UI_CN = { -- Positive traits UI_trait_sneaky = "躲躲藏藏", UI_trait_sneakydesc = "", UI_trait_lightfooted = "貓步", UI_trait_lightfooteddesc = "", UI_trait_nimble = "輕盈步伐", UI_trait_nimbledesc = "", UI_trait_marathonrunner = "馬拉松跑者", UI_trait_marathonrunnerdesc = "可以跑得久一點而不累。
(不影響衝刺。)", UI_trait_strongnimble = "狠", UI_trait_strongnimbledesc = "可以长时间使用近战武器而不会感到疲倦.
(挥动近战武器时有一定几率消耗更少的耐力.)", UI_trait_ninjaway = "影道", UI_trait_ninjawaydesc = "在潛行時恢復耐力(步行、跑步或不動)。", UI_trait_mushroomer = "蘑菇專家", UI_trait_mushroomerdesc = "增加在搜索時找到蘑菇的機會.
了解 草藥師 天賦:
可找到藥草並用以製作藥劑及膏藥.
(可辨認有毒植物.)", UI_trait_amforager = "採集者", UI_trait_amforagerdesc = "", UI_trait_amtrapper = "陷阱師", UI_trait_amtrapperdesc = "(知道所有陷阱配方.)", UI_trait_amcook = "洗碗工", UI_trait_amcookdesc = "", UI_trait_amelectrician = "電工", UI_trait_amelectriciandesc = "", UI_trait_ammechanic = "黑手", UI_trait_ammechanicdesc = "", UI_trait_amcarpenter = "木匠", UI_trait_amcarpenterdesc = "", UI_trait_ammetalworker = "打鐵匠", UI_trait_ammetalworkerdesc = "", UI_trait_durabile = "高耐久", UI_trait_durabiledesc = "", UI_trait_shortbladefan = "穿刺公", UI_trait_shortbladefandesc = "", UI_trait_shortbluntfan = "粉碎者", UI_trait_shortbluntfandesc = "", UI_trait_cutter = "屠夫", UI_trait_cutterdesc = "", UI_trait_spearman = "槍兵", UI_trait_spearmandesc = "", UI_trait_swordsman = "劍士", UI_trait_swordsmandesc = "", UI_trait_gunfan = "射手", UI_trait_gunfandesc = "", UI_trait_sharpshooter = "狙击手", UI_trait_sharpshooterdesc = "", UI_trait_taut = "绷紧", UI_trait_tautdesc = "", UI_trait_genexp = "發電機專家", UI_trait_genexpdesc = "可以操作和修理髮電機.", UI_trait_accmetabolism = "加速新陳代謝", UI_trait_accmetabolismdesc = "如果不是餓了,+25% 的力量和健身經驗。", UI_trait_cruelty = "残酷", UI_trait_crueltydesc = "使用武器更有效。
(所有武器技能、维护技能和瞄准技能 +20% XP。)", -- Negative traits UI_trait_slack = "懶散", UI_trait_slackdesc = "", UI_trait_sensitivestomach = "敏感消化", UI_trait_sensitivestomachdesc = "暴饮暴食会导致胃痛和恶心." UI_trait_weathersensitive = "風溼型頭痛", UI_trait_weathersensitivedesc = "天气变化时头疼。
下雨或下雪时头可能会疼。", UI_trait_sorelegstrait = "鐵腿", UI_trait_sorelegstraitdesc = "走路、跑步、健身和跺脚时腿开始疼.
短跑时,腿疼得更厉害,呼气也更快.", UI_trait_panicattacks = "惊恐发作", UI_trait_panicattacksdesc = "有时会出现惊恐发作.
任何恐慌都会过得更慢.", UI_trait_MSTAllergic = "过敏", UI_trait_MSTAllergicdesc = "时不时打喷嚏.", UI_trait_MSTAlcoholic = "酒鬼", UI_trait_MSTAlcoholicdesc = "容易忍受強烈的醉酒。
如果長時間不喝酒,整體情況會惡化:
會影響不快樂、壓力、疲勞、口渴、飢餓、頭痛和疾病。", UI_trait_snorer = "打鼾者", UI_trait_snorerdesc = "睡觉时鼾声很大。", UI_trait_fearofthedark = "对黑暗的恐惧", UI_trait_fearofthedarkdesc = "没有光源会惊慌失措。
长时间处于黑暗中也会增加压力。", -- Weight traits UI_trait_cangrabmore = "虎背熊腰", UI_trait_cangrabmoredesc = "承载更多重量.
(奖励:根据力量增加 1-2 最大重量,
更多力量,更多奖励.)", UI_trait_cangrabless = "腰骨貧弱", UI_trait_cangrablessdesc = "携带更轻的重量.
(惩罚:根据力量减负 1-3 最大重量,
更多力量,更多惩罚.)", -- Bleeding traits UI_trait_hbwounds = "液體血液", UI_trait_hbwoundsdesc = "傷口流血程度更快.
(+100%流血效果).", UI_trait_wbwounds = "濃血", UI_trait_wbwoundsdesc = "傷口流血程度減緩.
(-50%流血效果).", -- Drowsiness traits UI_trait_owlperson = "猫头鹰", UI_trait_owlpersondesc = "喜欢在晚上保持清醒.
(嗜睡在深夜(18:00-23:00)积累得更慢,
但在清晨(05:00-10:00)积累得更快).", UI_trait_larkperson = "云雀", UI_trait_larkpersondesc = "更喜欢早上醒来.
(睡意在清晨(05:00-10:00)积累得更慢,
但在傍晚(18:00-23:00)积累得更快).", -- Mood traits UI_trait_optimistmood = "樂天派", UI_trait_optimistmooddesc = "少無聊。 久久不能消沉。", UI_trait_depressivemood = "抑鬱的", UI_trait_depressivemooddesc = "常常難過。 有時會無緣無故地抑鬱。", -- Sweating traits UI_trait_lesssweaty = "出汗少", UI_trait_lesssweatydesc = "减少出汗。", UI_trait_highsweaty = "出汗过多", UI_trait_highsweatydesc = "各种活动时出汗增多。", }