module Base { sound eHelicopter { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/helicopter_and_planes/heli_loop.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 1.0, } } sound eJetFlight { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/helicopter_and_planes/jet_loop.ogg, distanceMax = 800, reverbFactor = 0.1, volume = 1.0, } } sound eLargePropPlane { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/helicopter_and_planes/propplane.ogg, distanceMax = 800, reverbFactor = 0.1, volume = 1.0, } } sound eSmallPropPlane { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/helicopter_and_planes/Cessna.ogg, distanceMax = 800, reverbFactor = 0.1, volume = 1.0, } } sound eMiliHeli { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/helicopter_and_planes/militaryheli_loop.ogg, distanceMax = 800, reverbFactor = 0.1, volume = 1.0, } } sound eMiliHeliCargo { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/helicopter_and_planes/heavyheli_mono_loop.ogg, distanceMax = 800, reverbFactor = 0.1, volume = 1.0, } } sound eHeliPoliceSiren { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/crashes_bombs_misc/policeemergencywarning.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 1.0, } clip { file = media/sound/crashes_bombs_misc/policehelicoptersiren.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 1.0, } } sound eAirRaid { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/crashes_bombs_misc/siren.ogg, distanceMax = 5100, reverbFactor = 0.1, volume = 0.035, } } sound eHeliMusicPassive { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/music/banjo-romp-Caffeine_Creek_Band.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7, } clip { file = media/sound/music/happy-brithday-tuba-Nesrality.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7, } clip { file = media/sound/music/HowdyDoodyTime.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7, } } sound eHeliMusicAggressive { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/music/SevenTwentyBeercules.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7,} clip { file = media/sound/music/SevenTwentyTheSpark.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7, } clip { file = media/sound/music/HeliMusicAggressive.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7,} clip { file = media/sound/music/EntryOfTheGladiators.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7, } clip { file = media/sound/music/CanCanMusic.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7, } } sound eHeliCrewLaughingAndDrinking { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/crashes_bombs_misc/HeliLaughingDrinking.ogg, distanceMax = 300, reverbFactor = 0.1, volume = 0.7, } } sound eHeliDumpTrash { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/crashes_bombs_misc/dumpingTrash.ogg, distanceMax = 80, reverbFactor = 0.1, volume = 0.5, } } sound eHeliMusicHostile { category = EHE: Main, loop = true, is3D = true, clip { file = media/sound/music/GoryGory.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7, } clip { file = media/sound/music/RideOfTheValkyries.ogg, distanceMax = 650, reverbFactor = 0.1, volume = 0.7, } } sound eheFlare { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/crashes_bombs_misc/flare.ogg, distanceMax = 33, reverbFactor = 0.01, volume = 0.05, } } sound eBomb { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/crashes_bombs_misc/bombing1.ogg, distanceMax = 5100, reverbFactor = 0.1, volume = 0.5, } clip { file = media/sound/crashes_bombs_misc/bombing2.ogg, distanceMax = 5100, reverbFactor = 0.1, volume = 0.5, } clip { file = media/sound/crashes_bombs_misc/bombing3.ogg, distanceMax = 5100, reverbFactor = 0.1, volume = 0.5, } } sound eCarpetBomb { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/crashes_bombs_misc/bombingCarpet.ogg, distanceMax = 5100, reverbFactor = 0.1, volume = 1.3,} } sound eHelicopterCrash { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/crashes_bombs_misc/helicrash.ogg, distanceMax = 800, reverbFactor = 0.1, volume = 2.5, } clip { file = media/sound/crashes_bombs_misc/helicrash2.ogg, distanceMax = 800, reverbFactor = 0.1, volume = 2.5, } } sound eHeli_machine_gun_fire_single { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/gunfire/heli_fire_single.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0,} } sound eHeli_machine_gun_fire_looped { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/gunfire/heli_fire_loop.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_bolt_action_fire_single { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/gunfire/heli_stormyRifleFire.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 1.0,} } sound eHeliAlternatingShots { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/gunfire/M16GunfireSingle.ogg, distanceMax = 750, reverbFactor = 0.1, volume = 1.0, } clip { file = media/sound/gunfire/M16GunfireBurst.ogg, distanceMax = 750, reverbFactor = 0.1, volume = 1.0, } } sound eHeli30mmCannon { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/gunfire30mmCannon1.ogg, distanceMax = 750, reverbFactor = 0.1, volume = 2.5, } clip { file = media/sound/gunfire/30mmCannon2.ogg, distanceMax = 750, reverbFactor = 0.1, volume = 2.5, } clip { file = media/sound/gunfire/30mmCannon3.ogg, distanceMax = 750, reverbFactor = 0.1, volume = 2.5, } } sound eHeli_newscaster { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/crashes_bombs_misc/heli_newscaster.ogg, distanceMax = 100, reverbFactor = 0.1, volume = 0.5, } } sound eHeli_fire_impact { category = EHE: Main, loop = false, is3D = true, clip { file = media/sound/gunfire/heli_fire_impact1.ogg, distanceMax = 300, reverbFactor = 0.1, volume = 1.0, } clip { file = media/sound/gunfire/heli_fire_impact2.ogg, distanceMax = 300, reverbFactor = 0.1, volume = 1.0, } clip { file = media/sound/gunfire/heli_fire_impact3.ogg, distanceMax = 300, reverbFactor = 0.1, volume = 1.0, } } sound eHeli_lineM_1 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_1a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_1b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_1d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_2 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_2b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_2c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_2d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_3 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_3a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_3b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_3c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_3d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_4 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_4a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_4b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_4c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_4d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_5 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_5a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_5b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_5c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_5d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_6 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_6a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_6b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_6c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_6d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_7 