module Base { sound FoleyForage { category = Player, loop = false, is3D = false, clip { file = media/sound/FoleyForage.wav, distanceMax = 20, volume = 1f } } sound FoleyTrash { category = Player, loop = false, is3D = false, clip { file = media/sound/FoleyTrash.wav, distanceMax = 20, volume = 1f } } }