version = 1 tileset { file = pert_cyberdrive_systems_1 size = 8,8 id = 1 // pert_cyberdrive_systems_1_0 tile { xy = 0,0 BlocksPlacement = ContainerCapacity = 15 IsLow = IsTable = Surface = 34 container = desk solidtrans = } // pert_cyberdrive_systems_1_1 tile { xy = 1,0 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_2 tile { xy = 2,0 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_3 tile { xy = 3,0 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_4 tile { xy = 4,0 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_5 tile { xy = 5,0 BlocksPlacement = ContainerCapacity = 15 IsLow = IsTable = Surface = 34 container = desk solidtrans = } // pert_cyberdrive_systems_1_6 tile { xy = 6,0 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_7 tile { xy = 7,0 BlocksPlacement = CustomName = Barrel IsLow = IsMoveAble = IsTable = PickUpWeight = 75 Surface = 35 solidtrans = } // pert_cyberdrive_systems_1_8 tile { xy = 0,1 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_9 tile { xy = 1,1 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_10 tile { xy = 2,1 BlocksPlacement = ContainerCapacity = 15 IsLow = IsTable = Surface = 34 container = desk solidtrans = } // pert_cyberdrive_systems_1_11 tile { xy = 3,1 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_12 tile { xy = 4,1 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_13 tile { xy = 5,1 BlocksPlacement = IsLow = IsTable = Surface = 34 solidtrans = } // pert_cyberdrive_systems_1_14 tile { xy = 6,1 BlocksPlacement = ContainerCapacity = 15 IsLow = IsTable = Surface = 34 container = desk solidtrans = } // pert_cyberdrive_systems_1_15 tile { xy = 7,1 BlocksPlacement = CustomName = Barrel IsLow = IsMoveAble = IsTable = PickUpWeight = 75 Surface = 35 solidtrans = } // pert_cyberdrive_systems_1_16 tile { xy = 0,2 BlocksPlacement = CanScrap = CustomName = Computer Facing = S GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric Material2 = AluminumScrap Material3 = Plastic PickUpWeight = 150 Surface = 34 } // pert_cyberdrive_systems_1_17 tile { xy = 1,2 BlocksPlacement = CanScrap = CustomName = Computer Facing = E GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric Material2 = AluminumScrap Material3 = Plastic PickUpWeight = 150 Surface = 34 } // pert_cyberdrive_systems_1_18 tile { xy = 2,2 BlocksPlacement = CanScrap = CustomName = Computer Facing = N GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric Material2 = AluminumScrap Material3 = Plastic PickUpWeight = 150 Surface = 34 } // pert_cyberdrive_systems_1_19 tile { xy = 3,2 BlocksPlacement = CanScrap = CustomName = Computer Facing = W GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric Material2 = AluminumScrap Material3 = Plastic PickUpWeight = 150 Surface = 34 } // pert_cyberdrive_systems_1_20 tile { xy = 4,2 BlocksPlacement = CanScrap = CustomName = Aux Screen Facing = S GroupName = Cyberdrive IsLow = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = AluminumScrap PickUpWeight = 150 Surface = 34 signal = tv solidtrans = } // pert_cyberdrive_systems_1_21 tile { xy = 5,2 BlocksPlacement = CanScrap = CustomName = Aux Screen Facing = E GroupName = Cyberdrive IsLow = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = AluminumScrap PickUpWeight = 150 Surface = 34 signal = tv solidtrans = } // pert_cyberdrive_systems_1_22 tile { xy = 6,2 BlocksPlacement = ContainerCapacity = 30 CustomName = Twin Cabinet Facing = E GroupName = Cyberdrive IsLow = IsMoveAble = IsTable = PickUpWeight = 120 Surface = 48 container = filingcabinet solidtrans = } // pert_cyberdrive_systems_1_23 tile { xy = 7,2 BlocksPlacement = ContainerCapacity = 30 CustomName = Twin Cabinet Facing = S GroupName = Cyberdrive IsLow = IsMoveAble = IsTable = PickUpWeight = 120 Surface = 48 container = filingcabinet solidtrans = } // pert_cyberdrive_systems_1_24 tile { xy = 0,3 BedType = badBed BlocksPlacement = CanScrap = CustomName = Chair Facing = W GroupName = Cyberdrive IsLow = IsMoveAble = Material = Foam Material2 = Fabric Material3 = PlasticHard PickUpWeight = 75 ScrapSize = Small bed = } // pert_cyberdrive_systems_1_25 tile { xy = 1,3 BedType = badBed BlocksPlacement = CanScrap = CustomName = Chair Facing = E GroupName = Cyberdrive IsLow = IsMoveAble = Material = Foam Material2 = Fabric Material3 = PlasticHard PickUpWeight = 75 ScrapSize = Small bed = } // pert_cyberdrive_systems_1_26 tile { xy = 2,3 BedType = badBed BlocksPlacement = CanScrap = CustomName = Chair Facing = S GroupName = Cyberdrive IsLow = IsMoveAble = Material = Foam Material2 = Fabric Material3 = PlasticHard PickUpWeight = 75 ScrapSize = Small bed = } // pert_cyberdrive_systems_1_27 tile { xy = 3,3 BedType = badBed BlocksPlacement = CanScrap = CustomName = Chair Facing = N GroupName = Cyberdrive IsLow = IsMoveAble = Material = Foam Material2 = Fabric Material3 = PlasticHard PickUpWeight = 75 ScrapSize = Small bed = } // pert_cyberdrive_systems_1_28 tile { xy = 4,3 BlocksPlacement = CustomName = Barrel IsLow = IsMoveAble = IsTable = PickUpWeight = 75 Surface = 35 solidtrans = } // pert_cyberdrive_systems_1_29 tile { xy = 5,3 BlocksPlacement = CustomName = Barrel IsLow = IsMoveAble = IsTable = PickUpWeight = 75 Surface = 35 solidtrans = } // pert_cyberdrive_systems_1_30 tile { xy = 6,3 BlocksPlacement = ContainerCapacity = 30 CustomName = Twin Cabinet Facing = W GroupName = Cyberdrive IsLow = IsMoveAble = IsTable = PickUpWeight = 120 Surface = 48 container = filingcabinet solidtrans = } // pert_cyberdrive_systems_1_31 tile { xy = 7,3 BlocksPlacement = ContainerCapacity = 30 CustomName = Twin Cabinet Facing = N GroupName = Cyberdrive IsLow = IsMoveAble = IsTable = PickUpWeight = 120 Surface = 48 container = filingcabinet solidtrans = } // pert_cyberdrive_systems_1_36 tile { xy = 4,4 BlocksPlacement = IsLow = } // pert_cyberdrive_systems_1_37 tile { xy = 5,4 BlocksPlacement = IsLow = } // pert_cyberdrive_systems_1_38 tile { xy = 6,4 BlocksPlacement = IsLow = } // pert_cyberdrive_systems_1_39 tile { xy = 7,4 BlocksPlacement = IsLow = } // pert_cyberdrive_systems_1_44 tile { xy = 4,5 BlocksPlacement = solidtrans = } // pert_cyberdrive_systems_1_45 tile { xy = 5,5 BlocksPlacement = solidtrans = } // pert_cyberdrive_systems_1_46 tile { xy = 6,5 BlocksPlacement = solidtrans = } // pert_cyberdrive_systems_1_47 tile { xy = 7,5 BlocksPlacement = solidtrans = } } tileset { file = pert_cyberdrive_systems_2 size = 8,8 id = 2 // pert_cyberdrive_systems_2_0 tile { xy = 0,0 CustomName = Noticeboard Facing = S GroupName = Cyberdrive IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 } // pert_cyberdrive_systems_2_1 tile { xy = 1,0 CustomName = Noticeboard Facing = E GroupName = Cyberdrive IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 } // pert_cyberdrive_systems_2_2 tile { xy = 2,0 CustomName = Noticeboard Facing = E GroupName = Cyberdrive IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 } // pert_cyberdrive_systems_2_3 tile { xy = 3,0 CustomName = Noticeboard Facing = S GroupName = Cyberdrive IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 } // pert_cyberdrive_systems_2_4 tile { xy = 4,0 CustomName = Noticeboard Facing = E GroupName = Cyberdrive IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 } // pert_cyberdrive_systems_2_5 tile { xy = 5,0 CustomName = Noticeboard Facing = S GroupName = Cyberdrive IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 } // pert_cyberdrive_systems_2_6 tile { xy = 6,0 CustomName = Sign Facing = S ForceSingleItem = GroupName = Wall IsMoveAble = MoveType = WallObject PickUpWeight = 10 SpriteGridPos = 0,1 Surface = 70 attachedN = } // pert_cyberdrive_systems_2_7 tile { xy = 7,0 CustomName = Sign Facing = S ForceSingleItem = GroupName = Wall IsMoveAble = MoveType = WallObject PickUpWeight = 10 SpriteGridPos = 0,0 Surface = 70 attachedN = } // pert_cyberdrive_systems_2_8 tile { xy = 0,1 CanScrap = CustomName = Forms Facing = N GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Paper PickUpWeight = 5 ScrapSize = Small Surface = 34 } // pert_cyberdrive_systems_2_9 tile { xy = 1,1 CanScrap = CustomName = Forms Facing = E GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Paper PickUpWeight = 5 ScrapSize = Small Surface = 34 } // pert_cyberdrive_systems_2_10 tile { xy = 2,1 CanScrap = CustomName = Binder Facing = N GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Paper PickUpWeight = 5 ScrapSize = Small Surface = 34 } // pert_cyberdrive_systems_2_11 tile { xy = 3,1 CustomName = Noticeboard Facing = E GroupName = Cyberdrive IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 } // pert_cyberdrive_systems_2_12 tile { xy = 4,1 CustomName = Cybernetic Component Facing = N GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = PickUpWeight = 10 ScrapSize = Small Surface = 34 } // pert_cyberdrive_systems_2_14 tile { xy = 6,1 CustomName = Sign Facing = S ForceSingleItem = GroupName = Wall IsMoveAble = MoveType = WallObject PickUpWeight = 10 SpriteGridPos = 0,0 Surface = 70 attachedN = lightR = 200 streetlight = } // pert_cyberdrive_systems_2_15 tile { xy = 7,1 CustomName = Sign Facing = S ForceSingleItem = GroupName = Wall IsMoveAble = LightRadius = 5 MoveType = WallObject PickUpWeight = 10 SpriteGridPos = 1,0 Surface = 70 attachedN = lightR = 200 streetlight = } // pert_cyberdrive_systems_2_24 tile { xy = 0,3 CanScrap = CustomName = Lamp Facing = N GroupName = Western IsMoveAble = IsSurfaceOffset = IsTableTop = LightRadius = 2 Material = Electric PickUpWeight = 10 ScrapSize = Small Surface = 34 lightB = 98 lightG = 128 lightR = 128 } // pert_cyberdrive_systems_2_25 tile { xy = 1,3 CanScrap = CustomName = Lamp Facing = N GroupName = Western IsMoveAble = IsSurfaceOffset = IsTableTop = LightRadius = 2 Material = Electric PickUpWeight = 10 ScrapSize = Small Surface = 34 lightB = 98 lightG = 128 lightR = 128 } // pert_cyberdrive_systems_2_26 tile { xy = 2,3 CustomName = Neural Net CPU Facing = S GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = PickUpWeight = 10 ScrapSize = Small Surface = 34 } // pert_cyberdrive_systems_2_27 tile { xy = 3,3 CustomName = Neural Net CPU Facing = E GroupName = Cyberdrive IsMoveAble = IsSurfaceOffset = IsTableTop = PickUpWeight = 10 ScrapSize = Small Surface = 34 } } tileset { file = pert_doors_fire_1 size = 8,8 id = 4 // pert_doors_fire_1_0 tile { xy = 0,0 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = doorW = forceLocked = } // pert_doors_fire_1_1 tile { xy = 1,0 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = doorN = forceLocked = } // pert_doors_fire_1_2 tile { xy = 2,0 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = forceLocked = } // pert_doors_fire_1_3 tile { xy = 3,0 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = forceLocked = } // pert_doors_fire_1_4 tile { xy = 4,0 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = doorW = forceLocked = } // pert_doors_fire_1_5 tile { xy = 5,0 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = doorN = forceLocked = } // pert_doors_fire_1_6 tile { xy = 6,0 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = forceLocked = } // pert_doors_fire_1_7 tile { xy = 7,0 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = forceLocked = } // pert_doors_fire_1_8 tile { xy = 0,1 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = doorW = forceLocked = } // pert_doors_fire_1_9 tile { xy = 1,1 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = doorN = forceLocked = } // pert_doors_fire_1_10 tile { xy = 2,1 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = forceLocked = } // pert_doors_fire_1_11 tile { xy = 3,1 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = forceLocked = } // pert_doors_fire_1_12 tile { xy = 4,1 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = doorW = forceLocked = } // pert_doors_fire_1_13 tile { xy = 5,1 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = doorN = forceLocked = } // pert_doors_fire_1_14 tile { xy = 6,1 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = forceLocked = } // pert_doors_fire_1_15 tile { xy = 7,1 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = forceLocked = } // pert_doors_fire_1_16 tile { xy = 0,2 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = doorW = forceLocked = } // pert_doors_fire_1_17 tile { xy = 1,2 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = doorN = forceLocked = } // pert_doors_fire_1_18 tile { xy = 2,2 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = forceLocked = } // pert_doors_fire_1_19 tile { xy = 3,2 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = forceLocked = } // pert_doors_fire_1_20 tile { xy = 4,2 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = doorW = forceLocked = } // pert_doors_fire_1_21 tile { xy = 5,2 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = doorN = forceLocked = } // pert_doors_fire_1_22 tile { xy = 6,2 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedN = forceLocked = } // pert_doors_fire_1_23 tile { xy = 7,2 CanScrap = CustomName = Fire Door Material = MetalPlates Material2 = MetalBars Material3 = SmallMetalPlates attachedW = forceLocked = } // pert_doors_fire_1_24 tile { xy = 0,3 attachedW = disableFade = doorFrW = } // pert_doors_fire_1_25 tile { xy = 1,3 attachedW = disableFade = doorFrW = } // pert_doors_fire_1_26 tile { xy = 2,3 attachedN = disableFade = doorFrN = } // pert_doors_fire_1_27 tile { xy = 3,3 attachedN = disableFade = doorFrN = } // pert_doors_fire_1_28 tile { xy = 4,3 attachedW = disableFade = doorFrW = } // pert_doors_fire_1_29 tile { xy = 5,3 attachedN = disableFade = doorFrN = } // pert_doors_fire_1_32 tile { xy = 0,4 WallW = wall = } // pert_doors_fire_1_33 tile { xy = 1,4 WallW = wall = } // pert_doors_fire_1_34 tile { xy = 2,4 WallN = wall = } // pert_doors_fire_1_35 tile { xy = 3,4 WallN = wall = } // pert_doors_fire_1_36 tile { xy = 4,4 WallW = wall = } // pert_doors_fire_1_37 tile { xy = 5,4 WallN = wall = } } tileset { file = pert_walls_decayingwallpaper size = 8,16 id = 5 // pert_walls_decayingwallpaper_0 tile { xy = 0,0 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_1 tile { xy = 1,0 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_2 tile { xy = 2,0 WallOverlay = attachedNW = } // pert_walls_decayingwallpaper_3 tile { xy = 3,0 WallOverlay = attachedE = } // pert_walls_decayingwallpaper_4 tile { xy = 4,0 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_5 tile { xy = 5,0 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_6 tile { xy = 6,0 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_7 tile { xy = 7,0 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_8 tile { xy = 0,1 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_9 tile { xy = 1,1 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_10 tile { xy = 2,1 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_11 tile { xy = 3,1 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_12 tile { xy = 4,1 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_13 tile { xy = 5,1 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_14 tile { xy = 6,1 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_15 tile { xy = 7,1 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_16 tile { xy = 0,2 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_17 tile { xy = 1,2 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_18 tile { xy = 2,2 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_19 tile { xy = 3,2 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_20 tile { xy = 4,2 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_21 tile { xy = 5,2 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_22 tile { xy = 6,2 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_23 tile { xy = 7,2 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_24 tile { xy = 0,3 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_25 tile { xy = 1,3 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_26 tile { xy = 2,3 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_27 tile { xy = 3,3 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_28 tile { xy = 4,3 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_29 tile { xy = 5,3 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_32 tile { xy = 0,4 attachedW = doorFrW = } // pert_walls_decayingwallpaper_33 tile { xy = 1,4 attachedN = doorFrN = } // pert_walls_decayingwallpaper_40 tile { xy = 0,5 CanScrap = CustomName = Fence gate DoorSound = GarageDoor Material = MetalPlates Material2 = SmallMetalPlates attachedW = doorW = } // pert_walls_decayingwallpaper_41 tile { xy = 1,5 CanScrap = CustomName = Fence gate DoorSound = GarageDoor Material = MetalPlates Material2 = SmallMetalPlates attachedN = doorN = } // pert_walls_decayingwallpaper_42 tile { xy = 2,5 CanScrap = CustomName = Fence gate DoorSound = GarageDoor Material = MetalPlates Material2 = SmallMetalPlates attachedW = } // pert_walls_decayingwallpaper_43 tile { xy = 3,5 CanScrap = CustomName = Fence gate DoorSound = GarageDoor Material = MetalPlates Material2 = SmallMetalPlates attachedN = } // pert_walls_decayingwallpaper_64 tile { xy = 0,8 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_65 tile { xy = 1,8 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_66 tile { xy = 2,8 WallOverlay = attachedNW = } // pert_walls_decayingwallpaper_67 tile { xy = 3,8 WallOverlay = attachedE = } // pert_walls_decayingwallpaper_68 tile { xy = 4,8 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_69 tile { xy = 5,8 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_76 tile { xy = 4,9 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_77 tile { xy = 5,9 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_78 tile { xy = 6,9 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_79 tile { xy = 7,9 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_80 tile { xy = 0,10 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_81 tile { xy = 1,10 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_82 tile { xy = 2,10 WallOverlay = attachedNW = } // pert_walls_decayingwallpaper_83 tile { xy = 3,10 WallOverlay = attachedSE = } // pert_walls_decayingwallpaper_84 tile { xy = 4,10 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_85 tile { xy = 5,10 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_86 tile { xy = 6,10 WallOverlay = attachedNW = } // pert_walls_decayingwallpaper_88 tile { xy = 0,11 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_89 tile { xy = 1,11 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_90 tile { xy = 2,11 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_91 tile { xy = 3,11 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_92 tile { xy = 4,11 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_93 tile { xy = 5,11 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_94 tile { xy = 6,11 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_95 tile { xy = 7,11 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_96 tile { xy = 0,12 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_97 tile { xy = 1,12 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_98 tile { xy = 2,12 WallOverlay = attachedNW = } // pert_walls_decayingwallpaper_99 tile { xy = 3,12 WallOverlay = attachedSE = } // pert_walls_decayingwallpaper_101 tile { xy = 5,12 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_102 tile { xy = 6,12 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_103 tile { xy = 7,12 WallOverlay = attachedN = } // pert_walls_decayingwallpaper_104 tile { xy = 0,13 WallOverlay = attachedW = } // pert_walls_decayingwallpaper_105 tile { xy = 1,13 WallOverlay = attachedN = } } tileset { file = pert_walls_wallpaper_1 size = 8,16 id = 6 // pert_walls_wallpaper_1_0 tile { xy = 0,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_1 tile { xy = 1,0 WallN = wall = } // pert_walls_wallpaper_1_2 tile { xy = 2,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_3 tile { xy = 3,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_4 tile { xy = 4,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_5 tile { xy = 5,0 WallN = wall = } // pert_walls_wallpaper_1_6 tile { xy = 6,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_7 tile { xy = 7,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_8 tile { xy = 0,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_9 tile { xy = 1,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_10 tile { xy = 2,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_11 tile { xy = 3,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_12 tile { xy = 4,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_13 tile { xy = 5,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_14 tile { xy = 6,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_15 tile { xy = 7,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_16 tile { xy = 0,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_17 tile { xy = 1,2 WallN = wall = } // pert_walls_wallpaper_1_18 tile { xy = 2,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_19 tile { xy = 3,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_20 tile { xy = 4,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_21 tile { xy = 5,2 WallN = wall = } // pert_walls_wallpaper_1_22 tile { xy = 6,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_23 tile { xy = 7,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_24 tile { xy = 0,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_25 tile { xy = 1,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_26 tile { xy = 2,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_27 tile { xy = 3,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_28 tile { xy = 4,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_29 tile { xy = 5,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_30 tile { xy = 6,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_31 tile { xy = 7,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_32 tile { xy = 0,4 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_33 tile { xy = 1,4 WallN = wall = } // pert_walls_wallpaper_1_34 tile { xy = 2,4 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_35 tile { xy = 3,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_36 tile { xy = 4,4 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_37 tile { xy = 5,4 WallN = wall = } // pert_walls_wallpaper_1_38 tile { xy = 6,4 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_39 tile { xy = 7,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_40 tile { xy = 0,5 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_41 tile { xy = 1,5 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_42 tile { xy = 2,5 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_43 tile { xy = 3,5 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_44 tile { xy = 4,5 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_45 tile { xy = 5,5 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_46 tile { xy = 6,5 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_47 tile { xy = 7,5 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_48 tile { xy = 0,6 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_49 tile { xy = 1,6 WallN = wall = } // pert_walls_wallpaper_1_50 tile { xy = 2,6 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_51 tile { xy = 3,6 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_52 tile { xy = 4,6 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_53 tile { xy = 5,6 WallN = wall = } // pert_walls_wallpaper_1_54 tile { xy = 6,6 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_55 tile { xy = 7,6 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_56 tile { xy = 0,7 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_57 tile { xy = 1,7 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_58 tile { xy = 2,7 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_59 tile { xy = 3,7 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_60 tile { xy = 4,7 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_61 tile { xy = 5,7 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_62 tile { xy = 6,7 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_63 tile { xy = 7,7 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_64 tile { xy = 0,8 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_65 tile { xy = 1,8 WallN = wall = } // pert_walls_wallpaper_1_66 tile { xy = 2,8 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_67 tile { xy = 3,8 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_68 tile { xy = 4,8 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_69 tile { xy = 5,8 WallN = wall = } // pert_walls_wallpaper_1_70 tile { xy = 6,8 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_71 tile { xy = 7,8 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_72 tile { xy = 0,9 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_73 tile { xy = 1,9 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_74 tile { xy = 2,9 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_75 tile { xy = 3,9 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_76 tile { xy = 4,9 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_77 tile { xy = 5,9 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_78 tile { xy = 6,9 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_79 tile { xy = 7,9 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_80 tile { xy = 0,10 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_81 tile { xy = 1,10 WallN = wall = } // pert_walls_wallpaper_1_82 tile { xy = 2,10 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_83 tile { xy = 3,10 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_84 tile { xy = 4,10 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_1_85 tile { xy = 5,10 WallN = wall = } // pert_walls_wallpaper_1_86 tile { xy = 6,10 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_1_87 tile { xy = 7,10 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_1_88 tile { xy = 0,11 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_89 tile { xy = 1,11 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_90 tile { xy = 2,11 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_91 tile { xy = 3,11 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_1_92 tile { xy = 4,11 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_1_93 tile { xy = 5,11 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_1_94 tile { xy = 6,11 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_1_95 tile { xy = 7,11 DoorWallN = FlatTextureOverride = -10 wall = } } tileset { file = pert_walls_wallpaper_2 size = 8,8 id = 7 // pert_walls_wallpaper_2_0 tile { xy = 0,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_2_1 tile { xy = 1,0 WallN = wall = } // pert_walls_wallpaper_2_2 tile { xy = 2,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_2_3 tile { xy = 3,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_2_4 tile { xy = 4,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_2_5 tile { xy = 5,0 WallN = wall = } // pert_walls_wallpaper_2_6 tile { xy = 6,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_2_7 tile { xy = 7,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_2_8 tile { xy = 0,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_2_9 tile { xy = 1,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_2_10 tile { xy = 2,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_2_11 tile { xy = 3,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_2_12 tile { xy = 4,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_2_13 tile { xy = 5,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_2_14 tile { xy = 6,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_2_15 tile { xy = 7,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_2_16 tile { xy = 0,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_2_17 tile { xy = 1,2 WallN = wall = } // pert_walls_wallpaper_2_18 tile { xy = 2,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_2_19 tile { xy = 3,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_2_20 tile { xy = 4,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_2_21 tile { xy = 5,2 WallN = wall = } // pert_walls_wallpaper_2_22 tile { xy = 6,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_2_23 tile { xy = 7,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_2_24 tile { xy = 0,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_2_25 tile { xy = 1,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_2_26 tile { xy = 2,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_2_27 tile { xy = 3,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_2_28 tile { xy = 4,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_2_29 tile { xy = 5,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_2_30 tile { xy = 6,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_2_31 tile { xy = 7,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_2_32 tile { xy = 0,4 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_2_33 tile { xy = 1,4 WallN = wall = } // pert_walls_wallpaper_2_34 tile { xy = 2,4 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_2_35 tile { xy = 3,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_2_36 tile { xy = 4,4 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_2_37 tile { xy = 5,4 WallN = wall = } // pert_walls_wallpaper_2_38 tile { xy = 6,4 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_2_39 tile { xy = 7,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_2_40 tile { xy = 0,5 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_2_41 tile { xy = 1,5 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_2_42 tile { xy = 2,5 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_2_43 tile { xy = 3,5 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_2_44 tile { xy = 4,5 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_2_45 tile { xy = 5,5 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_2_46 tile { xy = 6,5 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_2_47 tile { xy = 7,5 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_2_48 tile { xy = 0,6 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_2_49 tile { xy = 1,6 WallN = wall = } // pert_walls_wallpaper_2_50 tile { xy = 2,6 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_2_51 tile { xy = 3,6 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_2_52 tile { xy = 4,6 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_2_53 tile { xy = 5,6 WallN = wall = } // pert_walls_wallpaper_2_54 tile { xy = 6,6 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_2_55 tile { xy = 7,6 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_2_56 tile { xy = 0,7 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_2_57 tile { xy = 1,7 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_2_58 tile { xy = 2,7 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_2_59 tile { xy = 3,7 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_2_60 tile { xy = 4,7 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_2_61 tile { xy = 5,7 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_2_62 tile { xy = 6,7 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_2_63 tile { xy = 7,7 DoorWallN = FlatTextureOverride = -10 wall = } } tileset { file = pert_walls_wallpaper_3 size = 8,16 id = 8 // pert_walls_wallpaper_3_0 tile { xy = 0,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_1 tile { xy = 1,0 WallN = wall = } // pert_walls_wallpaper_3_2 tile { xy = 2,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_3 tile { xy = 3,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_4 tile { xy = 4,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_5 tile { xy = 5,0 WallN = wall = } // pert_walls_wallpaper_3_6 tile { xy = 6,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_7 tile { xy = 7,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_8 tile { xy = 0,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_9 tile { xy = 1,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_10 tile { xy = 2,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_11 tile { xy = 3,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_12 tile { xy = 4,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_13 tile { xy = 5,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_14 tile { xy = 6,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_15 tile { xy = 7,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_16 tile { xy = 0,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_17 tile { xy = 1,2 WallN = wall = } // pert_walls_wallpaper_3_18 tile { xy = 2,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_19 tile { xy = 3,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_20 tile { xy = 4,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_21 tile { xy = 5,2 WallN = wall = } // pert_walls_wallpaper_3_22 tile { xy = 6,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_23 tile { xy = 7,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_24 tile { xy = 0,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_25 tile { xy = 1,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_26 tile { xy = 2,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_27 tile { xy = 3,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_28 tile { xy = 4,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_29 tile { xy = 5,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_30 tile { xy = 6,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_31 tile { xy = 7,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_32 tile { xy = 0,4 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_33 tile { xy = 1,4 WallN = wall = } // pert_walls_wallpaper_3_34 tile { xy = 2,4 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_35 tile { xy = 3,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_36 tile { xy = 4,4 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_37 tile { xy = 5,4 WallN = wall = } // pert_walls_wallpaper_3_38 tile { xy = 6,4 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_39 tile { xy = 7,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_40 tile { xy = 0,5 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_41 tile { xy = 1,5 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_42 tile { xy = 2,5 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_43 tile { xy = 3,5 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_44 tile { xy = 4,5 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_45 tile { xy = 5,5 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_46 tile { xy = 6,5 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_47 tile { xy = 7,5 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_48 tile { xy = 0,6 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_49 tile { xy = 1,6 WallN = wall = } // pert_walls_wallpaper_3_50 tile { xy = 2,6 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_51 tile { xy = 3,6 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_52 tile { xy = 