module Base { sound Metal1 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal1.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal2 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal2.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal3 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal3.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal4 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal4.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal5 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal5.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal6 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal6.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal7 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal7.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal8 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal8.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal9 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal9.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal10 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal10.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal11 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal11.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal12 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal12.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } sound Metal13 { category = Oldies, Master = Ambience, loop = false, is3D = true, clip { file = media/sound/genre/metal/Metal13.ogg, distanceMin = 5, distanceMax = 75, reverbFactor = 0, volume = 0.1, } } }