Sandbox_CN = {
Sandbox_ISA = "沉浸式太阳能电池阵",
Sandbox_ISA_solarPanelEfficiency = "太阳能电池板效率",
Sandbox_ISA_solarPanelEfficiency_tooltip = "太阳能电池板功率
12%对于1993年来说是现实的
25%是现代太阳能
默认值是不现实的",
Sandbox_ISA_batteryDegradeChance = "电池退化严重程度",
Sandbox_ISA_batteryDegradeChance_tooltip = "电池平均退化的乘数。\n减少此值将显着延长电池寿命。",
Sandbox_ISA_solarPanelWorldSpawns = "太阳能电池板/板条箱世界生成",
Sandbox_ISA_solarPanelWorldSpawns_tooltip = "预先放置的太阳能电池板和板条箱在给定生成位置生成的可能性有多大。
需要外部 API 才能工作。",
Sandbox_ISA_LRMSolarPanels = "战利品稀有倍数 - 太阳能电池板",
Sandbox_ISA_LRMSolarPanels_tooltip = "太阳能电池板在随机容器和预先放置的板条箱乘数中生成",
Sandbox_ISA_LRMBatteries = "战利品稀有倍数 - 电池",
Sandbox_ISA_LRMBatteries_tooltip = "电池在随机容器和预先放置的板条箱倍增器中产生",
Sandbox_ISA_LRMMisc = "战利品稀有倍数 - 其他",
Sandbox_ISA_LRMMisc_tooltip = "杂志和逆变器在随机容器和预先放置的板条箱乘数中产生",
Sandbox_ISA_DIYBatteryMultiplier = "DIY电池容量",
Sandbox_ISA_DIYBatteryMultiplier_tooltip = "精心制作的DIY电池容量倍增器。",
Sandbox_ISA_DrainCalc_option1 = "ISA",
Sandbox_ISA_DrainCalc_option2 = "常规发电机",
Sandbox_ISA_DrainCalc = "排水量计算方法",
Sandbox_ISA_DrainCalc_tooltip = "常规生成器计算对性能影响较小",
Sandbox_ISA_ChargeFreq_option1 = "每十分钟一班",
Sandbox_ISA_ChargeFreq_option2 = "每隔一小时",
Sandbox_ISA_ChargeFreq = "充电频率",
Sandbox_ISA_ChargeFreq_tooltip = "电池组多久充电一次",
Sandbox_ISA_BatteryBankSpawn = "电池组生成",
Sandbox_ISA_BatteryBankSpawn_tooltip = "电池组在地图上出现的稀有性。",
Sandbox_ISA_BatteryBankSpawn_option1 = "没有任何",
Sandbox_ISA_BatteryBankSpawn_option2 = "很稀少",
Sandbox_ISA_BatteryBankSpawn_option3 = "稀有的",
Sandbox_ISA_BatteryBankSpawn_option4 = "罕见",
Sandbox_ISA_StashMode = "藏匿屋",
Sandbox_ISA_StashMode_tooltip = "选择储藏室模式。
仅在新游戏中更改。",
Sandbox_ISA_StashMode_option1 = "不要添加",
Sandbox_ISA_StashMode_option2 = "添加地图项目",
Sandbox_ISA_StashMode_option3 = "添加地图项目和随机初始值",
Sandbox_ISA_StashMode_option4 = "添加随机首字母",
Sandbox_ISA_ConnectPanelMin = "连接面板时间",
Sandbox_ISA_ConnectPanelMin_tooltip = "连接一个面板所需的游戏内基本分钟数",
Sandbox_ISA_enableExpandedRecipes = "扩展食谱",
Sandbox_ISA_enableExpandedRecipes_tooltip = "允许制作太阳能电池板和逆变器",
}