-- Stash_ISA_Stash_RiversideW1_t1 = "saw truck leaving" Stash_ISA_Stash_RiversideW1_t2 = "they must be staying in a farm nearby" Stash_ISA_Stash_RosewoodE1_t1 = "Danger: Survivors may be escaping inmates" Stash_ISA_Stash_RosewoodE1_t2 = "Neighbour's base is abandoned" Stash_ISA_Stash_Muldraugh1_t1 = "Dead Inside" Stash_ISA_Stash_Muldraugh1_t2 = "Here was Peter" Stash_ISA_Stash_Westpoint1_t1 = "Welcome to" Stash_ISA_Stash_Westpoint1_t2 = "Tasty Brains" Stash_ISA_Stash_Westpoint1_t3 = "Every town had a hoarder, I just need to find where they lived." Stash_ISA_Stash_Louisville1_t1 = "Tomorrow we loot the store"