module Base { sound scratch1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch4 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch5 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch5.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch6 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch6.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch7 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch7.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch8 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch8.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch9 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch9.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch10 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch10.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound scratch11 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/scratch11.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound airhorn1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/airhorn1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound airhorn2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/airhorn2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound airhorn3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/airhorn3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound crowd1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/crowd1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound crowd2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/crowd2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound crowd3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/crowd3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound crowd4 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/crowd4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound impact1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/impact1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound impact2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/impact2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound impact3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/impact3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound impact4 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/impact4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound impact5 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/impact5.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound rewind1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/rewind1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound rewind2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/rewind2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound rewind3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/rewind3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound rewind4 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/rewind4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound siren1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/siren1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound siren2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/siren2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound siren3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/siren3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound siren4 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/siren4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound synth1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/synth1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound synth2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/synth2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound synth3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/synth3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.4, } } sound synth4 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/synth4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.4, } } sound war1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/war1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound war2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/war2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound war3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/war3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound war4 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/war4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound woosh1 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/woosh1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound woosh2 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/woosh2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.4, } } sound woosh3 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/woosh3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound woosh4 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/woosh4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound woosh5 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/woosh5.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.4, } } sound woosh6 { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/woosh6.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.4, } } sound DJLoopsdrumbeats1 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/drumbeats1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopsdrumbeats2 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/drumbeats2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopsdrumbeats3 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/drumbeats3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopselectrobeats1 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/electrobeats1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopselectrobeats2 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/electrobeats2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopselectrobeats3 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/electrobeats3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopselectrobeats4 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/electrobeats4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopslofi1 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/lofi1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound DJLoopslofi2 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/lofi2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound DJLoopslofi3 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/lofi3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound DJLoopslofi4 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/lofi4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound DJLoopsdreamscape1 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/dreamscape1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopsdreamscape2 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/dreamscape2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopsdreamscape3 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/dreamscape3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound DJLoopsdreamscape4 { category = DJ, Master = Ambience, loop = true, is3D = true, clip { file = media/sound/DJBooth/effects/dreamscape4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound openhat { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/single/openhat.wav, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.6, } } sound snare { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/single/snare.wav, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound electronicclap { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/single/electronicclap.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.5, } } sound electronickick { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/single/electronickick.wav, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound electronicsnaredrum { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/single/electronicsnaredrum.wav, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound kickdrum { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/single/kickdrum.wav, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.3, } } sound percussionsnap { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/single/percussionsnap.wav, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } sound safarikick { category = DJ, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/DJBooth/effects/single/safarikick.wav, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.2, } } }