module Base { sound Advanced { category = Item, loop = false, is3D = true, clip { file = media/sound/Advanced.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 0.2, } } sound Body_Falling1 { category = Item, loop = false, is3D = true, clip { file = media/sound/sfx/Body_Falling1.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 1.0, } } sound Body_Falling2 { category = Item, loop = false, is3D = true, clip { file = media/sound/sfx/Body_Falling2.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 1.0, } } sound Body_Falling3 { category = Item, loop = false, is3D = true, clip { file = media/sound/sfx/Body_Falling3.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 1.0, } } sound Body_Falling4 { category = Item, loop = false, is3D = true, clip { file = media/sound/sfx/Body_Falling4.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 1.0, } } sound master { category = Item, loop = false, is3D = true, clip { file = media/sound/master.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 0.2, } } sound UI_Speed_DOWN1 { category = Item, loop = false, is3D = false, clip { file = media/sound/sfx/UI_Speed_DOWN1.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 0.8, } } sound UI_Speed_DOWN2 { category = Item, loop = false, is3D = false, clip { file = media/sound/sfx/UI_Speed_DOWN2.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 0.8, } } sound UI_Speed_DOWN3 { category = Item, loop = false, is3D = false, clip { file = media/sound/sfx/UI_Speed_DOWN3.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 0.8, } } sound UI_Speed_UP1 { category = Item, loop = false, is3D = false, clip { file = media/sound/sfx/UI_Speed_UP1.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 0.8, } } sound UI_Speed_UP2 { category = Item, loop = false, is3D = false, clip { file = media/sound/sfx/UI_Speed_UP2.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 0.8, } } sound UI_Speed_UP3 { category = Item, loop = false, is3D = false, clip { file = media/sound/sfx/UI_Speed_UP3.ogg, distanceMin = 2, distanceMax = 20, reverbFactor = 0.1, volume = 0.8, } } }