module Base { /************************Ammo************************/ item Bullets9mm { Count = 5, Weight = 0.01, Type = Normal, DisplayCategory = Ammo, DisplayName = 9mm Round, Icon = 9mm_Round, MetalValue = 1, StaticModel = Bullet, WorldStaticModel = 9mmRounds, } item Bullets9mmBox { Weight = 0.5, Type = Normal, DisplayName = Box of 9mm Rounds, DisplayCategory = Ammo, Icon = Bullets9mmBox, MetalValue = 30, StaticModel = Ammobox, WorldStaticModel = Bullets9mmAmmobox, } item Bullets45 { Count = 5, Weight = 0.015, Type = Normal, DisplayCategory = Ammo, DisplayName = .45 Auto Round, Icon = 45_Round, MetalValue = 1, StaticModel = Bullet, WorldStaticModel = 9mmRounds, } item Bullets45Box { Weight = 0.75, Type = Normal, DisplayName = Box of .45 Auto Rounds, DisplayCategory = Ammo, Icon = Bullets45Box, MetalValue = 30, StaticModel = Ammobox, WorldStaticModel = Bullets45Ammobox, } item Bullets44 { Count = 5, Weight = 0.015, Type = Normal, DisplayCategory = Ammo, DisplayName = .44 Magnum Round, Icon = 45_Round, MetalValue = 1, StaticModel = Bullet, WorldStaticModel = 9mmRounds, } item Bullets44Box { Weight = 0.75, Type = Normal, DisplayName = Box of .44 Magnum Rounds, DisplayCategory = Ammo, Icon = Bullets44Box, MetalValue = 30, StaticModel = Ammobox, WorldStaticModel = Bullets44Ammobox, } item Bullets4440 { Count = 5, Weight = 0.015, Type = Normal, DisplayCategory = Ammo, DisplayName = .44-40 WCF Round, Icon = 45_Round, MetalValue = 1, StaticModel = Bullet, WorldStaticModel = 9mmRounds, } item Bullets4440Box { Weight = 0.75, Type = Normal, DisplayName = Box of .44-40 WCF Rounds, DisplayCategory = Ammo, Icon = Bullets44Box, MetalValue = 30, StaticModel = Ammobox, WorldStaticModel = Bullets44Ammobox, } item Bullets38 { Count = 5, Weight = 0.015, Type = Normal, DisplayCategory = Ammo, DisplayName = .38 Special Round, Icon = 38_Round, MetalValue = 1, StaticModel = Bullet, WorldStaticModel = 38SpecialBullets, } item Bullets38Box { Weight = 0.75, Type = Normal, DisplayName = Box of .38 Special Rounds, DisplayCategory = Ammo, Icon = Bullets38Box, MetalValue = 30, StaticModel = Ammobox, WorldStaticModel = Bullets38Ammobox, } item Bullets357 { Count = 5, Weight = 0.015, Type = Normal, DisplayCategory = Ammo, DisplayName = .357 Round, Icon = 38_Round, MetalValue = 1, StaticModel = Bullet, WorldStaticModel = 9mmRounds, } item Bullets357Box { Weight = 0.75, Type = Normal, DisplayName = Box of .357 Rounds, DisplayCategory = Ammo, Icon = Bullets357Box, MetalValue = 30, StaticModel = Ammobox, WorldStaticModel = Bullets357Ammobox, } item ShotgunShells { Count = 5, Weight = 0.03, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayCategory = Ammo, DisplayName = Shotgun Shells, Icon = ShotgunShells, MetalValue = 1, StaticModel = ShotgunShell, WorldStaticModel = ShotGunShells, } item ShotgunShellsBox { Weight = 1.0, Type = Normal, DisplayName = Box of Shotgun Shells, DisplayCategory = Ammo, Icon = ShotgunShellsBox, MetalValue = 24, StaticModel = Ammobox, WorldStaticModel = ShotgunShellsAmmoBox, } item 223Bullets { Count = 5, Weight = 0.02, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = .223 Round, DisplayCategory = Ammo, Icon = 308_Round, MetalValue = 1, StaticModel = RifleBullet, WorldStaticModel = RifleAmmo, } item 223Box { Weight = 0.4, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Box of .223 Rounds, DisplayCategory = Ammo, Icon = 223BulletsBox, MetalValue = 40, StaticModel = Ammobox, WorldStaticModel = Bullets223Ammobox, } item 308Bullets { Count = 5, Weight = 0.025, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = .308 Round, DisplayCategory = Ammo, Icon = 308_Round, MetalValue = 1, StaticModel = RifleBullet, WorldStaticModel = RifleAmmo, } item 308Box { Weight = 0.5, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Box of .308 Rounds, DisplayCategory = Ammo, Icon = 308BulletsBox, MetalValue = 40, StaticModel = Ammobox, WorldStaticModel = 308BulletsAmmobox, } item 556Bullets { Count = 5, Weight = 0.02, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = 5.56x45mm Round, DisplayCategory = Ammo, Icon = 308_Round, MetalValue = 1, StaticModel = RifleBullet, WorldStaticModel = RifleAmmo, } item 556Box { Weight = 0.4, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Box of 5.56x45mm Rounds, DisplayCategory = Ammo, Icon = 556BulletsBox, MetalValue = 40, StaticModel = Ammobox, WorldStaticModel = 556BulletsAmmobox, } item 762x51Bullets { Count = 5, Weight = 0.025, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = 7.62x51mm Round, DisplayCategory = Ammo, Icon = 308_Round, MetalValue = 1, StaticModel = RifleBullet, WorldStaticModel = RifleAmmo, } item 762x51Box { Weight = 0.5, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Box of 7.62x51mm Rounds, DisplayCategory = Ammo, Icon = 762x51BulletsBox, MetalValue = 40, StaticModel = Ammobox, WorldStaticModel = Bullets762x51Ammobox, } item 762x39Bullets { Count = 5, Weight = 0.025, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = 762x39mm Round, DisplayCategory = Ammo, Icon = 762x39_Round, MetalValue = 1, StaticModel = RifleBullet, WorldStaticModel = RifleAmmo, } item 762x39Box { Weight = 0.5, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Box of 7.62×39mm Rounds, DisplayCategory = Ammo, Icon = 762x39BulletsBox, MetalValue = 40, StaticModel = Ammobox, WorldStaticModel = Bullets762x39Ammobox, } item Bullets22 { Count = 5, Weight = 0.01, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = .22 LR Round, DisplayCategory = Ammo, Icon = 22LR_Round, MetalValue = 1, StaticModel = Bullet, WorldStaticModel = 9mmRounds, } item Bullets22Box { Weight = 0.1, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Box of .22 LR Rounds, DisplayCategory = Ammo, Icon = Bullets22Box, MetalValue = 40, StaticModel = Ammobox, WorldStaticModel = Bullets22Ammobox, } item Bullets3006 { Count = 5, Weight = 0.025, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = .30-06 Round, DisplayCategory = Ammo, Icon = 308_Round, MetalValue = 1, StaticModel = RifleBullet, WorldStaticModel = RifleAmmo, } item Bullets3006Box { Weight = 0.5, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Box of .30-06 Rounds, DisplayCategory = Ammo, Icon = Bullets3006Box, MetalValue = 40, StaticModel = Ammobox, WorldStaticModel = Bullets3006Ammobox, } }