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_7b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_7c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_7d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_8 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_8b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_8c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_8d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_9 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_9a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_9b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_9c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_9d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_10 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_10a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_10b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineM_11 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineM_11a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_11b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_11c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_11d.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_11e.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } clip { file = media/sound/military_lines/old_lines/heli_lineM_11f.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_police_lines { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/police_lines/old_lines/police_4.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_5.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_6.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_7.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_8.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_9.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_10.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_11.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_14.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_15.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_16.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_17.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_18.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_19.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_20.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_21.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_22.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_23.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_24.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_25.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_26.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_27.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_28.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_29.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_30.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_31.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_32.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_33.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_34.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_35.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_36.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_37.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_38.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_39.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/police_40.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, }} sound eHeli_PoliceSpotted { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/police_lines/old_lines/PoliceSpotted1.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/PoliceSpotted2.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/police_lines/old_lines/PoliceSpotted1.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, }} sound eHeli_lineF_1 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_1.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_2 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_2.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_3 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_3.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_4 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_4.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_5 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_5.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_6 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_6.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_7 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_7.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_8 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_8.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_9 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_9.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_lineF_10 { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/heli_lineF_10.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_1a { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_1a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_1b { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_1b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_1c { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_1c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_2a { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_2a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_2b { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_2b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_2c { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_2c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_3a { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_3a.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_3b { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_3b.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_Jade_3c { category = EHE: Voice Lines, loop = false, is3D = true, clip { file = media/sound/military_lines/old_lines/Jade_3c.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 2.0, } } sound eHeli_AidDrop_1and3 { category = EHE: Voice Lines, loop = false, is3D = true, /*standby for drop*/ clip { file = media/sound/military_lines/old_lines/Drop1A.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/military_lines/old_lines/Drop1B.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/military_lines/old_lines/Drop1C.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } /*keep clear emergency drop inbound*/ clip { file = media/sound/military_lines/old_lines/Drop3A.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/military_lines/old_lines/Drop3B.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/military_lines/old_lines/Drop3C.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } } sound eHeli_AidDrop_2 { category = EHE: Voice Lines, loop = false, is3D = true, /*attention survivors, emergency supplies are being delivered*/ clip { file = media/sound/military_lines/old_lines/Drop2A.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/military_lines/old_lines/Drop2B.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } clip { file = media/sound/military_lines/old_lines/Drop2C.ogg, distanceMax = 500, reverbFactor = 0.1, volume = 3.0, } } }