UI_EN = {

	UI_LazoloAddUpgrade = "Add Upgrade",
	UI_LazoloUpgradeBag = "Upgrade Bag",
	UI_LazoloRemoveUpgrade = "Remove Upgrade",
	
	UI_LazoloFixUpgrades = "Fix Upgrades",
	UI_LazoloExpectedStats = "(Capacity: %s, Weight Reduction: %s)"
	UI_LazoloFixManual = "Manual Fix",
	UI_LazoloFixManualDesc = "Update this bag's stats manually."
	UI_LazoloFixOnce = "Once",
	UI_LazoloFixOnceDesc = "Set this item's stats to the expected stats from Dynamic Backpack Upgrades",
	UI_LazoloFixAlways = "Always",
	UI_LazoloFixAlwaysDesc = "Flag this item to automatically update to Dynamic Backpack Upgrade values if it changes. <br> (Automatic updates only apply to items in a player inventory)",
	UI_LazoloFixNever = "Never",
	UI_LazoloFixNeverDesc = "Permanently hide this menu without doing anything. <br>Remove all upgrades to re-enable it.",
	
	
	UI_LazoloTooFullToRemove = "Bag is too full <br>Removal results in %s Capacity",
	UI_LazoloRequiresNeedleThread = "Requires: Needle & Thread"
	UI_LazoloRequiresScissors = "Requires: Scissors"
	UI_LazoloRequiresSharpItem = "Requires: Scissors or Sharp Knife"

	UI_LazoloUpgradeSlots = "Upgrade Slots",
	UI_LazoloCapacity = "Capacity",
	UI_LazoloWeightReduction = "WeightReduction",
	UI_UpgradeCapacity = "Increases Base Capacity by ",
	UI_UpgradeWeightReduction = "Increases Weight Efficiency by ",
	
	UI_UpgradeCapacityCloth = "Cloth Bag Upgrade",
	UI_UpgradeCapacityJean = "Denim Bag Upgrade",
	UI_UpgradeCapacityLeather = "Leather Bag Upgrade",
	UI_UpgradeCapacityMilitary = "Military Bag Upgrade",
	
	
	UI_UpgradeWeightReductionCloth = "Cloth Straps Upgrade",
	UI_UpgradeWeightReductionJean = "Denim Straps Upgrade",
	UI_UpgradeWeightReductionLeather = "Leather Straps Upgrade",
	UI_UpgradeWeightReductionMilitary = "Military Straps Upgrade",
}