module Base { sound Beach1 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach2 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach3 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach4 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach5 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach5.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach6 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach6.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach7 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach7.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach8 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach8.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach9 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach9.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach10 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach10.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach11 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach11.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach12 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach12.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach13 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach13.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach14 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach14.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach15 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach15.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach16 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach16.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach17 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach17.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach18 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach18.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach19 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach19.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach20 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach20.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Beach21 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/beach/Beach21.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } }