Sandbox_EN = { Sandbox_DynamicBackpacks_KnivesCanRemove = "Knives Remove Upgrades", Sandbox_DynamicBackpacks_KnivesCanRemove_tooltip = "Allows items with the SharpKnife tag to remove upgrades.", Sandbox_DynamicBackpacks_BaseUpgradeSlots = "Base Upgrade Slots", Sandbox_DynamicBackpacks_BaseUpgradeSlots_tooltip = "Base amount of upgrades every Inventory Container item will have", Sandbox_DynamicBackpacks_BackSlotModifier = "Back Slot Upgrade Modifier", Sandbox_DynamicBackpacks_BackSlotModifier_tooltip = "Extra/Less Upgrade slots for containers that can go on the back", Sandbox_DynamicBackpacks_FannySlotModifier = "Fanny Pack Slot Upgrade Modifier", Sandbox_DynamicBackpacks_FannySlotModifier_tooltip = "Extra/Less upgrade slots for containers that go on the fanny pack front/back spots", Sandbox_DynamicBackpacks_OtherSlotModifier = "Other Slot Upgrade Modifier", Sandbox_DynamicBackpacks_OtherSlotModifier_tooltip = "Extra/Less upgrade slots for containers that are either not equipped or equipped in other locations.", Sandbox_DynamicBackpacks_TailoringModifier = "Tailoring Upgrade Slots Value", Sandbox_DynamicBackpacks_TailoringModifier_tooltip = "Every X levels of tailoring will give all containers another upgrade slot.
(0 to disable)", Sandbox_DynamicBackpacks_ClothCapacityPercentage = "Capacity Bonus Percentage: Cloth", Sandbox_DynamicBackpacks_ClothCapacityPercentage_tooltip = "Percentage bonus of the containers original capacity.", Sandbox_DynamicBackpacks_ClothCapacityBonus = "Capacity Bonus Amount: Cloth", Sandbox_DynamicBackpacks_ClothCapacityBonus_tooltip = "Additive bonus to container capacity.", Sandbox_DynamicBackpacks_ClothReductionPercentage = "Weight Efficiency Bonus: Cloth", Sandbox_DynamicBackpacks_ClothReductionPercentage_tooltip = "Weight Efficiency bonus, applies to missing weight reduction of bag
(50% bonus on an 80% bag results in 90% total reduction)
(30% bonus on a 70% bag results in 79% total reduction)", Sandbox_DynamicBackpacks_ClothLootSpawns = "Loot Spawn Multiplier: Cloth", Sandbox_DynamicBackpacks_ClothLootSpawns_tooltip = "Multiplier applied to loot spawns for all Cloth upgrades.", Sandbox_DynamicBackpacks_JeanCapacityPercentage = "Capacity Bonus Percentage: Denim", Sandbox_DynamicBackpacks_JeanCapacityPercentage_tooltip = "Percentage bonus of the containers original capacity.", Sandbox_DynamicBackpacks_JeanCapacityBonus = "Capacity Bonus Amount: Denim", Sandbox_DynamicBackpacks_JeanCapacityBonus_tooltip = "Additive bonus to container capacity.", Sandbox_DynamicBackpacks_JeanReductionPercentage = "Weight Efficiency Bonus: Denim", Sandbox_DynamicBackpacks_JeanReductionPercentage_tooltip = "Weight Efficiency bonus, applies to missing weight reduction of bag
(50% bonus on an 80% bag results in 90% total reduction)
(30% bonus on a 70% bag results in 79% total reduction)", Sandbox_DynamicBackpacks_JeanLootSpawns = "Loot Spawn Multiplier: Denim", Sandbox_DynamicBackpacks_JeanLootSpawns_tooltip = "Multiplier applied to loot spawns for all Denim upgrades.", Sandbox_DynamicBackpacks_LeatherCapacityPercentage = "Capacity Bonus Percentage: Leather", Sandbox_DynamicBackpacks_LeatherCapacityPercentage_tooltip = "Percentage bonus of the containers original capacity.", Sandbox_DynamicBackpacks_LeatherCapacityBonus = "Capacity Bonus Amount: Leather", Sandbox_DynamicBackpacks_LeatherCapacityBonus_tooltip = "Additive bonus to container capacity.", Sandbox_DynamicBackpacks_LeatherReductionPercentage = "Weight Efficiency Bonus: Leather", Sandbox_DynamicBackpacks_LeatherReductionPercentage_tooltip = "Weight Efficiency bonus, applies to missing weight reduction of bag
(50% bonus on an 80% bag results in 90% total reduction)
(30% bonus on a 70% bag results in 79% total reduction)", Sandbox_DynamicBackpacks_LeatherLootSpawns = "Loot Spawn Multiplier: Leather", Sandbox_DynamicBackpacks_LeatherLootSpawns_tooltip = "Multiplier applied to loot spawns for all Leather upgrades.", Sandbox_DynamicBackpacks_MilitaryCapacityPercentage = "Capacity Bonus Percentage: Military", Sandbox_DynamicBackpacks_MilitaryCapacityPercentage_tooltip = "Percentage bonus of the containers original capacity.", Sandbox_DynamicBackpacks_MilitaryCapacityBonus = "Capacity Bonus Amount: Military", Sandbox_DynamicBackpacks_MilitaryCapacityBonus_tooltip = "Additive bonus to container capacity.", Sandbox_DynamicBackpacks_MilitaryReductionPercentage = "Weight Efficiency Bonus: Military", Sandbox_DynamicBackpacks_MilitaryReductionPercentage_tooltip = "Weight Efficiency bonus, applies to missing weight reduction of bag
(50% bonus on an 80% bag results in 90% total reduction)
(30% bonus on a 70% bag results in 79% total reduction)", Sandbox_DynamicBackpacks_MilitaryLootSpawns = "Loot Spawn Multiplier: Military", Sandbox_DynamicBackpacks_MilitaryLootSpawns_tooltip = "Multiplier applied to loot spawns for all Military upgrades.", }