DisplayCategory = Clothing, Type = Clothing, DisplayName = Shell Suit Trousers, ClothingItem = Trousers_Shellsuit_Green, BodyLocation = Pants, BloodLocation = Trousers, Icon = TracksuitPantsGreen, ScratchDefense = 5, Insulation = 0.30, WindResistance = 0.4, WorldStaticModel = Trousers_Shellsuit_Ground, FabricType = Denim, } item Trousers_Shellsuit_Pink { DisplayCategory = Clothing, Type = Clothing, DisplayName = Shell Suit Trousers, ClothingItem = Trousers_Shellsuit_Pink, BodyLocation = Pants, BloodLocation = Trousers, Icon = TracksuitPantsPink, ScratchDefense = 5, Insulation = 0.30, WindResistance = 0.4, WorldStaticModel = Trousers_Shellsuit_Ground, FabricType = Denim, } item Trousers_Shellsuit_Teal { DisplayCategory = Clothing, Type = Clothing, DisplayName = Shell Suit Trousers, ClothingItem = Trousers_Shellsuit_Teal, BodyLocation = Pants, BloodLocation = Trousers, Icon = TracksuitPantsTeal, ScratchDefense = 5, Insulation = 0.30, WindResistance = 0.4, WorldStaticModel = Trousers_Shellsuit_Ground, FabricType = Denim, } item Trousers_Shellsuit_TINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Shell Suit Trousers, ClothingItem = Trousers_Shellsuit_White, BodyLocation = Pants, BloodLocation = Trousers, Icon = TracksuitPantsGeneric, ScratchDefense = 5, Insulation = 0.30, WindResistance = 0.4, WorldStaticModel = Trousers_Shellsuit_Ground, FabricType = Denim, } }