VERSION = 1, option Text.DividerMusic { type = boolean, default = false, page = Lifestyle, translation = Divider_Music, } option Music.StrengthMultiplier { type = enum, numValues = 4, default = 2, page = Lifestyle, translation = Music_StrengthMultiplier, } option Text.DividerDancing { type = boolean, default = false, page = Lifestyle, translation = Divider_Dancing, } option Dancing.StrengthMultiplier { type = enum, numValues = 4, default = 2, page = Lifestyle, translation = Dancing_StrengthMultiplier, } option Text.DividerMeditation { type = boolean, default = false, page = Lifestyle, translation = Divider_Meditation, } option Meditation.StrengthMultiplier { type = enum, numValues = 4, default = 2, page = Lifestyle, translation = Meditation_StrengthMultiplier, } option Meditation.MindfulnessDuration { type = enum, numValues = 3, default = 2, page = Lifestyle, translation = Meditation_MindfulnessDuration, } option Meditation.HealFactor { type = double, min = 0, max = 10, default = 2, page = Lifestyle, translation = Meditation_HealFactor, } option Meditation.EffectMultiplier { type = enum, numValues = 3, default = 2, page = Lifestyle, translation = Meditation_EffectMultiplier, } option Text.DividerDebug { type = boolean, default = false, page = Lifestyle, translation = Divider_Debug, } option Debug.MoodlePriority { type = boolean, default = false, page = Lifestyle, translation = Debug_MoodlePriority, } option Debug.Expressions { type = boolean, default = false, page = Lifestyle, translation = Debug_Expressions, } option Debug.DanceAnim { type = boolean, default = false, page = Lifestyle, translation = Debug_DanceAnim, }