VERSION = 1,

option Text.DividerMusic
{
	type = boolean,
	default = false,
	page = Lifestyle,
	translation = Divider_Music,
}

option Music.StrengthMultiplier
{
	type = enum,
	numValues = 4,
	default = 2,

	page = Lifestyle,
	translation = Music_StrengthMultiplier,
}

option Text.DividerDancing
{
	type = boolean,
	default = false,
	page = Lifestyle,
	translation = Divider_Dancing,
}

option Dancing.StrengthMultiplier
{
	type = enum,
	numValues = 4,
	default = 2,

	page = Lifestyle,
	translation = Dancing_StrengthMultiplier,
}

option Text.DividerMeditation
{
	type = boolean,
	default = false,
	page = Lifestyle,
	translation = Divider_Meditation,
}

option Meditation.StrengthMultiplier
{
	type = enum,
	numValues = 4,
	default = 2,

	page = Lifestyle,
	translation = Meditation_StrengthMultiplier,
}

option Meditation.MindfulnessDuration
{
	type = enum,
	numValues = 3,
	default = 2,

	page = Lifestyle,
	translation = Meditation_MindfulnessDuration,
}

option Meditation.HealFactor
{
	type = double,
	min = 0,
	max = 10,
	default = 2,

	page = Lifestyle,
	translation = Meditation_HealFactor,
}

option Meditation.EffectMultiplier
{
	type = enum,
	numValues = 3,
	default = 2,

	page = Lifestyle,
	translation = Meditation_EffectMultiplier,
}

option Text.DividerDebug
{
	type = boolean,
	default = false,
	page = Lifestyle,
	translation = Divider_Debug,
}

option Debug.MoodlePriority
{
	type = boolean,
	default = false,

	page = Lifestyle,
	translation = Debug_MoodlePriority,
}

option Debug.Expressions
{
	type = boolean,
	default = false,

	page = Lifestyle,
	translation = Debug_Expressions,
}

option Debug.DanceAnim
{
	type = boolean,
	default = false,

	page = Lifestyle,
	translation = Debug_DanceAnim,
}