4,6 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_53 tile { xy = 5,6 WallN = wall = } // pert_walls_wallpaper_3_54 tile { xy = 6,6 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_55 tile { xy = 7,6 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_56 tile { xy = 0,7 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_57 tile { xy = 1,7 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_58 tile { xy = 2,7 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_59 tile { xy = 3,7 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_60 tile { xy = 4,7 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_61 tile { xy = 5,7 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_62 tile { xy = 6,7 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_63 tile { xy = 7,7 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_64 tile { xy = 0,8 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_65 tile { xy = 1,8 WallN = wall = } // pert_walls_wallpaper_3_66 tile { xy = 2,8 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_67 tile { xy = 3,8 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_68 tile { xy = 4,8 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_69 tile { xy = 5,8 WallN = wall = } // pert_walls_wallpaper_3_70 tile { xy = 6,8 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_71 tile { xy = 7,8 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_72 tile { xy = 0,9 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_73 tile { xy = 1,9 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_74 tile { xy = 2,9 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_75 tile { xy = 3,9 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_76 tile { xy = 4,9 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_77 tile { xy = 5,9 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_78 tile { xy = 6,9 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_79 tile { xy = 7,9 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_80 tile { xy = 0,10 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_81 tile { xy = 1,10 WallN = wall = } // pert_walls_wallpaper_3_82 tile { xy = 2,10 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_83 tile { xy = 3,10 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_84 tile { xy = 4,10 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_85 tile { xy = 5,10 WallN = wall = } // pert_walls_wallpaper_3_86 tile { xy = 6,10 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_87 tile { xy = 7,10 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_88 tile { xy = 0,11 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_89 tile { xy = 1,11 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_90 tile { xy = 2,11 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_91 tile { xy = 3,11 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_92 tile { xy = 4,11 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_93 tile { xy = 5,11 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_94 tile { xy = 6,11 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_95 tile { xy = 7,11 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_96 tile { xy = 0,12 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_97 tile { xy = 1,12 WallN = wall = } // pert_walls_wallpaper_3_98 tile { xy = 2,12 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_99 tile { xy = 3,12 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_100 tile { xy = 4,12 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_101 tile { xy = 5,12 WallN = wall = } // pert_walls_wallpaper_3_102 tile { xy = 6,12 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_103 tile { xy = 7,12 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_104 tile { xy = 0,13 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_105 tile { xy = 1,13 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_106 tile { xy = 2,13 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_107 tile { xy = 3,13 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_108 tile { xy = 4,13 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_109 tile { xy = 5,13 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_110 tile { xy = 6,13 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_111 tile { xy = 7,13 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_112 tile { xy = 0,14 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_113 tile { xy = 1,14 WallN = wall = } // pert_walls_wallpaper_3_114 tile { xy = 2,14 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_115 tile { xy = 3,14 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_116 tile { xy = 4,14 FlatTextureOverride = 1 WallW = wall = } // pert_walls_wallpaper_3_117 tile { xy = 5,14 WallN = wall = } // pert_walls_wallpaper_3_118 tile { xy = 6,14 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_wallpaper_3_119 tile { xy = 7,14 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_wallpaper_3_120 tile { xy = 0,15 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_121 tile { xy = 1,15 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_122 tile { xy = 2,15 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_123 tile { xy = 3,15 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_wallpaper_3_124 tile { xy = 4,15 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_wallpaper_3_125 tile { xy = 5,15 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_wallpaper_3_126 tile { xy = 6,15 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_wallpaper_3_127 tile { xy = 7,15 DoorWallN = FlatTextureOverride = -10 wall = } } tileset { file = pert_furniture_outdoor_1 size = 8,16 id = 9 // pert_furniture_outdoor_1_2 tile { xy = 2,0 BlocksPlacement = CustomName = Overlook Dried Decoration IsLow = IsMoveAble = PickUpLevel = 5 PickUpWeight = 250 solidtrans = } // pert_furniture_outdoor_1_3 tile { xy = 3,0 LightRadius = 12 lightB = 50 lightG = 180 lightR = 255 lightswitch = streetlight = } // pert_furniture_outdoor_1_4 tile { xy = 4,0 BlocksPlacement = CustomName = Overlook blue Decoration IsLow = IsMoveAble = PickUpLevel = 5 PickUpWeight = 250 solidtrans = } // pert_furniture_outdoor_1_5 tile { xy = 5,0 BlocksPlacement = CustomName = Overlook pink Decoration IsLow = IsMoveAble = PickUpLevel = 5 PickUpWeight = 250 solidtrans = } // pert_furniture_outdoor_1_6 tile { xy = 6,0 BlocksPlacement = CustomName = Overlook tall Decoration IsLow = IsMoveAble = PickUpLevel = 5 PickUpWeight = 250 solidtrans = } // pert_furniture_outdoor_1_7 tile { xy = 7,0 BlocksPlacement = CustomName = Overlook short Decoration IsLow = IsMoveAble = PickUpLevel = 5 PickUpWeight = 250 solidtrans = } // pert_furniture_outdoor_1_8 tile { xy = 0,1 BlocksPlacement = CanScrap = CustomName = Green Outdoor Table GroupName = Classic IsLow = IsMoveAble = IsTable = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small Surface = 28 solidtrans = } // pert_furniture_outdoor_1_9 tile { xy = 1,1 BlocksPlacement = CanScrap = CustomName = Green Outdoor Table GroupName = Classic IsLow = IsMoveAble = IsTable = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small Surface = 28 solidtrans = } // pert_furniture_outdoor_1_10 tile { xy = 2,1 BlocksPlacement = CanScrap = CustomName = White Outdoor Seat Facing = S GroupName = Classic IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_furniture_outdoor_1_11 tile { xy = 3,1 BlocksPlacement = CanScrap = CustomName = White Outdoor Seat Facing = E GroupName = Classic IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_furniture_outdoor_1_12 tile { xy = 4,1 BlocksPlacement = CanScrap = CustomName = Glass Outdoor Table IsLow = IsMoveAble = IsTable = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small Surface = 28 solidtrans = } // pert_furniture_outdoor_1_13 tile { xy = 5,1 BlocksPlacement = CanScrap = CustomName = Green Outdoor Table IsLow = IsMoveAble = IsTable = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small Surface = 28 solidtrans = } // pert_furniture_outdoor_1_14 tile { xy = 6,1 BlocksPlacement = CustomName = Overlook DEAD Decoration IsLow = IsMoveAble = PickUpLevel = 5 PickUpWeight = 250 solidtrans = } // pert_furniture_outdoor_1_15 tile { xy = 7,1 BlocksPlacement = CustomName = Overlook overgrown Decoration IsLow = IsMoveAble = PickUpLevel = 5 PickUpWeight = 250 solidtrans = } // pert_furniture_outdoor_1_16 tile { xy = 0,2 BlocksPlacement = CanScrap = CustomName = Green Outdoor Seat Facing = S GroupName = Classic IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_furniture_outdoor_1_17 tile { xy = 1,2 BlocksPlacement = CanScrap = CustomName = Green Outdoor Seat Facing = E GroupName = Classic IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_furniture_outdoor_1_20 tile { xy = 4,2 BedType = badBed BlocksPlacement = CanScrap = CustomName = White Chair Facing = S GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_21 tile { xy = 5,2 BedType = badBed BlocksPlacement = CanScrap = CustomName = White Chair Facing = E GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_22 tile { xy = 6,2 BedType = badBed BlocksPlacement = CanScrap = CustomName = White Chair Facing = N GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_23 tile { xy = 7,2 BedType = badBed BlocksPlacement = CanScrap = CustomName = White Chair Facing = W GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_24 tile { xy = 0,3 BlocksPlacement = CustomName = Yellow Facing = N ForceSingleItem = GroupName = Dome Tent IsMoveAble = PickUpWeight = 100 SpriteGridPos = 0,1 solidtrans = } // pert_furniture_outdoor_1_25 tile { xy = 1,3 BedType = averageBed BlocksPlacement = ContainerCapacity = 75 ContainerPosition = Low CustomName = Yellow Facing = N ForceSingleItem = GroupName = Dome Tent IsMoveAble = PickUpWeight = 100 SpriteGridPos = 1,1 bed = container = Tent solidtrans = } // pert_furniture_outdoor_1_26 tile { xy = 2,3 BedType = averageBed BlocksPlacement = CustomName = Yellow Facing = N ForceSingleItem = GroupName = Dome Tent IsMoveAble = PickUpWeight = 100 SpriteGridPos = 1,0 bed = solidtrans = } // pert_furniture_outdoor_1_27 tile { xy = 3,3 BlocksPlacement = CustomName = Yellow Facing = N ForceSingleItem = GroupName = Dome Tent IsMoveAble = PickUpWeight = 100 SpriteGridPos = 0,0 solidtrans = } // pert_furniture_outdoor_1_28 tile { xy = 4,3 BlocksPlacement = CustomName = Teal Facing = N ForceSingleItem = GroupName = Dome Tent IsMoveAble = PickUpWeight = 100 SpriteGridPos = 0,1 solidtrans = } // pert_furniture_outdoor_1_29 tile { xy = 5,3 BedType = averageBed BlocksPlacement = ContainerCapacity = 75 ContainerPosition = Low CustomName = Teal Facing = N ForceSingleItem = GroupName = Dome Tent IsMoveAble = PickUpWeight = 100 SpriteGridPos = 1,1 bed = container = Tent solidtrans = } // pert_furniture_outdoor_1_30 tile { xy = 6,3 BedType = averageBed BlocksPlacement = CustomName = Teal Facing = N ForceSingleItem = GroupName = Dome Tent IsMoveAble = PickUpWeight = 100 SpriteGridPos = 1,0 bed = solidtrans = } // pert_furniture_outdoor_1_31 tile { xy = 7,3 BlocksPlacement = CustomName = Teal Facing = N ForceSingleItem = GroupName = Dome Tent IsMoveAble = PickUpWeight = 100 SpriteGridPos = 0,0 solidtrans = } // pert_furniture_outdoor_1_34 tile { xy = 2,4 BedType = badBed BlocksPlacement = CanScrap = CustomName = Black Slats Facing = S GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_35 tile { xy = 3,4 BedType = badBed BlocksPlacement = CanScrap = CustomName = Black Slats Facing = E GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_36 tile { xy = 4,4 BedType = badBed BlocksPlacement = CanScrap = CustomName = Black Wooden Facing = S GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_37 tile { xy = 5,4 BedType = badBed BlocksPlacement = CanScrap = CustomName = Black Wooden Facing = E GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_38 tile { xy = 6,4 BedType = badBed BlocksPlacement = CanScrap = CustomName = Black Wooden Facing = N GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } // pert_furniture_outdoor_1_39 tile { xy = 7,4 BedType = badBed BlocksPlacement = CanScrap = CustomName = Black Wooden Facing = W GroupName = Folding IsLow = IsMoveAble = Material = MetalScrap Material2 = PlasticHard PickUpWeight = 75 ScrapSize = Small Surface = 17 bed = } } tileset { file = pert_re-phoenix_1 size = 8,16 id = 10 // pert_re-phoenix_1_0 tile { xy = 0,0 CanBreak = CustomName = Window Facing = W GlassRemovedOffset = 6 GroupName = Dark AF IsClosedState = IsMoveAble = MoveType = Window OpenTileOffset = 2 PickUpLevel = 2 PickUpTool = Crowbar PickUpWeight = 100 PlaceTool = Hammer SmashedTileOffset = 4 attachedW = disableFade = windowW = } // pert_re-phoenix_1_1 tile { xy = 1,0 CanBreak = CustomName = Window Facing = N GlassRemovedOffset = 6 GroupName = Dark AF IsClosedState = IsMoveAble = MoveType = Window OpenTileOffset = 2 PickUpLevel = 2 PickUpTool = Crowbar PickUpWeight = 100 PlaceTool = Hammer SmashedTileOffset = 4 attachedN = disableFade = windowN = } // pert_re-phoenix_1_2 tile { xy = 2,0 CanBreak = CustomName = Window Facing = W GroupName = Dark AF IsClosedState = IsMoveAble = MoveType = Window PickUpLevel = 2 PickUpTool = Crowbar PickUpWeight = 100 PlaceTool = Hammer attachedW = disableFade = } // pert_re-phoenix_1_3 tile { xy = 3,0 CanBreak = CustomName = Window Facing = N GroupName = Dark AF IsClosedState = IsMoveAble = MoveType = Window PickUpLevel = 2 PickUpTool = Crowbar PickUpWeight = 100 PlaceTool = Hammer attachedN = disableFade = } // pert_re-phoenix_1_4 tile { xy = 4,0 CanBreak = CustomName = Window Facing = W GroupName = Dark AF IsClosedState = IsMoveAble = MoveType = Window PickUpLevel = 2 PickUpTool = Crowbar PickUpWeight = 100 PlaceTool = Hammer attachedW = disableFade = } // pert_re-phoenix_1_5 tile { xy = 5,0 CanBreak = CustomName = Window Facing = N GroupName = Dark AF IsClosedState = IsMoveAble = MoveType = Window PickUpLevel = 2 PickUpTool = Crowbar PickUpWeight = 100 PlaceTool = Hammer attachedN = disableFade = } // pert_re-phoenix_1_6 tile { xy = 6,0 CanBreak = CustomName = Window Facing = W GroupName = Dark AF IsClosedState = IsMoveAble = MoveType = Window PickUpLevel = 2 PickUpTool = Crowbar PickUpWeight = 100 PlaceTool = Hammer attachedW = disableFade = } // pert_re-phoenix_1_7 tile { xy = 7,0 CanBreak = CustomName = Window Facing = N GroupName = Dark AF IsClosedState = IsMoveAble = MoveType = Window PickUpLevel = 2 PickUpTool = Crowbar PickUpWeight = 100 PlaceTool = Hammer attachedN = disableFade = } // pert_re-phoenix_1_8 tile { xy = 0,1 CanScrap = CustomName = Black Double Door Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_re-phoenix_1_9 tile { xy = 1,1 CanScrap = CustomName = Black Double Door Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_re-phoenix_1_10 tile { xy = 2,1 CanScrap = CustomName = Black Double Door Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_re-phoenix_1_11 tile { xy = 3,1 CanScrap = CustomName = Black Double Door Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_re-phoenix_1_12 tile { xy = 4,1 CanScrap = CustomName = Black Double Door Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_re-phoenix_1_13 tile { xy = 5,1 CanScrap = CustomName = Black Double Door Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_re-phoenix_1_14 tile { xy = 6,1 CanScrap = CustomName = Black Double Door Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_re-phoenix_1_15 tile { xy = 7,1 CanScrap = CustomName = Black Double Door Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_re-phoenix_1_16 tile { xy = 0,2 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 2 WallW = WindowLocked = wall = windowW = } // pert_re-phoenix_1_17 tile { xy = 1,2 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 2 WallN = WindowLocked = wall = windowN = } // pert_re-phoenix_1_18 tile { xy = 2,2 GlassRemovedOffset = 2 GrimeType = FullWindow WallW = wall = windowW = } // pert_re-phoenix_1_19 tile { xy = 3,2 GlassRemovedOffset = 2 GrimeType = FullWindow WallN = wall = windowN = } // pert_re-phoenix_1_20 tile { xy = 4,2 GrimeType = FullWindow WallW = wall = windowW = } // pert_re-phoenix_1_21 tile { xy = 5,2 GrimeType = FullWindow WallN = wall = windowN = } // pert_re-phoenix_1_22 tile { xy = 6,2 BlocksPlacement = solidtrans = } // pert_re-phoenix_1_23 tile { xy = 7,2 BlocksPlacement = solidtrans = } // pert_re-phoenix_1_24 tile { xy = 0,3 HoppableW = WallOverlay = WallWTrans = attachedW = wall = } // pert_re-phoenix_1_25 tile { xy = 1,3 HoppableN = WallNTrans = WallOverlay = attachedN = wall = } // pert_re-phoenix_1_26 tile { xy = 2,3 HoppableN = HoppableW = WallNWTrans = WallOverlay = attachedNW = wall = } // pert_re-phoenix_1_27 tile { xy = 3,3 WallOverlay = attachedSE = } // pert_re-phoenix_1_32 tile { xy = 0,4 WallOverlay = attachedW = } // pert_re-phoenix_1_33 tile { xy = 1,4 WallOverlay = attachedN = } // pert_re-phoenix_1_34 tile { xy = 2,4 WallOverlay = attachedNW = } // pert_re-phoenix_1_35 tile { xy = 3,4 WallOverlay = attachedSE = } // pert_re-phoenix_1_48 tile { xy = 0,6 WallOverlay = attachedW = } // pert_re-phoenix_1_49 tile { xy = 1,6 WallOverlay = attachedN = } // pert_re-phoenix_1_50 tile { xy = 2,6 WallOverlay = attachedNW = } // pert_re-phoenix_1_51 tile { xy = 3,6 WallOverlay = attachedSE = } // pert_re-phoenix_1_56 tile { xy = 0,7 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 2 WallW = WindowLocked = wall = windowW = } // pert_re-phoenix_1_57 tile { xy = 1,7 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 2 WallN = WindowLocked = wall = windowN = } // pert_re-phoenix_1_58 tile { xy = 2,7 GlassRemovedOffset = 2 GrimeType = FullWindow WallW = wall = windowW = } // pert_re-phoenix_1_59 tile { xy = 3,7 GlassRemovedOffset = 2 GrimeType = FullWindow WallN = wall = windowN = } // pert_re-phoenix_1_60 tile { xy = 4,7 GrimeType = FullWindow WallW = wall = windowW = } // pert_re-phoenix_1_61 tile { xy = 5,7 GrimeType = FullWindow WallN = wall = windowN = } // pert_re-phoenix_1_62 tile { xy = 6,7 WallOverlay = attachedW = } // pert_re-phoenix_1_63 tile { xy = 7,7 WallOverlay = attachedN = } // pert_re-phoenix_1_64 tile { xy = 0,8 attachedW = disableFade = doorFrW = } // pert_re-phoenix_1_65 tile { xy = 1,8 attachedN = disableFade = doorFrN = } // pert_re-phoenix_1_66 tile { xy = 2,8 WallOverlay = attachedW = } // pert_re-phoenix_1_67 tile { xy = 3,8 WallOverlay = attachedN = } // pert_re-phoenix_1_68 tile { xy = 4,8 WallOverlay = attachedW = } // pert_re-phoenix_1_69 tile { xy = 5,8 WallOverlay = attachedN = } // pert_re-phoenix_1_70 tile { xy = 6,8 WallOverlay = attachedSE = } // pert_re-phoenix_1_71 tile { xy = 7,8 WallOverlay = attachedNW = } // pert_re-phoenix_1_72 tile { xy = 0,9 WallOverlay = attachedW = } // pert_re-phoenix_1_73 tile { xy = 1,9 WallOverlay = attachedN = } // pert_re-phoenix_1_74 tile { xy = 2,9 WallOverlay = attachedNW = } // pert_re-phoenix_1_75 tile { xy = 3,9 WallOverlay = attachedSE = } // pert_re-phoenix_1_76 tile { xy = 4,9 WallOverlay = attachedSE = } // pert_re-phoenix_1_77 tile { xy = 5,9 WallOverlay = attachedW = } // pert_re-phoenix_1_78 tile { xy = 6,9 WallOverlay = attachedN = } // pert_re-phoenix_1_79 tile { xy = 7,9 WallOverlay = attachedNW = } // pert_re-phoenix_1_80 tile { xy = 0,10 WallOverlay = attachedW = } // pert_re-phoenix_1_81 tile { xy = 1,10 WallOverlay = attachedN = } // pert_re-phoenix_1_82 tile { xy = 2,10 WallOverlay = attachedW = } // pert_re-phoenix_1_83 tile { xy = 3,10 WallOverlay = attachedN = } // pert_re-phoenix_1_84 tile { xy = 4,10 WallOverlay = attachedW = } // pert_re-phoenix_1_85 tile { xy = 5,10 WallOverlay = attachedN = } // pert_re-phoenix_1_96 tile { xy = 0,12 WallOverlay = attachedW = } // pert_re-phoenix_1_97 tile { xy = 1,12 WallOverlay = attachedN = } // pert_re-phoenix_1_98 tile { xy = 2,12 WallOverlay = attachedW = } // pert_re-phoenix_1_99 tile { xy = 3,12 WallOverlay = attachedN = } // pert_re-phoenix_1_100 tile { xy = 4,12 WallOverlay = attachedSE = } // pert_re-phoenix_1_101 tile { xy = 5,12 WallOverlay = attachedNW = } // pert_re-phoenix_1_102 tile { xy = 6,12 WallOverlay = attachedW = } // pert_re-phoenix_1_103 tile { xy = 7,12 WallOverlay = attachedN = } // pert_re-phoenix_1_104 tile { xy = 0,13 GlassRemovedOffset = 16 GrimeType = FullWindow SmashedTileOffset = 8 WindowLocked = windowN = } // pert_re-phoenix_1_105 tile { xy = 1,13 GlassRemovedOffset = 16 GrimeType = FullWindow SmashedTileOffset = 8 WindowLocked = windowN = } // pert_re-phoenix_1_106 tile { xy = 2,13 GlassRemovedOffset = 16 GrimeType = FullWindow SmashedTileOffset = 8 WindowLocked = windowN = } // pert_re-phoenix_1_107 tile { xy = 3,13 GlassRemovedOffset = 16 GrimeType = FullWindow SmashedTileOffset = 8 WindowLocked = windowW = } // pert_re-phoenix_1_108 tile { xy = 4,13 GlassRemovedOffset = 16 GrimeType = FullWindow SmashedTileOffset = 8 WindowLocked = windowW = } // pert_re-phoenix_1_109 tile { xy = 5,13 GlassRemovedOffset = 16 GrimeType = FullWindow SmashedTileOffset = 8 WindowLocked = windowW = } // pert_re-phoenix_1_110 tile { xy = 6,13 GlassRemovedOffset = 16 GrimeType = FullWindow SmashedTileOffset = 8 WindowLocked = windowN = } // pert_re-phoenix_1_111 tile { xy = 7,13 GlassRemovedOffset = 16 GrimeType = FullWindow SmashedTileOffset = 8 WindowLocked = windowW = } // pert_re-phoenix_1_112 tile { xy = 0,14 GrimeType = FullWindow } // pert_re-phoenix_1_113 tile { xy = 1,14 GrimeType = FullWindow } // pert_re-phoenix_1_114 tile { xy = 2,14 GrimeType = FullWindow } // pert_re-phoenix_1_115 tile { xy = 3,14 GrimeType = FullWindow } // pert_re-phoenix_1_116 tile { xy = 4,14 GrimeType = FullWindow } // pert_re-phoenix_1_117 tile { xy = 5,14 GrimeType = FullWindow } // pert_re-phoenix_1_118 tile { xy = 6,14 GrimeType = FullWindow } // pert_re-phoenix_1_119 tile { xy = 7,14 GrimeType = FullWindow } // pert_re-phoenix_1_120 tile { xy = 0,15 GrimeType = FullWindow } // pert_re-phoenix_1_121 tile { xy = 1,15 GrimeType = FullWindow } // pert_re-phoenix_1_122 tile { xy = 2,15 GrimeType = FullWindow } // pert_re-phoenix_1_123 tile { xy = 3,15 GrimeType = FullWindow } // pert_re-phoenix_1_124 tile { xy = 4,15 GrimeType = FullWindow } // pert_re-phoenix_1_125 tile { xy = 5,15 GrimeType = FullWindow } // pert_re-phoenix_1_126 tile { xy = 6,15 GrimeType = FullWindow } // pert_re-phoenix_1_127 tile { xy = 7,15 GrimeType = FullWindow } } tileset { file = pert_big-gym_01 size = 8,8 id = 11 // pert_big-gym_01_0 tile { xy = 0,0 CustomName = Gym Mat Facing = W FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_1 tile { xy = 1,0 CustomName = Gym Mat Facing = N FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_7 tile { xy = 7,0 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_8 tile { xy = 0,1 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_9 tile { xy = 1,1 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_10 tile { xy = 2,1 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_11 tile { xy = 3,1 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_12 tile { xy = 4,1 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_13 tile { xy = 5,1 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_14 tile { xy = 6,1 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_15 tile { xy = 7,1 CustomName = Gym Mat FloorOverlay = IsMoveAble = MoveType = FloorRug PickUpWeight = 5 } // pert_big-gym_01_16 tile { xy = 0,2 GlassRemovedOffset = 6 GrimeType = FullWindow SmashedTileOffset = 4 WallW = WindowLocked = wall = windowW = } // pert_big-gym_01_17 tile { xy = 1,2 GlassRemovedOffset = 6 GrimeType = FullWindow SmashedTileOffset = 4 WallN = WindowLocked = wall = windowN = } // pert_big-gym_01_18 tile { xy = 2,2 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 2 WallW = WindowLocked = wall = windowW = } // pert_big-gym_01_19 tile { xy = 3,2 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 2 WallN = WindowLocked = wall = windowN = } // pert_big-gym_01_20 tile { xy = 4,2 GlassRemovedOffset = 2 GrimeType = FullWindow WallW = wall = windowW = } // pert_big-gym_01_21 tile { xy = 5,2 GlassRemovedOffset = 2 GrimeType = FullWindow WallN = wall = windowN = } // pert_big-gym_01_22 tile { xy = 6,2 GrimeType = FullWindow WallW = wall = windowW = } // pert_big-gym_01_23 tile { xy = 7,2 GrimeType = FullWindow WallN = wall = windowN = } // pert_big-gym_01_24 tile { xy = 0,3 IsHigh = WallOverlay = attachedW = } // pert_big-gym_01_25 tile { xy = 1,3 IsHigh = WallOverlay = attachedW = } // pert_big-gym_01_26 tile { xy = 2,3 IsHigh = WallOverlay = attachedN = } // pert_big-gym_01_27 tile { xy = 3,3 IsHigh = WallOverlay = attachedN = } // pert_big-gym_01_28 tile { xy = 4,3 IsHigh = WallOverlay = attachedN = } // pert_big-gym_01_29 tile { xy = 5,3 IsHigh = WallOverlay = attachedN = } // pert_big-gym_01_30 tile { xy = 6,3 IsHigh = WallOverlay = attachedN = } // pert_big-gym_01_31 tile { xy = 7,3 IsHigh = WallOverlay = attachedN = } // pert_big-gym_01_33 tile { xy = 1,4 BlocksPlacement = CustomName = Totally Not a Weight Rack Facing = S IsLow = IsMoveAble = PickUpWeight = 10 solidtrans = } // pert_big-gym_01_34 tile { xy = 2,4 BlocksPlacement = CanScrap = CustomName = Stair Master Facing = S GroupName = Big Gains IsMoveAble = Material = Electric Material2 = Screws Material3 = Rubber PickUpWeight = 200 ScrapSize = Small solidtrans = } // pert_big-gym_01_35 tile { xy = 3,4 BlocksPlacement = CanScrap = CustomName = Stair Master Facing = E GroupName = Big Gains IsMoveAble = Material = Electric Material2 = Screws Material3 = Rubber PickUpWeight = 200 ScrapSize = Small solidtrans = } // pert_big-gym_01_36 tile { xy = 4,4 BlocksPlacement = CanScrap = CustomName = Raised Hamster Wheel Facing = E ForceSingleItem = GroupName = Human IsMoveAble = Material = Electric Material2 = Screws Material3 = MetalScrap PickUpWeight = 200 ScrapSize = Small SpriteGridPos = 0,0 solidtrans = } // pert_big-gym_01_37 tile { xy = 5,4 BlocksPlacement = CanScrap = CustomName = Raised Hamster Wheel Facing = E ForceSingleItem = GroupName = Human IsMoveAble = Material = Electric Material2 = Screws Material3 = MetalScrap PickUpWeight = 200 ScrapSize = Small SpriteGridPos = 1,0 solidtrans = } // pert_big-gym_01_38 tile { xy = 6,4 BlocksPlacement = CanScrap = CustomName = Raised Hamster Wheel Facing = S ForceSingleItem = GroupName = Human IsMoveAble = Material = Electric Material2 = Screws Material3 = MetalScrap PickUpWeight = 200 ScrapSize = Small SpriteGridPos = 0,1 solidtrans = } // pert_big-gym_01_39 tile { xy = 7,4 BlocksPlacement = CanScrap = CustomName = Raised Hamster Wheel Facing = S ForceSingleItem = GroupName = Human IsMoveAble = Material = Electric Material2 = Screws Material3 = MetalScrap PickUpWeight = 200 ScrapSize = Small SpriteGridPos = 0,0 solidtrans = } } tileset { file = squash_court_lines_01 size = 8,8 id = 13 // squash_court_lines_01_0 tile { xy = 0,0 FloorOverlay = } // squash_court_lines_01_1 tile { xy = 1,0 FloorOverlay = } // squash_court_lines_01_2 tile { xy = 2,0 FloorOverlay = } // squash_court_lines_01_3 tile { xy = 3,0 FloorOverlay = } // squash_court_lines_01_4 tile { xy = 4,0 FloorOverlay = } // squash_court_lines_01_5 tile { xy = 5,0 FloorOverlay = } // squash_court_lines_01_6 tile { xy = 6,0 FloorOverlay = } // squash_court_lines_01_7 tile { xy = 7,0 FloorOverlay = } // squash_court_lines_01_8 tile { xy = 0,1 FloorOverlay = } // squash_court_lines_01_9 tile { xy = 1,1 FloorOverlay = } // squash_court_lines_01_10 tile { xy = 2,1 WallOverlay = attachedN = } // squash_court_lines_01_11 tile { xy = 3,1 WallOverlay = attachedW = } // squash_court_lines_01_12 tile { xy = 4,1 WallOverlay = attachedN = } // squash_court_lines_01_13 tile { xy = 5,1 WallOverlay = attachedN = } // squash_court_lines_01_16 tile { xy = 0,2 WallOverlay = attachedW = } // squash_court_lines_01_17 tile { xy = 1,2 WallOverlay = attachedN = } // squash_court_lines_01_18 tile { xy = 2,2 WallOverlay = attachedNW = } // squash_court_lines_01_24 tile { xy = 0,3 FloorOverlay = } // squash_court_lines_01_25 tile { xy = 1,3 FloorOverlay = } // squash_court_lines_01_26 tile { xy = 2,3 FloorOverlay = } // squash_court_lines_01_27 tile { xy = 3,3 FloorOverlay = } // squash_court_lines_01_28 tile { xy = 4,3 FloorOverlay = } // squash_court_lines_01_29 tile { xy = 5,3 FloorOverlay = } // squash_court_lines_01_30 tile { xy = 6,3 FloorOverlay = } // squash_court_lines_01_31 tile { xy = 7,3 FloorOverlay = } // squash_court_lines_01_32 tile { xy = 0,4 FloorOverlay = } // squash_court_lines_01_33 tile { xy = 1,4 FloorOverlay = } } tileset { file = pert_filthy-pools01 size = 8,8 id = 14 // pert_filthy-pools01_0 tile { xy = 0,0 BlocksPlacement = solidtrans = } // pert_filthy-pools01_1 tile { xy = 1,0 BlocksPlacement = solidtrans = } // pert_filthy-pools01_2 tile { xy = 2,0 BlocksPlacement = solidtrans = } // pert_filthy-pools01_3 tile { xy = 3,0 BlocksPlacement = solidtrans = } // pert_filthy-pools01_4 tile { xy = 4,0 BlocksPlacement = solidtrans = } // pert_filthy-pools01_5 tile { xy = 5,0 BlocksPlacement = solidtrans = } // pert_filthy-pools01_6 tile { xy = 6,0 BlocksPlacement = solidtrans = } // pert_filthy-pools01_7 tile { xy = 7,0 BlocksPlacement = solidtrans = } // pert_filthy-pools01_8 tile { xy = 0,1 BlocksPlacement = solidtrans = } // pert_filthy-pools01_9 tile { xy = 1,1 BlocksPlacement = solidtrans = } // pert_filthy-pools01_10 tile { xy = 2,1 BlocksPlacement = solidtrans = } // pert_filthy-pools01_11 tile { xy = 3,1 BlocksPlacement = solidtrans = } // pert_filthy-pools01_12 tile { xy = 4,1 BlocksPlacement = solidtrans = } // pert_filthy-pools01_13 tile { xy = 5,1 BlocksPlacement = solidtrans = } // pert_filthy-pools01_14 tile { xy = 6,1 BlocksPlacement = solidtrans = } // pert_filthy-pools01_15 tile { xy = 7,1 BlocksPlacement = solidtrans = } // pert_filthy-pools01_16 tile { xy = 0,2 BlocksPlacement = solidtrans = } // pert_filthy-pools01_17 tile { xy = 1,2 BlocksPlacement = solidtrans = } // pert_filthy-pools01_18 tile { xy = 2,2 BlocksPlacement = solidtrans = } // pert_filthy-pools01_19 tile { xy = 3,2 BlocksPlacement = solidtrans = } // pert_filthy-pools01_20 tile { xy = 4,2 BlocksPlacement = solidtrans = } // pert_filthy-pools01_21 tile { xy = 5,2 BlocksPlacement = solidtrans = } // pert_filthy-pools01_22 tile { xy = 6,2 BlocksPlacement = solidtrans = } // pert_filthy-pools01_23 tile { xy = 7,2 BlocksPlacement = solidtrans = } // pert_filthy-pools01_24 tile { xy = 0,3 BlocksPlacement = solidtrans = } // pert_filthy-pools01_25 tile { xy = 1,3 BlocksPlacement = solidtrans = } // pert_filthy-pools01_26 tile { xy = 2,3 BlocksPlacement = solidtrans = } // pert_filthy-pools01_27 tile { xy = 3,3 BlocksPlacement = solidtrans = } // pert_filthy-pools01_32 tile { xy = 0,4 BlocksPlacement = solidtrans = } // pert_filthy-pools01_33 tile { xy = 1,4 BlocksPlacement = solidtrans = } // pert_filthy-pools01_34 tile { xy = 2,4 BlocksPlacement = solidtrans = } // pert_filthy-pools01_35 tile { xy = 3,4 BlocksPlacement = solidtrans = } // pert_filthy-pools01_36 tile { xy = 4,4 BlocksPlacement = solidtrans = } // pert_filthy-pools01_37 tile { xy = 5,4 BlocksPlacement = solidtrans = } // pert_filthy-pools01_38 tile { xy = 6,4 BlocksPlacement = solidtrans = } // pert_filthy-pools01_39 tile { xy = 7,4 BlocksPlacement = solidtrans = } // pert_filthy-pools01_40 tile { xy = 0,5 BlocksPlacement = solidtrans = } // pert_filthy-pools01_41 tile { xy = 1,5 BlocksPlacement = solidtrans = } // pert_filthy-pools01_42 tile { xy = 2,5 BlocksPlacement = solidtrans = } // pert_filthy-pools01_43 tile { xy = 3,5 BlocksPlacement = solidtrans = } } tileset { file = pert_location_carwash_1 size = 8,8 id = 15 // pert_location_carwash_1_0 tile { xy = 0,0 WallOverlay = } // pert_location_carwash_1_1 tile { xy = 1,0 WallOverlay = } // pert_location_carwash_1_2 tile { xy = 2,0 WallOverlay = } // pert_location_carwash_1_8 tile { xy = 0,1 BlocksPlacement = CustomName = Suds Sign IsMoveAble = PickUpWeight = 50 } // pert_location_carwash_1_9 tile { xy = 1,1 BlocksPlacement = CustomName = Suds Sign IsMoveAble = PickUpWeight = 50 } // pert_location_carwash_1_10 tile { xy = 2,1 WallOverlay = } // pert_location_carwash_1_11 tile { xy = 3,1 WallOverlay = } // pert_location_carwash_1_12 tile { xy = 4,1 WallOverlay = } // pert_location_carwash_1_13 tile { xy = 5,1 WallOverlay = } // pert_location_carwash_1_14 tile { xy = 6,1 WallOverlay = } } tileset { file = pert_fencing_01 size = 8,16 id = 16 // pert_fencing_01_0 tile { xy = 0,0 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallW = wall = } // pert_fencing_01_1 tile { xy = 1,0 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallN = wall = } // pert_fencing_01_2 tile { xy = 2,0 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_fencing_01_3 tile { xy = 3,0 CloseSneakBonus = 500 HitByCar = TallHoppableN = TallHoppableW = WallNW = wall = } // pert_fencing_01_4 tile { xy = 4,0 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallW = wall = } // pert_fencing_01_5 tile { xy = 5,0 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallN = wall = } // pert_fencing_01_8 tile { xy = 0,1 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallWTrans = wall = } // pert_fencing_01_9 tile { xy = 1,1 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallNTrans = wall = } // pert_fencing_01_10 tile { xy = 2,1 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_fencing_01_11 tile { xy = 3,1 CloseSneakBonus = 500 HitByCar = TallHoppableN = TallHoppableW = WallNWTrans = wall = } // pert_fencing_01_12 tile { xy = 4,1 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallWTrans = wall = } // pert_fencing_01_13 tile { xy = 5,1 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallNTrans = wall = } // pert_fencing_01_14 tile { xy = 6,1 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_fencing_01_15 tile { xy = 7,1 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_fencing_01_16 tile { xy = 0,2 CloseSneakBonus = 500 HitByCar = TallHoppableN = TallHoppableW = WallNW = wall = } // pert_fencing_01_24 tile { xy = 0,3 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallW = wall = } // pert_fencing_01_25 tile { xy = 1,3 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallN = wall = } // pert_fencing_01_26 tile { xy = 2,3 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_fencing_01_27 tile { xy = 3,3 CloseSneakBonus = 500 HitByCar = TallHoppableN = TallHoppableW = WallNW = wall = } // pert_fencing_01_28 tile { xy = 4,3 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallWTrans = wall = } // pert_fencing_01_29 tile { xy = 5,3 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallN = wall = } // pert_fencing_01_32 tile { xy = 0,4 CloseSneakBonus = 500 HitByCar = WallNTrans = wall = } // pert_fencing_01_33 tile { xy = 1,4 CloseSneakBonus = 500 HitByCar = WallNTrans = wall = } // pert_fencing_01_34 tile { xy = 2,4 CloseSneakBonus = 500 HitByCar = WallNTrans = wall = } // pert_fencing_01_35 tile { xy = 3,4 CloseSneakBonus = 500 HitByCar = WallNTrans = wall = } // pert_fencing_01_36 tile { xy = 4,4 attachedFloor = } // pert_fencing_01_37 tile { xy = 5,4 attachedFloor = } // pert_fencing_01_38 tile { xy = 6,4 attachedFloor = } // pert_fencing_01_39 tile { xy = 7,4 attachedFloor = } // pert_fencing_01_40 tile { xy = 0,5 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallW = wall = } // pert_fencing_01_41 tile { xy = 1,5 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallN = wall = } // pert_fencing_01_42 tile { xy = 2,5 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_fencing_01_43 tile { xy = 3,5 CloseSneakBonus = 500 HitByCar = TallHoppableN = TallHoppableW = WallNW = wall = } // pert_fencing_01_44 tile { xy = 4,5 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallW = wall = } // pert_fencing_01_45 tile { xy = 5,5 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallN = wall = } // pert_fencing_01_46 tile { xy = 6,5 attachedFloor = } // pert_fencing_01_47 tile { xy = 7,5 attachedFloor = } // pert_fencing_01_48 tile { xy = 0,6 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallWTrans = wall = } // pert_fencing_01_49 tile { xy = 1,6 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallNTrans = wall = } // pert_fencing_01_50 tile { xy = 2,6 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_fencing_01_51 tile { xy = 3,6 CloseSneakBonus = 500 HitByCar = TallHoppableN = TallHoppableW = WallNWTrans = wall = } // pert_fencing_01_52 tile { xy = 4,6 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallWTrans = wall = } // pert_fencing_01_53 tile { xy = 5,6 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallNTrans = wall = } // pert_fencing_01_54 tile { xy = 6,6 CloseSneakBonus = 500 HitByCar = TallHoppableW = WallWTrans = wall = } // pert_fencing_01_55 tile { xy = 7,6 CloseSneakBonus = 500 HitByCar = TallHoppableN = WallNTrans = wall = } } tileset { file = pert_mansions_01 size = 8,16 id = 17 // pert_mansions_01_2 tile { xy = 2,0 BedType = badBed BlocksPlacement = bed = solidtrans = } // pert_mansions_01_3 tile { xy = 3,0 BedType = badBed BlocksPlacement = bed = solidtrans = } // pert_mansions_01_8 tile { xy = 0,1 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_9 tile { xy = 1,1 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_10 tile { xy = 2,1 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_11 tile { xy = 3,1 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_12 tile { xy = 4,1 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_13 tile { xy = 5,1 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_14 tile { xy = 6,1 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_15 tile { xy = 7,1 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_16 tile { xy = 0,2 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_17 tile { xy = 1,2 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_18 tile { xy = 2,2 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_19 tile { xy = 3,2 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_20 tile { xy = 4,2 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_21 tile { xy = 5,2 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_22 tile { xy = 6,2 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_23 tile { xy = 7,2 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_24 tile { xy = 0,3 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_25 tile { xy = 1,3 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_26 tile { xy = 2,3 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_27 tile { xy = 3,3 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_28 tile { xy = 4,3 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,1 Surface = 29 bed = solidtrans = } // pert_mansions_01_29 tile { xy = 5,3 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_30 tile { xy = 6,3 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_31 tile { xy = 7,3 BedType = goodBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bed Facing = S GroupName = Posh IsLow = IsMoveAble = Material = Nails Material2 = Wood Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,0 Surface = 29 bed = solidtrans = } // pert_mansions_01_32 tile { xy = 0,4 attachedW = } // pert_mansions_01_33 tile { xy = 1,4 attachedW = } // pert_mansions_01_34 tile { xy = 2,4 attachedN = } // pert_mansions_01_35 tile { xy = 3,4 attachedN = } // pert_mansions_01_36 tile { xy = 4,4 attachedW = } // pert_mansions_01_37 tile { xy = 5,4 attachedW = } // pert_mansions_01_38 tile { xy = 6,4 attachedN = } // pert_mansions_01_39 tile { xy = 7,4 attachedN = } // pert_mansions_01_40 tile { xy = 0,5 BlocksPlacement = } // pert_mansions_01_41 tile { xy = 1,5 BlocksPlacement = } // pert_mansions_01_42 tile { xy = 2,5 CustomName = Collection of Junk Facing = N GroupName = Sad IsMoveAble = IsSurfaceOffset = IsTableTop = PickUpWeight = 10 ScrapSize = Small Surface = 34 } // pert_mansions_01_44 tile { xy = 4,5 attachedW = } // pert_mansions_01_45 tile { xy = 5,5 attachedN = } // pert_mansions_01_46 tile { xy = 6,5 BlocksPlacement = CanScrap = CustomName = Chess Table GroupName = Fancy IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpWeight = 100 ScrapSize = Small Surface = 34 solidtrans = } // pert_mansions_01_47 tile { xy = 7,5 BlocksPlacement = CanScrap = CustomName = Toy Box GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Nails PickUpWeight = 100 ScrapSize = Small Surface = 34 solidtrans = } // pert_mansions_01_48 tile { xy = 0,6 CustomName = Curtain Facing = E GroupName = Full Wall IsClosedState = IsLow = IsMoveAble = MoveType = WindowObject PickUpWeight = 30 attachedW = curtainW = disableFade = } // pert_mansions_01_49 tile { xy = 1,6 CustomName = Curtain Facing = W GroupName = Full Wall IsClosedState = IsLow = IsMoveAble = MoveType = WindowObject PickUpWeight = 30 attachedE = curtainE = disableFade = } // pert_mansions_01_50 tile { xy = 2,6 CustomName = Curtain Facing = S GroupName = Full Wall IsClosedState = IsLow = IsMoveAble = MoveType = WindowObject PickUpWeight = 30 attachedN = curtainN = disableFade = } // pert_mansions_01_51 tile { xy = 3,6 CustomName = Curtain Facing = N GroupName = Full Wall IsClosedState = IsLow = IsMoveAble = MoveType = WindowObject PickUpWeight = 30 attachedS = curtainS = disableFade = } // pert_mansions_01_52 tile { xy = 4,6 CustomName = Curtain Facing = E GroupName = Full Wall IsLow = IsMoveAble = MoveType = WindowObject PickUpWeight = 30 attachedW = curtainW = disableFade = } // pert_mansions_01_53 tile { xy = 5,6 CustomName = Curtain Facing = W GroupName = Full Wall IsLow = IsMoveAble = MoveType = WindowObject PickUpWeight = 30 attachedE = curtainE = disableFade = } // pert_mansions_01_54 tile { xy = 6,6 CustomName = Curtain Facing = S GroupName = Full Wall IsLow = IsMoveAble = MoveType = WindowObject PickUpWeight = 30 attachedN = curtainN = disableFade = } // pert_mansions_01_55 tile { xy = 7,6 CustomName = Curtain Facing = N GroupName = Full Wall IsLow = IsMoveAble = MoveType = WindowObject PickUpWeight = 30 attachedS = curtainS = disableFade = } // pert_mansions_01_56 tile { xy = 0,7 BlocksPlacement = CanScrap = CustomName = Armchair Facing = S GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_mansions_01_57 tile { xy = 1,7 BlocksPlacement = CanScrap = CustomName = Armchair Facing = W GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_mansions_01_58 tile { xy = 2,7 BlocksPlacement = CanScrap = CustomName = Armchair Facing = E GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_mansions_01_59 tile { xy = 3,7 BlocksPlacement = CanScrap = CustomName = Armchair Facing = N GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_mansions_01_60 tile { xy = 4,7 BlocksPlacement = CanScrap = CustomName = Pet Bed Facing = E GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 10 ScrapSize = Small solidtrans = } // pert_mansions_01_61 tile { xy = 5,7 BlocksPlacement = CanScrap = CustomName = Pet Bed Facing = S GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 10 ScrapSize = Small solidtrans = } // pert_mansions_01_62 tile { xy = 6,7 BlocksPlacement = CanScrap = CustomName = Pet Bed Facing = W GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 10 ScrapSize = Small solidtrans = } // pert_mansions_01_63 tile { xy = 7,7 BlocksPlacement = CanScrap = CustomName = Pet Bed Facing = N GroupName = Fancy IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 10 ScrapSize = Small solidtrans = } // pert_mansions_01_64 tile { xy = 0,8 solidfloor = } // pert_mansions_01_70 tile { xy = 6,8 CustomName = Painting Facing = E GroupName = Fancy IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_mansions_01_71 tile { xy = 7,8 CustomName = Painting Facing = S GroupName = Fancy IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_mansions_01_75 tile { xy = 3,9 CustomName = Gold Cube Facing = E GroupName = Fancy IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_mansions_01_76 tile { xy = 4,9 CustomName = Gold Cube Facing = S GroupName = Fancy IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_mansions_01_77 tile { xy = 5,9 CustomName = Gold Circle Facing = E GroupName = Fancy IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_mansions_01_78 tile { xy = 6,9 CustomName = Gold Circle Facing = S GroupName = Fancy IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_mansions_01_83 tile { xy = 3,10 CustomName = Gold Prism Facing = E GroupName = Fancy IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_mansions_01_84 tile { xy = 4,10 CustomName = Gold Prism Facing = S GroupName = Fancy IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } } tileset { file = pert_modern_stuff_01 size = 8,8 id = 18 // pert_modern_stuff_01_6 tile { xy = 6,0 BlocksPlacement = CanScrap = ContainerCapacity = 8 CustomName = Oven Facing = N GroupName = Turbo IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Glass Material2 = MetalScrap PickUpWeight = 150 ScrapSize = Small Surface = 34 container = stove solidtrans = } // pert_modern_stuff_01_10 tile { xy = 2,1 ContainerCapacity = 10 Facing = W IsSurfaceOffset = Surface = 34 container = stove solidtrans = } // pert_modern_stuff_01_11 tile { xy = 3,1 ContainerCapacity = 10 Facing = N IsSurfaceOffset = Surface = 34 container = stove solidtrans = } } tileset { file = pert_rugs_01 size = 8,8 id = 19 } tileset { file = pert_trims_01 size = 8,16 id = 20 // pert_trims_01_0 tile { xy = 0,0 CloseSneakBonus = 500 HitByCar = HoppableW = WallWTrans = wall = } // pert_trims_01_1 tile { xy = 1,0 CloseSneakBonus = 500 HitByCar = HoppableN = WallNTrans = wall = } // pert_trims_01_2 tile { xy = 2,0 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_3 tile { xy = 3,0 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_4 tile { xy = 4,0 WallOverlay = attachedW = } // pert_trims_01_5 tile { xy = 5,0 WallOverlay = attachedN = } // pert_trims_01_6 tile { xy = 6,0 WallOverlay = attachedNW = } // pert_trims_01_7 tile { xy = 7,0 WallOverlay = attachedSE = } // pert_trims_01_8 tile { xy = 0,1 WallOverlay = attachedW = } // pert_trims_01_9 tile { xy = 1,1 WallOverlay = attachedN = } // pert_trims_01_10 tile { xy = 2,1 WallOverlay = attachedW = } // pert_trims_01_11 tile { xy = 3,1 WallOverlay = attachedN = } // pert_trims_01_12 tile { xy = 4,1 WallOverlay = attachedNW = } // pert_trims_01_13 tile { xy = 5,1 WallOverlay = attachedSE = } // pert_trims_01_16 tile { xy = 0,2 WallOverlay = attachedW = } // pert_trims_01_17 tile { xy = 1,2 WallOverlay = attachedN = } // pert_trims_01_18 tile { xy = 2,2 WallOverlay = attachedW = } // pert_trims_01_19 tile { xy = 3,2 WallOverlay = attachedN = } // pert_trims_01_20 tile { xy = 4,2 WallOverlay = attachedNW = } // pert_trims_01_21 tile { xy = 5,2 WallOverlay = attachedSE = } // pert_trims_01_24 tile { xy = 0,3 WallOverlay = attachedW = } // pert_trims_01_25 tile { xy = 1,3 WallOverlay = attachedN = } // pert_trims_01_26 tile { xy = 2,3 WallOverlay = attachedW = } // pert_trims_01_27 tile { xy = 3,3 WallOverlay = attachedN = } // pert_trims_01_28 tile { xy = 4,3 WallOverlay = attachedNW = } // pert_trims_01_29 tile { xy = 5,3 WallOverlay = attachedSE = } // pert_trims_01_32 tile { xy = 0,4 CloseSneakBonus = 500 HitByCar = HoppableW = WallWTrans = wall = } // pert_trims_01_33 tile { xy = 1,4 CloseSneakBonus = 500 HitByCar = HoppableN = WallNTrans = wall = } // pert_trims_01_34 tile { xy = 2,4 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_35 tile { xy = 3,4 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_36 tile { xy = 4,4 CloseSneakBonus = 500 HitByCar = HoppableW = WallWTrans = wall = } // pert_trims_01_37 tile { xy = 5,4 CloseSneakBonus = 500 HitByCar = HoppableN = WallNTrans = wall = } // pert_trims_01_38 tile { xy = 6,4 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_39 tile { xy = 7,4 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_40 tile { xy = 0,5 WallOverlay = attachedW = } // pert_trims_01_41 tile { xy = 1,5 WallOverlay = attachedN = } // pert_trims_01_42 tile { xy = 2,5 WallOverlay = attachedW = } // pert_trims_01_43 tile { xy = 3,5 WallOverlay = attachedN = } // pert_trims_01_44 tile { xy = 4,5 WallOverlay = attachedW = } // pert_trims_01_45 tile { xy = 5,5 WallOverlay = attachedN = } // pert_trims_01_46 tile { xy = 6,5 WallOverlay = attachedW = } // pert_trims_01_47 tile { xy = 7,5 WallOverlay = attachedN = } // pert_trims_01_48 tile { xy = 0,6 CloseSneakBonus = 500 HitByCar = HoppableW = WallWTrans = wall = } // pert_trims_01_49 tile { xy = 1,6 CloseSneakBonus = 500 HitByCar = HoppableN = WallNTrans = wall = } // pert_trims_01_50 tile { xy = 2,6 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_51 tile { xy = 3,6 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_52 tile { xy = 4,6 CloseSneakBonus = 500 HitByCar = HoppableW = WallWTrans = wall = } // pert_trims_01_53 tile { xy = 5,6 CloseSneakBonus = 500 HitByCar = HoppableN = WallNTrans = wall = } // pert_trims_01_54 tile { xy = 6,6 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_55 tile { xy = 7,6 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_56 tile { xy = 0,7 WallOverlay = attachedW = } // pert_trims_01_57 tile { xy = 1,7 WallOverlay = attachedN = } // pert_trims_01_58 tile { xy = 2,7 WallOverlay = attachedW = } // pert_trims_01_59 tile { xy = 3,7 WallOverlay = attachedN = } // pert_trims_01_60 tile { xy = 4,7 WallOverlay = attachedW = } // pert_trims_01_61 tile { xy = 5,7 WallOverlay = attachedN = } // pert_trims_01_62 tile { xy = 6,7 WallOverlay = attachedW = } // pert_trims_01_63 tile { xy = 7,7 WallOverlay = attachedSE = } // pert_trims_01_64 tile { xy = 0,8 GrimeType = Trim TallHoppableW = WallWTrans = wall = } // pert_trims_01_65 tile { xy = 1,8 GrimeType = Trim TallHoppableN = WallNTrans = wall = } // pert_trims_01_66 tile { xy = 2,8 GrimeType = Trim TallHoppableN = TallHoppableW = WallNWTrans = wall = } // pert_trims_01_67 tile { xy = 3,8 GrimeType = Trim WallSE = wall = } // pert_trims_01_68 tile { xy = 4,8 WallOverlay = attachedW = } // pert_trims_01_69 tile { xy = 5,8 WallOverlay = attachedN = } // pert_trims_01_70 tile { xy = 6,8 WallOverlay = attachedNW = } // pert_trims_01_71 tile { xy = 7,8 WallOverlay = attachedSE = } // pert_trims_01_72 tile { xy = 0,9 WallOverlay = attachedW = } // pert_trims_01_73 tile { xy = 1,9 WallOverlay = attachedN = } // pert_trims_01_74 tile { xy = 2,9 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_75 tile { xy = 3,9 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_76 tile { xy = 4,9 WallOverlay = attachedW = } // pert_trims_01_77 tile { xy = 5,9 WallOverlay = attachedN = } // pert_trims_01_78 tile { xy = 6,9 WallOverlay = attachedW = } // pert_trims_01_79 tile { xy = 7,9 WallOverlay = attachedW = } // pert_trims_01_80 tile { xy = 0,10 WallOverlay = attachedW = } // pert_trims_01_81 tile { xy = 1,10 WallOverlay = attachedN = } // pert_trims_01_82 tile { xy = 2,10 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_83 tile { xy = 3,10 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_84 tile { xy = 4,10 WallOverlay = attachedW = } // pert_trims_01_85 tile { xy = 5,10 WallOverlay = attachedN = } // pert_trims_01_86 tile { xy = 6,10 WallOverlay = attachedN = } // pert_trims_01_87 tile { xy = 7,10 WallOverlay = attachedN = } // pert_trims_01_88 tile { xy = 0,11 WallOverlay = attachedW = } // pert_trims_01_89 tile { xy = 1,11 WallOverlay = attachedN = } // pert_trims_01_90 tile { xy = 2,11 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_91 tile { xy = 3,11 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_92 tile { xy = 4,11 WallOverlay = attachedW = } // pert_trims_01_93 tile { xy = 5,11 WallOverlay = attachedN = } // pert_trims_01_94 tile { xy = 6,11 WallOverlay = attachedW = } // pert_trims_01_95 tile { xy = 7,11 WallOverlay = attachedW = } // pert_trims_01_96 tile { xy = 0,12 WallOverlay = attachedW = } // pert_trims_01_97 tile { xy = 1,12 WallOverlay = attachedN = } // pert_trims_01_98 tile { xy = 2,12 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_99 tile { xy = 3,12 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_100 tile { xy = 4,12 WallOverlay = attachedW = } // pert_trims_01_101 tile { xy = 5,12 WallOverlay = attachedN = } // pert_trims_01_102 tile { xy = 6,12 WallOverlay = attachedN = } // pert_trims_01_103 tile { xy = 7,12 WallOverlay = attachedN = } // pert_trims_01_104 tile { xy = 0,13 WallOverlay = attachedW = } // pert_trims_01_105 tile { xy = 1,13 WallOverlay = attachedN = } // pert_trims_01_106 tile { xy = 2,13 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // pert_trims_01_107 tile { xy = 3,13 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // pert_trims_01_108 tile { xy = 4,13 WallOverlay = attachedW = } // pert_trims_01_109 tile { xy = 5,13 WallOverlay = attachedW = } // pert_trims_01_110 tile { xy = 6,13 WallOverlay = attachedN = } // pert_trims_01_111 tile { xy = 7,13 WallOverlay = attachedN = } // pert_trims_01_112 tile { xy = 0,14 WallOverlay = attachedW = } // pert_trims_01_113 tile { xy = 1,14 WallOverlay = attachedN = } // pert_trims_01_114 tile { xy = 2,14 WallOverlay = attachedW = } // pert_trims_01_115 tile { xy = 3,14 WallOverlay = attachedN = } // pert_trims_01_116 tile { xy = 4,14 WallOverlay = attachedW = } // pert_trims_01_117 tile { xy = 5,14 WallOverlay = attachedN = } } tileset { file = pert_walls_01 size = 8,16 id = 21 // pert_walls_01_0 tile { xy = 0,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_1 tile { xy = 1,0 WallN = wall = } // pert_walls_01_2 tile { xy = 2,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_3 tile { xy = 3,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_4 tile { xy = 4,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_5 tile { xy = 5,0 WallN = wall = } // pert_walls_01_6 tile { xy = 6,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_7 tile { xy = 7,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_8 tile { xy = 0,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_9 tile { xy = 1,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_10 tile { xy = 2,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_11 tile { xy = 3,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_12 tile { xy = 4,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_13 tile { xy = 5,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_14 tile { xy = 6,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_15 tile { xy = 7,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_16 tile { xy = 0,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_17 tile { xy = 1,2 WallN = wall = } // pert_walls_01_18 tile { xy = 2,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_19 tile { xy = 3,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_20 tile { xy = 4,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_21 tile { xy = 5,2 WallN = wall = } // pert_walls_01_22 tile { xy = 6,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_23 tile { xy = 7,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_24 tile { xy = 0,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_25 tile { xy = 1,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_26 tile { xy = 2,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_27 tile { xy = 3,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_28 tile { xy = 4,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_29 tile { xy = 5,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_30 tile { xy = 6,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_31 tile { xy = 7,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_32 tile { xy = 0,4 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_33 tile { xy = 1,4 WallN = wall = } // pert_walls_01_34 tile { xy = 2,4 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_35 tile { xy = 3,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_36 tile { xy = 4,4 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_37 tile { xy = 5,4 WallN = wall = } // pert_walls_01_38 tile { xy = 6,4 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_39 tile { xy = 7,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_40 tile { xy = 0,5 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_41 tile { xy = 1,5 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_42 tile { xy = 2,5 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_43 tile { xy = 3,5 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_44 tile { xy = 4,5 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_45 tile { xy = 5,5 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_46 tile { xy = 6,5 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_47 tile { xy = 7,5 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_48 tile { xy = 0,6 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_49 tile { xy = 1,6 WallN = wall = } // pert_walls_01_50 tile { xy = 2,6 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_51 tile { xy = 3,6 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_52 tile { xy = 4,6 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_53 tile { xy = 5,6 WallN = wall = } // pert_walls_01_54 tile { xy = 6,6 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_55 tile { xy = 7,6 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_56 tile { xy = 0,7 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_57 tile { xy = 1,7 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_58 tile { xy = 2,7 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_59 tile { xy = 3,7 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_60 tile { xy = 4,7 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_61 tile { xy = 5,7 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_62 tile { xy = 6,7 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_63 tile { xy = 7,7 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_64 tile { xy = 0,8 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_65 tile { xy = 1,8 WallN = wall = } // pert_walls_01_66 tile { xy = 2,8 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_67 tile { xy = 3,8 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_68 tile { xy = 4,8 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_69 tile { xy = 5,8 WallN = wall = } // pert_walls_01_70 tile { xy = 6,8 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_71 tile { xy = 7,8 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_72 tile { xy = 0,9 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_73 tile { xy = 1,9 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_74 tile { xy = 2,9 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_75 tile { xy = 3,9 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_76 tile { xy = 4,9 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_77 tile { xy = 5,9 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_78 tile { xy = 6,9 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_79 tile { xy = 7,9 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_01_80 tile { xy = 0,10 FlatTextureOverride = 1 WallW = wall = } // pert_walls_01_81 tile { xy = 1,10 WallN = wall = } // pert_walls_01_82 tile { xy = 2,10 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_01_83 tile { xy = 3,10 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_01_88 tile { xy = 0,11 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_01_89 tile { xy = 1,11 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_01_90 tile { xy = 2,11 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_01_91 tile { xy = 3,11 DoorWallN = FlatTextureOverride = -10 wall = } } tileset { file = pert_walls_02 size = 8,16 id = 22 // pert_walls_02_0 tile { xy = 0,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_02_1 tile { xy = 1,0 WallN = wall = } // pert_walls_02_2 tile { xy = 2,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_02_3 tile { xy = 3,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_4 tile { xy = 4,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_02_5 tile { xy = 5,0 WallN = wall = } // pert_walls_02_6 tile { xy = 6,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_02_7 tile { xy = 7,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_8 tile { xy = 0,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_02_9 tile { xy = 1,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_02_10 tile { xy = 2,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_02_11 tile { xy = 3,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_02_12 tile { xy = 4,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_02_13 tile { xy = 5,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_02_14 tile { xy = 6,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_02_15 tile { xy = 7,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_02_16 tile { xy = 0,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_02_17 tile { xy = 1,2 WallN = wall = } // pert_walls_02_18 tile { xy = 2,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_02_19 tile { xy = 3,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_20 tile { xy = 4,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_02_21 tile { xy = 5,2 WallN = wall = } // pert_walls_02_22 tile { xy = 6,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_02_23 tile { xy = 7,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_24 tile { xy = 0,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_02_25 tile { xy = 1,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_02_26 tile { xy = 2,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_02_27 tile { xy = 3,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_02_28 tile { xy = 4,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_02_29 tile { xy = 5,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_02_30 tile { xy = 6,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_02_31 tile { xy = 7,3 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_02_32 tile { xy = 0,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_33 tile { xy = 1,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_34 tile { xy = 2,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_35 tile { xy = 3,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_36 tile { xy = 4,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_37 tile { xy = 5,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_38 tile { xy = 6,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_39 tile { xy = 7,4 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_40 tile { xy = 0,5 FlatTextureOverride = 1 WallW = wall = } // pert_walls_02_41 tile { xy = 1,5 WallN = wall = } // pert_walls_02_42 tile { xy = 2,5 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_02_43 tile { xy = 3,5 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_02_48 tile { xy = 0,6 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_02_49 tile { xy = 1,6 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_02_50 tile { xy = 2,6 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_02_51 tile { xy = 3,6 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_02_52 tile { xy = 4,6 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_02_53 tile { xy = 5,6 FlatTextureOverride = -8 WindowN = wall = } } tileset { file = zed_graffiti_01 size = 8,16 id = 23 // zed_graffiti_01_0 tile { xy = 0,0 WallOverlay = attachedW = } // zed_graffiti_01_1 tile { xy = 1,0 WallOverlay = attachedN = } // zed_graffiti_01_2 tile { xy = 2,0 WallOverlay = attachedN = } // zed_graffiti_01_3 tile { xy = 3,0 WallOverlay = attachedW = } // zed_graffiti_01_4 tile { xy = 4,0 WallOverlay = attachedW = } // zed_graffiti_01_5 tile { xy = 5,0 WallOverlay = attachedN = } // zed_graffiti_01_6 tile { xy = 6,0 WallOverlay = attachedW = } // zed_graffiti_01_7 tile { xy = 7,0 WallOverlay = attachedN = } // zed_graffiti_01_8 tile { xy = 0,1 WallOverlay = attachedW = } // zed_graffiti_01_9 tile { xy = 1,1 WallOverlay = attachedN = } // zed_graffiti_01_10 tile { xy = 2,1 WallOverlay = attachedW = } // zed_graffiti_01_11 tile { xy = 3,1 WallOverlay = attachedN = } // zed_graffiti_01_12 tile { xy = 4,1 WallOverlay = attachedN = } // zed_graffiti_01_13 tile { xy = 5,1 WallOverlay = attachedN = } // zed_graffiti_01_14 tile { xy = 6,1 WallOverlay = attachedW = } // zed_graffiti_01_15 tile { xy = 7,1 WallOverlay = attachedW = } // zed_graffiti_01_16 tile { xy = 0,2 WallOverlay = attachedW = } // zed_graffiti_01_17 tile { xy = 1,2 WallOverlay = attachedN = } // zed_graffiti_01_18 tile { xy = 2,2 WallOverlay = attachedN = } // zed_graffiti_01_19 tile { xy = 3,2 WallOverlay = attachedW = } // zed_graffiti_01_20 tile { xy = 4,2 WallOverlay = attachedN = } // zed_graffiti_01_21 tile { xy = 5,2 WallOverlay = attachedN = } // zed_graffiti_01_22 tile { xy = 6,2 WallOverlay = attachedW = } // zed_graffiti_01_23 tile { xy = 7,2 WallOverlay = attachedW = } // zed_graffiti_01_24 tile { xy = 0,3 WallOverlay = attachedW = } // zed_graffiti_01_25 tile { xy = 1,3 WallOverlay = attachedN = } // zed_graffiti_01_26 tile { xy = 2,3 WallOverlay = attachedW = } // zed_graffiti_01_27 tile { xy = 3,3 WallOverlay = attachedN = } // zed_graffiti_01_28 tile { xy = 4,3 WallOverlay = attachedW = } // zed_graffiti_01_29 tile { xy = 5,3 WallOverlay = attachedN = } // zed_graffiti_01_30 tile { xy = 6,3 WallOverlay = attachedW = } // zed_graffiti_01_31 tile { xy = 7,3 WallOverlay = attachedN = } // zed_graffiti_01_32 tile { xy = 0,4 WallOverlay = attachedW = } // zed_graffiti_01_33 tile { xy = 1,4 WallOverlay = attachedW = } // zed_graffiti_01_34 tile { xy = 2,4 WallOverlay = attachedN = } // zed_graffiti_01_35 tile { xy = 3,4 WallOverlay = attachedN = } // zed_graffiti_01_36 tile { xy = 4,4 WallOverlay = attachedW = } // zed_graffiti_01_37 tile { xy = 5,4 WallOverlay = attachedN = } // zed_graffiti_01_38 tile { xy = 6,4 WallOverlay = attachedW = } // zed_graffiti_01_39 tile { xy = 7,4 WallOverlay = attachedN = } // zed_graffiti_01_40 tile { xy = 0,5 WallOverlay = attachedW = } // zed_graffiti_01_41 tile { xy = 1,5 WallOverlay = attachedW = } // zed_graffiti_01_42 tile { xy = 2,5 WallOverlay = attachedW = } // zed_graffiti_01_43 tile { xy = 3,5 WallOverlay = attachedN = } // zed_graffiti_01_44 tile { xy = 4,5 WallOverlay = attachedN = } // zed_graffiti_01_45 tile { xy = 5,5 WallOverlay = attachedN = } // zed_graffiti_01_46 tile { xy = 6,5 WallOverlay = attachedN = } // zed_graffiti_01_47 tile { xy = 7,5 WallOverlay = attachedW = } // zed_graffiti_01_48 tile { xy = 0,6 WallOverlay = attachedN = } // zed_graffiti_01_49 tile { xy = 1,6 WallOverlay = attachedN = } // zed_graffiti_01_50 tile { xy = 2,6 WallOverlay = attachedN = } // zed_graffiti_01_51 tile { xy = 3,6 WallOverlay = attachedN = } // zed_graffiti_01_52 tile { xy = 4,6 WallOverlay = attachedN = } // zed_graffiti_01_53 tile { xy = 5,6 WallOverlay = attachedN = } // zed_graffiti_01_54 tile { xy = 6,6 WallOverlay = attachedW = } // zed_graffiti_01_55 tile { xy = 7,6 WallOverlay = attachedW = } // zed_graffiti_01_56 tile { xy = 0,7 WallOverlay = attachedW = } // zed_graffiti_01_57 tile { xy = 1,7 WallOverlay = attachedW = } // zed_graffiti_01_58 tile { xy = 2,7 WallOverlay = attachedW = } // zed_graffiti_01_59 tile { xy = 3,7 WallOverlay = attachedN = } // zed_graffiti_01_60 tile { xy = 4,7 WallOverlay = attachedN = } // zed_graffiti_01_61 tile { xy = 5,7 WallOverlay = attachedN = } // zed_graffiti_01_62 tile { xy = 6,7 WallOverlay = attachedW = } // zed_graffiti_01_63 tile { xy = 7,7 WallOverlay = attachedW = } // zed_graffiti_01_64 tile { xy = 0,8 WallOverlay = attachedW = } // zed_graffiti_01_65 tile { xy = 1,8 WallOverlay = attachedN = } // zed_graffiti_01_66 tile { xy = 2,8 WallOverlay = attachedN = } // zed_graffiti_01_67 tile { xy = 3,8 WallOverlay = attachedN = } // zed_graffiti_01_71 tile { xy = 7,8 WallOverlay = attachedW = } } tileset { file = k8_puk_01 size = 8,16 id = 24 // k8_puk_01_0 tile { xy = 0,0 BlocksPlacement = CanScrap = CustomName = Seat Facing = E GroupName = Puk IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small solidtrans = } // k8_puk_01_1 tile { xy = 1,0 BlocksPlacement = CanScrap = CustomName = Seat Facing = S GroupName = Puk IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small solidtrans = } // k8_puk_01_2 tile { xy = 2,0 BlocksPlacement = CanScrap = CustomName = Seat Facing = W GroupName = Puk IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small solidtrans = } // k8_puk_01_3 tile { xy = 3,0 BlocksPlacement = CanScrap = CustomName = Seat Facing = N GroupName = Puk IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 100 ScrapSize = Small solidtrans = } // k8_puk_01_4 tile { xy = 4,0 CustomName = Wall Art Facing = S ForceSingleItem = GroupName = Puk IsMoveAble = MoveType = WallObject PickUpWeight = 10 SpriteGridPos = 0,0 Surface = 70 attachedN = } // k8_puk_01_5 tile { xy = 5,0 CustomName = Wall Art Facing = S ForceSingleItem = GroupName = Puk IsMoveAble = MoveType = WallObject PickUpWeight = 10 SpriteGridPos = 1,0 Surface = 70 attachedN = } // k8_puk_01_6 tile { xy = 6,0 CustomName = Wall Art Facing = E ForceSingleItem = GroupName = Puk IsMoveAble = MoveType = WallObject PickUpWeight = 10 SpriteGridPos = 0,1 Surface = 70 attachedW = } // k8_puk_01_7 tile { xy = 7,0 CustomName = Wall Art Facing = E ForceSingleItem = GroupName = Puk IsMoveAble = MoveType = WallObject PickUpWeight = 10 SpriteGridPos = 0,0 Surface = 70 attachedW = } // k8_puk_01_8 tile { xy = 0,1 CanScrap = CustomName = Cash Register Facing = N GroupName = Puk IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 10 ScrapSize = Small Surface = 34 } // k8_puk_01_9 tile { xy = 1,1 BlocksPlacement = CanScrap = CustomName = Change Booth GroupName = Puk IsLow = Material = MetalPlates Material2 = Plastic Material3 = SmallMetalPlates Surface = 34 solid = } // k8_puk_01_10 tile { xy = 2,1 BlocksPlacement = CanScrap = CustomName = Change Booth GroupName = Puk IsLow = Material = MetalPlates Material2 = Plastic Material3 = SmallMetalPlates Surface = 34 solid = } // k8_puk_01_11 tile { xy = 3,1 BlocksPlacement = CanScrap = CustomName = Change Booth GroupName = Puk IsLow = Material = MetalPlates