module ImmersiveHunting { imports { Base } /****************************** HUNTING WITH M1Garand ******************************/ recipe Hunt Rabbit with M1Garand Rifle { keep M1Garand, Bullets3006=1, SIHTrackRabbit, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnRabbit_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingSmall, AnimNode :BlowTorch, Sound :varmintShot, Prop1 :M1Garand, CanBeDoneFromFloor :TRUE, } recipe Hunt Birds with M1Garand Rifle { keep M1Garand, Bullets3006=1, SIHTrackBird, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnBird_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingSmall, AnimNode :BlowTorch, Sound :varmintShot, Prop1 :M1Garand, CanBeDoneFromFloor :TRUE, } recipe Hunt Deer with M1Garand Rifle { keep M1Garand, Bullets3006=1, SIHTrackDeer, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnDeer_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingBig, AnimNode :BlowTorch, Sound :varmintShot, Prop1 :M1Garand, CanBeDoneFromFloor :TRUE, } recipe Hunt Pig with M1Garand Rifle { keep M1Garand, Bullets3006=1, SIHTrackPig, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnPig_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingBig, AnimNode :BlowTorch, Sound :varmintShot, Prop1 :M1Garand, CanBeDoneFromFloor :TRUE, } /****************************** HUNTING WITH M24Rifle ******************************/ recipe Hunt Rabbit with M24 Rifle { keep M24Rifle, 762x51Bullets=1, SIHTrackRabbit, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnRabbit_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingSmall, AnimNode :BlowTorch, Sound :hunterShot, Prop1 :Model700, CanBeDoneFromFloor :TRUE, } recipe Hunt Birds with M24 Rifle { keep M24Rifle, 762x51Bullets=1, SIHTrackBird, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnBird_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingSmall, AnimNode :BlowTorch, Sound :hunterShot, Prop1 :Model700, CanBeDoneFromFloor :TRUE, } recipe Hunt Deer with M24 Rifle { keep M24Rifle, 762x51Bullets=1, SIHTrackDeer, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnDeer_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingBig, AnimNode :BlowTorch, Sound :hunterShot, Prop1 :Model700, CanBeDoneFromFloor :TRUE, } recipe Hunt Pig with M24 Rifle { keep M24Rifle, 762x51Bullets=1, SIHTrackPig, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnPig_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingBig, AnimNode :BlowTorch, Sound :hunterShot, Prop1 :Model700, CanBeDoneFromFloor :TRUE, } /****************************** HUNTING WITH Ruger ******************************/ recipe Hunt Rabbit with Rugerm7722 Rifle { keep Rugerm7722, Bullets22=1, SIHTrackRabbit, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnRabbit_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingSmall, AnimNode :BlowTorch, Sound :varmintShot, Prop1 :Model788, CanBeDoneFromFloor :TRUE, } recipe Hunt Birds with Rugerm7722 Rifle { keep Rugerm7722, Bullets22=1, SIHTrackBird, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnBird_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingSmall, AnimNode :BlowTorch, Sound :varmintShot, Prop1 :Model788, CanBeDoneFromFloor :TRUE, } recipe Hunt Deer with Rugerm7722 Rifle { keep Rugerm7722, Bullets22=1, SIHTrackDeer, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnDeer_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingBig, AnimNode :BlowTorch, Sound :varmintShot, Prop1 :Model788, CanBeDoneFromFloor :TRUE, } recipe Hunt Pig with Rugerm7722 Rifle { keep Rugerm7722, Bullets22=1, SIHTrackPig, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnPig_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingBig, AnimNode :BlowTorch, Sound :varmintShot, Prop1 :Model788, CanBeDoneFromFloor :TRUE, } /****************************** HUNTING WITH F41 SHOTGUNS ******************************/ recipe Hunt Rabbit with Shotgun (B41) { keep LAW12/SPAS12/M37/Remington870Wood/Mossberg500Tactical/Mossberg500, ShotgunShells=1, SIHTrackRabbit, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnRabbitShotty_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingSmall, AnimNode :BlowTorch, Sound :shotgun2, Prop1 :Shotgun, CanBeDoneFromFloor :TRUE, } recipe Hunt Birds with Shotgun (B41) { keep LAW12/SPAS12/M37/Remington870Wood/Mossberg500Tactical/Mossberg500, ShotgunShells=1, SIHTrackBird, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnBirdShotty_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingSmall, AnimNode :BlowTorch, Sound :shotgun2, Prop1 :Shotgun, CanBeDoneFromFloor :TRUE, } recipe Hunt Deer with Shotgun (B41) { keep LAW12/SPAS12/M37/Remington870Wood/Mossberg500Tactical/Mossberg500, ShotgunShells=1, SIHTrackDeer, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnDeerShotty_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingBig, AnimNode :BlowTorch, Sound :shotgun2, Prop1 :Shotgun, CanBeDoneFromFloor :TRUE, } recipe Hunt Pig with Shotgun (B41) { keep LAW12/SPAS12/M37/Remington870Wood/Mossberg500Tactical/Mossberg500, ShotgunShells=1, SIHTrackPig, Result :Twigs, Category :Hunting, Time :50.0, OnCreate :SIHSpawnPigShotty_OnCreate, OnGiveXP :Recipe.OnGiveXP.HuntingBig, AnimNode :BlowTorch, Sound :shotgun2, Prop1 :Shotgun, CanBeDoneFromFloor :TRUE, } }