module DynamicBackpacks { item UpgradeCapacityCloth { Weight = 1.2, Type = Normal, DisplayName = UpgradeCapacityCloth, DisplayCategory = Material, Icon = UpgradeCapacityCloth, Tooltip = Tooltip_UpgradeCapacity, WorldStaticModel = FannyPack_Ground } item UpgradeCapacityJean { Weight = 1.2, Type = Normal, DisplayName = UpgradeCapacityJean, DisplayCategory = Material, Icon = UpgradeCapacityJean, Tooltip = Tooltip_UpgradeCapacity, WorldStaticModel = FannyPack_Ground } item UpgradeCapacityLeather { Weight = 1.2, Type = Normal, DisplayName = UpgradeCapacityLeather, DisplayCategory = Material, Icon = UpgradeCapacityLeather, Tooltip = Tooltip_UpgradeCapacity, WorldStaticModel = FannyPack_Ground } item UpgradeCapacityMilitary { Weight = 1.2, Type = Normal, DisplayName = UpgradeCapacityMilitary, DisplayCategory = Material, Icon = UpgradeCapacityMilitary, Tooltip = Tooltip_UpgradeCapacity, WorldStaticModel = FannyPack_Ground } item UpgradeWeightReductionCloth { Weight = 0.4, Type = Normal, DisplayName = UpgradeWeightReductionCloth, DisplayCategory = Material, Icon = UpgradeWeightReductionCloth, Tooltip = Tooltip_UpgradeWeightReduction, WorldStaticModel = Belt_Ground } item UpgradeWeightReductionJean { Weight = 0.4, Type = Normal, DisplayName = UpgradeWeightReductionJean, DisplayCategory = Material, Icon = UpgradeWeightReductionJean, Tooltip = Tooltip_UpgradeWeightReduction, WorldStaticModel = Belt_Ground } item UpgradeWeightReductionLeather { Weight = 0.4, Type = Normal, DisplayName = UpgradeWeightReductionLeather, DisplayCategory = Material, Icon = UpgradeWeightReductionLeather, Tooltip = Tooltip_UpgradeWeightReduction, WorldStaticModel = Belt_Ground } item UpgradeWeightReductionMilitary { Weight = 0.4, Type = Normal, DisplayName = UpgradeWeightReductionMilitary, DisplayCategory = Material, Icon = UpgradeWeightReductionMilitary, Tooltip = Tooltip_UpgradeWeightReduction, WorldStaticModel = Belt_Ground } }