module Base { item Shirt_Baseball_KY { DisplayCategory = Clothing, Type = Clothing, DisplayName = Kentucky Baseball Shirt, ClothingItem = Shirt_Baseball_KY, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticRed, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_Baseball_Rangers { DisplayCategory = Clothing, Type = Clothing, DisplayName = Riverside Rangers Baseball Shirt, ClothingItem = Shirt_Baseball_Rangers, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticGreen, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_Baseball_Z { DisplayCategory = Clothing, Type = Clothing, DisplayName = Z Hurricanes Baseball Shirt, ClothingItem = Shirt_Baseball_Z, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticBlue, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_CamoDesert { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Desert Camo Shirt, ClothingItem = Shirt_CamoDesert, BodyLocation = Shirt, Icon = ShirtCamoSand, BloodLocation = ShirtLongSleeves, Insulation = 0.15, WindResistance = 0.1, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_CamoGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Camo Shirt, ClothingItem = Shirt_CamoGreen, BodyLocation = Shirt, Icon = ShirtCamoGreen, BloodLocation = ShirtLongSleeves, Insulation = 0.25, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_CamoUrban { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Urban Camo Shirt, ClothingItem = Shirt_CamoUrban, BodyLocation = Shirt, Icon = ShirtCamoGrey, BloodLocation = ShirtLongSleeves, Insulation = 0.30, WindResistance = 0.20, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Denim { DisplayCategory = Clothing, Type = Clothing, DisplayName = Denim Shirt, ClothingItem = Shirt_Denim, BodyLocation = Shirt, IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue, BloodLocation = ShirtLongSleeves, BiteDefense = 7, ScratchDefense = 15, Insulation = 0.45, WindResistance = 0.55, FabricType = Denim, WorldStaticModel = Shirt_Ground, } item Shirt_Jockey01 { DisplayCategory = Clothing, Type = Clothing, DisplayName = Jockey Silks - 1, ClothingItem = Shirt_Jockey01, BodyLocation = Shirt, Icon = ShirtAthleticBlue, BloodLocation = ShirtLongSleeves, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Jockey02 { DisplayCategory = Clothing, Type = Clothing, DisplayName = Jockey Silks - 2, ClothingItem = Shirt_Jockey02, BodyLocation = Shirt, Icon = ShirtAthleticYellow, BloodLocation = ShirtLongSleeves, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Jockey03 { DisplayCategory = Clothing, Type = Clothing, DisplayName = Jockey Silks - 3, ClothingItem = Shirt_Jockey03, BodyLocation = Shirt, Icon = ShirtAthleticBlue, BloodLocation = ShirtLongSleeves, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Jockey04 { DisplayCategory = Clothing, Type = Clothing, DisplayName = Jockey Silks - 4, ClothingItem = Shirt_Jockey04, BodyLocation = Shirt, Icon = ShirtAthleticWhite, BloodLocation = ShirtLongSleeves, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Jockey05 { DisplayCategory = Clothing, Type = Clothing, DisplayName = Jockey Silks - 5, ClothingItem = Shirt_Jockey05, BodyLocation = Shirt, Icon = ShirtAthleticYellow, BloodLocation = ShirtLongSleeves, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Jockey06 { DisplayCategory = Clothing, Type = Clothing, DisplayName = Jockey Silks - 6, ClothingItem = Shirt_Jockey06, BodyLocation = Shirt, Icon = ShirtAthleticYellow, BloodLocation = ShirtLongSleeves, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Lumberjack { DisplayCategory = Clothing, Type = Clothing, DisplayName = Lumberjack Shirt, ClothingItem = Shirt_Lumberjack, BodyLocation = Shirt, IconsForTexture = ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow, BloodLocation = ShirtLongSleeves, Insulation = 0.65, WindResistance = 0.5, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_OfficerWhite { DisplayCategory = Clothing, Type = Clothing, DisplayName = Police Shirt, ClothingItem = Shirt_OfficerWhite, BodyLocation = Shirt, Icon = ShirtPoliceWhite, BloodLocation = ShirtLongSleeves, Insulation = 0.25, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_PoliceBlue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Police