Material2 = Plastic Material3 = SmallMetalPlates Surface = 34 solid = } // k8_puk_01_12 tile { xy = 4,1 BlocksPlacement = CanScrap = CustomName = Change Booth GroupName = Puk IsLow = Material = MetalPlates Material2 = Plastic Material3 = SmallMetalPlates Surface = 34 solid = } // k8_puk_01_13 tile { xy = 5,1 BlocksPlacement = CanScrap = ContainerCapacity = 30 CustomName = Clothing Rack Facing = E GroupName = Puk IsLow = Material = MetalScrap Material2 = MetalScrap Material3 = MetalBars ScrapSize = Small container = clothingrack solidtrans = } // k8_puk_01_14 tile { xy = 6,1 BlocksPlacement = CanScrap = ContainerCapacity = 30 CustomName = Clothing Rack Facing = S GroupName = Puk IsLow = Material = MetalScrap Material2 = MetalScrap Material3 = MetalBars ScrapSize = Small container = clothingrack solidtrans = } // k8_puk_01_15 tile { xy = 7,1 BlocksPlacement = CustomName = Vase With Plant GroupName = Puk IsLow = IsMoveAble = PickUpWeight = 50 } // k8_puk_01_16 tile { xy = 0,2 CustomName = Creator Facing = E GroupName = Puk IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // k8_puk_01_17 tile { xy = 1,2 CustomName = Creator Facing = S GroupName = Puk IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // k8_puk_01_18 tile { xy = 2,2 BlocksPlacement = CustomName = Sign Facing = E GroupName = Puk IsLow = IsMoveAble = PickUpWeight = 30 } // k8_puk_01_19 tile { xy = 3,2 BlocksPlacement = CanScrap = ContainerCapacity = 50 CustomName = Shoe Rack GroupName = Puk Material = Plastic Material2 = Plastic Material3 = Plastic SpriteGridPos = 0,0 container = shelves } // k8_puk_01_20 tile { xy = 4,2 BlocksPlacement = CanScrap = ContainerCapacity = 50 CustomName = Shoe Rack GroupName = Puk Material = Plastic Material2 = Plastic Material3 = Plastic SpriteGridPos = 1,0 container = shelves } // k8_puk_01_21 tile { xy = 5,2 BlocksPlacement = CanScrap = ContainerCapacity = 30 CustomName = Clothing Rack alt Facing = E GroupName = Puk IsLow = Material = MetalScrap Material2 = MetalScrap Material3 = MetalBars ScrapSize = Small container = clothingrack solidtrans = } // k8_puk_01_22 tile { xy = 6,2 BlocksPlacement = CanScrap = ContainerCapacity = 30 CustomName = Clothing Rack alt Facing = S GroupName = Puk IsLow = Material = MetalScrap Material2 = MetalScrap Material3 = MetalBars ScrapSize = Small container = clothingrack solidtrans = } // k8_puk_01_23 tile { xy = 7,2 CustomName = Mirror Facing = E GroupName = Puk IsHigh = IsMirror = IsMoveAble = MoveType = WallObject PickUpWeight = 100 WallOverlay = attachedW = } // k8_puk_01_24 tile { xy = 0,3 CustomName = Pret'ee Zed Facing = E GroupName = Puk IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // k8_puk_01_25 tile { xy = 1,3 CustomName = Pret'ee Zed Facing = S GroupName = Puk IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // k8_puk_01_26 tile { xy = 2,3 BlocksPlacement = CustomName = Sign Facing = S GroupName = Puk IsLow = IsMoveAble = PickUpWeight = 30 } // k8_puk_01_27 tile { xy = 3,3 BlocksPlacement = CanScrap = ContainerCapacity = 50 CustomName = Shoe Rack GroupName = Puk Material = Plastic Material2 = Plastic Material3 = Plastic SpriteGridPos = 0,1 container = shelves } // k8_puk_01_28 tile { xy = 4,3 BlocksPlacement = CanScrap = ContainerCapacity = 50 CustomName = Shoe Rack GroupName = Puk Material = Plastic Material2 = Plastic Material3 = Plastic SpriteGridPos = 0,0 container = shelves } // k8_puk_01_29 tile { xy = 5,3 BlocksPlacement = CanScrap = CustomName = Counter Facing = S GroupName = Puk IsLow = IsTable = Material = MetalPlates Material2 = Plastic Material3 = SmallMetalPlates Surface = 34 solidtrans = } // k8_puk_01_30 tile { xy = 6,3 BlocksPlacement = CanScrap = CustomName = Counter Facing = N GroupName = Puk IsLow = IsTable = Material = MetalPlates Material2 = Plastic Material3 = SmallMetalPlates Surface = 34 solidtrans = } // k8_puk_01_31 tile { xy = 7,3 CustomName = Mirror Facing = S GroupName = Puk IsHigh = IsMirror = IsMoveAble = MoveType = WallObject PickUpWeight = 100 WallOverlay = attachedN = } // k8_puk_01_32 tile { xy = 0,4 BlocksPlacement = CanScrap = CustomName = Table Facing = E GroupName = Puk IsLow = IsMoveAble = IsTable = Material = MetalPlates Material2 = Plastic Material3 = MetalPlates PickUpWeight = 200 SpriteGridPos = 0,1 Surface = 34 solidtrans = } // k8_puk_01_33 tile { xy = 1,4 BlocksPlacement = CanScrap = CustomName = Table Facing = E GroupName = Puk IsLow = IsMoveAble = IsTable = Material = MetalPlates Material2 = Plastic Material3 = MetalPlates PickUpWeight = 200 SpriteGridPos = 0,0 Surface = 34 solidtrans = } // k8_puk_01_34 tile { xy = 2,4 BlocksPlacement = CanScrap = CustomName = Table Facing = S GroupName = Puk IsLow = IsMoveAble = IsTable = Material = MetalPlates Material2 = Plastic Material3 = MetalPlates PickUpWeight = 200 SpriteGridPos = 0,0 Surface = 34 solidtrans = } // k8_puk_01_35 tile { xy = 3,4 BlocksPlacement = CanScrap = CustomName = Table Facing = S GroupName = Puk IsLow = IsMoveAble = IsTable = Material = MetalPlates Material2 = Plastic Material3 = MetalPlates PickUpWeight = 200 SpriteGridPos = 1,0 Surface = 34 solidtrans = } // k8_puk_01_36 tile { xy = 4,4 BlocksPlacement = CanScrap = ContainerCapacity = 30 CustomName = Clothing Rack Facing = S GroupName = Puk IsLow = IsMoveAble = Material = MetalScrap Material2 = MetalScrap Material3 = MetalBars PickUpWeight = 150 ScrapSize = Small container = clothingrack solidtrans = } // k8_puk_01_37 tile { xy = 5,4 BlocksPlacement = CanScrap = ContainerCapacity = 30 CustomName = Window Manequin Facing = S GroupName = Puk IsoType = IsoMannequin Material = Plastic Material2 = Plastic Material3 = MetalPlates ScrapSize = Small container = clothingrack solidtrans = } // k8_puk_01_38 tile { xy = 6,4 BlocksPlacement = CanScrap = ContainerCapacity = 50 CustomName = Rack GroupName = Puk Material = MetalBars Material2 = SmallMetalPlates Material3 = MetalPlates SpriteGridPos = 0,1 container = clothingrack } // k8_puk_01_39 tile { xy = 7,4 BlocksPlacement = CanScrap = ContainerCapacity = 50 CustomName = Rack GroupName = Puk Material = MetalBars Material2 = SmallMetalPlates Material3 = MetalPlates SpriteGridPos = 0,0 container = clothingrack } // k8_puk_01_40 tile { xy = 0,5 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 4 WallW = WindowLocked = wall = windowW = } // k8_puk_01_41 tile { xy = 1,5 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 4 WallN = WindowLocked = wall = windowN = } // k8_puk_01_42 tile { xy = 2,5 GlassRemovedOffset = 4 GrimeType = FullWindow SmashedTileOffset = 4 WallNW = WindowLocked = wall = } // k8_puk_01_43 tile { xy = 3,5 FlatTextureOverride = 1 WallSE = wall = } // k8_puk_01_44 tile { xy = 4,5 GrimeType = FullWindow WallW = wall = windowW = } // k8_puk_01_45 tile { xy = 5,5 GrimeType = FullWindow WallN = wall = windowN = } // k8_puk_01_46 tile { xy = 6,5 GrimeType = FullWindow WallNW = wall = } // k8_puk_01_47 tile { xy = 7,5 CanScrap = CustomName = Lamp Facing = N GroupName = Puk IsMoveAble = IsSurfaceOffset = IsTableTop = LightRadius = 1 Material = Electric PickUpWeight = 10 ScrapSize = Small Surface = 34 lightB = 203 lightG = 192 lightR = 255 } // k8_puk_01_48 tile { xy = 0,6 FlatTextureOverride = 1 WallW = wall = } // k8_puk_01_49 tile { xy = 1,6 FlatTextureOverride = 1 WallN = wall = } // k8_puk_01_50 tile { xy = 2,6 FlatTextureOverride = 1 WallNW = wall = } // k8_puk_01_51 tile { xy = 3,6 FlatTextureOverride = 1 WallSE = wall = } // k8_puk_01_52 tile { xy = 4,6 WallOverlay = attachedW = } // k8_puk_01_53 tile { xy = 5,6 WallOverlay = attachedN = } // k8_puk_01_54 tile { xy = 6,6 WallOverlay = attachedNW = } // k8_puk_01_55 tile { xy = 7,6 WallOverlay = attachedN = } // k8_puk_01_56 tile { xy = 0,7 FlatTextureOverride = 1 WindowW = wall = } // k8_puk_01_57 tile { xy = 1,7 FlatTextureOverride = 1 WindowN = wall = } // k8_puk_01_58 tile { xy = 2,7 DoorWallW = FlatTextureOverride = 1 wall = } // k8_puk_01_59 tile { xy = 3,7 DoorWallN = FlatTextureOverride = 1 wall = } // k8_puk_01_60 tile { xy = 4,7 WallOverlay = attachedW = } // k8_puk_01_61 tile { xy = 5,7 WallOverlay = attachedN = } // k8_puk_01_62 tile { xy = 6,7 WallOverlay = attachedW = } // k8_puk_01_63 tile { xy = 7,7 WallOverlay = attachedN = } // k8_puk_01_64 tile { xy = 0,8 BlocksPlacement = solidtrans = } // k8_puk_01_65 tile { xy = 1,8 BlocksPlacement = solidtrans = } // k8_puk_01_66 tile { xy = 2,8 BlocksPlacement = solidtrans = } // k8_puk_01_67 tile { xy = 3,8 BlocksPlacement = solidtrans = } // k8_puk_01_68 tile { xy = 4,8 BlocksPlacement = solidtrans = } // k8_puk_01_69 tile { xy = 5,8 BlocksPlacement = solidtrans = } } tileset { file = pert_re-phoenix_2 size = 8,16 id = 25 // pert_re-phoenix_2_0 tile { xy = 0,0 solid = } // pert_re-phoenix_2_1 tile { xy = 1,0 solid = } // pert_re-phoenix_2_2 tile { xy = 2,0 solid = } // pert_re-phoenix_2_3 tile { xy = 3,0 solid = } // pert_re-phoenix_2_4 tile { xy = 4,0 CustomName = Emo Kid Mirror GroupName = Smashed IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 10 WallOverlay = attachedW = } // pert_re-phoenix_2_5 tile { xy = 5,0 CustomName = Emo Kid Mirror GroupName = Smashed IsHigh = IsMoveAble = MoveType = WallObject PickUpWeight = 10 WallOverlay = attachedN = } // pert_re-phoenix_2_6 tile { xy = 6,0 BlocksPlacement = CanScrap = CustomName = Road Cone Stack Facing = S IsLow = IsMoveAble = Material = PlasticHard Material2 = PlasticHard PickUpWeight = 100 } // pert_re-phoenix_2_7 tile { xy = 7,0 BlocksPlacement = CanScrap = CustomName = Road Cone Stacks Facing = W IsLow = IsMoveAble = Material = PlasticHard Material2 = PlasticHard PickUpWeight = 200 } // pert_re-phoenix_2_8 tile { xy = 0,1 IsHigh = WallOverlay = attachedN = } // pert_re-phoenix_2_9 tile { xy = 1,1 IsHigh = WallOverlay = attachedN = } // pert_re-phoenix_2_10 tile { xy = 2,1 IsHigh = WallOverlay = attachedN = } // pert_re-phoenix_2_11 tile { xy = 3,1 IsHigh = WallOverlay = attachedN = } // pert_re-phoenix_2_12 tile { xy = 4,1 IsHigh = WallOverlay = attachedN = } // pert_re-phoenix_2_13 tile { xy = 5,1 IsHigh = WallOverlay = attachedN = } // pert_re-phoenix_2_14 tile { xy = 6,1 IsHigh = WallOverlay = attachedN = } // pert_re-phoenix_2_15 tile { xy = 7,1 CanScrap = HitByCar = Material = MetalBars } // pert_re-phoenix_2_16 tile { xy = 0,2 FloorOverlay = } // pert_re-phoenix_2_17 tile { xy = 1,2 FloorOverlay = } // pert_re-phoenix_2_18 tile { xy = 2,2 FloorOverlay = } // pert_re-phoenix_2_19 tile { xy = 3,2 FloorOverlay = } // pert_re-phoenix_2_20 tile { xy = 4,2 WallOverlay = attachedW = } // pert_re-phoenix_2_21 tile { xy = 5,2 WallOverlay = attachedW = } // pert_re-phoenix_2_22 tile { xy = 6,2 WallOverlay = attachedW = } // pert_re-phoenix_2_23 tile { xy = 7,2 FloorOverlay = attachedFloor = } // pert_re-phoenix_2_24 tile { xy = 0,3 FloorOverlay = } // pert_re-phoenix_2_25 tile { xy = 1,3 FloorOverlay = } // pert_re-phoenix_2_26 tile { xy = 2,3 FloorOverlay = } // pert_re-phoenix_2_27 tile { xy = 3,3 FloorOverlay = } // pert_re-phoenix_2_28 tile { xy = 4,3 FloorOverlay = } // pert_re-phoenix_2_29 tile { xy = 5,3 FloorOverlay = } // pert_re-phoenix_2_30 tile { xy = 6,3 FloorOverlay = } // pert_re-phoenix_2_31 tile { xy = 7,3 FloorOverlay = attachedFloor = } // pert_re-phoenix_2_32 tile { xy = 0,4 FloorOverlay = } // pert_re-phoenix_2_33 tile { xy = 1,4 FloorOverlay = } // pert_re-phoenix_2_34 tile { xy = 2,4 FloorOverlay = } // pert_re-phoenix_2_35 tile { xy = 3,4 FloorOverlay = } // pert_re-phoenix_2_36 tile { xy = 4,4 FloorOverlay = } // pert_re-phoenix_2_37 tile { xy = 5,4 FloorOverlay = } // pert_re-phoenix_2_38 tile { xy = 6,4 FloorOverlay = } // pert_re-phoenix_2_39 tile { xy = 7,4 FloorOverlay = attachedFloor = } // pert_re-phoenix_2_40 tile { xy = 0,5 FloorOverlay = } // pert_re-phoenix_2_41 tile { xy = 1,5 FloorOverlay = } // pert_re-phoenix_2_42 tile { xy = 2,5 FloorOverlay = } // pert_re-phoenix_2_43 tile { xy = 3,5 FloorOverlay = } // pert_re-phoenix_2_44 tile { xy = 4,5 FloorOverlay = } // pert_re-phoenix_2_45 tile { xy = 5,5 FloorOverlay = } // pert_re-phoenix_2_46 tile { xy = 6,5 FloorOverlay = } // pert_re-phoenix_2_47 tile { xy = 7,5 FloorOverlay = attachedFloor = } // pert_re-phoenix_2_48 tile { xy = 0,6 FloorOverlay = } // pert_re-phoenix_2_49 tile { xy = 1,6 FloorOverlay = } // pert_re-phoenix_2_50 tile { xy = 2,6 FloorOverlay = } // pert_re-phoenix_2_51 tile { xy = 3,6 FloorOverlay = } // pert_re-phoenix_2_52 tile { xy = 4,6 FloorOverlay = } // pert_re-phoenix_2_53 tile { xy = 5,6 FloorOverlay = } // pert_re-phoenix_2_54 tile { xy = 6,6 FloorOverlay = } // pert_re-phoenix_2_55 tile { xy = 7,6 FloorOverlay = attachedFloor = } // pert_re-phoenix_2_56 tile { xy = 0,7 BedType = badBed BlocksPlacement = CanScrap = CustomName = Bench Facing = S ForceSingleItem = GroupName = Blue Steel IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 150 ScrapSize = Small SpriteGridPos = 0,0 Surface = 17 bed = } // pert_re-phoenix_2_57 tile { xy = 1,7 BedType = badBed BlocksPlacement = CanScrap = CustomName = Bench Facing = S ForceSingleItem = GroupName = Blue Steel IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 150 ScrapSize = Small SpriteGridPos = 1,0 Surface = 17 bed = } // pert_re-phoenix_2_58 tile { xy = 2,7 BedType = badBed BlocksPlacement = CanScrap = CustomName = Bench Facing = W ForceSingleItem = GroupName = Blue Steel IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 150 ScrapSize = Small SpriteGridPos = 0,1 Surface = 17 bed = } // pert_re-phoenix_2_59 tile { xy = 3,7 BedType = badBed BlocksPlacement = CanScrap = CustomName = Bench Facing = W ForceSingleItem = GroupName = Blue Steel IsLow = IsMoveAble = Material = MetalScrap PickUpWeight = 150 ScrapSize = Small SpriteGridPos = 0,0 Surface = 17 bed = } // pert_re-phoenix_2_60 tile { xy = 4,7 BedType = averageBed BlocksPlacement = CanScrap = CustomName = Chair Facing = S GroupName = Porno White IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpWeight = 75 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_61 tile { xy = 5,7 BedType = averageBed BlocksPlacement = CanScrap = CustomName = Chair Facing = E GroupName = Porno White IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpWeight = 75 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_62 tile { xy = 6,7 BedType = averageBed BlocksPlacement = CanScrap = CustomName = Chair Facing = W GroupName = Porno White IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpWeight = 75 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_63 tile { xy = 7,7 BedType = averageBed BlocksPlacement = CanScrap = CustomName = Chair Facing = N GroupName = Porno White IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpWeight = 75 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_64 tile { xy = 0,8 BedType = averageBed BlocksPlacement = CanBreak = CanScrap = CustomName = Couch Facing = S GroupName = White Comfy IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 150 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,0 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_65 tile { xy = 1,8 BedType = averageBed BlocksPlacement = CanBreak = CanScrap = CustomName = Couch Facing = S GroupName = White Comfy IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 150 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 1,0 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_66 tile { xy = 2,8 BedType = averageBed BlocksPlacement = CanBreak = CanScrap = CustomName = Couch Facing = E GroupName = White Comfy IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 150 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,1 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_67 tile { xy = 3,8 BedType = averageBed BlocksPlacement = CanBreak = CanScrap = CustomName = Couch Facing = E GroupName = White Comfy IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 150 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,0 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_68 tile { xy = 4,8 BedType = averageBed BlocksPlacement = CanBreak = CanScrap = CustomName = Couch Facing = W GroupName = White Comfy IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 150 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,1 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_69 tile { xy = 5,8 BedType = averageBed BlocksPlacement = CanBreak = CanScrap = CustomName = Couch Facing = W GroupName = White Comfy IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 150 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,0 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_70 tile { xy = 6,8 BedType = averageBed BlocksPlacement = CanBreak = CanScrap = CustomName = Couch Facing = N GroupName = White Comfy IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 150 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,0 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_71 tile { xy = 7,8 BedType = averageBed BlocksPlacement = CanBreak = CanScrap = CustomName = Couch Facing = N GroupName = White Comfy IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Fabric PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 150 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 1,0 Surface = 17 bed = solidtrans = } // pert_re-phoenix_2_72 tile { xy = 0,9 CustomName = Boss Cup Facing = N GroupName = Best IsMoveAble = IsTableTop = PickUpWeight = 10 Surface = 34 } // pert_re-phoenix_2_73 tile { xy = 1,9 BlocksPlacement = ContainerCapacity = 5 CustomName = Crate Stacks Facing = N GroupName = Post IsLow = IsMoveAble = PickUpWeight = 150 container = postbox } // pert_re-phoenix_2_74 tile { xy = 2,9 BlocksPlacement = ContainerCapacity = 5 CustomName = Crates Facing = N GroupName = Post IsLow = IsMoveAble = PickUpWeight = 10 container = postbox } // pert_re-phoenix_2_75 tile { xy = 3,9 BlocksPlacement = ContainerCapacity = 5 CustomName = Crates Facing = W GroupName = Post IsLow = IsMoveAble = PickUpWeight = 10 container = postbox } // pert_re-phoenix_2_76 tile { xy = 4,9 BedType = badBed BlocksPlacement = CanScrap = CustomName = Bar Stool Facing = N GroupName = Chrome IsLow = IsMoveAble = Material = MetalPipe PickUpWeight = 50 ScrapSize = Small bed = } // pert_re-phoenix_2_80 tile { xy = 0,10 WallOverlay = attachedW = } // pert_re-phoenix_2_81 tile { xy = 1,10 WallOverlay = attachedW = } // pert_re-phoenix_2_82 tile { xy = 2,10 WallOverlay = attachedW = } // pert_re-phoenix_2_83 tile { xy = 3,10 BlocksPlacement = CustomName = Skates GroupName = Roxys IsLow = IsMoveAble = PickUpWeight = 10 } // pert_re-phoenix_2_84 tile { xy = 4,10 CustomItem = base.BatLeth CustomName = Batleth Facing = W GroupName = Hanging IsMoveAble = MoveType = WallObject PickUpWeight = 150 WallOverlay = attachedW = } // pert_re-phoenix_2_85 tile { xy = 5,10 CustomItem = base.BatLeth CustomName = Batleth Facing = N GroupName = Hanging IsMoveAble = MoveType = WallObject PickUpWeight = 150 WallOverlay = attachedW = } // pert_re-phoenix_2_86 tile { xy = 6,10 BlocksPlacement = CustomName = Car Facing = W GroupName = Prototype IsMoveAble = IsTableTop = PickUpWeight = 10 Surface = 34 } // pert_re-phoenix_2_87 tile { xy = 7,10 BlocksPlacement = CustomName = Car Facing = N GroupName = Prototype IsMoveAble = IsTableTop = PickUpWeight = 10 Surface = 34 } // pert_re-phoenix_2_88 tile { xy = 0,11 BlocksPlacement = CanScrap = ContainerCapacity = 15 CustomName = Locker Facing = E GroupName = Red IsMoveAble = Material = MetalPlates Material2 = SmallMetalPlates Material3 = MetalScrap PickUpLevel = 1 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = locker solidtrans = } // pert_re-phoenix_2_89 tile { xy = 1,11 BlocksPlacement = CanScrap = ContainerCapacity = 15 CustomName = Locker Facing = S GroupName = Red IsMoveAble = Material = MetalPlates Material2 = SmallMetalPlates Material3 = MetalScrap PickUpLevel = 1 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = locker solidtrans = } // pert_re-phoenix_2_90 tile { xy = 2,11 BlocksPlacement = CanScrap = ContainerCapacity = 15 CustomName = Locker Facing = W GroupName = Red IsMoveAble = Material = MetalPlates Material2 = SmallMetalPlates Material3 = MetalScrap PickUpLevel = 1 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = locker solidtrans = } // pert_re-phoenix_2_91 tile { xy = 3,11 BlocksPlacement = CanScrap = ContainerCapacity = 15 CustomName = Locker Facing = N GroupName = Red IsMoveAble = Material = MetalPlates Material2 = SmallMetalPlates Material3 = MetalScrap PickUpLevel = 1 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = locker solidtrans = } // pert_re-phoenix_2_92 tile { xy = 4,11 WallOverlay = attachedN = } // pert_re-phoenix_2_93 tile { xy = 5,11 WallOverlay = attachedW = } // pert_re-phoenix_2_94 tile { xy = 6,11 WallOverlay = attachedN = } // pert_re-phoenix_2_95 tile { xy = 7,11 WallOverlay = attachedN = } // pert_re-phoenix_2_96 tile { xy = 0,12 WallOverlay = attachedW = } // pert_re-phoenix_2_97 tile { xy = 1,12 WallOverlay = attachedW = } // pert_re-phoenix_2_98 tile { xy = 2,12 WallOverlay = attachedW = } // pert_re-phoenix_2_99 tile { xy = 3,12 BlocksPlacement = CanScrap = CustomName = Short Table Facing = S GroupName = Fancy Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small Surface = 15 solidtrans = } // pert_re-phoenix_2_100 tile { xy = 4,12 BlocksPlacement = CanScrap = CustomName = Short Table Facing = W GroupName = Fancy Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small Surface = 15 solidtrans = } // pert_re-phoenix_2_101 tile { xy = 5,12 WallOverlay = attachedW = } // pert_re-phoenix_2_102 tile { xy = 6,12 WallOverlay = attachedW = } // pert_re-phoenix_2_103 tile { xy = 7,12 WallOverlay = attachedW = } // pert_re-phoenix_2_104 tile { xy = 0,13 BlocksPlacement = CanScrap = CustomName = Table Facing = S ForceSingleItem = GroupName = Darkened Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small SpriteGridPos = 0,0 Surface = 15 solidtrans = } // pert_re-phoenix_2_105 tile { xy = 1,13 BlocksPlacement = CanScrap = CustomName = Table Facing = S ForceSingleItem = GroupName = Darkened Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small SpriteGridPos = 1,0 Surface = 15 solidtrans = } // pert_re-phoenix_2_106 tile { xy = 2,13 BlocksPlacement = CanScrap = CustomName = Table Facing = W ForceSingleItem = GroupName = Darkened Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small SpriteGridPos = 0,1 Surface = 15 solidtrans = } // pert_re-phoenix_2_107 tile { xy = 3,13 BlocksPlacement = CanScrap = CustomName = Table Facing = W ForceSingleItem = GroupName = Darkened Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small SpriteGridPos = 0,0 Surface = 15 solidtrans = } // pert_re-phoenix_2_108 tile { xy = 4,13 BlocksPlacement = CanScrap = CustomName = Short Table Facing = S GroupName = Darkened Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small Surface = 15 solidtrans = } // pert_re-phoenix_2_109 tile { xy = 5,13 BlocksPlacement = CanScrap = CustomName = Short Table Facing = W GroupName = Darkened Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small Surface = 15 solidtrans = } // pert_re-phoenix_2_110 tile { xy = 6,13 BlocksPlacement = CanScrap = CustomName = lil Table Facing = W IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small Surface = 15 solidtrans = } // pert_re-phoenix_2_111 tile { xy = 7,13 BlocksPlacement = CanScrap = CustomName = lil Table Facing = S IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small Surface = 15 solidtrans = } // pert_re-phoenix_2_112 tile { xy = 0,14 BlocksPlacement = CanScrap = CustomName = Desk Facing = E GroupName = Darkwood IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,1 Surface = 34 solidtrans = } // pert_re-phoenix_2_113 tile { xy = 1,14 BlocksPlacement = CanScrap = CustomName = Desk Facing = E GroupName = Darkwood IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,0 Surface = 34 solidtrans = } // pert_re-phoenix_2_114 tile { xy = 2,14 BlocksPlacement = CanScrap = CustomName = Desk Facing = S GroupName = Darkwood IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,0 Surface = 34 solidtrans = } // pert_re-phoenix_2_115 tile { xy = 3,14 BlocksPlacement = CanScrap = CustomName = Desk Facing = S GroupName = Darkwood IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 1,0 Surface = 34 solidtrans = } // pert_re-phoenix_2_116 tile { xy = 4,14 BlocksPlacement = CanScrap = CustomName = Desk Facing = W GroupName = Darkwood IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 1,0 Surface = 34 solidtrans = } // pert_re-phoenix_2_117 tile { xy = 5,14 BlocksPlacement = CanScrap = CustomName = Desk Facing = W GroupName = Darkwood IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,0 Surface = 34 solidtrans = } // pert_re-phoenix_2_118 tile { xy = 6,14 BlocksPlacement = CanScrap = CustomName = Desk Facing = N GroupName = Darkwood IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 0,0 Surface = 34 solidtrans = } // pert_re-phoenix_2_119 tile { xy = 7,14 BlocksPlacement = CanScrap = CustomName = Desk Facing = N GroupName = Darkwood IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer ScrapSize = Small SpriteGridPos = 1,0 Surface = 34 solidtrans = } // pert_re-phoenix_2_120 tile { xy = 0,15 BlocksPlacement = CanScrap = CustomName = Monster Television Facing = E ForceSingleItem = GroupName = Premium Tech IgnoreSurfaceSnap = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 200 SpriteGridPos = 0,1 Surface = 15 signal = tv solidtrans = } // pert_re-phoenix_2_121 tile { xy = 1,15 BlocksPlacement = CanScrap = CustomName = Monster Television Facing = E ForceSingleItem = GroupName = Premium Tech IgnoreSurfaceSnap = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 200 SpriteGridPos = 0,0 Surface = 15 signal = tv solidtrans = } // pert_re-phoenix_2_122 tile { xy = 2,15 BlocksPlacement = CanScrap = CustomName = Monster Television Facing = S ForceSingleItem = GroupName = Premium Tech IgnoreSurfaceSnap = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 200 SpriteGridPos = 0,0 Surface = 15 signal = tv solidtrans = } // pert_re-phoenix_2_123 tile { xy = 3,15 BlocksPlacement = CanScrap = CustomName = Monster Television Facing = S ForceSingleItem = GroupName = Premium Tech IgnoreSurfaceSnap = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 200 SpriteGridPos = 1,0 Surface = 15 signal = tv solidtrans = } // pert_re-phoenix_2_124 tile { xy = 4,15 BlocksPlacement = CanScrap = CustomName = Monster Television Facing = W ForceSingleItem = GroupName = Premium Tech IgnoreSurfaceSnap = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 200 SpriteGridPos = 0,1 Surface = 15 signal = tv solidtrans = } // pert_re-phoenix_2_125 tile { xy = 5,15 BlocksPlacement = CanScrap = CustomName = Monster Television Facing = W ForceSingleItem = GroupName = Premium Tech IgnoreSurfaceSnap = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 200 SpriteGridPos = 0,0 Surface = 15 signal = tv solidtrans = } // pert_re-phoenix_2_126 tile { xy = 6,15 BlocksPlacement = CanScrap = CustomName = Monster Television Facing = N ForceSingleItem = GroupName = Premium Tech IgnoreSurfaceSnap = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 200 SpriteGridPos = 0,0 Surface = 15 signal = tv solidtrans = } // pert_re-phoenix_2_127 tile { xy = 7,15 BlocksPlacement = CanScrap = CustomName = Monster Television Facing = N ForceSingleItem = GroupName = Premium Tech IgnoreSurfaceSnap = IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Electric PickUpWeight = 200 SpriteGridPos = 1,0 Surface = 15 signal = tv solidtrans = } } tileset { file = pert_re-phoenix_3 size = 8,16 id = 28 // pert_re-phoenix_3_0 tile { xy = 0,0 WallOverlay = attachedW = } // pert_re-phoenix_3_1 tile { xy = 1,0 WallOverlay = attachedW = } // pert_re-phoenix_3_2 tile { xy = 2,0 WallOverlay = attachedN = } // pert_re-phoenix_3_3 tile { xy = 3,0 WallOverlay = attachedN = } // pert_re-phoenix_3_4 tile { xy = 4,0 WallOverlay = attachedN = } // pert_re-phoenix_3_5 tile { xy = 5,0 WallOverlay = attachedN = } // pert_re-phoenix_3_8 tile { xy = 0,1 WallOverlay = attachedN = } // pert_re-phoenix_3_9 tile { xy = 1,1 WallOverlay = attachedN = } // pert_re-phoenix_3_10 tile { xy = 2,1 WallOverlay = attachedN = } // pert_re-phoenix_3_11 tile { xy = 3,1 WallOverlay = attachedW = } // pert_re-phoenix_3_12 tile { xy = 4,1 WallOverlay = attachedW = } // pert_re-phoenix_3_13 tile { xy = 5,1 WallOverlay = attachedW = } // pert_re-phoenix_3_14 tile { xy = 6,1 WallOverlay = attachedW = } // pert_re-phoenix_3_15 tile { xy = 7,1 CustomName = Shit Bucket IsMoveAble = PickUpWeight = 10 } // pert_re-phoenix_3_16 tile { xy = 0,2 WallOverlay = attachedN = } // pert_re-phoenix_3_17 tile { xy = 1,2 WallOverlay = attachedN = } // pert_re-phoenix_3_18 tile { xy = 2,2 WallOverlay = attachedN = } // pert_re-phoenix_3_19 tile { xy = 3,2 CustomName = Chair GroupName = Lifeguard IsMoveAble = PickUpWeight = 300 solidtrans = } // pert_re-phoenix_3_20 tile { xy = 4,2 WallOverlay = attachedN = } // pert_re-phoenix_3_21 tile { xy = 5,2 BlocksPlacement = CustomName = Cutout Facing = S GroupName = Croc Knives IsLow = IsMoveAble = PickUpWeight = 15 } // pert_re-phoenix_3_22 tile { xy = 6,2 BlocksPlacement = CustomName = Cutout Facing = E GroupName = Croc Knives IsLow = IsMoveAble = PickUpWeight = 15 } // pert_re-phoenix_3_23 tile { xy = 7,2 CustomName = Poster Facing = S GroupName = Scroobs IsMoveAble = MoveType = WallObject PickUpWeight = 5 WallOverlay = attachedN = } // pert_re-phoenix_3_24 tile { xy = 0,3 BedType = badBed BlocksPlacement = CustomName = Chair Facing = S ForceSingleItem = GroupName = Blue Beach IsLow = IsMoveAble = PickUpWeight = 150 SpriteGridPos = 0,1 Surface = 17 badBed = bed = } // pert_re-phoenix_3_25 tile { xy = 1,3 BedType = badBed BlocksPlacement = CustomName = Chair Facing = S ForceSingleItem = GroupName = Blue Beach IsLow = IsMoveAble = PickUpWeight = 150 SpriteGridPos = 0,0 Surface = 17 badBed = bed = } // pert_re-phoenix_3_26 tile { xy = 2,3 BedType = badBed BlocksPlacement = CustomName = Chair Facing = E ForceSingleItem = GroupName = Blue Beach IsLow = IsMoveAble = PickUpWeight = 150 SpriteGridPos = 0,0 Surface = 17 badBed = bed = } // pert_re-phoenix_3_27 tile { xy = 3,3 BedType = badBed BlocksPlacement = CustomName = Chair Facing = E ForceSingleItem = GroupName = Blue Beach IsLow = IsMoveAble = PickUpWeight = 150 SpriteGridPos = 1,0 Surface = 17 badBed = bed = } // pert_re-phoenix_3_28 tile { xy = 4,3 BedType = badBed BlocksPlacement = CustomName = Chair Facing = N ForceSingleItem = GroupName = Blue Beach IsLow = IsMoveAble = PickUpWeight = 150 SpriteGridPos = 0,1 Surface = 17 badBed = bed = } // pert_re-phoenix_3_29 tile { xy = 5,3 BedType = badBed BlocksPlacement = CustomName = Chair Facing = N ForceSingleItem = GroupName = Blue Beach IsLow = IsMoveAble = PickUpWeight = 150 SpriteGridPos = 0,0 Surface = 17 badBed = bed = } // pert_re-phoenix_3_30 tile { xy = 6,3 BedType = badBed BlocksPlacement = CustomName = Chair Facing = W ForceSingleItem = GroupName = Blue Beach IsLow = IsMoveAble = PickUpWeight = 150 SpriteGridPos = 0,0 Surface = 17 badBed = bed = } // pert_re-phoenix_3_31 tile { xy = 7,3 BedType = badBed BlocksPlacement = CustomName = Chair Facing = W ForceSingleItem = GroupName = Blue Beach IsLow = IsMoveAble = PickUpWeight = 150 SpriteGridPos = 1,0 Surface = 17 badBed = bed = } // pert_re-phoenix_3_32 tile { xy = 0,4 WallOverlay = attachedN = } // pert_re-phoenix_3_33 tile { xy = 1,4 WallOverlay = attachedN = } // pert_re-phoenix_3_34 tile { xy = 2,4 CustomName = Poster Facing = W GroupName = Racoon Wanted IsMoveAble = MoveType = WallObject PickUpWeight = 10 WallOverlay = attachedW = } // pert_re-phoenix_3_35 tile { xy = 3,4 CustomName = Poster Facing = N GroupName = Racoons Wanted IsMoveAble = MoveType = WallObject PickUpWeight = 10 WallOverlay = attachedN = } // pert_re-phoenix_3_36 tile { xy = 4,4 CustomName = Poster Facing = W GroupName = Scroobs Wanted IsMoveAble = MoveType = WallObject PickUpWeight = 10 WallOverlay = attachedW = } // pert_re-phoenix_3_37 tile { xy = 5,4 CustomName = Poster Facing = N GroupName = Scroobs Wanted IsMoveAble = MoveType = WallObject PickUpWeight = 10 WallOverlay = attachedN = } // pert_re-phoenix_3_38 tile { xy = 6,4 CustomName = Poster Facing = N GroupName = Ziggy Wanted IsMoveAble = MoveType = WallObject PickUpWeight = 10 WallOverlay = attachedN = } // pert_re-phoenix_3_39 tile { xy = 7,4 CustomName = Poster Facing = W GroupName = Ziggy Wanted IsMoveAble = MoveType = WallObject PickUpWeight = 10 WallOverlay = attachedW = } // pert_re-phoenix_3_40 tile { xy = 0,5 WallOverlay = attachedW = } // pert_re-phoenix_3_41 tile { xy = 1,5 WallOverlay = attachedW = } // pert_re-phoenix_3_42 tile { xy = 2,5 WallOverlay = attachedW = } // pert_re-phoenix_3_43 tile { xy = 3,5 CustomName = Poster GroupName = Handmade PickUpWeight = 5 WallOverlay = attachedN = } // pert_re-phoenix_3_44 tile { xy = 4,5 BlocksPlacement = CanScrap = ContainerCapacity = 50 ContainerPosition = Low CustomName = Fridge Facing = W Freezer = FreezerCapacity = 50 GroupName = Churms Popsicle IsLow = IsMoveAble = Material = Fridge Material2 = MetalPlates Material3 = Electric PickUpLevel = 3 PickUpWeight = 200 SpriteGridPos = 0,1 solidtrans = } // pert_re-phoenix_3_45 tile { xy = 5,5 BlocksPlacement = CanScrap = ContainerCapacity = 50 ContainerPosition = Low CustomName = Fridge Facing = W Freezer = FreezerCapacity = 50 GroupName = Churms Popsicle IsLow = IsMoveAble = Material = Fridge Material2 = MetalPlates Material3 = Electric PickUpLevel = 3 PickUpWeight = 200 SpriteGridPos = 0,0 solidtrans = } // pert_re-phoenix_3_46 tile { xy = 6,5 BlocksPlacement = CanScrap = ContainerCapacity = 50 ContainerPosition = Low CustomName = Fridge Facing = N Freezer = FreezerCapacity = 50 GroupName = Churms Popsicle IsLow = IsMoveAble = Material = Fridge Material2 = MetalPlates Material3 = Electric PickUpLevel = 3 PickUpWeight = 200 SpriteGridPos = 0,0 solidtrans = } // pert_re-phoenix_3_47 tile { xy = 7,5 BlocksPlacement = CanScrap = ContainerCapacity = 50 ContainerPosition = Low CustomName = Fridge Facing = N Freezer = FreezerCapacity = 50 GroupName = Churms Popsicle IsLow = IsMoveAble = Material = Fridge Material2 = MetalPlates Material3 = Electric PickUpLevel = 3 PickUpWeight = 200 SpriteGridPos = 1,0 solidtrans = } // pert_re-phoenix_3_50 tile { xy = 2,6 WallOverlay = attachedW = } // pert_re-phoenix_3_51 tile { xy = 3,6 WallOverlay = attachedN = } // pert_re-phoenix_3_52 tile { xy = 4,6 WallOverlay = attachedN = } // pert_re-phoenix_3_53 tile { xy = 5,6 WallOverlay = attachedN = } // pert_re-phoenix_3_54 tile { xy = 6,6 WallOverlay = attachedN = } // pert_re-phoenix_3_55 tile { xy = 7,6 WallOverlay = attachedN = } // pert_re-phoenix_3_56 tile { xy = 0,7 WallOverlay = attachedW = } // pert_re-phoenix_3_57 tile { xy = 1,7 WallOverlay = attachedN = } // pert_re-phoenix_3_58 tile { xy = 2,7 WallOverlay = attachedW = } // pert_re-phoenix_3_59 tile { xy = 3,7 WallOverlay = attachedN = } // pert_re-phoenix_3_61 tile { xy = 5,7 CustomName = White Board GroupName = Box Training IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 WallOverlay = attachedN = } // pert_re-phoenix_3_62 tile { xy = 6,7 CustomName = White Board GroupName = Box Training IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 1,0 WallOverlay = attachedN = } // pert_re-phoenix_3_63 tile { xy = 7,7 CustomName = White Board GroupName = Box Training IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 2,0 WallOverlay = attachedN = } // pert_re-phoenix_3_64 tile { xy = 0,8 WallOverlay = attachedW = } // pert_re-phoenix_3_65 tile { xy = 1,8 WallOverlay = attachedN = } // pert_re-phoenix_3_66 tile { xy = 2,8 WallOverlay = attachedW = } // pert_re-phoenix_3_67 tile { xy = 3,8 WallOverlay = attachedN = } // pert_re-phoenix_3_68 tile { xy = 4,8 WallOverlay = attachedN = } // pert_re-phoenix_3_69 tile { xy = 5,8 WallOverlay = attachedN = } // pert_re-phoenix_3_70 tile { xy = 6,8 WallOverlay = attachedN = } // pert_re-phoenix_3_71 tile { xy = 7,8 BlocksPlacement = solidtrans = } // pert_re-phoenix_3_72 tile { xy = 0,9 WallOverlay = attachedW = } // pert_re-phoenix_3_73 tile { xy = 1,9 WallOverlay = attachedW = } // pert_re-phoenix_3_74 tile { xy = 2,9 WallOverlay = attachedN = } // pert_re-phoenix_3_75 tile { xy = 3,9 WallOverlay = attachedN = } // pert_re-phoenix_3_76 tile { xy = 4,9 WallOverlay = attachedN = } // pert_re-phoenix_3_77 tile { xy = 5,9 WallOverlay = attachedN = } // pert_re-phoenix_3_79 tile { xy = 7,9 BlocksPlacement = solidtrans = } // pert_re-phoenix_3_80 tile { xy = 0,10 BlocksPlacement = ContainerCapacity = 65 CustomName = The First Crate Facing = N IsLow = IsMoveAble = PickUpTool = Hammer PickUpWeight = 175 PlaceTool = Hammer Surface = 32 container = crate solidtrans = } // pert_re-phoenix_3_81 tile { xy = 1,10 BlocksPlacement = ContainerCapacity = 90 CustomName = The Golden Crate Facing = N IsLow = IsMoveAble = PickUpTool = Hammer PickUpWeight = 450 PlaceTool = Hammer Surface = 32 container = crate solidtrans = } // pert_re-phoenix_3_82 tile { xy = 2,10 BlocksPlacement = ContainerCapacity = 10 CustomName = The OG Crate Facing = N IsLow = IsMoveAble = PickUpTool = Hammer PickUpWeight = 125 PlaceTool = Hammer Surface = 32 container = crate solidtrans = } // pert_re-phoenix_3_83 tile { xy = 3,10 BlocksPlacement = CustomName = Wheelbarrow Facing = N GroupName = Red IsLow = IsMoveAble = PickUpWeight = 150 solidtrans = } // pert_re-phoenix_3_84 tile { xy = 4,10 BlocksPlacement = CustomName = Cutout Facing = E GroupName = Sweet Pickens IsLow = IsMoveAble = PickUpWeight = 15 } // pert_re-phoenix_3_85 tile { xy = 5,10 BlocksPlacement = CustomName = Cutout Facing = S GroupName = Sweet Pickens IsLow = IsMoveAble = PickUpWeight = 15 } // pert_re-phoenix_3_88 tile { xy = 0,11 BedType = badBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bench Facing = E ForceSingleItem = GroupName = Dark AF IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,1 Surface = 16 bed = solidtrans = } // pert_re-phoenix_3_89 tile { xy = 1,11 BedType = badBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bench Facing = E ForceSingleItem = GroupName = Dark AF IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 16 bed = solidtrans = } // pert_re-phoenix_3_90 tile { xy = 2,11 BedType = badBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bench Facing = S ForceSingleItem = GroupName = Dark AF IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 16 bed = solidtrans = } // pert_re-phoenix_3_91 tile { xy = 3,11 BedType = badBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bench Facing = S ForceSingleItem = GroupName = Dark AF IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,0 Surface = 16 bed = solidtrans = } // pert_re-phoenix_3_92 tile { xy = 4,11 BedType = badBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bench Facing = W ForceSingleItem = GroupName = Dark AF IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,1 Surface = 16 bed = solidtrans = } // pert_re-phoenix_3_93 tile { xy = 5,11 BedType = badBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bench Facing = W ForceSingleItem = GroupName = Dark AF IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 16 bed = solidtrans = } // pert_re-phoenix_3_94 tile { xy = 6,11 BedType = badBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bench Facing = N ForceSingleItem = GroupName = Dark AF IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 0,0 Surface = 16 bed = solidtrans = } // pert_re-phoenix_3_95 tile { xy = 7,11 BedType = badBed BlocksPlacement = CanBreak = CanScrap = CustomName = Bench Facing = N ForceSingleItem = GroupName = Dark AF IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer SpriteGridPos = 1,0 Surface = 16 bed = solidtrans = } // pert_re-phoenix_3_96 tile { xy = 0,12 WallOverlay = attachedW = } // pert_re-phoenix_3_97 tile { xy = 1,12 WallOverlay = attachedW = } // pert_re-phoenix_3_98 tile { xy = 2,12 WallOverlay = attachedW = } // pert_re-phoenix_3_104 tile { xy = 0,13 WallOverlay = attachedW = } // pert_re-phoenix_3_105 tile { xy = 1,13 WallOverlay = attachedW = } // pert_re-phoenix_3_106 tile { xy = 2,13 WallOverlay = attachedW = } // pert_re-phoenix_3_107 tile { xy = 3,13 WallOverlay = attachedW = } // pert_re-phoenix_3_108 tile { xy = 4,13 WallOverlay = attachedW = } // pert_re-phoenix_3_109 tile { xy = 5,13 WallOverlay = attachedW = } // pert_re-phoenix_3_112 tile { xy = 0,14 PreSeen = WallOverlay = attachedN = } // pert_re-phoenix_3_113 tile { xy = 1,14 PreSeen = WallOverlay = attachedN = } // pert_re-phoenix_3_114 tile { xy = 2,14 PreSeen = WallOverlay = attachedN = } // pert_re-phoenix_3_115 tile { xy = 3,14 PreSeen = WallOverlay = attachedN = } // pert_re-phoenix_3_116 tile { xy = 4,14 PreSeen = WallOverlay = attachedN = } // pert_re-phoenix_3_117 tile { xy = 5,14 PreSeen = WallOverlay = attachedN = } // pert_re-phoenix_3_118 tile { xy = 6,14 PreSeen = WallOverlay = attachedN = } // pert_re-phoenix_3_119 tile { xy = 7,14 PreSeen = WallOverlay = attachedN = } // pert_re-phoenix_3_120 tile { xy = 0,15 WallOverlay = attachedW = } // pert_re-phoenix_3_121 tile { xy = 1,15 WallOverlay = attachedW = } // pert_re-phoenix_3_122 tile { xy = 2,15 WallOverlay = attachedW = } // pert_re-phoenix_3_123 tile { xy = 3,15 WallOverlay = attachedW = } // pert_re-phoenix_3_124 tile { xy = 4,15 WallOverlay = attachedW = } } tileset { file = pert_roofcaps_02 size = 8,16 id = 29 // pert_roofcaps_02_0 tile { xy = 0,0 WallW = wall = } // pert_roofcaps_02_1 tile { xy = 1,0 WallW = wall = } // pert_roofcaps_02_2 tile { xy = 2,0 WallW = wall = } // pert_roofcaps_02_3 tile { xy = 3,0 WallN = wall = } // pert_roofcaps_02_4 tile { xy = 4,0 WallN = wall = } // pert_roofcaps_02_5 tile { xy = 5,0 WallN = wall = } // pert_roofcaps_02_6 tile { xy = 6,0 WallN = wall = } // pert_roofcaps_02_7 tile { xy = 7,0 WallN = wall = } // pert_roofcaps_02_8 tile { xy = 0,1 WallW = wall = } // pert_roofcaps_02_9 tile { xy = 1,1 WallW = wall = } // pert_roofcaps_02_10 tile { xy = 2,1 WallW = wall = } // pert_roofcaps_02_11 tile { xy = 3,1 WallN = wall = } // pert_roofcaps_02_12 tile { xy = 4,1 WallN = wall = } // pert_roofcaps_02_13 tile { xy = 5,1 WallN = wall = } // pert_roofcaps_02_14 tile { xy = 6,1 WallW = wall = } // pert_roofcaps_02_15 tile { xy = 7,1 WallW = wall = } // pert_roofcaps_02_16 tile { xy = 0,2 WallW = wall = } // pert_roofcaps_02_17 tile { xy = 1,2 WallN = wall = } // pert_roofcaps_02_24 tile { xy = 0,3 WallW = wall = } // pert_roofcaps_02_25 tile { xy = 1,3 WallW = wall = } // pert_roofcaps_02_26 tile { xy = 2,3 WallW = wall = } // pert_roofcaps_02_27 tile { xy = 3,3 WallN = wall = } // pert_roofcaps_02_28 tile { xy = 4,3 WallN = wall = } // pert_roofcaps_02_29 tile { xy = 5,3 WallN = wall = } // pert_roofcaps_02_30 tile { xy = 6,3 WallN = wall = } // pert_roofcaps_02_31 tile { xy = 7,3 WallN = wall = } // pert_roofcaps_02_32 tile { xy = 0,4 WallW = wall = } // pert_roofcaps_02_33 tile { xy = 1,4 WallW = wall = } // pert_roofcaps_02_34 tile { xy = 2,4 WallW = wall = } // pert_roofcaps_02_35 tile { xy = 3,4 WallN = wall = } // pert_roofcaps_02_36 tile { xy = 4,4 WallN = wall = } // pert_roofcaps_02_37 tile { xy = 5,4 WallN = wall = } // pert_roofcaps_02_38 tile { xy = 6,4 WallW = wall = } // pert_roofcaps_02_39 tile { xy = 7,4 WallW = wall = } // pert_roofcaps_02_40 tile { xy = 0,5 WallW = wall = } // pert_roofcaps_02_41 tile { xy = 1,5 WallN = wall = } // pert_roofcaps_02_48 tile { xy = 0,6 WallW = wall = } // pert_roofcaps_02_49 tile { xy = 1,6 WallW = wall = } // pert_roofcaps_02_50 tile { xy = 2,6 WallW = wall = } // pert_roofcaps_02_51 tile { xy = 3,6 WallN = wall = } // pert_roofcaps_02_52 tile { xy = 4,6 WallN = wall = } // pert_roofcaps_02_53 tile { xy = 5,6 WallN = wall = } // pert_roofcaps_02_54 tile { xy = 6,6 WallN = wall = } // pert_roofcaps_02_55 tile { xy = 7,6 WallN = wall = } // pert_roofcaps_02_56 tile { xy = 0,7 WallW = wall = } // pert_roofcaps_02_57 tile { xy = 1,7 WallW = wall = } // pert_roofcaps_02_58 tile { xy = 2,7 WallW = wall = } // pert_roofcaps_02_59 tile { xy = 3,7 WallN = wall = } // pert_roofcaps_02_60 tile { xy = 4,7 WallN = wall = } // pert_roofcaps_02_61 tile { xy = 5,7 WallN = wall = } // pert_roofcaps_02_62 tile { xy = 6,7 WallW = wall = } // pert_roofcaps_02_63 tile { xy = 7,7 WallW = wall = } // pert_roofcaps_02_64 tile { xy = 0,8 WallW = wall = } // pert_roofcaps_02_65 tile { xy = 1,8 WallN = wall = } // pert_roofcaps_02_72 tile { xy = 0,9 WallW = wall = } // pert_roofcaps_02_73 tile { xy = 1,9 WallW = wall = } // pert_roofcaps_02_74 tile { xy = 2,9 WallW = wall = } // pert_roofcaps_02_75 tile { xy = 3,9 WallN = wall = } // pert_roofcaps_02_76 tile { xy = 4,9 WallN = wall = } // pert_roofcaps_02_77 tile { xy = 5,9 WallN = wall = } // pert_roofcaps_02_78 tile { xy = 6,9 WallN = wall = } // pert_roofcaps_02_79 tile { xy = 7,9 WallN = wall = } // pert_roofcaps_02_80 tile { xy = 0,10 WallW = wall = } // pert_roofcaps_02_81 tile { xy = 1,10 WallW = wall = } // pert_roofcaps_02_82 tile { xy = 2,10 WallW = wall = } // pert_roofcaps_02_83 tile { xy = 3,10 WallN = wall = } // pert_roofcaps_02_84 tile { xy = 4,10 WallN = wall = } // pert_roofcaps_02_85 tile { xy = 5,10 WallN = wall = } // pert_roofcaps_02_86 tile { xy = 6,10 WallW = wall = } // pert_roofcaps_02_87 tile { xy = 7,10 WallW = wall = } // pert_roofcaps_02_88 tile { xy = 0,11 WallW = wall = } // pert_roofcaps_02_89 tile { xy = 1,11 WallN = wall = } // pert_roofcaps_02_90 tile { xy = 2,11 WallW = wall = } // pert_roofcaps_02_91 tile { xy = 3,11 WallN = wall = } // pert_roofcaps_02_92 tile { xy = 4,11 WallW = wall = } // pert_roofcaps_02_93 tile { xy = 5,11 WallN = wall = } // pert_roofcaps_02_96 tile { xy = 0,12 WallW = wall = } // pert_roofcaps_02_97 tile { xy = 1,12 WallW = wall = } // pert_roofcaps_02_98 tile { xy = 2,12 WallW = wall = } // pert_roofcaps_02_99 tile { xy = 3,12 WallN = wall = } // pert_roofcaps_02_100 tile { xy = 4,12 WallN = wall = } // pert_roofcaps_02_101 tile { xy = 5,12 WallN = wall = } // pert_roofcaps_02_102 tile { xy = 6,12 WallN = wall = } // pert_roofcaps_02_103 tile { xy = 7,12 WallN = wall = } // pert_roofcaps_02_104 tile { xy = 0,13 WallW = wall = } // pert_roofcaps_02_105 tile { xy = 1,13 WallW = wall = } // pert_roofcaps_02_106 tile { xy = 2,13 WallW = wall = } // pert_roofcaps_02_107 tile { xy = 3,13 WallN = wall = } // pert_roofcaps_02_108 tile { xy = 4,13 WallN = wall = } // pert_roofcaps_02_109 tile { xy = 5,13 WallN = wall = } // pert_roofcaps_02_110 tile { xy = 6,13 WallW = wall = } // pert_roofcaps_02_111 tile { xy = 7,13 WallW = wall = } // pert_roofcaps_02_112 tile { xy = 0,14 WallW = wall = } // pert_roofcaps_02_113 tile { xy = 1,14 WallN = wall = } // pert_roofcaps_02_120 tile { xy = 0,15 WallW = wall = } // pert_roofcaps_02_121 tile { xy = 1,15 WallW = wall = } // pert_roofcaps_02_122 tile { xy = 2,15 WallN = wall = } // pert_roofcaps_02_123 tile { xy = 3,15 WallN = wall = } // pert_roofcaps_02_124 tile { xy = 4,15 WallW = wall = } // pert_roofcaps_02_125 tile { xy = 5,15 WallW = wall = } // pert_roofcaps_02_126 tile { xy = 6,15 WallN = wall = } // pert_roofcaps_02_127 tile { xy = 7,15 WallN = wall = } } tileset { file = pert_edges_01 size = 8,16 id = 30 // pert_edges_01_0 tile { xy = 0,0 attachedFloor = } // pert_edges_01_1 tile { xy = 1,0 attachedFloor = } // pert_edges_01_2 tile { xy = 2,0 attachedFloor = } // pert_edges_01_3 tile { xy = 3,0 attachedFloor = } // pert_edges_01_4 tile { xy = 4,0 attachedFloor = } // pert_edges_01_5 tile { xy = 5,0 attachedFloor = } // pert_edges_01_8 tile { xy = 0,1 attachedFloor = } // pert_edges_01_9 tile { xy = 1,1 attachedFloor = } // pert_edges_01_10 tile { xy = 2,1 attachedFloor = } // pert_edges_01_11 tile { xy = 3,1 attachedFloor = } // pert_edges_01_12 tile { xy = 4,1 attachedFloor = } // pert_edges_01_13 tile { xy = 5,1 attachedFloor = } // pert_edges_01_16 tile { xy = 0,2 attachedFloor = } // pert_edges_01_17 tile { xy = 1,2 attachedFloor = } // pert_edges_01_18 tile { xy = 2,2 attachedFloor = } // pert_edges_01_19 tile { xy = 3,2 attachedFloor = } // pert_edges_01_20 tile { xy = 4,2 attachedFloor = } // pert_edges_01_21 tile { xy = 5,2 attachedFloor = } // pert_edges_01_24 tile { xy = 0,3 attachedFloor = } // pert_edges_01_25 tile { xy = 1,3 attachedFloor = } // pert_edges_01_26 tile { xy = 2,3 attachedFloor = } // pert_edges_01_27 tile { xy = 3,3 attachedFloor = } // pert_edges_01_28 tile { xy = 4,3 attachedFloor = } // pert_edges_01_29 tile { xy = 5,3 attachedFloor = } // pert_edges_01_32 tile { xy = 0,4 attachedFloor = } // pert_edges_01_33 tile { xy = 1,4 attachedFloor = } // pert_edges_01_34 tile { xy = 2,4 attachedFloor = } // pert_edges_01_35 tile { xy = 3,4 attachedFloor = } // pert_edges_01_36 tile { xy = 4,4 attachedFloor = } // pert_edges_01_37 tile { xy = 5,4 attachedFloor = } } tileset { file = pert_more_dbl_doors_01 size = 8,16 id = 31 // pert_more_dbl_doors_01_0 tile { xy = 0,0 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_1 tile { xy = 1,0 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_2 tile { xy = 2,0 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_3 tile { xy = 3,0 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_4 tile { xy = 4,0 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_5 tile { xy = 5,0 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_6 tile { xy = 6,0 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_7 tile { xy = 7,0 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_8 tile { xy = 0,1 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_9 tile { xy = 1,1 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_10 tile { xy = 2,1 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_11 tile { xy = 3,1 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_12 tile { xy = 4,1 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_13 tile { xy = 5,1 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_14 tile { xy = 6,1 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_15 tile { xy = 7,1 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_16 tile { xy = 0,2 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_17 tile { xy = 1,2 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_18 tile { xy = 2,2 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_19 tile { xy = 3,2 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_20 tile { xy = 4,2 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_21 tile { xy = 5,2 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_22 tile { xy = 6,2 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_23 tile { xy = 7,2 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_24 tile { xy = 0,3 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_25 tile { xy = 1,3 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_26 tile { xy = 2,3 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_27 tile { xy = 3,3 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_28 tile { xy = 4,3 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_29 tile { xy = 5,3 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_30 tile { xy = 6,3 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_31 tile { xy = 7,3 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_32 tile { xy = 0,4 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_33 tile { xy = 1,4 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_34 tile { xy = 2,4 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_35 tile { xy = 3,4 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_36 tile { xy = 4,4 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_37 tile { xy = 5,4 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_38 tile { xy = 6,4 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_39 tile { xy = 7,4 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_40 tile { xy = 0,5 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_41 tile { xy = 1,5 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_42 tile { xy = 2,5 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_43 tile { xy = 3,5 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_44 tile { xy = 4,5 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_45 tile { xy = 5,5 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_46 tile { xy = 6,5 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_47 tile { xy = 7,5 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_48 tile { xy = 0,6 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_49 tile { xy = 1,6 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_50 tile { xy = 2,6 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_51 tile { xy = 3,6 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_52 tile { xy = 4,6 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_53 tile { xy = 5,6 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_54 tile { xy = 6,6 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_55 tile { xy = 7,6 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_56 tile { xy = 0,7 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_57 tile { xy = 1,7 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_58 tile { xy = 2,7 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_59 tile { xy = 3,7 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_60 tile { xy = 4,7 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_61 tile { xy = 5,7 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_62 tile { xy = 6,7 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_63 tile { xy = 7,7 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_64 tile { xy = 0,8 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_65 tile { xy = 1,8 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_66 tile { xy = 2,8 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_67 tile { xy = 3,8 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_68 tile { xy = 4,8 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_69 tile { xy = 5,8 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_70 tile { xy = 6,8 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_71 tile { xy = 7,8 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_72 tile { xy = 0,9 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_73 tile { xy = 1,9 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_74 tile { xy = 2,9 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_75 tile { xy = 3,9 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_76 tile { xy = 4,9 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_77 tile { xy = 5,9 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_01_78 tile { xy = 6,9 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_79 tile { xy = 7,9 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_01_80 tile { xy = 0,10 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorW = } // pert_more_dbl_doors_01_81 tile { xy = 1,10 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = } // pert_more_dbl_doors_01_82 tile { xy = 2,10 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = } // pert_more_dbl_doors_01_83 tile { xy = 3,10 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = } // pert_more_dbl_doors_01_84 tile { xy = 4,10 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorW = } // pert_more_dbl_doors_01_85 tile { xy = 5,10 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = } // pert_more_dbl_doors_01_86 tile { xy = 6,10 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = } // pert_more_dbl_doors_01_87 tile { xy = 7,10 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = } // pert_more_dbl_doors_01_88 tile { xy = 0,11 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_89 tile { xy = 1,11 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_90 tile { xy = 2,11 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_91 tile { xy = 3,11 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_92 tile { xy = 4,11 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_93 tile { xy = 5,11 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_94 tile { xy = 6,11 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_95 tile { xy = 7,11 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_96 tile { xy = 0,12 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_97 tile { xy = 1,12 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_98 tile { xy = 2,12 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_99 tile { xy = 3,12 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_100 tile { xy = 4,12 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_101 tile { xy = 5,12 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_102 tile { xy = 6,12 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_103 tile { xy = 7,12 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_104 tile { xy = 0,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_105 tile { xy = 1,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_106 tile { xy = 2,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_107 tile { xy = 3,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_108 tile { xy = 4,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_109 tile { xy = 5,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_110 tile { xy = 6,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_111 tile { xy = 7,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_112 tile { xy = 0,14 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_113 tile { xy = 1,14 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_114 tile { xy = 2,14 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_115 tile { xy = 3,14 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_116 tile { xy = 4,14 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_117 tile { xy = 5,14 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_118 tile { xy = 6,14 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_119 tile { xy = 7,14 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_120 tile { xy = 0,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_121 tile { xy = 1,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_122 tile { xy = 2,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_123 tile { xy = 3,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_01_124 tile { xy = 4,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_01_125 tile { xy = 5,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_01_126 tile { xy = 6,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_01_127 tile { xy = 7,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } } tileset { file = pert_hanging_vines_01 size = 8,16 id = 32 // pert_hanging_vines_01_0 tile { xy = 0,0 WallOverlay = attachedN = } // pert_hanging_vines_01_1 tile { xy = 1,0 WallOverlay = attachedN = } // pert_hanging_vines_01_2 tile { xy = 2,0 WallOverlay = attachedW = } // pert_hanging_vines_01_3 tile { xy = 3,0 WallOverlay = attachedW = } // pert_hanging_vines_01_8 tile { xy = 0,1 WallOverlay = attachedN = } // pert_hanging_vines_01_9 tile { xy = 1,1 WallOverlay = attachedN = } // pert_hanging_vines_01_10 tile { xy = 2,1 WallOverlay = attachedW = } // pert_hanging_vines_01_11 tile { xy = 3,1 WallOverlay = attachedW = } // pert_hanging_vines_01_16 tile { xy = 0,2 WallOverlay = attachedN = } // pert_hanging_vines_01_17 tile { xy = 1,2 WallOverlay = attachedN = } // pert_hanging_vines_01_18 tile { xy = 2,2 WallOverlay = attachedW = } // pert_hanging_vines_01_19 tile { xy = 3,2 WallOverlay = attachedW = } // pert_hanging_vines_01_24 tile { xy = 0,3 WallOverlay = attachedN = } // pert_hanging_vines_01_25 tile { xy = 1,3 WallOverlay = attachedN = } // pert_hanging_vines_01_26 tile { xy = 2,3 WallOverlay = attachedW = } // pert_hanging_vines_01_27 tile { xy = 3,3 WallOverlay = attachedW = } // pert_hanging_vines_01_32 tile { xy = 0,4 WallOverlay = attachedW = } // pert_hanging_vines_01_33 tile { xy = 1,4 WallOverlay = attachedW = } // pert_hanging_vines_01_34 tile { xy = 2,4 WallOverlay = attachedN = } // pert_hanging_vines_01_35 tile { xy = 3,4 WallOverlay = attachedN = } // pert_hanging_vines_01_40 tile { xy = 0,5 WallOverlay = attachedW = } // pert_hanging_vines_01_41 tile { xy = 1,5 WallOverlay = attachedW = } // pert_hanging_vines_01_42 tile { xy = 2,5 WallOverlay = attachedN = } // pert_hanging_vines_01_43 tile { xy = 3,5 WallOverlay = attachedN = } // pert_hanging_vines_01_48 tile { xy = 0,6 WallOverlay = attachedW = } // pert_hanging_vines_01_49 tile { xy = 1,6 WallOverlay = attachedW = } // pert_hanging_vines_01_50 tile { xy = 2,6 WallOverlay = attachedN = } // pert_hanging_vines_01_51 tile { xy = 3,6 WallOverlay = attachedN = } } tileset { file = pert_more_garage_doors size = 8,16 id = 33 // pert_more_garage_doors_0 tile { xy = 0,0 FlatTextureOffset = 3 GarageDoor = 1 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_1 tile { xy = 1,0 FlatTextureOffset = 3 GarageDoor = 2 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_2 tile { xy = 2,0 FlatTextureOffset = 3 GarageDoor = 3 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_3 tile { xy = 3,0 GarageDoor = 1 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_4 tile { xy = 4,0 GarageDoor = 2 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_5 tile { xy = 5,0 GarageDoor = 3 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_8 tile { xy = 0,1 FlatTextureOffset = 3 GarageDoor = 4 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_9 tile { xy = 1,1 FlatTextureOffset = 3 GarageDoor = 5 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_10 tile { xy = 2,1 FlatTextureOffset = 3 GarageDoor = 6 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_11 tile { xy = 3,1 GarageDoor = 4 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_12 tile { xy = 4,1 GarageDoor = 5 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_13 tile { xy = 5,1 GarageDoor = 6 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_16 tile { xy = 0,2 FlatTextureOffset = 3 GarageDoor = 1 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_17 tile { xy = 1,2 FlatTextureOffset = 3 GarageDoor = 2 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_18 tile { xy = 2,2 FlatTextureOffset = 3 GarageDoor = 3 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_19 tile { xy = 3,2 GarageDoor = 1 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_20 tile { xy = 4,2 GarageDoor = 2 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_21 tile { xy = 5,2 GarageDoor = 3 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_24 tile { xy = 0,3 FlatTextureOffset = 3 GarageDoor = 4 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_25 tile { xy = 1,3 FlatTextureOffset = 3 GarageDoor = 5 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_26 tile { xy = 2,3 FlatTextureOffset = 3 GarageDoor = 6 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_27 tile { xy = 3,3 GarageDoor = 4 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_28 tile { xy = 4,3 GarageDoor = 5 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_29 tile { xy = 5,3 GarageDoor = 6 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_32 tile { xy = 0,4 FlatTextureOffset = 3 GarageDoor = 1 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_33 tile { xy = 1,4 FlatTextureOffset = 3 GarageDoor = 2 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_34 tile { xy = 2,4 FlatTextureOffset = 3 GarageDoor = 3 GrimeType = FullWindow WallW = doorTrans = doorW = wall = } // pert_more_garage_doors_35 tile { xy = 3,4 GarageDoor = 1 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_36 tile { xy = 4,4 GarageDoor = 2 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_37 tile { xy = 5,4 GarageDoor = 3 GrimeType = FullWindow WallN = doorN = doorTrans = wall = } // pert_more_garage_doors_40 tile { xy = 0,5 FlatTextureOffset = 3 GarageDoor = 4 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_41 tile { xy = 1,5 FlatTextureOffset = 3 GarageDoor = 5 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_42 tile { xy = 2,5 FlatTextureOffset = 3 GarageDoor = 6 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_43 tile { xy = 3,5 GarageDoor = 4 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_44 tile { xy = 4,5 GarageDoor = 5 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_45 tile { xy = 5,5 GarageDoor = 6 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_48 tile { xy = 0,6 FlatTextureOffset = 3 GarageDoor = 1 GrimeType = FullWindow WallW = doorW = wall = } // pert_more_garage_doors_49 tile { xy = 1,6 FlatTextureOffset = 3 GarageDoor = 2 GrimeType = FullWindow WallW = doorW = wall = } // pert_more_garage_doors_50 tile { xy = 2,6 FlatTextureOffset = 3 GarageDoor = 3 GrimeType = FullWindow WallW = doorW = wall = } // pert_more_garage_doors_51 tile { xy = 3,6 GarageDoor = 1 GrimeType = FullWindow WallN = doorN = wall = } // pert_more_garage_doors_52 tile { xy = 4,6 GarageDoor = 2 GrimeType = FullWindow WallN = doorN = wall = } // pert_more_garage_doors_53 tile { xy = 5,6 GarageDoor = 3 GrimeType = FullWindow WallN = doorN = wall = } // pert_more_garage_doors_56 tile { xy = 0,7 FlatTextureOffset = 3 GarageDoor = 4 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_57 tile { xy = 1,7 FlatTextureOffset = 3 GarageDoor = 5 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_58 tile { xy = 2,7 FlatTextureOffset = 3 GarageDoor = 6 GrimeType = FullWindow doorTrans = doorW = } // pert_more_garage_doors_59 tile { xy = 3,7 GarageDoor = 4 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_60 tile { xy = 4,7 GarageDoor = 5 GrimeType = FullWindow doorN = doorTrans = } // pert_more_garage_doors_61 tile { xy = 5,7 GarageDoor = 6 GrimeType = FullWindow doorN = doorTrans = } } tileset { file = pert_doors_01 size = 8,16 id = 34 // pert_doors_01_0 tile { xy = 0,0 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_doors_01_1 tile { xy = 1,0 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_doors_01_2 tile { xy = 2,0 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_doors_01_3 tile { xy = 3,0 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_doors_01_4 tile { xy = 4,0 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_doors_01_5 tile { xy = 5,0 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_doors_01_6 tile { xy = 6,0 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_doors_01_7 tile { xy = 7,0 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_doors_01_8 tile { xy = 0,1 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorW = } // pert_doors_01_9 tile { xy = 1,1 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = } // pert_doors_01_10 tile { xy = 2,1 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedN = } // pert_doors_01_11 tile { xy = 3,1 CanScrap = DoorSound = WoodShackDoor Material = Wood Material2 = Nails ScrapSize = Small attachedW = } // pert_doors_01_12 tile { xy = 4,1 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorW = } // pert_doors_01_13 tile { xy = 5,1 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = } // pert_doors_01_14 tile { xy = 6,1 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = } // pert_doors_01_15 tile { xy = 7,1 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = } // pert_doors_01_16 tile { xy = 0,2 CanScrap = DoorSound = PrisonMetalDoor Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedW = doorTrans = doorW = } // pert_doors_01_17 tile { xy = 1,2 CanScrap = DoorSound = PrisonMetalDoor Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedN = doorN = doorTrans = } // pert_doors_01_18 tile { xy = 2,2 CanScrap = DoorSound = PrisonMetalDoor Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedN = doorTrans = } // pert_doors_01_19 tile { xy = 3,2 CanScrap = DoorSound = PrisonMetalDoor Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedW = doorTrans = } // pert_doors_01_20 tile { xy = 4,2 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_doors_01_21 tile { xy = 5,2 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_doors_01_22 tile { xy = 6,2 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_doors_01_23 tile { xy = 7,2 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_doors_01_24 tile { xy = 0,3 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_doors_01_25 tile { xy = 1,3 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_doors_01_26 tile { xy = 2,3 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_doors_01_27 tile { xy = 3,3 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_doors_01_28 tile { xy = 4,3 CanScrap = CustomName = Turbo DoorSound = SlidingGlassDoor GroupName = Trek Material = Screws Material2 = MetalPlates ScrapSize = Small attachedW = doorW = } // pert_doors_01_29 tile { xy = 5,3 CanScrap = DoorSound = SlidingGlassDoor GroupName = Trek Material = Screws Material2 = MetalPlates ScrapSize = Small attachedN = doorN = } // pert_doors_01_30 tile { xy = 6,3 CanScrap = DoorSound = SlidingGlassDoor GroupName = Trek Material = Screws Material2 = MetalPlates ScrapSize = Small attachedN = doorTrans = } // pert_doors_01_31 tile { xy = 7,3 CanScrap = DoorSound = SlidingGlassDoor GroupName = Trek Material = Screws Material2 = MetalPlates ScrapSize = Small attachedW = doorTrans = } // pert_doors_01_36 tile { xy = 4,4 CanScrap = CustomName = Secured DoorSound = WoodGate GroupName = Hardwood Door Material = Wood Material2 = Wood Material3 = Nails ScrapSize = Small attachedW = doorW = forceLocked = } // pert_doors_01_37 tile { xy = 5,4 CanScrap = CustomName = Secured DoorSound = WoodGate GroupName = Hardwood Door Material = Wood Material2 = Wood Material3 = Nails ScrapSize = Small attachedN = doorN = forceLocked = } // pert_doors_01_38 tile { xy = 6,4 CanScrap = CustomName = Secured DoorSound = WoodGate GroupName = Hardwood Door Material = Wood Material2 = Wood Material3 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_doors_01_39 tile { xy = 7,4 CanScrap = CustomName = Secured DoorSound = WoodGate GroupName = Hardwood Door Material = Wood Material2 = Wood