module ImmersiveHunting { imports { Base } item SIHDeerCorpse { HungerChange = -800, Weight = 40.0, Type = Food, DisplayName = Deer Corpse, Icon = SIHDeerCorpse, IsCookable = TRUE, DangerousUncooked = TRUE, DaysTotallyRotten = 12, MinutesToBurn = 180, MinutesToCook = 90, DaysFresh = 5, Carbohydrates = 0, Proteins = 4000, Lipids = 1700, Calories = 17000, ScaleWorldIcon = 1.5, Tooltip = Tooltip_Recipe_Corpse, } item SIHPigCorpse { HungerChange = -1200, Weight = 60.0, Type = Food, DisplayName = Wild Pig Corpse, Icon = SIHPigCorpse, IsCookable = TRUE, DangerousUncooked = TRUE, DaysTotallyRotten = 12, MinutesToBurn = 200, MinutesToCook = 100, DaysFresh = 5, Carbohydrates = 0, Proteins = 2000, Lipids = 1000, Calories = 10000, ScaleWorldIcon = 1.5, Tooltip = Tooltip_Recipe_Corpse, } }