Trooper Shirt, ClothingItem = Shirt_PoliceBlue, BodyLocation = Shirt, Icon = ShirtPoliceBlue, BloodLocation = ShirtLongSleeves, Insulation = 0.2, WindResistance = 0.2, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_PoliceGrey { DisplayCategory = Clothing, Type = Clothing, DisplayName = Police Deputy Shirt, ClothingItem = Shirt_PoliceGrey, BodyLocation = Shirt, Icon = ShirtPoliceGrey, BloodLocation = ShirtLongSleeves, Insulation = 0.3, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_PrisonGuard { DisplayCategory = Clothing, Type = Clothing, DisplayName = Prison Guard Shirt, ClothingItem = Shirt_PrisonGuard, BodyLocation = Shirt, Icon = ShirtPoliceSand, BloodLocation = ShirtLongSleeves, Insulation = 0.25, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Priest { DisplayCategory = Clothing, Type = Clothing, DisplayName = Priest Shirt, ClothingItem = Shirt_Priest, BodyLocation = Shirt, Icon = ShirtGeneric, ColorRed = 58, ColorGreen = 58, ColorBlue = 58, BloodLocation = ShirtLongSleeves, Insulation = 0.2, WindResistance = 0.1, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Ranger { DisplayCategory = Clothing, Type = Clothing, DisplayName = Ranger Shirt, ClothingItem = Shirt_Ranger, BodyLocation = Shirt, Icon = ShirtPoliceGreen, BloodLocation = ShirtLongSleeves, Insulation = 0.4, WindResistance = 0.35, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Scrubs { DisplayCategory = Clothing, Type = Clothing, DisplayName = Medical Scrubs, ClothingItem = Shirt_Scrubs, BodyLocation = Shirt, IconsForTexture = ShirtScrubsBlue;ShirtScrubsGreen, BloodLocation = ShirtLongSleeves, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_FormalTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Formal Shirt, ClothingItem = Shirt_FormalTINT, BodyLocation = Shirt, Icon = ShirtGeneric, BloodLocation = ShirtLongSleeves, Insulation = 0.25, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_FormalWhite { DisplayCategory = Clothing, Type = Clothing, DisplayName = Formal Shirt, ClothingItem = Shirt_FormalWhite, BodyLocation = Shirt, Icon = ShirtGeneric, BloodLocation = ShirtLongSleeves, Insulation = 0.25, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_FormalWhite_ShortSleeve { DisplayCategory = Clothing, Type = Clothing, DisplayName = Short Sleeve Shirt, ClothingItem = Shirt_FormalWhite_ShortSleeve, BodyLocation = ShortSleeveShirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.15, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_FormalWhite_ShortSleeveTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Short Sleeve Shirt, ClothingItem = Shirt_FormalWhite_ShortSleeveTINT, BodyLocation = ShortSleeveShirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.15, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_Workman { DisplayCategory = Clothing, Type = Clothing, DisplayName = Workman Shirt, ClothingItem = Shirt_Workman, BodyLocation = Shirt, IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue;ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow, BloodLocation = ShirtLongSleeves, Insulation = 0.35, WindResistance = 0.3, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Shirt_HawaiianRed { DisplayCategory = Clothing, Type = Clothing, DisplayName = Hawaiian Red Shirt, ClothingItem = Shirt_HawaiianRed, BodyLocation = ShortSleeveShirt, Icon = ShirtHawaiianRed, BloodLocation = Shirt, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_HawaiianTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Hawaiian Shirt, ClothingItem = Shirt_HawaiianTINT, BodyLocation = ShortSleeveShirt, Icon = ShirtHawaiianWhite, BloodLocation = Shirt, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_ArmyGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military T-Shirt, ClothingItem = Tshirt_ArmyGreen, BodyLocation = Tshirt, Icon = TshirtGeneric, ColorRed = 80, ColorGreen = 102, ColorBlue = 76, BloodLocation = Shirt, Insulation = 0.4, WindResistance = 0.35, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Tshirt_CamoDesert { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Desert Camo T-Shirt, ClothingItem = Tshirt_CamoDesert, BodyLocation = Tshirt, Icon = TShirtCamoSand, BloodLocation = Shirt, Insulation = 0.15, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_CamoGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Green Camo T-Shirt, ClothingItem = Tshirt_CamoGreen, BodyLocation = Tshirt, Icon = TShirtCamoGreen, BloodLocation = Shirt, Insulation = 0.25, WindResistance = 0.2, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_CamoUrban { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Urban Camo T-Shirt, ClothingItem = Tshirt_CamoUrban, BodyLocation = Tshirt, Icon = TShirtCamoGrey, BloodLocation = Shirt, Insulation = 0.3, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Fossoil { DisplayCategory = Clothing, Type = Clothing, DisplayName = Fossoil T-Shirt, ClothingItem = Tshirt_Fossoil, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 185, ColorGreen = 185, ColorBlue = 185, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Tshirt_Gas2Go { DisplayCategory = Clothing, Type = Clothing, DisplayName = Gas2Go T-Shirt, ClothingItem = Tshirt_Gas2Go, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 185, ColorGreen = 185, ColorBlue = 185, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_ThunderGas { DisplayCategory = Clothing, Type = Clothing, DisplayName = ThunderGas T-Shirt, ClothingItem = Tshirt_ThunderGas, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 185, ColorGreen = 185, ColorBlue = 185, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Rock { DisplayCategory = Clothing, Type = Clothing, DisplayName = Rock T-Shirt, ClothingItem = Tshirt_Rock, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 21, ColorGreen = 21, ColorBlue = 21, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_McCoys { DisplayCategory = Clothing, Type = Clothing, DisplayName = McCoys T-Shirt, ClothingItem = Tshirt_McCoys, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 82, ColorGreen = 105, ColorBlue = 96, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_PileOCrepe { DisplayCategory = Clothing, Type = Clothing, DisplayName = PileOCrepe T-Shirt, ClothingItem = Tshirt_PileOCrepe, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_PizzaWhirled { DisplayCategory = Clothing, Type = Clothing, DisplayName = Pizza Whirled T-Shirt, ClothingItem = Tshirt_PizzaWhirled, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = Shirt_Ground, } item Tshirt_BusinessSpiffo { DisplayCategory = Clothing, Type = Clothing, DisplayName = Spiffo T-Shirt, ClothingItem = Tshirt_BusinessSpiffo, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.25, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_ValleyStation { DisplayCategory = Clothing, Type = Clothing, DisplayName = Valley Station T-Shirt, ClothingItem = Tshirt_ValleyStation, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_DefaultDECAL { DisplayCategory = Clothing, Type = Clothing, DisplayName = T-Shirt, ClothingItem = Tshirt_DefaultDECAL, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_DefaultDECAL_TINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = T-Shirt, ClothingItem = Tshirt_DefaultDECAL_TINT, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_DefaultTEXTURE { DisplayCategory = Clothing, Type = Clothing, DisplayName = T-Shirt, ClothingItem = Tshirt_DefaultTEXTURE, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_DefaultTEXTURE_TINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = T-Shirt, ClothingItem = Tshirt_DefaultTEXTURE_TINT, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_PoliceBlue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Police Trooper T-Shirt, ClothingItem = Tshirt_PoliceBlue, BodyLocation = Tshirt, Icon = TShirtPoliceBlue, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_PoliceGrey { DisplayCategory = Clothing, Type = Clothing, DisplayName = Police Deputy T-Shirt, ClothingItem = Tshirt_PoliceGrey, BodyLocation = Tshirt, Icon = TShirtPoliceGrey, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_PoloStripedTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Striped T-Shirt, ClothingItem = Tshirt_PoloStripedTINT, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_PoloTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = T-Shirt, ClothingItem = Tshirt_PoloTINT, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Ranger { DisplayCategory = Clothing, Type = Clothing, DisplayName = Ranger T-Shirt, ClothingItem = Tshirt_Ranger, BodyLocation = Tshirt, Icon = ShirtRanger, BloodLocation = Shirt, Insulation = 0.35, WindResistance = 0.30, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Scrubs { DisplayCategory = Clothing, Type = Clothing, DisplayName = Medical T-Shirt, ClothingItem = Tshirt_Scrubs, BodyLocation = Tshirt, IconsForTexture = ShirtScrubsBlue;ShirtScrubsGreen, BloodLocation = Shirt, Insulation = 0.1, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_IndieStoneDECAL { DisplayCategory = Clothing, Type = Clothing, DisplayName = TIS T-Shirt, ClothingItem = Tshirt_IndieStoneDECAL, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.3, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_SpiffoDECAL { DisplayCategory = Clothing, Type = Clothing, DisplayName = Spiffo T-Shirt, ClothingItem = Tshirt_SpiffoDECAL, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.3, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Sport { DisplayCategory = Clothing, Type = Clothing, DisplayName = Sport T-Shirt, ClothingItem = Tshirt_Sport, BodyLocation = Tshirt, IconsForTexture = TshirtAthleticBlue;TshirtAthleticGreen;TshirtAthleticRed;TshirtAthleticYellow, BloodLocation = Shirt, Insulation = 0.15, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_SportDECAL { DisplayCategory = Clothing, Type = Clothing, DisplayName = T-Shirt, ClothingItem = Tshirt_SportDECAL, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.15, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_WhiteLongSleeve { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Sleeve T-Shirt, ClothingItem = Tshirt_WhiteLongSleeve, BodyLocation = Tshirt, Icon = ShirtGeneric, BloodLocation = ShirtLongSleeves, Insulation = 0.3, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_WhiteLongSleeveTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Sleeve T-Shirt, ClothingItem = Tshirt_WhiteLongSleeveTINT, BodyLocation = Tshirt, Icon = ShirtGeneric, BloodLocation = ShirtLongSleeves, Insulation = 0.3, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_WhiteTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = T-Shirt, ClothingItem = Tshirt_WhiteTINT, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Vest_Waistcoat { DisplayCategory = Clothing, Type = Clothing, DisplayName = Waistcoat, ClothingItem = Vest_Waistcoat, BodyLocation = TorsoExtra, Icon = Vest_Black, BloodLocation = ShirtNoSleeves, Insulation = 0.35, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = BulletVest_Ground, } item Vest_WaistcoatTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Waistcoat, ClothingItem = Vest_WaistcoatTINT, BodyLocation = TorsoExtra, Icon = Vest_White, BloodLocation = ShirtNoSleeves, Insulation = 0.35, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = BulletVest_Ground, } item Vest_Waistcoat_GigaMart { DisplayCategory = Clothing, Type = Clothing, DisplayName = GigaMart Waistcoat, ClothingItem = Vest_Waistcoat_GigaMart, BodyLocation = TorsoExtra, Icon = Vest_DarkBlue, BloodLocation = ShirtNoSleeves, Insulation = 0.40, WindResistance = 0.20, FabricType = Cotton, WorldStaticModel = BulletVest_Ground, } item Vest_BulletArmy { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Bulletproof Vest, ClothingItem = Vest_BulletArmy, BodyLocation = TorsoExtraVest, Icon = BulletVestCamo, BloodLocation = ShirtNoSleeves, Insulation = 0.75, WindResistance = 0.45, BiteDefense = 30, ScratchDefense = 55, BulletDefense = 100, WorldStaticModel = BulletVest_Ground, } item Vest_BulletCivilian { DisplayCategory = Clothing, Type = Clothing, DisplayName = Civilian Bulletproof Vest, ClothingItem = Vest_BulletCivilian, BodyLocation = TorsoExtraVest, Icon = BulletVestWhite, BloodLocation = ShirtNoSleeves, Insulation = 0.6, WindResistance = 0.25, BiteDefense = 30, ScratchDefense = 55, BulletDefense = 100, WorldStaticModel = BulletVest_Ground, } item Vest_BulletPolice { DisplayCategory = Clothing, Type = Clothing, DisplayName = Police Bulletproof Vest, ClothingItem = Vest_BulletPolice, BodyLocation = TorsoExtraVest, Icon = BulletVestPolice, BloodLocation = ShirtNoSleeves, Insulation = 0.65, WindResistance = 0.30, BiteDefense = 30, ScratchDefense = 55, BulletDefense = 100, WorldStaticModel = BulletVest_Ground, } item Vest_DefaultTEXTURE { DisplayCategory = Clothing, Type = Clothing, DisplayName = Tank Top, ClothingItem = Vest_DefaultTEXTURE, BodyLocation = TankTop, Icon = Vest_White, BloodLocation = ShirtNoSleeves, Insulation = 0.40, WindResistance = 0.30, FabricType = Cotton, WorldStaticModel = BulletVest_Ground, } item Vest_DefaultTEXTURE_TINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Tank Top, ClothingItem = Vest_DefaultTEXTURE_TINT, BodyLocation = TankTop, Icon = Vest_White, BloodLocation = ShirtNoSleeves, Insulation = 0.40, WindResistance = 0.30, FabricType = Cotton, WorldStaticModel = BulletVest_Ground, } item Vest_Hunting_Grey { DisplayCategory = Clothing, Type = Clothing, DisplayName = Grey Hunting Vest, ClothingItem = Vest_Hunting_Grey, BodyLocation = TorsoExtraVest, Icon = Huntingvest_Grey, BloodLocation = ShirtNoSleeves, Insulation = 0.90, WindResistance = 0.80, WorldStaticModel = HuntingVest_Ground, FabricType = Denim, } item Vest_Hunting_Orange { DisplayCategory = Clothing, Type = Clothing, DisplayName = Orange Hunting Vest, ClothingItem = Vest_Hunting_Orange, BodyLocation = TorsoExtraVest, Icon = Huntingvest_Orange, BloodLocation = ShirtNoSleeves, Insulation = 0.75, WindResistance = 0.75, WorldStaticModel = HuntingVest_Ground, FabricType = Denim, } item Vest_Hunting_Camo { DisplayCategory = Clothing, Type = Clothing, DisplayName = Camo Hunting Vest, ClothingItem = Vest_Hunting_Camo, BodyLocation = TorsoExtraVest, Icon = Huntingvest_Camo, BloodLocation = ShirtNoSleeves, Insulation = 0.8, WindResistance = 0.65, WorldStaticModel = HuntingVest_Ground, FabricType = Denim, } item Vest_Hunting_CamoGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Green Camo Hunting Vest, ClothingItem = Vest_Hunting_CamoGreen, BodyLocation = TorsoExtraVest, Icon = Huntingvest_Camo, BloodLocation = ShirtNoSleeves, Insulation = 0.70, WindResistance = 0.80, WorldStaticModel = HuntingVest_Ground, FabricType = Denim, } item Vest_Foreman { DisplayCategory = Clothing, Type = Clothing, DisplayName = Foreman Vest, ClothingItem = Vest_Foreman, BodyLocation = TorsoExtraVest, Icon = ForemanVest, BloodLocation = ShirtNoSleeves, Insulation = 0.70, WindResistance = 0.55, WorldStaticModel = HuntingVest_Ground, FabricType = Denim, } item Vest_HighViz { DisplayCategory = Clothing, Type = Clothing, DisplayName = High Visibility Vest, ClothingItem = Vest_HighViz, BodyLocation = TorsoExtraVest, Icon = ConstructionVest, BloodLocation = ShirtNoSleeves, Insulation = 0.1, WindResistance = 0.05, WorldStaticModel = HuntingVest_Ground, FabricType = Denim, } item Tshirt_Profession_FiremanBlue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Blue Fireman T-Shirt, ClothingItem = Tshirt_Profession_FiremanBlue, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 46, ColorGreen = 58, ColorBlue = 93, Insulation = 0.5, WindResistance = 0.30, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_FiremanRed { DisplayCategory = Clothing, Type = Clothing, DisplayName = Red Fireman T-Shirt, ClothingItem = Tshirt_Profession_FiremanRed, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 160, ColorGreen = 29, ColorBlue = 28, Insulation = 0.5, WindResistance = 0.30, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_FiremanRed02 { DisplayCategory = Clothing, Type = Clothing, DisplayName = Dark Red Fireman T-Shirt, ClothingItem = Tshirt_Profession_FiremanRed02, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 118, ColorGreen = 24, ColorBlue = 24, Insulation = 0.5, WindResistance = 0.30, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_FiremanWhite { DisplayCategory = Clothing, Type = Clothing, DisplayName = White Fireman T-Shirt, ClothingItem = Tshirt_Profession_FiremanWhite, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.5, WindResistance = 0.30, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_PoliceBlue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Blue Police T-Shirt, ClothingItem = Tshirt_Profession_PoliceBlue, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 46, ColorGreen = 58, ColorBlue = 93, Insulation = 0.20, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_PoliceWhite { DisplayCategory = Clothing, Type = Clothing, DisplayName = White Police T-Shirt, ClothingItem = Tshirt_Profession_PoliceWhite, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, Insulation = 0.20, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_RangerBrown { DisplayCategory = Clothing, Type = Clothing, DisplayName = Brown Ranger T-Shirt, ClothingItem = Tshirt_Profession_RangerBrown, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 99, ColorGreen = 70, ColorBlue = 44, Insulation = 0.30, WindResistance = 0.20, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_RangerGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Green Ranger T-Shirt, ClothingItem = Tshirt_Profession_RangerGreen, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 18, ColorGreen = 77, ColorBlue = 35, Insulation = 0.30, WindResistance = 0.20, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_VeterenGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Green Veteran T-Shirt, ClothingItem = Tshirt_Profession_VeterenGreen, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 18, ColorGreen = 77, ColorBlue = 35, Insulation = 0.30, WindResistance = 0.20, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Tshirt_Profession_VeterenRed { DisplayCategory = Clothing, Type = Clothing, DisplayName = Red Veteran T-Shirt, ClothingItem = Tshirt_Profession_VeterenRed, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 159, ColorGreen = 38, ColorBlue = 38, Insulation = 0.30, WindResistance = 0.20, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_CropTopTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Crop Top Arms, ClothingItem = Shirt_CropTopTINT, BodyLocation = Tshirt, Icon = TubeTopSleevedGeneric, BloodLocation = Shirt, FabricType = Cotton, WorldStaticModel = CropTop_Ground, } item Shirt_CropTopNoArmTINT { DisplayCategory = Clothing, Type = Clothing, DisplayName = Crop Top, ClothingItem = Shirt_CropTopNoArmTINT, BodyLocation = Tshirt, Icon = TubeTopStrappedGeneric, BloodLocation = Shirt, FabricType = Cotton, WorldStaticModel = CropTop_Ground, } item BoobTube { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bandeau, ClothingItem = Shirt_BoobTube, BodyLocation = Tshirt, Icon = TubeTopGeneric, BloodLocation = Shirt, FabricType = Cotton, WorldStaticModel = CropTop_Ground, } item BoobTubeSmall { DisplayCategory = Clothing, Type = Clothing, DisplayName = Small Bandeau, ClothingItem = Shirt_BoobTubeSmall, BodyLocation = Tshirt, Icon = BandeauGeneric, BloodLocation = Shirt, FabricType = Cotton, WorldStaticModel = BoobTubeSmall_Ground, } item Shirt_Bowling_Blue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bowling Shirt Blue, ClothingItem = Shirt_BowlingBlue, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticRed, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_Bowling_Brown { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bowling Shirt Brown, ClothingItem = Shirt_BowlingBrown, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticRed, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_Bowling_Green { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bowling Shirt Green, ClothingItem = Shirt_BowlingGreen, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticRed, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_Bowling_LimeGreen { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bowling Shirt Lime Green, ClothingItem = Shirt_BowlingLimeGreen, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticRed, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_Bowling_Pink { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bowling Shirt Pink, ClothingItem = Shirt_BowlingPink, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticRed, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Shirt_Bowling_White { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bowling Shirt White, ClothingItem = Shirt_BowlingWhite, BodyLocation = ShortSleeveShirt, Icon = ShirtAthleticRed, BloodLocation = Shirt, Insulation = 0.2, WindResistance = 0.05, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } }