UI_CN = {
-- Positive traits
UI_trait_sneaky = "躲躲藏藏",
UI_trait_sneakydesc = "",
UI_trait_lightfooted = "貓步",
UI_trait_lightfooteddesc = "",
UI_trait_nimble = "輕盈步伐",
UI_trait_nimbledesc = "",
UI_trait_marathonrunner = "馬拉松跑者",
UI_trait_marathonrunnerdesc = "可以跑得久一點而不累。
(不影響衝刺。)",
UI_trait_strongnimble = "狠",
UI_trait_strongnimbledesc = "可以长时间使用近战武器而不会感到疲倦.
(挥动近战武器时有一定几率消耗更少的耐力.)",
UI_trait_ninjaway = "影道",
UI_trait_ninjawaydesc = "在潛行時恢復耐力(步行、跑步或不動)。",
UI_trait_mushroomer = "蘑菇專家",
UI_trait_mushroomerdesc = "增加在搜索時找到蘑菇的機會.
了解 草藥師 天賦:
可找到藥草並用以製作藥劑及膏藥.
(可辨認有毒植物.)",
UI_trait_amforager = "採集者",
UI_trait_amforagerdesc = "",
UI_trait_amtrapper = "陷阱師",
UI_trait_amtrapperdesc = "(知道所有陷阱配方.)",
UI_trait_amcook = "洗碗工",
UI_trait_amcookdesc = "",
UI_trait_amelectrician = "電工",
UI_trait_amelectriciandesc = "",
UI_trait_ammechanic = "黑手",
UI_trait_ammechanicdesc = "",
UI_trait_amcarpenter = "木匠",
UI_trait_amcarpenterdesc = "",
UI_trait_ammetalworker = "打鐵匠",
UI_trait_ammetalworkerdesc = "",
UI_trait_durabile = "高耐久",
UI_trait_durabiledesc = "",
UI_trait_shortbladefan = "穿刺公",
UI_trait_shortbladefandesc = "",
UI_trait_shortbluntfan = "粉碎者",
UI_trait_shortbluntfandesc = "",
UI_trait_cutter = "屠夫",
UI_trait_cutterdesc = "",
UI_trait_spearman = "槍兵",
UI_trait_spearmandesc = "",
UI_trait_swordsman = "劍士",
UI_trait_swordsmandesc = "",
UI_trait_gunfan = "射手",
UI_trait_gunfandesc = "",
UI_trait_sharpshooter = "狙击手",
UI_trait_sharpshooterdesc = "",
UI_trait_taut = "绷紧",
UI_trait_tautdesc = "",
UI_trait_genexp = "發電機專家",
UI_trait_genexpdesc = "可以操作和修理髮電機.",
UI_trait_accmetabolism = "加速新陳代謝",
UI_trait_accmetabolismdesc = "如果不是餓了,+25% 的力量和健身經驗。",
UI_trait_cruelty = "残酷",
UI_trait_crueltydesc = "使用武器更有效。
(所有武器技能、维护技能和瞄准技能 +20% XP。)",
-- Negative traits
UI_trait_slack = "懶散",
UI_trait_slackdesc = "",
UI_trait_sensitivestomach = "敏感消化",
UI_trait_sensitivestomachdesc = "暴饮暴食会导致胃痛和恶心."
UI_trait_weathersensitive = "風溼型頭痛",
UI_trait_weathersensitivedesc = "天气变化时头疼。
下雨或下雪时头可能会疼。",
UI_trait_sorelegstrait = "鐵腿",
UI_trait_sorelegstraitdesc = "走路、跑步、健身和跺脚时腿开始疼.
短跑时,腿疼得更厉害,呼气也更快.",
UI_trait_panicattacks = "惊恐发作",
UI_trait_panicattacksdesc = "有时会出现惊恐发作.
任何恐慌都会过得更慢.",
UI_trait_MSTAllergic = "过敏",
UI_trait_MSTAllergicdesc = "时不时打喷嚏.",
UI_trait_MSTAlcoholic = "酒鬼",
UI_trait_MSTAlcoholicdesc = "容易忍受強烈的醉酒。
如果長時間不喝酒,整體情況會惡化:
會影響不快樂、壓力、疲勞、口渴、飢餓、頭痛和疾病。",
UI_trait_snorer = "打鼾者",
UI_trait_snorerdesc = "睡觉时鼾声很大。",
UI_trait_fearofthedark = "对黑暗的恐惧",
UI_trait_fearofthedarkdesc = "没有光源会惊慌失措。
长时间处于黑暗中也会增加压力。",
-- Weight traits
UI_trait_cangrabmore = "虎背熊腰",
UI_trait_cangrabmoredesc = "承载更多重量.
(奖励:根据力量增加 1-2 最大重量,
更多力量,更多奖励.)",
UI_trait_cangrabless = "腰骨貧弱",
UI_trait_cangrablessdesc = "携带更轻的重量.
(惩罚:根据力量减负 1-3 最大重量,
更多力量,更多惩罚.)",
-- Bleeding traits
UI_trait_hbwounds = "液體血液",
UI_trait_hbwoundsdesc = "傷口流血程度更快.
(+100%流血效果).",
UI_trait_wbwounds = "濃血",
UI_trait_wbwoundsdesc = "傷口流血程度減緩.
(-50%流血效果).",
-- Drowsiness traits
UI_trait_owlperson = "猫头鹰",
UI_trait_owlpersondesc = "喜欢在晚上保持清醒.
(嗜睡在深夜(18:00-23:00)积累得更慢,
但在清晨(05:00-10:00)积累得更快).",
UI_trait_larkperson = "云雀",
UI_trait_larkpersondesc = "更喜欢早上醒来.
(睡意在清晨(05:00-10:00)积累得更慢,
但在傍晚(18:00-23:00)积累得更快).",
-- Mood traits
UI_trait_optimistmood = "樂天派",
UI_trait_optimistmooddesc = "少無聊。 久久不能消沉。",
UI_trait_depressivemood = "抑鬱的",
UI_trait_depressivemooddesc = "常常難過。 有時會無緣無故地抑鬱。",
-- Sweating traits
UI_trait_lesssweaty = "出汗少",
UI_trait_lesssweatydesc = "减少出汗。",
UI_trait_highsweaty = "出汗过多",
UI_trait_highsweatydesc = "各种活动时出汗增多。",
}