Material3 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_doors_01_120 tile { xy = 0,15 attachedW = disableFade = doorFrW = } // pert_doors_01_121 tile { xy = 1,15 attachedN = disableFade = doorFrN = } } tileset { file = pert_floors_01 size = 8,16 id = 35 // pert_floors_01_0 tile { xy = 0,0 attachedFloor = diamondFloor = solidfloor = } // pert_floors_01_1 tile { xy = 1,0 attachedFloor = diamondFloor = solidfloor = } // pert_floors_01_24 tile { xy = 0,3 attachedFloor = diamondFloor = solidfloor = } // pert_floors_01_25 tile { xy = 1,3 attachedFloor = diamondFloor = solidfloor = } // pert_floors_01_26 tile { xy = 2,3 attachedFloor = diamondFloor = solidfloor = } // pert_floors_01_27 tile { xy = 3,3 attachedFloor = diamondFloor = solidfloor = } // pert_floors_01_48 tile { xy = 0,6 attachedFloor = diamondFloor = solidfloor = } // pert_floors_01_80 tile { xy = 0,10 attachedFloor = diamondFloor = solidfloor = } } tileset { file = pert_gothic_roofs_01 size = 8,16 id = 36 // pert_gothic_roofs_01_0 tile { xy = 0,0 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_1 tile { xy = 1,0 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_2 tile { xy = 2,0 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_3 tile { xy = 3,0 ForceAmbient = WestRoofT = attachedSE = } // pert_gothic_roofs_01_4 tile { xy = 4,0 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_5 tile { xy = 5,0 ForceAmbient = WestRoofT = attachedNW = } // pert_gothic_roofs_01_6 tile { xy = 6,0 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_7 tile { xy = 7,0 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_8 tile { xy = 0,1 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_9 tile { xy = 1,1 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_10 tile { xy = 2,1 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_11 tile { xy = 3,1 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_12 tile { xy = 4,1 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_13 tile { xy = 5,1 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_16 tile { xy = 0,2 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_17 tile { xy = 1,2 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_18 tile { xy = 2,2 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_19 tile { xy = 3,2 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_20 tile { xy = 4,2 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_21 tile { xy = 5,2 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_40 tile { xy = 0,5 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_41 tile { xy = 1,5 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_42 tile { xy = 2,5 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_43 tile { xy = 3,5 ForceAmbient = WestRoofT = attachedSE = } // pert_gothic_roofs_01_44 tile { xy = 4,5 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_45 tile { xy = 5,5 ForceAmbient = WestRoofT = attachedNW = } // pert_gothic_roofs_01_46 tile { xy = 6,5 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_47 tile { xy = 7,5 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_48 tile { xy = 0,6 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_49 tile { xy = 1,6 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_50 tile { xy = 2,6 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_51 tile { xy = 3,6 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_52 tile { xy = 4,6 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_53 tile { xy = 5,6 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_54 tile { xy = 6,6 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_55 tile { xy = 7,6 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_56 tile { xy = 0,7 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_57 tile { xy = 1,7 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_58 tile { xy = 2,7 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_59 tile { xy = 3,7 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_60 tile { xy = 4,7 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_61 tile { xy = 5,7 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_62 tile { xy = 6,7 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_63 tile { xy = 7,7 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_64 tile { xy = 0,8 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_65 tile { xy = 1,8 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_66 tile { xy = 2,8 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_67 tile { xy = 3,8 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_68 tile { xy = 4,8 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_69 tile { xy = 5,8 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_71 tile { xy = 7,8 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_72 tile { xy = 0,9 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_73 tile { xy = 1,9 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_74 tile { xy = 2,9 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_75 tile { xy = 3,9 ForceAmbient = WestRoofT = attachedSE = } // pert_gothic_roofs_01_76 tile { xy = 4,9 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_77 tile { xy = 5,9 ForceAmbient = WestRoofT = attachedNW = } // pert_gothic_roofs_01_78 tile { xy = 6,9 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_79 tile { xy = 7,9 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_80 tile { xy = 0,10 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_81 tile { xy = 1,10 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_82 tile { xy = 2,10 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_83 tile { xy = 3,10 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_84 tile { xy = 4,10 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_85 tile { xy = 5,10 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_88 tile { xy = 0,11 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_89 tile { xy = 1,11 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_90 tile { xy = 2,11 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_91 tile { xy = 3,11 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_92 tile { xy = 4,11 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_93 tile { xy = 5,11 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_96 tile { xy = 0,12 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_97 tile { xy = 1,12 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_98 tile { xy = 2,12 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_99 tile { xy = 3,12 ForceAmbient = WestRoofT = attachedSE = } // pert_gothic_roofs_01_100 tile { xy = 4,12 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_101 tile { xy = 5,12 ForceAmbient = WestRoofT = attachedNW = } // pert_gothic_roofs_01_102 tile { xy = 6,12 ForceAmbient = WestRoofT = attachedN = } // pert_gothic_roofs_01_103 tile { xy = 7,12 ForceAmbient = WestRoofT = attachedW = } // pert_gothic_roofs_01_104 tile { xy = 0,13 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_105 tile { xy = 1,13 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_106 tile { xy = 2,13 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_107 tile { xy = 3,13 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_108 tile { xy = 4,13 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_109 tile { xy = 5,13 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_112 tile { xy = 0,14 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_113 tile { xy = 1,14 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_114 tile { xy = 2,14 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_115 tile { xy = 3,14 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_116 tile { xy = 4,14 ForceAmbient = WestRoofT = } // pert_gothic_roofs_01_117 tile { xy = 5,14 ForceAmbient = WestRoofT = } } tileset { file = pert_grime_01 size = 8,16 id = 37 // pert_grime_01_0 tile { xy = 0,0 WallOverlay = attachedW = } // pert_grime_01_1 tile { xy = 1,0 WallOverlay = attachedN = } // pert_grime_01_2 tile { xy = 2,0 WallOverlay = attachedNW = } // pert_grime_01_3 tile { xy = 3,0 WallOverlay = attachedSE = } // pert_grime_01_4 tile { xy = 4,0 WallOverlay = attachedW = } // pert_grime_01_5 tile { xy = 5,0 WallOverlay = attachedW = } // pert_grime_01_6 tile { xy = 6,0 WallOverlay = attachedN = } // pert_grime_01_7 tile { xy = 7,0 WallOverlay = attachedN = } // pert_grime_01_8 tile { xy = 0,1 WallOverlay = attachedW = } // pert_grime_01_9 tile { xy = 1,1 WallOverlay = attachedN = } // pert_grime_01_10 tile { xy = 2,1 WallOverlay = attachedW = } // pert_grime_01_11 tile { xy = 3,1 WallOverlay = attachedN = } // pert_grime_01_12 tile { xy = 4,1 WallOverlay = attachedW = } // pert_grime_01_13 tile { xy = 5,1 WallOverlay = attachedW = } // pert_grime_01_14 tile { xy = 6,1 WallOverlay = attachedN = } // pert_grime_01_15 tile { xy = 7,1 WallOverlay = attachedN = } // pert_grime_01_16 tile { xy = 0,2 WallOverlay = attachedW = } // pert_grime_01_17 tile { xy = 1,2 WallOverlay = attachedN = } // pert_grime_01_18 tile { xy = 2,2 WallOverlay = attachedNW = } // pert_grime_01_19 tile { xy = 3,2 WallOverlay = attachedSE = } // pert_grime_01_20 tile { xy = 4,2 WallOverlay = attachedW = } // pert_grime_01_21 tile { xy = 5,2 WallOverlay = attachedN = } // pert_grime_01_22 tile { xy = 6,2 WallOverlay = attachedNW = } // pert_grime_01_24 tile { xy = 0,3 WallOverlay = attachedW = } // pert_grime_01_25 tile { xy = 1,3 WallOverlay = attachedN = } // pert_grime_01_26 tile { xy = 2,3 WallOverlay = attachedW = } // pert_grime_01_27 tile { xy = 3,3 WallOverlay = attachedN = } // pert_grime_01_28 tile { xy = 4,3 WallOverlay = attachedW = } // pert_grime_01_29 tile { xy = 5,3 WallOverlay = attachedN = } // pert_grime_01_30 tile { xy = 6,3 WallOverlay = attachedW = } // pert_grime_01_31 tile { xy = 7,3 WallOverlay = attachedN = } // pert_grime_01_32 tile { xy = 0,4 WallOverlay = attachedW = } // pert_grime_01_33 tile { xy = 1,4 WallOverlay = attachedN = } // pert_grime_01_34 tile { xy = 2,4 WallOverlay = attachedNW = } // pert_grime_01_35 tile { xy = 3,4 WallOverlay = attachedSE = } // pert_grime_01_36 tile { xy = 4,4 WallOverlay = attachedW = } // pert_grime_01_37 tile { xy = 5,4 WallOverlay = attachedN = } // pert_grime_01_38 tile { xy = 6,4 WallOverlay = attachedNW = } // pert_grime_01_40 tile { xy = 0,5 WallOverlay = attachedW = } // pert_grime_01_41 tile { xy = 1,5 WallOverlay = attachedN = } // pert_grime_01_42 tile { xy = 2,5 WallOverlay = attachedW = } // pert_grime_01_43 tile { xy = 3,5 WallOverlay = attachedN = } // pert_grime_01_44 tile { xy = 4,5 WallOverlay = attachedW = } // pert_grime_01_45 tile { xy = 5,5 WallOverlay = attachedN = } // pert_grime_01_48 tile { xy = 0,6 WallOverlay = attachedW = } // pert_grime_01_49 tile { xy = 1,6 WallOverlay = attachedW = } // pert_grime_01_50 tile { xy = 2,6 WallOverlay = attachedN = } // pert_grime_01_51 tile { xy = 3,6 WallOverlay = attachedN = } // pert_grime_01_52 tile { xy = 4,6 WallOverlay = attachedW = } // pert_grime_01_53 tile { xy = 5,6 WallOverlay = attachedW = } // pert_grime_01_54 tile { xy = 6,6 WallOverlay = attachedN = } // pert_grime_01_55 tile { xy = 7,6 WallOverlay = attachedN = } // pert_grime_01_56 tile { xy = 0,7 WallOverlay = attachedW = } // pert_grime_01_57 tile { xy = 1,7 WallOverlay = attachedW = } // pert_grime_01_58 tile { xy = 2,7 WallOverlay = attachedN = } // pert_grime_01_59 tile { xy = 3,7 WallOverlay = attachedN = } // pert_grime_01_64 tile { xy = 0,8 WallOverlay = attachedW = } // pert_grime_01_65 tile { xy = 1,8 WallOverlay = attachedN = } // pert_grime_01_66 tile { xy = 2,8 WallOverlay = attachedNW = } // pert_grime_01_67 tile { xy = 3,8 WallOverlay = attachedSE = } // pert_grime_01_68 tile { xy = 4,8 attachedFloor = } // pert_grime_01_69 tile { xy = 5,8 attachedFloor = } // pert_grime_01_70 tile { xy = 6,8 attachedFloor = } // pert_grime_01_71 tile { xy = 7,8 attachedFloor = } // pert_grime_01_72 tile { xy = 0,9 WallOverlay = attachedW = } // pert_grime_01_73 tile { xy = 1,9 WallOverlay = attachedW = } // pert_grime_01_74 tile { xy = 2,9 WallOverlay = attachedW = } // pert_grime_01_75 tile { xy = 3,9 WallOverlay = attachedW = } // pert_grime_01_76 tile { xy = 4,9 WallOverlay = attachedW = } // pert_grime_01_77 tile { xy = 5,9 WallOverlay = attachedW = } // pert_grime_01_80 tile { xy = 0,10 WallOverlay = attachedN = } // pert_grime_01_81 tile { xy = 1,10 WallOverlay = attachedN = } // pert_grime_01_82 tile { xy = 2,10 WallOverlay = attachedN = } // pert_grime_01_83 tile { xy = 3,10 WallOverlay = attachedN = } // pert_grime_01_84 tile { xy = 4,10 WallOverlay = attachedN = } // pert_grime_01_85 tile { xy = 5,10 WallOverlay = attachedN = } // pert_grime_01_88 tile { xy = 0,11 WallOverlay = attachedNW = } // pert_grime_01_89 tile { xy = 1,11 WallOverlay = attachedNW = } // pert_grime_01_90 tile { xy = 2,11 WallOverlay = attachedNW = } // pert_grime_01_91 tile { xy = 3,11 WallOverlay = attachedNW = } // pert_grime_01_92 tile { xy = 4,11 WallOverlay = attachedNW = } // pert_grime_01_93 tile { xy = 5,11 WallOverlay = attachedNW = } } tileset { file = pert_wall_overlays_01 size = 8,16 id = 38 } tileset { file = pert_mini_phoenix size = 8,16 id = 39 // pert_mini_phoenix_0 tile { xy = 0,0 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_1 tile { xy = 1,0 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_2 tile { xy = 2,0 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_3 tile { xy = 3,0 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_4 tile { xy = 4,0 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_5 tile { xy = 5,0 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_6 tile { xy = 6,0 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_7 tile { xy = 7,0 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_8 tile { xy = 0,1 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_9 tile { xy = 1,1 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_10 tile { xy = 2,1 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_11 tile { xy = 3,1 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_12 tile { xy = 4,1 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_13 tile { xy = 5,1 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_14 tile { xy = 6,1 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_15 tile { xy = 7,1 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_16 tile { xy = 0,2 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_17 tile { xy = 1,2 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_18 tile { xy = 2,2 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_19 tile { xy = 3,2 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_20 tile { xy = 4,2 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_21 tile { xy = 5,2 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_22 tile { xy = 6,2 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_23 tile { xy = 7,2 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_24 tile { xy = 0,3 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_25 tile { xy = 1,3 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_26 tile { xy = 2,3 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_27 tile { xy = 3,3 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_28 tile { xy = 4,3 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_29 tile { xy = 5,3 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_30 tile { xy = 6,3 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_31 tile { xy = 7,3 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_32 tile { xy = 0,4 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_33 tile { xy = 1,4 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_34 tile { xy = 2,4 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_35 tile { xy = 3,4 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_36 tile { xy = 4,4 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_37 tile { xy = 5,4 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_38 tile { xy = 6,4 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_39 tile { xy = 7,4 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_40 tile { xy = 0,5 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_41 tile { xy = 1,5 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_42 tile { xy = 2,5 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_43 tile { xy = 3,5 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_44 tile { xy = 4,5 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_45 tile { xy = 5,5 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_46 tile { xy = 6,5 BlocksPlacement = FloorOverlay = } // pert_mini_phoenix_47 tile { xy = 7,5 BlocksPlacement = FloorOverlay = } } tileset { file = pert_re-phoenix_4 size = 8,16 id = 40 // pert_re-phoenix_4_8 tile { xy = 0,1 WallOverlay = attachedW = } // pert_re-phoenix_4_9 tile { xy = 1,1 WallOverlay = attachedW = } // pert_re-phoenix_4_10 tile { xy = 2,1 WallOverlay = attachedW = } // pert_re-phoenix_4_11 tile { xy = 3,1 WallOverlay = attachedW = } // pert_re-phoenix_4_12 tile { xy = 4,1 WallOverlay = attachedW = } // pert_re-phoenix_4_13 tile { xy = 5,1 WallOverlay = attachedN = } // pert_re-phoenix_4_16 tile { xy = 0,2 WallOverlay = attachedN = } // pert_re-phoenix_4_17 tile { xy = 1,2 WallOverlay = attachedN = } // pert_re-phoenix_4_18 tile { xy = 2,2 WallOverlay = attachedN = } // pert_re-phoenix_4_19 tile { xy = 3,2 WallOverlay = attachedN = } // pert_re-phoenix_4_28 tile { xy = 4,3 BlocksPlacement = CanScrap = CustomName = Dining Chair Facing = E GroupName = Dark AF IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_re-phoenix_4_29 tile { xy = 5,3 BlocksPlacement = CanScrap = CustomName = Dining Chair Facing = S GroupName = Dark AF IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_re-phoenix_4_30 tile { xy = 6,3 BlocksPlacement = CanScrap = CustomName = Dining Chair Facing = W GroupName = Dark AF IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_re-phoenix_4_31 tile { xy = 7,3 BlocksPlacement = CanScrap = CustomName = Dining Chair Facing = N GroupName = Dark AF IsLow = IsMoveAble = Material = Wood Material2 = Fabric PickUpWeight = 100 ScrapSize = Small solidtrans = } // pert_re-phoenix_4_35 tile { xy = 3,4 ContainerCapacity = 5 CustomName = Paper Tray IsMoveAble = PickUpWeight = 10 container = PaperTray } // pert_re-phoenix_4_37 tile { xy = 5,4 CustomName = Type Writer GroupName = Perts IsHigh = IsMoveAble = } // pert_re-phoenix_4_38 tile { xy = 6,4 CustomName = Maze Model ForceSingleItem = IsHigh = IsMoveAble = PickUpWeight = 100 SpriteGridPos = 0,0 } // pert_re-phoenix_4_39 tile { xy = 7,4 CustomName = Maze Model ForceSingleItem = IsHigh = IsMoveAble = PickUpWeight = 100 SpriteGridPos = 1,0 } // pert_re-phoenix_4_40 tile { xy = 0,5 BlocksPlacement = CanScrap = CustomName = Baggage Trolley ForceSingleItem = IsMoveAble = Material = MetalBars Material2 = MetalScrap PickUpLevel = 1 PickUpWeight = 300 ScrapSize = Small SpriteGridPos = 0,0 container = clothingrack solidtrans = } // pert_re-phoenix_4_41 tile { xy = 1,5 BlocksPlacement = CanScrap = CustomName = Baggage Trolley ForceSingleItem = IsGridExtensionTile = IsMoveAble = Material = MetalBars Material2 = MetalScrap PickUpLevel = 1 PickUpWeight = 300 ScrapSize = Small SpriteGridPos = 1,0 container = clothingrack solidtrans = } // pert_re-phoenix_4_44 tile { xy = 4,5 BedType = badBed BlocksPlacement = CanScrap = CustomName = Stool Facing = S ForceSingleItem = GroupName = Black Piano IsLow = IsMoveAble = ItemHeight = 20 Material = Wood PickUpWeight = 20 ScrapSize = Small SpriteGridPos = 0,0 bed = chairN = } // pert_re-phoenix_4_45 tile { xy = 5,5 BedType = badBed BlocksPlacement = CanScrap = CustomName = Stool Facing = S ForceSingleItem = GroupName = Black Piano IsGridExtensionTile = IsLow = IsMoveAble = ItemHeight = 20 Material = Wood PickUpWeight = 20 ScrapSize = Small SpriteGridPos = 1,0 bed = chairN = } // pert_re-phoenix_4_46 tile { xy = 6,5 BedType = badBed BlocksPlacement = CanScrap = CustomName = Stool Facing = W ForceSingleItem = GroupName = Black Piano IsGridExtensionTile = IsLow = IsMoveAble = ItemHeight = 20 Material = Wood PickUpWeight = 20 ScrapSize = Small SpriteGridPos = 0,1 bed = chairN = } // pert_re-phoenix_4_47 tile { xy = 7,5 BedType = badBed BlocksPlacement = CanScrap = CustomName = Stool Facing = W ForceSingleItem = GroupName = Black Piano IsLow = IsMoveAble = ItemHeight = 20 Material = Wood PickUpWeight = 20 ScrapSize = Small SpriteGridPos = 0,0 bed = chairN = } // pert_re-phoenix_4_48 tile { xy = 0,6 BlocksPlacement = CanScrap = CustomName = Table Facing = S ForceSingleItem = GroupName = White Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small SpriteGridPos = 0,0 Surface = 15 solidtrans = } // pert_re-phoenix_4_49 tile { xy = 1,6 BlocksPlacement = CanScrap = CustomName = Table Facing = S ForceSingleItem = GroupName = White Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small SpriteGridPos = 1,0 Surface = 15 solidtrans = } // pert_re-phoenix_4_50 tile { xy = 2,6 BlocksPlacement = CanScrap = CustomName = Table Facing = W ForceSingleItem = GroupName = White Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small SpriteGridPos = 0,1 Surface = 15 solidtrans = } // pert_re-phoenix_4_51 tile { xy = 3,6 BlocksPlacement = CanScrap = CustomName = Table Facing = W ForceSingleItem = GroupName = White Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small SpriteGridPos = 0,0 Surface = 15 solidtrans = } // pert_re-phoenix_4_52 tile { xy = 4,6 BlocksPlacement = CanScrap = CustomName = Short Table Facing = S GroupName = White Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small Surface = 15 solidtrans = } // pert_re-phoenix_4_53 tile { xy = 5,6 BlocksPlacement = CanScrap = CustomName = Short Table Facing = W GroupName = White Low Glass IsMoveAble = IsTable = Material = Nails Material2 = Wood PickUpWeight = 25 ScrapSize = Small Surface = 15 solidtrans = } // pert_re-phoenix_4_54 tile { xy = 6,6 CanScrap = ContainerCapacity = 3 Material = Wood ScrapSize = Small attachedN = container = EmergencyAxe } // pert_re-phoenix_4_56 tile { xy = 0,7 BlocksPlacement = CustomName = Gold Room Sign IsLow = IsMoveAble = PickUpWeight = 150 } // pert_re-phoenix_4_57 tile { xy = 1,7 BlocksPlacement = CanScrap = ContainerCapacity = 2 CustomName = Cigarette Facing = W GroupName = Bin IsLow = IsMoveAble = IsTrashCan = Material = MetalScrap Material2 = PlasticBag PickUpWeight = 20 container = bin } // pert_re-phoenix_4_58 tile { xy = 2,7 BlocksPlacement = CanScrap = ContainerCapacity = 2 CustomName = Cigarette Facing = N GroupName = Bin IsLow = IsMoveAble = IsTrashCan = Material = MetalScrap Material2 = PlasticBag PickUpWeight = 20 container = bin } // pert_re-phoenix_4_59 tile { xy = 3,7 BlocksPlacement = CanScrap = ContainerCapacity = 2 CustomName = Cigarette Facing = S GroupName = Bin IsLow = IsMoveAble = IsTrashCan = Material = MetalScrap Material2 = PlasticBag PickUpWeight = 20 container = bin } // pert_re-phoenix_4_60 tile { xy = 4,7 BlocksPlacement = CanScrap = ContainerCapacity = 2 CustomName = Cigarette Facing = E GroupName = Bin IsLow = IsMoveAble = IsTrashCan = Material = MetalScrap Material2 = PlasticBag PickUpWeight = 20 container = bin } // pert_re-phoenix_4_61 tile { xy = 5,7 BlocksPlacement = CustomName = Kerfus IsMoveAble = PickUpWeight = 490 solidtrans = } // pert_re-phoenix_4_63 tile { xy = 7,7 CanScrap = ContainerCapacity = 3 Material = Wood ScrapSize = Small attachedW = container = EmergencyAxe } // pert_re-phoenix_4_64 tile { xy = 0,8 BlocksPlacement = ContainerCapacity = 50 ContainerPosition = Low CustomName = Loot Crate Facing = S GroupName = Rusty IsLow = IsMoveAble = IsStackable = IsTable = PickUpTool = Hammer PickUpWeight = 75 PlaceTool = Hammer Surface = 32 container = militarycrate solidtrans = } // pert_re-phoenix_4_65 tile { xy = 1,8 BlocksPlacement = ContainerCapacity = 50 ContainerPosition = Low CustomName = Loot Crate Facing = W GroupName = Rusty IsLow = IsMoveAble = IsStackable = IsTable = PickUpTool = Hammer PickUpWeight = 75 PlaceTool = Hammer Surface = 32 container = militarycrate solidtrans = } // pert_re-phoenix_4_66 tile { xy = 2,8 BlocksPlacement = ContainerCapacity = 50 ContainerPosition = Low CustomName = Loot Crate Facing = S GroupName = Upper Rusty IsLow = IsMoveAble = IsStackable = IsTable = PickUpTool = Hammer PickUpWeight = 75 PlaceTool = Hammer Surface = 64 container = militarycrate solidtrans = } // pert_re-phoenix_4_67 tile { xy = 3,8 BlocksPlacement = ContainerCapacity = 50 ContainerPosition = Low CustomName = Loot Crate Facing = W GroupName = Upper Rusty IsLow = IsMoveAble = IsStackable = IsTable = PickUpTool = Hammer PickUpWeight = 75 PlaceTool = Hammer Surface = 64 container = militarycrate solidtrans = } // pert_re-phoenix_4_70 tile { xy = 6,8 HitByCar = StopCar = solidtrans = } // pert_re-phoenix_4_72 tile { xy = 0,9 WallOverlay = attachedW = } // pert_re-phoenix_4_73 tile { xy = 1,9 WallOverlay = attachedW = } // pert_re-phoenix_4_74 tile { xy = 2,9 WallOverlay = attachedW = } // pert_re-phoenix_4_75 tile { xy = 3,9 HitByCar = StopCar = solidtrans = } // pert_re-phoenix_4_76 tile { xy = 4,9 HitByCar = StopCar = solidtrans = } // pert_re-phoenix_4_77 tile { xy = 5,9 HitByCar = StopCar = solidtrans = } // pert_re-phoenix_4_78 tile { xy = 6,9 HitByCar = StopCar = solidtrans = } // pert_re-phoenix_4_79 tile { xy = 7,9 HitByCar = StopCar = solidtrans = } // pert_re-phoenix_4_80 tile { xy = 0,10 WallOverlay = attachedW = } // pert_re-phoenix_4_81 tile { xy = 1,10 WallOverlay = attachedW = } // pert_re-phoenix_4_82 tile { xy = 2,10 WallOverlay = attachedW = } // pert_re-phoenix_4_83 tile { xy = 3,10 WallOverlay = attachedW = } // pert_re-phoenix_4_84 tile { xy = 4,10 WallOverlay = attachedW = } // pert_re-phoenix_4_85 tile { xy = 5,10 WallOverlay = attachedW = } // pert_re-phoenix_4_86 tile { xy = 6,10 WallOverlay = attachedW = } // pert_re-phoenix_4_87 tile { xy = 7,10 WallOverlay = attachedW = } // pert_re-phoenix_4_88 tile { xy = 0,11 WallOverlay = attachedN = } // pert_re-phoenix_4_89 tile { xy = 1,11 WallOverlay = attachedN = } // pert_re-phoenix_4_90 tile { xy = 2,11 WallOverlay = attachedN = } // pert_re-phoenix_4_91 tile { xy = 3,11 WallOverlay = attachedN = } // pert_re-phoenix_4_92 tile { xy = 4,11 WallOverlay = attachedN = } // pert_re-phoenix_4_93 tile { xy = 5,11 WallOverlay = attachedN = } // pert_re-phoenix_4_112 tile { xy = 0,14 WallOverlay = attachedW = } // pert_re-phoenix_4_113 tile { xy = 1,14 WallOverlay = attachedW = } // pert_re-phoenix_4_114 tile { xy = 2,14 WallOverlay = attachedW = } // pert_re-phoenix_4_115 tile { xy = 3,14 WallOverlay = attachedW = } // pert_re-phoenix_4_116 tile { xy = 4,14 WallOverlay = attachedW = } // pert_re-phoenix_4_117 tile { xy = 5,14 WallOverlay = attachedW = } // pert_re-phoenix_4_118 tile { xy = 6,14 WallOverlay = attachedW = } // pert_re-phoenix_4_119 tile { xy = 7,14 WallOverlay = attachedW = } // pert_re-phoenix_4_120 tile { xy = 0,15 WallOverlay = attachedW = } // pert_re-phoenix_4_121 tile { xy = 1,15 WallOverlay = attachedW = } // pert_re-phoenix_4_122 tile { xy = 2,15 WallOverlay = attachedW = } // pert_re-phoenix_4_123 tile { xy = 3,15 WallOverlay = attachedW = } // pert_re-phoenix_4_124 tile { xy = 4,15 WallOverlay = attachedW = } // pert_re-phoenix_4_125 tile { xy = 5,15 WallOverlay = attachedW = } // pert_re-phoenix_4_126 tile { xy = 6,15 WallOverlay = attachedW = } } tileset { file = pert_roof_accents_01 size = 8,16 id = 41 // pert_roof_accents_01_0 tile { xy = 0,0 attachedN = } // pert_roof_accents_01_1 tile { xy = 1,0 attachedN = } // pert_roof_accents_01_2 tile { xy = 2,0 attachedN = } // pert_roof_accents_01_3 tile { xy = 3,0 attachedN = } // pert_roof_accents_01_4 tile { xy = 4,0 attachedN = } // pert_roof_accents_01_5 tile { xy = 5,0 attachedN = } // pert_roof_accents_01_6 tile { xy = 6,0 attachedN = } // pert_roof_accents_01_7 tile { xy = 7,0 attachedN = } // pert_roof_accents_01_8 tile { xy = 0,1 attachedW = } // pert_roof_accents_01_9 tile { xy = 1,1 attachedW = } // pert_roof_accents_01_10 tile { xy = 2,1 attachedW = } // pert_roof_accents_01_11 tile { xy = 3,1 attachedW = } // pert_roof_accents_01_12 tile { xy = 4,1 attachedW = } // pert_roof_accents_01_13 tile { xy = 5,1 attachedW = } // pert_roof_accents_01_14 tile { xy = 6,1 attachedW = } // pert_roof_accents_01_15 tile { xy = 7,1 attachedW = } // pert_roof_accents_01_16 tile { xy = 0,2 attachedW = } // pert_roof_accents_01_17 tile { xy = 1,2 attachedN = } // pert_roof_accents_01_18 tile { xy = 2,2 attachedW = } // pert_roof_accents_01_19 tile { xy = 3,2 attachedN = } // pert_roof_accents_01_20 tile { xy = 4,2 attachedW = } // pert_roof_accents_01_21 tile { xy = 5,2 attachedN = } // pert_roof_accents_01_24 tile { xy = 0,3 attachedW = } // pert_roof_accents_01_25 tile { xy = 1,3 attachedN = } // pert_roof_accents_01_26 tile { xy = 2,3 attachedW = } // pert_roof_accents_01_27 tile { xy = 3,3 attachedN = } // pert_roof_accents_01_28 tile { xy = 4,3 attachedW = } // pert_roof_accents_01_29 tile { xy = 5,3 attachedN = } // pert_roof_accents_01_32 tile { xy = 0,4 attachedN = } // pert_roof_accents_01_33 tile { xy = 1,4 attachedN = } // pert_roof_accents_01_34 tile { xy = 2,4 attachedN = } // pert_roof_accents_01_35 tile { xy = 3,4 attachedN = } // pert_roof_accents_01_36 tile { xy = 4,4 attachedW = } // pert_roof_accents_01_37 tile { xy = 5,4 attachedN = } // pert_roof_accents_01_40 tile { xy = 0,5 attachedW = } // pert_roof_accents_01_41 tile { xy = 1,5 attachedW = } // pert_roof_accents_01_42 tile { xy = 2,5 attachedW = } // pert_roof_accents_01_43 tile { xy = 3,5 attachedW = } // pert_roof_accents_01_44 tile { xy = 4,5 attachedN = } // pert_roof_accents_01_45 tile { xy = 5,5 attachedN = } // pert_roof_accents_01_46 tile { xy = 6,5 attachedW = } // pert_roof_accents_01_47 tile { xy = 7,5 attachedW = } // pert_roof_accents_01_49 tile { xy = 1,6 attachedN = } // pert_roof_accents_01_50 tile { xy = 2,6 attachedW = } } tileset { file = pert_garden_slopes_01 size = 8,16 id = 42 // pert_garden_slopes_01_0 tile { xy = 0,0 solidtrans = } // pert_garden_slopes_01_1 tile { xy = 1,0 solidtrans = } // pert_garden_slopes_01_2 tile { xy = 2,0 solidtrans = } // pert_garden_slopes_01_3 tile { xy = 3,0 solidtrans = } // pert_garden_slopes_01_4 tile { xy = 4,0 solidtrans = } // pert_garden_slopes_01_5 tile { xy = 5,0 solidtrans = } // pert_garden_slopes_01_6 tile { xy = 6,0 solidtrans = } // pert_garden_slopes_01_7 tile { xy = 7,0 solidtrans = } // pert_garden_slopes_01_8 tile { xy = 0,1 solidtrans = } // pert_garden_slopes_01_9 tile { xy = 1,1 solidtrans = } // pert_garden_slopes_01_10 tile { xy = 2,1 solidtrans = } // pert_garden_slopes_01_11 tile { xy = 3,1 solidtrans = } // pert_garden_slopes_01_12 tile { xy = 4,1 solidtrans = } // pert_garden_slopes_01_13 tile { xy = 5,1 solidtrans = } // pert_garden_slopes_01_14 tile { xy = 6,1 solidtrans = } // pert_garden_slopes_01_15 tile { xy = 7,1 solidtrans = } // pert_garden_slopes_01_16 tile { xy = 0,2 solidtrans = } // pert_garden_slopes_01_17 tile { xy = 1,2 solidtrans = } // pert_garden_slopes_01_18 tile { xy = 2,2 solidtrans = } // pert_garden_slopes_01_19 tile { xy = 3,2 solidtrans = } // pert_garden_slopes_01_20 tile { xy = 4,2 solidtrans = } // pert_garden_slopes_01_21 tile { xy = 5,2 solidtrans = } // pert_garden_slopes_01_22 tile { xy = 6,2 solidtrans = } // pert_garden_slopes_01_23 tile { xy = 7,2 solidtrans = } // pert_garden_slopes_01_24 tile { xy = 0,3 solidtrans = } // pert_garden_slopes_01_25 tile { xy = 1,3 solidtrans = } // pert_garden_slopes_01_26 tile { xy = 2,3 solidtrans = } // pert_garden_slopes_01_27 tile { xy = 3,3 solidtrans = } // pert_garden_slopes_01_28 tile { xy = 4,3 solidtrans = } // pert_garden_slopes_01_29 tile { xy = 5,3 solidtrans = } // pert_garden_slopes_01_30 tile { xy = 6,3 solidtrans = } // pert_garden_slopes_01_31 tile { xy = 7,3 solidtrans = } // pert_garden_slopes_01_32 tile { xy = 0,4 solidtrans = } // pert_garden_slopes_01_33 tile { xy = 1,4 solidtrans = } // pert_garden_slopes_01_34 tile { xy = 2,4 solidtrans = } // pert_garden_slopes_01_35 tile { xy = 3,4 solidtrans = } // pert_garden_slopes_01_36 tile { xy = 4,4 solidtrans = } // pert_garden_slopes_01_37 tile { xy = 5,4 solidtrans = } // pert_garden_slopes_01_38 tile { xy = 6,4 solidtrans = } // pert_garden_slopes_01_39 tile { xy = 7,4 solidtrans = } // pert_garden_slopes_01_40 tile { xy = 0,5 solidtrans = } // pert_garden_slopes_01_41 tile { xy = 1,5 solidtrans = } // pert_garden_slopes_01_42 tile { xy = 2,5 solidtrans = } // pert_garden_slopes_01_43 tile { xy = 3,5 solidtrans = } // pert_garden_slopes_01_44 tile { xy = 4,5 solidtrans = } // pert_garden_slopes_01_45 tile { xy = 5,5 solidtrans = } // pert_garden_slopes_01_46 tile { xy = 6,5 solidtrans = } // pert_garden_slopes_01_47 tile { xy = 7,5 solidtrans = } // pert_garden_slopes_01_48 tile { xy = 0,6 solidtrans = } // pert_garden_slopes_01_49 tile { xy = 1,6 solidtrans = } // pert_garden_slopes_01_50 tile { xy = 2,6 solidtrans = } // pert_garden_slopes_01_51 tile { xy = 3,6 solidtrans = } // pert_garden_slopes_01_52 tile { xy = 4,6 solidtrans = } // pert_garden_slopes_01_53 tile { xy = 5,6 solidtrans = } // pert_garden_slopes_01_54 tile { xy = 6,6 solidtrans = } // pert_garden_slopes_01_55 tile { xy = 7,6 solidtrans = } // pert_garden_slopes_01_56 tile { xy = 0,7 solidtrans = } // pert_garden_slopes_01_57 tile { xy = 1,7 solidtrans = } // pert_garden_slopes_01_58 tile { xy = 2,7 solidtrans = } // pert_garden_slopes_01_59 tile { xy = 3,7 solidtrans = } // pert_garden_slopes_01_60 tile { xy = 4,7 solidtrans = } // pert_garden_slopes_01_61 tile { xy = 5,7 solidtrans = } // pert_garden_slopes_01_62 tile { xy = 6,7 solidtrans = } // pert_garden_slopes_01_63 tile { xy = 7,7 solidtrans = } // pert_garden_slopes_01_64 tile { xy = 0,8 solidtrans = } // pert_garden_slopes_01_65 tile { xy = 1,8 solidtrans = } // pert_garden_slopes_01_66 tile { xy = 2,8 solidtrans = } // pert_garden_slopes_01_67 tile { xy = 3,8 solidtrans = } // pert_garden_slopes_01_68 tile { xy = 4,8 solidtrans = } // pert_garden_slopes_01_69 tile { xy = 5,8 solidtrans = } // pert_garden_slopes_01_70 tile { xy = 6,8 solidtrans = } // pert_garden_slopes_01_71 tile { xy = 7,8 solidtrans = } // pert_garden_slopes_01_72 tile { xy = 0,9 solidtrans = } // pert_garden_slopes_01_73 tile { xy = 1,9 solidtrans = } // pert_garden_slopes_01_74 tile { xy = 2,9 solidtrans = } // pert_garden_slopes_01_75 tile { xy = 3,9 solidtrans = } // pert_garden_slopes_01_76 tile { xy = 4,9 solidtrans = } // pert_garden_slopes_01_77 tile { xy = 5,9 solidtrans = } // pert_garden_slopes_01_78 tile { xy = 6,9 solidtrans = } // pert_garden_slopes_01_79 tile { xy = 7,9 solidtrans = } // pert_garden_slopes_01_80 tile { xy = 0,10 solidtrans = } // pert_garden_slopes_01_81 tile { xy = 1,10 solidtrans = } // pert_garden_slopes_01_82 tile { xy = 2,10 solidtrans = } // pert_garden_slopes_01_83 tile { xy = 3,10 solidtrans = } // pert_garden_slopes_01_84 tile { xy = 4,10 solidtrans = } // pert_garden_slopes_01_85 tile { xy = 5,10 solidtrans = } // pert_garden_slopes_01_86 tile { xy = 6,10 solidtrans = } // pert_garden_slopes_01_87 tile { xy = 7,10 solidtrans = } // pert_garden_slopes_01_88 tile { xy = 0,11 solidtrans = } // pert_garden_slopes_01_89 tile { xy = 1,11 solidtrans = } // pert_garden_slopes_01_90 tile { xy = 2,11 solidtrans = } // pert_garden_slopes_01_91 tile { xy = 3,11 solidtrans = } // pert_garden_slopes_01_92 tile { xy = 4,11 solidtrans = } // pert_garden_slopes_01_93 tile { xy = 5,11 solidtrans = } // pert_garden_slopes_01_94 tile { xy = 6,11 solidtrans = } // pert_garden_slopes_01_95 tile { xy = 7,11 solidtrans = } } tileset { file = pert_garden_slopes_02 size = 8,16 id = 43 // pert_garden_slopes_02_0 tile { xy = 0,0 BlocksPlacement = stairsBN = } // pert_garden_slopes_02_1 tile { xy = 1,0 BlocksPlacement = stairsMN = } // pert_garden_slopes_02_2 tile { xy = 2,0 BlocksPlacement = stairsTN = } // pert_garden_slopes_02_3 tile { xy = 3,0 BlocksPlacement = stairsTW = } // pert_garden_slopes_02_4 tile { xy = 4,0 BlocksPlacement = stairsMW = } // pert_garden_slopes_02_5 tile { xy = 5,0 BlocksPlacement = stairsBW = } // pert_garden_slopes_02_8 tile { xy = 0,1 BlocksPlacement = solid = } // pert_garden_slopes_02_9 tile { xy = 1,1 BlocksPlacement = solid = } // pert_garden_slopes_02_10 tile { xy = 2,1 BlocksPlacement = solid = } // pert_garden_slopes_02_11 tile { xy = 3,1 BlocksPlacement = solid = } // pert_garden_slopes_02_12 tile { xy = 4,1 BlocksPlacement = solid = } // pert_garden_slopes_02_13 tile { xy = 5,1 BlocksPlacement = solid = } // pert_garden_slopes_02_16 tile { xy = 0,2 BlocksPlacement = solid = } // pert_garden_slopes_02_17 tile { xy = 1,2 BlocksPlacement = solid = } // pert_garden_slopes_02_18 tile { xy = 2,2 BlocksPlacement = solid = } // pert_garden_slopes_02_19 tile { xy = 3,2 BlocksPlacement = solid = } // pert_garden_slopes_02_20 tile { xy = 4,2 BlocksPlacement = solid = } // pert_garden_slopes_02_21 tile { xy = 5,2 BlocksPlacement = solid = } // pert_garden_slopes_02_24 tile { xy = 0,3 BlocksPlacement = stairsBN = } // pert_garden_slopes_02_25 tile { xy = 1,3 BlocksPlacement = stairsMN = } // pert_garden_slopes_02_26 tile { xy = 2,3 BlocksPlacement = stairsTN = } // pert_garden_slopes_02_27 tile { xy = 3,3 BlocksPlacement = stairsTW = } // pert_garden_slopes_02_28 tile { xy = 4,3 BlocksPlacement = stairsMW = } // pert_garden_slopes_02_29 tile { xy = 5,3 BlocksPlacement = stairsBW = } // pert_garden_slopes_02_32 tile { xy = 0,4 BlocksPlacement = solid = } // pert_garden_slopes_02_33 tile { xy = 1,4 BlocksPlacement = solid = } // pert_garden_slopes_02_34 tile { xy = 2,4 BlocksPlacement = solid = } // pert_garden_slopes_02_35 tile { xy = 3,4 BlocksPlacement = solid = } // pert_garden_slopes_02_36 tile { xy = 4,4 BlocksPlacement = solid = } // pert_garden_slopes_02_37 tile { xy = 5,4 BlocksPlacement = solid = } // pert_garden_slopes_02_40 tile { xy = 0,5 BlocksPlacement = solid = } // pert_garden_slopes_02_41 tile { xy = 1,5 BlocksPlacement = solid = } // pert_garden_slopes_02_42 tile { xy = 2,5 BlocksPlacement = solid = } // pert_garden_slopes_02_43 tile { xy = 3,5 BlocksPlacement = solid = } // pert_garden_slopes_02_44 tile { xy = 4,5 BlocksPlacement = solid = } // pert_garden_slopes_02_45 tile { xy = 5,5 BlocksPlacement = solid = } } tileset { file = pert_halloween_01 size = 8,16 id = 44 } tileset { file = pert_hedge_maze_1 size = 8,16 id = 45 // pert_hedge_maze_1_0 tile { xy = 0,0 BlocksPlacement = attachedN = solidtrans = } // pert_hedge_maze_1_1 tile { xy = 1,0 BlocksPlacement = attachedW = solidtrans = } // pert_hedge_maze_1_2 tile { xy = 2,0 BlocksPlacement = solid = } // pert_hedge_maze_1_3 tile { xy = 3,0 BlocksPlacement = attachedNW = solid = } // pert_hedge_maze_1_4 tile { xy = 4,0 BlocksPlacement = solid = } // pert_hedge_maze_1_5 tile { xy = 5,0 BlocksPlacement = solid = } // pert_hedge_maze_1_8 tile { xy = 0,1 BlocksPlacement = attachedN = solidtrans = } // pert_hedge_maze_1_9 tile { xy = 1,1 BlocksPlacement = attachedW = solidtrans = } // pert_hedge_maze_1_10 tile { xy = 2,1 BlocksPlacement = solid = } // pert_hedge_maze_1_11 tile { xy = 3,1 BlocksPlacement = solid = } // pert_hedge_maze_1_12 tile { xy = 4,1 BlocksPlacement = solid = } // pert_hedge_maze_1_16 tile { xy = 0,2 CustomName = Plaque Facing = N IsMoveAble = PickUpWeight = 50 } // pert_hedge_maze_1_17 tile { xy = 1,2 CustomName = Plaque Facing = W IsMoveAble = PickUpWeight = 50 } // pert_hedge_maze_1_18 tile { xy = 2,2 CustomName = Plaque Facing = S IsMoveAble = PickUpWeight = 50 } // pert_hedge_maze_1_19 tile { xy = 3,2 CustomName = Plaque Facing = E IsMoveAble = PickUpWeight = 50 } // pert_hedge_maze_1_24 tile { xy = 0,3 FlatTextureOverride = 1 WallW = wall = } // pert_hedge_maze_1_25 tile { xy = 1,3 WallN = wall = } // pert_hedge_maze_1_26 tile { xy = 2,3 FlatTextureOverride = -1 WallNW = wall = } // pert_hedge_maze_1_27 tile { xy = 3,3 FlatTextureOverride = -2 WallSE = wall = } // pert_hedge_maze_1_32 tile { xy = 0,4 FlatTextureOverride = 1 WallW = wall = } // pert_hedge_maze_1_33 tile { xy = 1,4 WallN = wall = } // pert_hedge_maze_1_40 tile { xy = 0,5 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = S GroupName = Tall IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_41 tile { xy = 1,5 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = E GroupName = Tall IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_42 tile { xy = 2,5 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = S GroupName = Tall Corner IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_43 tile { xy = 3,5 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = E GroupName = Tall Corner IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_44 tile { xy = 4,5 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = S GroupName = Short IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_45 tile { xy = 5,5 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = E GroupName = Short IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_46 tile { xy = 6,5 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = S GroupName = Short Corner IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_47 tile { xy = 7,5 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = E GroupName = Short Corner IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_48 tile { xy = 0,6 BlocksPlacement = Bush = CanBreak = CustomName = Dead Ornamental Bush IsLow = IsMoveAble = Material = Natural MoveType = Vegitation PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 30 PlaceTool = Shovel exterior = vegitation = } // pert_hedge_maze_1_49 tile { xy = 1,6 BlocksPlacement = Bush = CanBreak = CustomName = Dead Ornamental Bulb IsLow = IsMoveAble = Material = Natural MoveType = Vegitation PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 30 PlaceTool = Shovel exterior = vegitation = } // pert_hedge_maze_1_50 tile { xy = 2,6 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = W GroupName = Tall Corner IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_51 tile { xy = 3,6 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = N GroupName = Tall Corner IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_52 tile { xy = 4,6 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = W GroupName = Short Corner IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } // pert_hedge_maze_1_53 tile { xy = 5,6 BlocksPlacement = Bush = CanBreak = CustomName = Dead Hedge Facing = N GroupName = Short Corner IsMoveAble = Material = Natural MoveType = Vegitation Movement = HedgeHigh PickUpLevel = 1 PickUpTool = Shovel PickUpWeight = 80 PlaceTool = Shovel SpeedFactor = 20 vegitation = } } tileset { file = pert_railings_01 size = 8,16 id = 46 // pert_railings_01_0 tile { xy = 0,0 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails TallHoppableW = WallW = wall = } // pert_railings_01_1 tile { xy = 1,0 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails TallHoppableN = WallN = wall = } // pert_railings_01_2 tile { xy = 2,0 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails TallHoppableN = TallHoppableW = WallNW = wall = } // pert_railings_01_3 tile { xy = 3,0 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails WallSE = wall = } // pert_railings_01_4 tile { xy = 4,0 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails TallHoppableN = WallN = wall = } // pert_railings_01_5 tile { xy = 5,0 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails TallHoppableN = WallN = wall = } // pert_railings_01_6 tile { xy = 6,0 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails WallSE = wall = } // pert_railings_01_7 tile { xy = 7,0 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails WallSE = wall = } // pert_railings_01_8 tile { xy = 0,1 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails TallHoppableW = WallW = wall = } // pert_railings_01_9 tile { xy = 1,1 CanScrap = CloseSneakBonus = 500 Material = Wood Material2 = Nails TallHoppableW = WallW = wall = } // pert_railings_01_10 tile { xy = 2,1 CanScrap = HoppableW = Material = Wood Material2 = Nails WallWTrans = wall = } // pert_railings_01_11 tile { xy = 3,1 CanScrap = HoppableN = Material = Wood Material2 = Nails WallNTrans = wall = } // pert_railings_01_12 tile { xy = 4,1 CanScrap = HoppableN = HoppableW = Material = Wood Material2 = Nails WallNWTrans = wall = } // pert_railings_01_13 tile { xy = 5,1 CanScrap = Material = Wood Material2 = Nails WallSE = wall = } // pert_railings_01_16 tile { xy = 0,2 CanScrap = HoppableW = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small } // pert_railings_01_17 tile { xy = 1,2 CanScrap = HoppableW = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small } // pert_railings_01_18 tile { xy = 2,2 CanScrap = HoppableN = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small WallNTrans = wall = } // pert_railings_01_19 tile { xy = 3,2 CanScrap = HoppableN = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small WallNTrans = wall = } // pert_railings_01_20 tile { xy = 4,2 CanScrap = Material = MetalBars Material2 = MetalPipe ScrapSize = Small } // pert_railings_01_21 tile { xy = 5,2 CanScrap = HoppableN = HoppableW = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small WallNWTrans = wall = } // pert_railings_01_24 tile { xy = 0,3 CanScrap = HoppableW = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small } // pert_railings_01_25 tile { xy = 1,3 CanScrap = HoppableW = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small } // pert_railings_01_26 tile { xy = 2,3 CanScrap = HoppableN = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small WallNTrans = wall = } // pert_railings_01_27 tile { xy = 3,3 CanScrap = HoppableN = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small WallNTrans = wall = } // pert_railings_01_28 tile { xy = 4,3 CanScrap = Material = MetalBars Material2 = MetalPipe ScrapSize = Small } // pert_railings_01_29 tile { xy = 5,3 CanScrap = HoppableN = HoppableW = Material = MetalBars Material2 = MetalPipe NoWallLighting = ScrapSize = Small WallNWTrans = wall = } // pert_railings_01_64 tile { xy = 0,8 CanScrap = HoppableW = Material = MetalPipe NoWallLighting = ScrapSize = Small } // pert_railings_01_65 tile { xy = 1,8 CanScrap = HoppableN = Material = MetalPipe NoWallLighting = ScrapSize = Small WallNTrans = wall = } } tileset { file = pert_roofs_01 size = 8,22 id = 47 // pert_roofs_01_32 tile { xy = 0,4 ForceAmbient = WestRoofT = } // pert_roofs_01_33 tile { xy = 1,4 ForceAmbient = WestRoofT = } // pert_roofs_01_34 tile { xy = 2,4 ForceAmbient = WestRoofT = } // pert_roofs_01_35 tile { xy = 3,4 ForceAmbient = WestRoofT = } // pert_roofs_01_36 tile { xy = 4,4 ForceAmbient = WestRoofT = } // pert_roofs_01_37 tile { xy = 5,4 ForceAmbient = WestRoofT = } // pert_roofs_01_38 tile { xy = 6,4 ForceAmbient = WestRoofT = attachedN = } // pert_roofs_01_39 tile { xy = 7,4 ForceAmbient = WestRoofT = attachedW = } // pert_roofs_01_40 tile { xy = 0,5 ForceAmbient = WestRoofT = } // pert_roofs_01_41 tile { xy = 1,5 ForceAmbient = WestRoofT = } // pert_roofs_01_42 tile { xy = 2,5 ForceAmbient = WestRoofT = } // pert_roofs_01_43 tile { xy = 3,5 ForceAmbient = WestRoofT = } // pert_roofs_01_44 tile { xy = 4,5 ForceAmbient = WestRoofT = } // pert_roofs_01_45 tile { xy = 5,5 ForceAmbient = WestRoofT = } // pert_roofs_01_46 tile { xy = 6,5 ForceAmbient = WestRoofT = } // pert_roofs_01_47 tile { xy = 7,5 ForceAmbient = WestRoofT = } // pert_roofs_01_52 tile { xy = 4,6 ForceAmbient = WestRoofT = } // pert_roofs_01_53 tile { xy = 5,6 ForceAmbient = WestRoofT = attachedE = } // pert_roofs_01_54 tile { xy = 6,6 attachedFloor = diamondFloor = exterior = solidfloor = } // pert_roofs_01_55 tile { xy = 7,6 attachedFloor = diamondFloor = exterior = solidfloor = } // pert_roofs_01_56 tile { xy = 0,7 ForceAmbient = WestRoofT = } // pert_roofs_01_57 tile { xy = 1,7 ForceAmbient = WestRoofT = } // pert_roofs_01_58 tile { xy = 2,7 ForceAmbient = WestRoofT = } // pert_roofs_01_59 tile { xy = 3,7 ForceAmbient = WestRoofT = } // pert_roofs_01_60 tile { xy = 4,7 ForceAmbient = WestRoofT = } // pert_roofs_01_61 tile { xy = 5,7 ForceAmbient = WestRoofT = } // pert_roofs_01_62 tile { xy = 6,7 ForceAmbient = WestRoofT = attachedN = } // pert_roofs_01_63 tile { xy = 7,7 ForceAmbient = WestRoofT = attachedW = } // pert_roofs_01_72 tile { xy = 0,9 ForceAmbient = WestRoofT = } // pert_roofs_01_73 tile { xy = 1,9 ForceAmbient = WestRoofT = } // pert_roofs_01_74 tile { xy = 2,9 ForceAmbient = WestRoofT = } // pert_roofs_01_75 tile { xy = 3,9 ForceAmbient = WestRoofT = } // pert_roofs_01_76 tile { xy = 4,9 ForceAmbient = WestRoofT = } // pert_roofs_01_77 tile { xy = 5,9 ForceAmbient = WestRoofT = } // pert_roofs_01_78 tile { xy = 6,9 ForceAmbient = WestRoofT = } // pert_roofs_01_79 tile { xy = 7,9 ForceAmbient = WestRoofT = } } tileset { file = pert_gates_01 size = 8,16 id = 49 // pert_gates_01_0 tile { xy = 0,0 CanScrap = Material = MetalPipe Material2 = MetalBars ScrapSize = Small WallNTrans = wall = } // pert_gates_01_1 tile { xy = 1,0 CanScrap = Material = MetalPipe Material2 = MetalBars ScrapSize = Small WallNTrans = wall = } // pert_gates_01_8 tile { xy = 0,1 CanScrap = DoorSound = MetalGate Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedW = doorTrans = doorW = } // pert_gates_01_9 tile { xy = 1,1 CanScrap = DoorSound = MetalGate Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedN = doorN = doorTrans = } // pert_gates_01_10 tile { xy = 2,1 CanScrap = DoorSound = MetalGate Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedN = doorTrans = } // pert_gates_01_11 tile { xy = 3,1 CanScrap = DoorSound = MetalGate Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedW = doorTrans = } // pert_gates_01_16 tile { xy = 0,2 CanScrap = DoorSound = MetalGate Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedW = doorTrans = doorW = } // pert_gates_01_17 tile { xy = 1,2 CanScrap = DoorSound = MetalGate Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedN = doorN = doorTrans = } // pert_gates_01_18 tile { xy = 2,2 CanScrap = DoorSound = MetalGate Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedN = doorTrans = } // pert_gates_01_19 tile { xy = 3,2 CanScrap = DoorSound = MetalGate Material = MetalPlates Material2 = MetalBars ScrapSize = Small attachedW = doorTrans = } } tileset { file = pert_roofcaps_01 size = 8,16 id = 50 // pert_roofcaps_01_0 tile { xy = 0,0 WallW = wall = } // pert_roofcaps_01_1 tile { xy = 1,0 WallW = wall = } // pert_roofcaps_01_2 tile { xy = 2,0 WallW = wall = } // pert_roofcaps_01_3 tile { xy = 3,0 WallN = wall = } // pert_roofcaps_01_4 tile { xy = 4,0 WallN = wall = } // pert_roofcaps_01_5 tile { xy = 5,0 WallN = wall = } // pert_roofcaps_01_6 tile { xy = 6,0 WallN = wall = } // pert_roofcaps_01_7 tile { xy = 7,0 WallN = wall = } // pert_roofcaps_01_8 tile { xy = 0,1 WallW = wall = } // pert_roofcaps_01_9 tile { xy = 1,1 WallW = wall = } // pert_roofcaps_01_10 tile { xy = 2,1 WallW = wall = } // pert_roofcaps_01_11 tile { xy = 3,1 WallN = wall = } // pert_roofcaps_01_12 tile { xy = 4,1 WallN = wall = } // pert_roofcaps_01_13 tile { xy = 5,1 WallN = wall = } // pert_roofcaps_01_14 tile { xy = 6,1 WallW = wall = } // pert_roofcaps_01_15 tile { xy = 7,1 WallW = wall = } // pert_roofcaps_01_16 tile { xy = 0,2 WallW = wall = } // pert_roofcaps_01_17 tile { xy = 1,2 WallN = wall = } // pert_roofcaps_01_19 tile { xy = 3,2 FlatTextureOverride = -1 WallNW = wall = } // pert_roofcaps_01_20 tile { xy = 4,2 FlatTextureOverride = -1 WallNW = wall = } // pert_roofcaps_01_24 tile { xy = 0,3 WallW = wall = } // pert_roofcaps_01_25 tile { xy = 1,3 WallW = wall = } // pert_roofcaps_01_26 tile { xy = 2,3 WallN = wall = } // pert_roofcaps_01_27 tile { xy = 3,3 WallN = wall = } // pert_roofcaps_01_28 tile { xy = 4,3 WallW = wall = } // pert_roofcaps_01_29 tile { xy = 5,3 WallW = wall = } // pert_roofcaps_01_30 tile { xy = 6,3 WallN = wall = } // pert_roofcaps_01_31 tile { xy = 7,3 WallN = wall = } // pert_roofcaps_01_32 tile { xy = 0,4 WallW = wall = } // pert_roofcaps_01_33 tile { xy = 1,4 WallW = wall = } // pert_roofcaps_01_34 tile { xy = 2,4 WallW = wall = } // pert_roofcaps_01_35 tile { xy = 3,4 WallN = wall = } // pert_roofcaps_01_36 tile { xy = 4,4 WallN = wall = } // pert_roofcaps_01_37 tile { xy = 5,4 WallN = wall = } // pert_roofcaps_01_38 tile { xy = 6,4 WallN = wall = } // pert_roofcaps_01_39 tile { xy = 7,4 WallN = wall = } // pert_roofcaps_01_40 tile { xy = 0,5 WallW = wall = } // pert_roofcaps_01_41 tile { xy = 1,5 WallW = wall = } // pert_roofcaps_01_42 tile { xy = 2,5 WallW = wall = } // pert_roofcaps_01_43 tile { xy = 3,5 WallN = wall = } // pert_roofcaps_01_44 tile { xy = 4,5 WallN = wall = } // pert_roofcaps_01_45 tile { xy = 5,5 WallN = wall = } // pert_roofcaps_01_46 tile { xy = 6,5 WallW = wall = } // pert_roofcaps_01_47 tile { xy = 7,5 WallW = wall = } // pert_roofcaps_01_48 tile { xy = 0,6 WallW = wall = } // pert_roofcaps_01_49 tile { xy = 1,6 WallN = wall = } // pert_roofcaps_01_50 tile { xy = 2,6 FlatTextureOverride = -1 WallNW = wall = } // pert_roofcaps_01_51 tile { xy = 3,6 FlatTextureOverride = -1 WallNW = wall = } // pert_roofcaps_01_56 tile { xy = 0,7 WallW = wall = } // pert_roofcaps_01_57 tile { xy = 1,7 WallW = wall = } // pert_roofcaps_01_58 tile { xy = 2,7 WallN = wall = } // pert_roofcaps_01_59 tile { xy = 3,7 WallN = wall = } // pert_roofcaps_01_60 tile { xy = 4,7 WallW = wall = } // pert_roofcaps_01_61 tile { xy = 5,7 WallW = wall = } // pert_roofcaps_01_62 tile { xy = 6,7 WallN = wall = } // pert_roofcaps_01_63 tile { xy = 7,7 WallN = wall = } } tileset { file = pert_roofcaps_grime size = 8,16 id = 51 // pert_roofcaps_grime_0 tile { xy = 0,0 WallOverlay = attachedW = } // pert_roofcaps_grime_1 tile { xy = 1,0 WallOverlay = attachedW = } // pert_roofcaps_grime_2 tile { xy = 2,0 WallOverlay = attachedW = } // pert_roofcaps_grime_3 tile { xy = 3,0 WallOverlay = attachedW = } // pert_roofcaps_grime_4 tile { xy = 4,0 WallOverlay = attachedN = } // pert_roofcaps_grime_5 tile { xy = 5,0 WallOverlay = attachedN = } // pert_roofcaps_grime_6 tile { xy = 6,0 WallOverlay = attachedN = } // pert_roofcaps_grime_7 tile { xy = 7,0 WallOverlay = attachedN = } // pert_roofcaps_grime_8 tile { xy = 0,1 WallOverlay = attachedW = } // pert_roofcaps_grime_9 tile { xy = 1,1 WallOverlay = attachedW = } // pert_roofcaps_grime_10 tile { xy = 2,1 WallOverlay = attachedN = } // pert_roofcaps_grime_11 tile { xy = 3,1 WallOverlay = attachedN = } // pert_roofcaps_grime_16 tile { xy = 0,2 WallOverlay = attachedW = } // pert_roofcaps_grime_17 tile { xy = 1,2 WallOverlay = attachedW = } // pert_roofcaps_grime_18 tile { xy = 2,2 WallOverlay = attachedN = } // pert_roofcaps_grime_19 tile { xy = 3,2 WallOverlay = attachedN = } // pert_roofcaps_grime_20 tile { xy = 4,2 WallOverlay = attachedW = } // pert_roofcaps_grime_21 tile { xy = 5,2 WallOverlay = attachedW = } // pert_roofcaps_grime_22 tile { xy = 6,2 WallOverlay = attachedN = } // pert_roofcaps_grime_23 tile { xy = 7,2 WallOverlay = attachedN = } // pert_roofcaps_grime_24 tile { xy = 0,3 WallOverlay = attachedW = } // pert_roofcaps_grime_25 tile { xy = 1,3 WallOverlay = attachedW = } // pert_roofcaps_grime_26 tile { xy = 2,3 WallOverlay = attachedW = } // pert_roofcaps_grime_27 tile { xy = 3,3 WallOverlay = attachedW = } // pert_roofcaps_grime_28 tile { xy = 4,3 WallOverlay = attachedN = } // pert_roofcaps_grime_29 tile { xy = 5,3 WallOverlay = attachedN = } // pert_roofcaps_grime_30 tile { xy = 6,3 WallOverlay = attachedN = } // pert_roofcaps_grime_31 tile { xy = 7,3 WallOverlay = attachedN = } // pert_roofcaps_grime_32 tile { xy = 0,4 WallOverlay = attachedW = } // pert_roofcaps_grime_33 tile { xy = 1,4 WallOverlay = attachedW = } // pert_roofcaps_grime_34 tile { xy = 2,4 WallOverlay = attachedN = } // pert_roofcaps_grime_35 tile { xy = 3,4 WallOverlay = attachedN = } // pert_roofcaps_grime_40 tile { xy = 0,5 WallOverlay = attachedW = } // pert_roofcaps_grime_41 tile { xy = 1,5 WallOverlay = attachedW = } // pert_roofcaps_grime_42 tile { xy = 2,5 WallOverlay = attachedN = } // pert_roofcaps_grime_43 tile { xy = 3,5 WallOverlay = attachedN = } // pert_roofcaps_grime_44 tile { xy = 4,5 WallOverlay = attachedW = } // pert_roofcaps_grime_45 tile { xy = 5,5 WallOverlay = attachedW = } // pert_roofcaps_grime_46 tile { xy = 6,5 WallOverlay = attachedN = } // pert_roofcaps_grime_47 tile { xy = 7,5 WallOverlay = attachedN = } // pert_roofcaps_grime_48 tile { xy = 0,6 WallOverlay = attachedW = } // pert_roofcaps_grime_49 tile { xy = 1,6 WallOverlay = attachedW = } // pert_roofcaps_grime_50 tile { xy = 2,6 WallOverlay = attachedW = } // pert_roofcaps_grime_51 tile { xy = 3,6 WallOverlay = attachedN = } // pert_roofcaps_grime_52 tile { xy = 4,6 WallOverlay = attachedN = } // pert_roofcaps_grime_53 tile { xy = 5,6 WallOverlay = attachedN = } // pert_roofcaps_grime_54 tile { xy = 6,6 WallOverlay = attachedN = } // pert_roofcaps_grime_56 tile { xy = 0,7 WallOverlay = attachedW = } // pert_roofcaps_grime_57 tile { xy = 1,7 WallOverlay = attachedW = } // pert_roofcaps_grime_58 tile { xy = 2,7 WallOverlay = attachedW = } // pert_roofcaps_grime_59 tile { xy = 3,7 WallOverlay = attachedN = } // pert_roofcaps_grime_60 tile { xy = 4,7 WallOverlay = attachedN = } // pert_roofcaps_grime_61 tile { xy = 5,7 WallOverlay = attachedN = } // pert_roofcaps_grime_62 tile { xy = 6,7 WallOverlay = attachedW = } // pert_roofcaps_grime_64 tile { xy = 0,8 WallOverlay = attachedW = } // pert_roofcaps_grime_65 tile { xy = 1,8 WallOverlay = attachedN = } } tileset { file = pert_vegetation_indoor_01 size = 8,16 id = 52 // pert_vegetation_indoor_01_0 tile { xy = 0,0 BlocksPlacement = CustomName = Dead GroupName = Indoor Plant IsMoveAble = PickUpWeight = 50 } // pert_vegetation_indoor_01_1 tile { xy = 1,0 BlocksPlacement = CustomName = Dead GroupName = Indoor Plant IsMoveAble = PickUpWeight = 50 } // pert_vegetation_indoor_01_2 tile { xy = 2,0 BlocksPlacement = CustomName = Dead GroupName = Indoor Plant IsMoveAble = PickUpWeight = 50 } // pert_vegetation_indoor_01_3 tile { xy = 3,0 BlocksPlacement = CustomName = Dead GroupName = Indoor Plant IsMoveAble = PickUpWeight = 50 } } tileset { file = pert_bathroom_01 size = 8,16 id = 53 // pert_bathroom_01_0 tile { xy = 0,0 BlocksPlacement = CanScrap = CustomName = Bath Facing = S GroupName = Large Green IsGridExtensionTile = IsMoveAble = Material = Plumbing Material2 = Pipes PickUpTool = Wrench PickUpWeight = 100 PlaceTool = Wrench SpriteGridPos = 0,1 solidtrans = waterAmount = 100 waterMaxAmount = 100 waterPiped = } // pert_bathroom_01_1 tile { xy = 1,0 BlocksPlacement = CanScrap = CustomName = Bath Facing = N GroupName = Large Green IsMoveAble = Material = Plumbing Material2 = Pipes PickUpTool = Wrench PickUpWeight = 100 PlaceTool = Wrench SpriteGridPos = 0,0 solidtrans = waterAmount = 100 waterMaxAmount = 100 waterPiped = } // pert_bathroom_01_2 tile { xy = 2,0 BlocksPlacement = CanScrap = CustomName = Bath Facing = E GroupName = Large Green IsMoveAble = Material = Plumbing Material2 = Pipes PickUpTool = Wrench PickUpWeight = 100 PlaceTool = Wrench SpriteGridPos = 0,0 solidtrans = waterAmount = 100 waterMaxAmount = 100 waterPiped = } // pert_bathroom_01_3 tile { xy = 3,0 BlocksPlacement = CanScrap = CustomName = Bath Facing = E GroupName = Large Green IsGridExtensionTile = IsMoveAble = Material = Plumbing Material2 = Pipes PickUpTool = Wrench PickUpWeight = 100 PlaceTool = Wrench SpriteGridPos = 1,0 solidtrans = waterAmount = 100 waterMaxAmount = 100 waterPiped = } // pert_bathroom_01_4 tile { xy = 4,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Sink Facing = S GroupName = Green Standing IsLow = IsMoveAble = Material = Plumbing Material2 = Pipes Material3 = Sink MoveType = WallObject PickUpTool = Wrench PickUpWeight = 50 PlaceTool = Wrench ScrapSize = Small attachedW = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_5 tile { xy = 5,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Sink Facing = E GroupName = Green Standing IsLow = IsMoveAble = Material = Plumbing Material2 = Pipes Material3 = Sink MoveType = WallObject PickUpTool = Wrench PickUpWeight = 50 PlaceTool = Wrench ScrapSize = Small attachedW = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_6 tile { xy = 6,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Sink Facing = N GroupName = Green Standing IsLow = IsMoveAble = Material = Plumbing Material2 = Pipes Material3 = Sink MoveType = WallObject PickUpTool = Wrench PickUpWeight = 50 PlaceTool = Wrench ScrapSize = Small attachedW = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_7 tile { xy = 7,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Sink Facing = W GroupName = Green Standing IsLow = IsMoveAble = Material = Plumbing Material2 = Pipes Material3 = Sink MoveType = WallObject PickUpTool = Wrench PickUpWeight = 50 PlaceTool = Wrench ScrapSize = Small attachedW = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_8 tile { xy = 0,1 BlocksPlacement = CanScrap = CustomName = Lovers Toilet IsLow = IsMoveAble = Material = MetalPipe ScrapSize = Small solidtrans = taintedWater = waterAmount = 50 waterMaxAmount = 50 } // pert_bathroom_01_12 tile { xy = 4,1 CanBreak = CanScrap = CustomName = Sink Facing = N GroupName = Green IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Plumbing Material2 = Pipes Material3 = Sink PickUpTool = Wrench PickUpWeight = 50 PlaceTool = Wrench ScrapSize = Small Surface = 34 attachedSurface = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_13 tile { xy = 5,1 CanBreak = CanScrap = CustomName = Sink Facing = E GroupName = Green IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Plumbing Material2 = Pipes Material3 = Sink PickUpTool = Wrench PickUpWeight = 50 PlaceTool = Wrench ScrapSize = Small Surface = 34 attachedSurface = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_14 tile { xy = 6,1 CanBreak = CanScrap = CustomName = Sink Facing = S GroupName = Green IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Plumbing Material2 = Pipes Material3 = Sink PickUpTool = Wrench PickUpWeight = 50 PlaceTool = Wrench ScrapSize = Small Surface = 34 attachedSurface = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_15 tile { xy = 7,1 CanBreak = CanScrap = CustomName = Sink Facing = W GroupName = Green IsMoveAble = IsSurfaceOffset = IsTableTop = Material = Plumbing Material2 = Pipes Material3 = Sink PickUpTool = Wrench PickUpWeight = 50 PlaceTool = Wrench ScrapSize = Small Surface = 34 attachedSurface = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_20 tile { xy = 4,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Toilet Facing = S GroupName = Green IsLow = IsMoveAble = Material = Plumbing Material2 = Pipes MoveType = WallObject PickUpTool = Wrench PickUpWeight = 100 PlaceTool = Wrench ScrapSize = Small attachedN = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_21 tile { xy = 5,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Toilet Facing = E GroupName = Green IsLow = IsMoveAble = Material = Plumbing Material2 = Pipes MoveType = WallObject PickUpTool = Wrench PickUpWeight = 100 PlaceTool = Wrench ScrapSize = Small attachedN = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_22 tile { xy = 6,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Toilet Facing = W GroupName = Green IsLow = IsMoveAble = Material = Plumbing Material2 = Pipes MoveType = WallObject PickUpTool = Wrench PickUpWeight = 100 PlaceTool = Wrench ScrapSize = Small attachedN = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_23 tile { xy = 7,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Toilet Facing = N GroupName = Green IsLow = IsMoveAble = Material = Plumbing Material2 = Pipes MoveType = WallObject PickUpTool = Wrench PickUpWeight = 100 PlaceTool = Wrench ScrapSize = Small attachedN = waterAmount = 20 waterMaxAmount = 20 waterPiped = } // pert_bathroom_01_24 tile { xy = 0,3 BlocksPlacement = CanBreak = CanScrap = CollisionShape = SouthCounter ContainerPosition = Low CustomName = Counter Facing = N GroupName = Modern Corner IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 34 container = counter solidtrans = } // pert_bathroom_01_25 tile { xy = 1,3 BlocksPlacement = CanBreak = CanScrap = CollisionShape = SouthCounter ContainerPosition = Low CustomName = Counter Facing = N GroupName = Modern IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 34 container = counter solidtrans = } // pert_bathroom_01_26 tile { xy = 2,3 BlocksPlacement = CanBreak = CanScrap = CollisionShape = SouthCounter ContainerPosition = Low CustomName = Counter Facing = E GroupName = Modern Corner IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 34 container = counter solidtrans = } // pert_bathroom_01_27 tile { xy = 3,3 BlocksPlacement = CanBreak = CanScrap = CollisionShape = SouthCounter ContainerPosition = Low CustomName = Counter Facing = E GroupName = Modern IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 34 container = counter solidtrans = } // pert_bathroom_01_28 tile { xy = 4,3 BlocksPlacement = CanBreak = CanScrap = CollisionShape = SouthCounter ContainerPosition = Low CustomName = Counter Facing = S GroupName = Modern Corner IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 34 container = counter solidtrans = } // pert_bathroom_01_29 tile { xy = 5,3 BlocksPlacement = CanBreak = CanScrap = CollisionShape = SouthCounter ContainerPosition = Low CustomName = Counter Facing = S GroupName = Modern IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 34 container = counter solidtrans = } // pert_bathroom_01_30 tile { xy = 6,3 BlocksPlacement = CanBreak = CanScrap = CollisionShape = SouthCounter ContainerPosition = Low CustomName = Counter Facing = W GroupName = Modern Corner IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 34 container = counter solidtrans = } // pert_bathroom_01_31 tile { xy = 7,3 BlocksPlacement = CanBreak = CanScrap = CollisionShape = SouthCounter ContainerPosition = Low CustomName = Counter Facing = W GroupName = Modern IsLow = IsMoveAble = IsTable = Material = Wood Material2 = Nails PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 34 container = counter solidtrans = } // pert_bathroom_01_48 tile { xy = 0,6 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_bathroom_01_49 tile { xy = 1,6 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_bathroom_01_50 tile { xy = 2,6 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_bathroom_01_51 tile { xy = 3,6 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } } tileset { file = pert_halloween_02 size = 8,16 id = 54 // pert_halloween_02_0 tile { xy = 0,0 CustomName = Nessy Facing = S GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_1 tile { xy = 1,0 CustomName = Abe Facing = S GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_2 tile { xy = 2,0 CustomName = Tycoon Facing = S GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_3 tile { xy = 3,0 CustomName = Sammy Facing = S GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_4 tile { xy = 4,0 CustomName = Wedding Facing = S GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_5 tile { xy = 5,0 CustomName = Maude Facing = S GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_8 tile { xy = 0,1 CustomName = Tycoon Facing = E GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_9 tile { xy = 1,1 CustomName = Abe Facing = E GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_10 tile { xy = 2,1 CustomName = Nessy Facing = E GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_11 tile { xy = 3,1 CustomName = Sammy Facing = E GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_12 tile { xy = 4,1 CustomName = Wedding Facing = E GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_13 tile { xy = 5,1 CustomName = Maude Facing = E GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_16 tile { xy = 0,2 CustomName = MrGuy Facing = N GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_17 tile { xy = 1,2 CustomName = MrGuy Facing = W GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_18 tile { xy = 2,2 CustomName = SumGirl Facing = N GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_19 tile { xy = 3,2 CustomName = SumGirl Facing = W GroupName = Skeleton IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_20 tile { xy = 4,2 CustomName = Lloyd Facing = E GroupName = Ghost IsMoveAble = PickUpWeight = 150 } // pert_halloween_02_21 tile { xy = 5,2 BlocksPlacement = CustomName = Meat-man IsMoveAble = PickUpWeight = 200 solidtrans = } // pert_halloween_02_24 tile { xy = 0,3 attachedFloor = } // pert_halloween_02_25 tile { xy = 1,3 attachedFloor = } // pert_halloween_02_26 tile { xy = 2,3 attachedFloor = } // pert_halloween_02_27 tile { xy = 3,3 attachedFloor = } // pert_halloween_02_28 tile { xy = 4,3 attachedFloor = } // pert_halloween_02_29 tile { xy = 5,3 attachedFloor = } // pert_halloween_02_30 tile { xy = 6,3 attachedFloor = } // pert_halloween_02_31 tile { xy = 7,3 attachedFloor = } // pert_halloween_02_32 tile { xy = 0,4 attachedFloor = } // pert_halloween_02_33 tile { xy = 1,4 attachedFloor = } // pert_halloween_02_34 tile { xy = 2,4 attachedFloor = } // pert_halloween_02_35 tile { xy = 3,4 attachedFloor = } // pert_halloween_02_36 tile { xy = 4,4 attachedFloor = } // pert_halloween_02_37 tile { xy = 5,4 attachedFloor = } // pert_halloween_02_38 tile { xy = 6,4 attachedFloor = } // pert_halloween_02_39 tile { xy = 7,4 attachedFloor = } // pert_halloween_02_40 tile { xy = 0,5 BlocksPlacement = attachedFloor = } // pert_halloween_02_41 tile { xy = 1,5 BlocksPlacement = attachedFloor = } // pert_halloween_02_42 tile { xy = 2,5 BlocksPlacement = attachedFloor = } // pert_halloween_02_43 tile { xy = 3,5 BlocksPlacement = attachedFloor = } // pert_halloween_02_44 tile { xy = 4,5 BlocksPlacement = attachedFloor = } // pert_halloween_02_45 tile { xy = 5,5 BlocksPlacement = attachedFloor = } } tileset { file = pert_bar_01 size = 8,16 id = 56 // pert_bar_01_0 tile { xy = 0,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = N GroupName = Maple Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_1 tile { xy = 1,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = N GroupName = Maple Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_2 tile { xy = 2,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = E GroupName = Maple Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_3 tile { xy = 3,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = E GroupName = Maple Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_4 tile { xy = 4,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = S GroupName = Maple Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_5 tile { xy = 5,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = S GroupName = Maple Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_6 tile { xy = 6,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = W GroupName = Maple Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_7 tile { xy = 7,0 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = W GroupName = Maple Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_16 tile { xy = 0,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = N GroupName = black Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_17 tile { xy = 1,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = N GroupName = black Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_18 tile { xy = 2,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = E GroupName = black Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_19 tile { xy = 3,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = E GroupName = black Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_20 tile { xy = 4,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = S GroupName = black Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_21 tile { xy = 5,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = S GroupName = black Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_22 tile { xy = 6,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = W GroupName = black Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_23 tile { xy = 7,2 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = W GroupName = black Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_29 tile { xy = 5,3 BlocksPlacement = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = S GroupName = Left Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_30 tile { xy = 6,3 BlocksPlacement = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = S GroupName = Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_31 tile { xy = 7,3 BlocksPlacement = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = S GroupName = Right Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_37 tile { xy = 5,4 BlocksPlacement = CanBreak = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = E GroupName = Left Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_38 tile { xy = 6,4 BlocksPlacement = CanBreak = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = E GroupName = Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_39 tile { xy = 7,4 BlocksPlacement = CanBreak = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = E GroupName = Right Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_56 tile { xy = 0,7 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = N GroupName = Oak Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_57 tile { xy = 1,7 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = N GroupName = Oak Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_58 tile { xy = 2,7 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = E GroupName = Oak Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_59 tile { xy = 3,7 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = E GroupName = Oak Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_60 tile { xy = 4,7 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = S GroupName = Oak Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_61 tile { xy = 5,7 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = S GroupName = Oak Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_62 tile { xy = 6,7 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = W GroupName = Oak Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_63 tile { xy = 7,7 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = W GroupName = Oak Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_67 tile { xy = 3,8 BedType = badBed BlocksPlacement = CanScrap = CustomName = Tall Facing = N GroupName = Bar Chair IsMoveAble = Material = Wood Material2 = Nails PickUpWeight = 150 ScrapSize = Small solidtrans = } // pert_bar_01_68 tile { xy = 4,8 BedType = badBed BlocksPlacement = CanScrap = CustomName = Tall Facing = W GroupName = Bar Chair IsMoveAble = Material = Wood Material2 = Nails PickUpWeight = 150 ScrapSize = Small solidtrans = } // pert_bar_01_69 tile { xy = 5,8 BlocksPlacement = CanBreak = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = E GroupName = Left Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_70 tile { xy = 6,8 BlocksPlacement = CanBreak = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = E GroupName = Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_71 tile { xy = 7,8 BlocksPlacement = CanBreak = CanScrap = ContainerCapacity = 25 CustomName = Bar Facing = E GroupName = Right Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_75 tile { xy = 3,9 BedType = badBed BlocksPlacement = CanScrap = CustomName = Tall Facing = E GroupName = Bar Chair IsMoveAble = Material = Wood Material2 = Nails PickUpWeight = 150 ScrapSize = Small solidtrans = } // pert_bar_01_76 tile { xy = 4,9 BedType = badBed BlocksPlacement = CanScrap = CustomName = Tall Facing = S GroupName = Bar Chair IsMoveAble = Material = Wood Material2 = Nails PickUpWeight = 150 ScrapSize = Small solidtrans = } // pert_bar_01_77 tile { xy = 5,9 BlocksPlacement = CanScrap = ContainerCapacity = 25 CustomName = Overlook Bar Facing = S GroupName = Left Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_78 tile { xy = 6,9 BlocksPlacement = CanScrap = ContainerCapacity = 25 CustomName = Overlook Bar Facing = S GroupName = Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_79 tile { xy = 7,9 BlocksPlacement = CanScrap = ContainerCapacity = 25 CustomName = Overlook Bar Facing = S GroupName = Right Bar Wall IsMoveAble = ItemHeight = 60 Material = Wood Material2 = Nails MoveType = WallObject PickUpLevel = 3 PickUpTool = Hammer PickUpWeight = 200 PlaceTool = Hammer container = shelves } // pert_bar_01_80 tile { xy = 0,10 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = N GroupName = Overlook Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_81 tile { xy = 1,10 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = N GroupName = Overlook Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_82 tile { xy = 2,10 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = E GroupName = Overlook Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_83 tile { xy = 3,10 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = E GroupName = Overlook Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_84 tile { xy = 4,10 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = S GroupName = Overlook Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_85 tile { xy = 5,10 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = S GroupName = Overlook Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_86 tile { xy = 6,10 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = W GroupName = Overlook Bar Corner IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } // pert_bar_01_87 tile { xy = 7,10 BlocksPlacement = CanBreak = CanScrap = CustomName = Counter Facing = W GroupName = Overlook Bar IsLow = IsMoveAble = IsTable = Material = Wood PickUpLevel = 2 PickUpTool = Hammer PickUpWeight = 100 PlaceTool = Hammer Surface = 46 container = counter solidtrans = } } tileset { file = pert_glorious_photoframes_01 size = 8,16 id = 57 // pert_glorious_photoframes_01_0 tile { xy = 0,0 CustomName = FancyBob Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_1 tile { xy = 1,0 CustomName = FancyBob Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_2 tile { xy = 2,0 CustomName = FancyBean Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_3 tile { xy = 3,0 CustomName = FancyBean Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_4 tile { xy = 4,0 CustomName = FancyNiko Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_5 tile { xy = 5,0 CustomName = FancyNiko Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_6 tile { xy = 6,0 CustomName = FancyGoths Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_7 tile { xy = 7,0 CustomName = FancyGoths Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_8 tile { xy = 0,1 CustomName = FancyPeople Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_9 tile { xy = 1,1 CustomName = FancyPeople Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_10 tile { xy = 2,1 CustomName = FancyEdward Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_11 tile { xy = 3,1 CustomName = FancyEdward Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_12 tile { xy = 4,1 CustomName = FancyWednesday Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_13 tile { xy = 5,1 CustomName = FancyWednesday Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_14 tile { xy = 6,1 CustomName = FancyAddams Facing = E ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,1 attachedW = } // pert_glorious_photoframes_01_15 tile { xy = 7,1 CustomName = FancyAddams Facing = E ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 attachedW = } // pert_glorious_photoframes_01_16 tile { xy = 0,2 CustomName = FancyAddams Facing = S ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 attachedN = } // pert_glorious_photoframes_01_17 tile { xy = 1,2 CustomName = FancyAddams Facing = S ForceSingleItem = GroupName = Portrait IsGridExtensionTile = IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 1,0 attachedN = } // pert_glorious_photoframes_01_18 tile { xy = 2,2 CustomName = FancyFams Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_19 tile { xy = 3,2 CustomName = FancyFams Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_20 tile { xy = 4,2 CustomName = FancyFamous Facing = E ForceSingleItem = GroupName = Portrait IsGridExtensionTile = IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,1 attachedW = } // pert_glorious_photoframes_01_21 tile { xy = 5,2 CustomName = FancyFamous Facing = E ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 attachedW = } // pert_glorious_photoframes_01_22 tile { xy = 6,2 CustomName = FancyFamous Facing = S ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 attachedN = } // pert_glorious_photoframes_01_23 tile { xy = 7,2 CustomName = FancyFamous Facing = S ForceSingleItem = GroupName = Portrait IsGridExtensionTile = IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 1,0 attachedN = } // pert_glorious_photoframes_01_24 tile { xy = 0,3 CustomName = FancyPpl Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_25 tile { xy = 1,3 CustomName = FancyPpl Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_26 tile { xy = 2,3 CustomName = FancyPrince Facing = E ForceSingleItem = GroupName = Portrait IsGridExtensionTile = IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,1 attachedW = } // pert_glorious_photoframes_01_27 tile { xy = 3,3 CustomName = FancyPrince Facing = E ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 attachedW = } // pert_glorious_photoframes_01_28 tile { xy = 4,3 CustomName = FancyPrince Facing = S ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 attachedN = } // pert_glorious_photoframes_01_29 tile { xy = 5,3 CustomName = FancyPrince Facing = S ForceSingleItem = GroupName = Portrait IsGridExtensionTile = IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 1,0 attachedN = } // pert_glorious_photoframes_01_30 tile { xy = 6,3 CustomName = FancyTeams Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_31 tile { xy = 7,3 CustomName = FancyTeams Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_32 tile { xy = 0,4 CustomName = FancyCrowd Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_33 tile { xy = 1,4 CustomName = FancyCrowd Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_34 tile { xy = 2,4 CustomName = FancyGal' Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_35 tile { xy = 3,4 CustomName = FancyGal' Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_36 tile { xy = 4,4 CustomName = FancyHistoric Facing = E GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedW = } // pert_glorious_photoframes_01_37 tile { xy = 5,4 CustomName = FancyHistoric Facing = S GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 attachedN = } // pert_glorious_photoframes_01_38 tile { xy = 6,4 CustomName = FancyCouple Facing = E ForceSingleItem = GroupName = Portrait IsGridExtensionTile = IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,1 attachedW = } // pert_glorious_photoframes_01_39 tile { xy = 7,4 CustomName = FancyCouple Facing = E ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 attachedW = } // pert_glorious_photoframes_01_40 tile { xy = 0,5 CustomName = FancyCouple Facing = S ForceSingleItem = GroupName = Portrait IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 0,0 attachedN = } // pert_glorious_photoframes_01_41 tile { xy = 1,5 CustomName = FancyCouple Facing = S ForceSingleItem = GroupName = Portrait IsGridExtensionTile = IsMoveAble = MoveType = WallObject PickUpWeight = 20 SpriteGridPos = 1,0 attachedN = } } tileset { file = pert_walls_03 size = 8,16 id = 58 // pert_walls_03_0 tile { xy = 0,0 FlatTextureOverride = 1 WallW = wall = } // pert_walls_03_1 tile { xy = 1,0 WallN = wall = } // pert_walls_03_2 tile { xy = 2,0 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_03_3 tile { xy = 3,0 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_03_4 tile { xy = 4,0 attachedW = disableFade = doorFrW = } // pert_walls_03_5 tile { xy = 5,0 attachedW = disableFade = doorFrW = } // pert_walls_03_6 tile { xy = 6,0 attachedN = disableFade = doorFrN = } // pert_walls_03_7 tile { xy = 7,0 attachedN = disableFade = doorFrN = } // pert_walls_03_8 tile { xy = 0,1 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_03_9 tile { xy = 1,1 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_03_10 tile { xy = 2,1 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_03_11 tile { xy = 3,1 DoorWallN = FlatTextureOverride = -10 wall = } // pert_walls_03_16 tile { xy = 0,2 FlatTextureOverride = 1 WallW = wall = } // pert_walls_03_17 tile { xy = 1,2 WallN = wall = } // pert_walls_03_18 tile { xy = 2,2 FlatTextureOverride = -1 WallNW = wall = } // pert_walls_03_19 tile { xy = 3,2 FlatTextureOverride = -2 WallSE = wall = } // pert_walls_03_24 tile { xy = 0,3 FlatTextureOverride = -7 WindowW = wall = } // pert_walls_03_25 tile { xy = 1,3 FlatTextureOverride = -8 WindowN = wall = } // pert_walls_03_26 tile { xy = 2,3 DoorWallW = FlatTextureOverride = -9 wall = } // pert_walls_03_27 tile { xy = 3,3 DoorWallN = FlatTextureOverride = -10 wall = } } tileset { file = pert_burnt_01 size = 8,16 id = 59 // pert_burnt_01_0 tile { xy = 0,0 attachedFloor = } // pert_burnt_01_1 tile { xy = 1,0 attachedFloor = } // pert_burnt_01_2 tile { xy = 2,0 attachedFloor = } // pert_burnt_01_3 tile { xy = 3,0 attachedFloor = } // pert_burnt_01_4 tile { xy = 4,0 attachedFloor = } // pert_burnt_01_5 tile { xy = 5,0 attachedFloor = } // pert_burnt_01_6 tile { xy = 6,0 attachedFloor = } // pert_burnt_01_7 tile { xy = 7,0 attachedFloor = } // pert_burnt_01_8 tile { xy = 0,1 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 1 vegitation = } // pert_burnt_01_9 tile { xy = 1,1 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 2 vegitation = } // pert_burnt_01_10 tile { xy = 2,1 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 3 vegitation = } // pert_burnt_01_11 tile { xy = 3,1 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 4 vegitation = } // pert_burnt_01_12 tile { xy = 4,1 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 1 vegitation = } // pert_burnt_01_13 tile { xy = 5,1 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 2 vegitation = } // pert_burnt_01_14 tile { xy = 6,1 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 3 vegitation = } // pert_burnt_01_15 tile { xy = 7,1 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 4 vegitation = } // pert_burnt_01_16 tile { xy = 0,2 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 1 vegitation = } // pert_burnt_01_17 tile { xy = 1,2 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 2 vegitation = } // pert_burnt_01_18 tile { xy = 2,2 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 3 vegitation = } // pert_burnt_01_19 tile { xy = 3,2 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 4 vegitation = } // pert_burnt_01_20 tile { xy = 4,2 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 1 vegitation = } // pert_burnt_01_21 tile { xy = 5,2 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 2 vegitation = } // pert_burnt_01_22 tile { xy = 6,2 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 3 vegitation = } // pert_burnt_01_23 tile { xy = 7,2 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 4 vegitation = } // pert_burnt_01_24 tile { xy = 0,3 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 1 vegitation = } // pert_burnt_01_25 tile { xy = 1,3 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 2 vegitation = } // pert_burnt_01_26 tile { xy = 2,3 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 3 vegitation = } // pert_burnt_01_27 tile { xy = 3,3 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 4 vegitation = } // pert_burnt_01_28 tile { xy = 4,3 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 1 vegitation = } // pert_burnt_01_29 tile { xy = 5,3 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 2 vegitation = } // pert_burnt_01_30 tile { xy = 6,3 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 3 vegitation = } // pert_burnt_01_31 tile { xy = 7,3 BlocksPlacement = Movement = HedgeLow PhysicsShape = Tree SpeedFactor = 20 canBeCut = tree = 4 vegitation = } // pert_burnt_01_32 tile { xy = 0,4 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_33 tile { xy = 1,4 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_34 tile { xy = 2,4 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_35 tile { xy = 3,4 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_36 tile { xy = 4,4 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_37 tile { xy = 5,4 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_38 tile { xy = 6,4 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_39 tile { xy = 7,4 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_40 tile { xy = 0,5 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_41 tile { xy = 1,5 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_42 tile { xy = 2,5 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_43 tile { xy = 3,5 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_44 tile { xy = 4,5 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_45 tile { xy = 5,5 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_46 tile { xy = 6,5 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_47 tile { xy = 7,5 Bush = MoveWithWind = canBeRemoved = vegitation = } // pert_burnt_01_48 tile { xy = 0,6 attachedFloor = diamondFloor = solidfloor = } // pert_burnt_01_49 tile { xy = 1,6 FloorOverlay = FootstepMaterial = Gravel attachedFloor = } // pert_burnt_01_50 tile { xy = 2,6 FloorOverlay = FootstepMaterial = Gravel attachedFloor = } // pert_burnt_01_51 tile { xy = 3,6 FloorOverlay = FootstepMaterial = Gravel attachedFloor = } // pert_burnt_01_52 tile { xy = 4,6 FloorOverlay = FootstepMaterial = Gravel attachedFloor = } // pert_burnt_01_56 tile { xy = 0,7 FloorOverlay = attachedFloor = } // pert_burnt_01_57 tile { xy = 1,7 FloorOverlay = attachedFloor = } // pert_burnt_01_58 tile { xy = 2,7 FloorOverlay = attachedFloor = } // pert_burnt_01_59 tile { xy = 3,7 FloorOverlay = attachedFloor = } // pert_burnt_01_60 tile { xy = 4,7 FloorOverlay = attachedFloor = } // pert_burnt_01_61 tile { xy = 5,7 FloorOverlay = attachedFloor = } // pert_burnt_01_62 tile { xy = 6,7 FloorOverlay = attachedFloor = } // pert_burnt_01_63 tile { xy = 7,7 FloorOverlay = attachedFloor = } // pert_burnt_01_64 tile { xy = 0,8 attachedFloor = diamondFloor = solidfloor = } // pert_burnt_01_65 tile { xy = 1,8 FloorOverlay = FootstepMaterial = Gravel attachedFloor = } // pert_burnt_01_66 tile { xy = 2,8 FloorOverlay = FootstepMaterial = Gravel attachedFloor = } // pert_burnt_01_67 tile { xy = 3,8 FloorOverlay = FootstepMaterial = Gravel attachedFloor = } // pert_burnt_01_68 tile { xy = 4,8 FloorOverlay = FootstepMaterial = Gravel attachedFloor = } // pert_burnt_01_69 tile { xy = 5,8 attachedFloor = diamondFloor = solidfloor = } // pert_burnt_01_70 tile { xy = 6,8 attachedFloor = diamondFloor = solidfloor = } // pert_burnt_01_71 tile { xy = 7,8 attachedFloor = diamondFloor = solidfloor = } // pert_burnt_01_72 tile { xy = 0,9 FloorOverlay = attachedFloor = } // pert_burnt_01_73 tile { xy = 1,9 FloorOverlay = attachedFloor = } // pert_burnt_01_74 tile { xy = 2,9 FloorOverlay = attachedFloor = } // pert_burnt_01_75 tile { xy = 3,9 FloorOverlay = attachedFloor = } // pert_burnt_01_76 tile { xy = 4,9 FloorOverlay = attachedFloor = } // pert_burnt_01_77 tile { xy = 5,9 FloorOverlay = attachedFloor = } // pert_burnt_01_78 tile { xy = 6,9 FloorOverlay = attachedFloor = } // pert_burnt_01_79 tile { xy = 7,9 FloorOverlay = attachedFloor = } } tileset { file = pert_fixtures_windows_detailing_01 size = 8,16 id = 60 // pert_fixtures_windows_detailing_01_0 tile { xy = 0,0 attachedW = } // pert_fixtures_windows_detailing_01_1 tile { xy = 1,0 attachedW = } // pert_fixtures_windows_detailing_01_2 tile { xy = 2,0 attachedN = } // pert_fixtures_windows_detailing_01_3 tile { xy = 3,0 attachedN = } // pert_fixtures_windows_detailing_01_120 tile { xy = 0,15 FlatTextureOverride = -7 WindowW = wall = } // pert_fixtures_windows_detailing_01_121 tile { xy = 1,15 FlatTextureOverride = -7 WindowW = wall = } // pert_fixtures_windows_detailing_01_122 tile { xy = 2,15 FlatTextureOverride = -8 WindowN = wall = } // pert_fixtures_windows_detailing_01_123 tile { xy = 3,15 FlatTextureOverride = -8 WindowN = wall = } } tileset { file = pert_street_curbs_01_blend_dark_asphalt size = 8,16 id = 61 // pert_street_curbs_01_blend_dark_asphalt_0 tile { xy = 0,0 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_1 tile { xy = 1,0 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_2 tile { xy = 2,0 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_3 tile { xy = 3,0 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_4 tile { xy = 4,0 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_5 tile { xy = 5,0 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_6 tile { xy = 6,0 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_7 tile { xy = 7,0 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_8 tile { xy = 0,1 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_9 tile { xy = 1,1 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_10 tile { xy = 2,1 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_11 tile { xy = 3,1 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_12 tile { xy = 4,1 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_13 tile { xy = 5,1 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_14 tile { xy = 6,1 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_15 tile { xy = 7,1 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_16 tile { xy = 0,2 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_17 tile { xy = 1,2 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_18 tile { xy = 2,2 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_19 tile { xy = 3,2 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_20 tile { xy = 4,2 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_21 tile { xy = 5,2 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_22 tile { xy = 6,2 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_23 tile { xy = 7,2 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_24 tile { xy = 0,3 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_25 tile { xy = 1,3 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_26 tile { xy = 2,3 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_27 tile { xy = 3,3 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_28 tile { xy = 4,3 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_29 tile { xy = 5,3 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_30 tile { xy = 6,3 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_31 tile { xy = 7,3 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_32 tile { xy = 0,4 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_33 tile { xy = 1,4 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_34 tile { xy = 2,4 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_35 tile { xy = 3,4 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_36 tile { xy = 4,4 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_37 tile { xy = 5,4 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_38 tile { xy = 6,4 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_39 tile { xy = 7,4 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_40 tile { xy = 0,5 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_41 tile { xy = 1,5 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_42 tile { xy = 2,5 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_43 tile { xy = 3,5 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_44 tile { xy = 4,5 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_45 tile { xy = 5,5 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_46 tile { xy = 6,5 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_47 tile { xy = 7,5 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_48 tile { xy = 0,6 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_49 tile { xy = 1,6 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_50 tile { xy = 2,6 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_51 tile { xy = 3,6 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_52 tile { xy = 4,6 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_53 tile { xy = 5,6 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_54 tile { xy = 6,6 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_55 tile { xy = 7,6 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_56 tile { xy = 0,7 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_57 tile { xy = 1,7 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_58 tile { xy = 2,7 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_59 tile { xy = 3,7 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_60 tile { xy = 4,7 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_61 tile { xy = 5,7 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_62 tile { xy = 6,7 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_63 tile { xy = 7,7 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_64 tile { xy = 0,8 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_65 tile { xy = 1,8 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_66 tile { xy = 2,8 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_67 tile { xy = 3,8 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_68 tile { xy = 4,8 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_69 tile { xy = 5,8 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_70 tile { xy = 6,8 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_71 tile { xy = 7,8 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_72 tile { xy = 0,9 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_73 tile { xy = 1,9 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_74 tile { xy = 2,9 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_75 tile { xy = 3,9 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_76 tile { xy = 4,9 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_77 tile { xy = 5,9 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_78 tile { xy = 6,9 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_79 tile { xy = 7,9 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_80 tile { xy = 0,10 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_81 tile { xy = 1,10 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_82 tile { xy = 2,10 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_83 tile { xy = 3,10 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_84 tile { xy = 4,10 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_85 tile { xy = 5,10 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_86 tile { xy = 6,10 FloorOverlay = attachedFloor = } // pert_street_curbs_01_blend_dark_asphalt_87 tile { xy = 7,10 FloorOverlay = attachedFloor = } } tileset { file = pert_tall_windows_01 size = 8,16 id = 62 // pert_tall_windows_01_0 tile { xy = 0,0 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_1 tile { xy = 1,0 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_2 tile { xy = 2,0 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_3 tile { xy = 3,0 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_4 tile { xy = 4,0 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_5 tile { xy = 5,0 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_6 tile { xy = 6,0 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_7 tile { xy = 7,0 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_8 tile { xy = 0,1 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_9 tile { xy = 1,1 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_10 tile { xy = 2,1 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_11 tile { xy = 3,1 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_12 tile { xy = 4,1 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_13 tile { xy = 5,1 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_14 tile { xy = 6,1 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_15 tile { xy = 7,1 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_16 tile { xy = 0,2 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_17 tile { xy = 1,2 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_18 tile { xy = 2,2 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_19 tile { xy = 3,2 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_20 tile { xy = 4,2 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_21 tile { xy = 5,2 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_22 tile { xy = 6,2 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_23 tile { xy = 7,2 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_24 tile { xy = 0,3 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_25 tile { xy = 1,3 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_26 tile { xy = 2,3 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_27 tile { xy = 3,3 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_28 tile { xy = 4,3 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_29 tile { xy = 5,3 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_30 tile { xy = 6,3 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_31 tile { xy = 7,3 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_32 tile { xy = 0,4 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_33 tile { xy = 1,4 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_34 tile { xy = 2,4 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_35 tile { xy = 3,4 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_36 tile { xy = 4,4 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_37 tile { xy = 5,4 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_38 tile { xy = 6,4 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_39 tile { xy = 7,4 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_40 tile { xy = 0,5 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_41 tile { xy = 1,5 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_42 tile { xy = 2,5 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_43 tile { xy = 3,5 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_44 tile { xy = 4,5 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_45 tile { xy = 5,5 FlatTextureOverride = -8 WindowN = wall = } // pert_tall_windows_01_46 tile { xy = 6,5 FlatTextureOverride = -7 WindowW = wall = } // pert_tall_windows_01_47 tile { xy = 7,5 FlatTextureOverride = -8 WindowN = wall = } } tileset { file = pert_eltrain_01 size = 8,16 id = 64 } tileset { file = pert_re-phoenix_5 size = 8,16 id = 65 // pert_re-phoenix_5_0 tile { xy = 0,0 WallOverlay = attachedW = } // pert_re-phoenix_5_1 tile { xy = 1,0 WallOverlay = attachedW = } // pert_re-phoenix_5_2 tile { xy = 2,0 WallOverlay = attachedW = } // pert_re-phoenix_5_3 tile { xy = 3,0 WallOverlay = attachedW = } // pert_re-phoenix_5_8 tile { xy = 0,1 WallOverlay = attachedN = } // pert_re-phoenix_5_9 tile { xy = 1,1 WallOverlay = attachedN = } // pert_re-phoenix_5_10 tile { xy = 2,1 attachedN = } // pert_re-phoenix_5_11 tile { xy = 3,1 attachedW = } // pert_re-phoenix_5_16 tile { xy = 0,2 BlocksPlacement = ContainerCapacity = 15 ContainerPosition = Low CustomName = Display Stand Facing = E GroupName = SpunchBob PickUpWeight = 50 Surface = 34 container = spongeshelf solidtrans = } // pert_re-phoenix_5_17 tile { xy = 1,2 BlocksPlacement = ContainerCapacity = 15 ContainerPosition = Low CustomName = Display Stand Facing = S GroupName = SpunchBob PickUpWeight = 50 Surface = 34 container = spongeshelf solidtrans = } // pert_re-phoenix_5_22 tile { xy = 6,2 BlocksPlacement = ContainerCapacity = 15 ContainerPosition = Low CustomName = EndDisplay Facing = S GroupName = SpunchBob PickUpWeight = 50 container = spongeshelf solidtrans = } // pert_re-phoenix_5_24 tile { xy = 0,3 attachedN = } // pert_re-phoenix_5_25 tile { xy = 1,3 attachedN = } // pert_re-phoenix_5_26 tile { xy = 2,3 attachedN = } // pert_re-phoenix_5_27 tile { xy = 3,3 attachedN = } // pert_re-phoenix_5_28 tile { xy = 4,3 BlocksPlacement = CustomName = Get Fit or Die Facing = E GroupName = Expo Sign IsLow = IsMoveAble = PickUpWeight = 50 } // pert_re-phoenix_5_29 tile { xy = 5,3 BlocksPlacement = CustomName = Get Fit or Die Facing = S GroupName = Expo Sign IsLow = IsMoveAble = PickUpWeight = 50 } // pert_re-phoenix_5_30 tile { xy = 6,3 BlocksPlacement = CanScrap = CustomName = Stacked Desk Facing = W GroupName = Barricade IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Screws PickUpWeight = 200 SpriteGridPos = 0,1 solidtrans = } // pert_re-phoenix_5_31 tile { xy = 7,3 BlocksPlacement = CanScrap = CustomName = Stacked Desk Facing = W GroupName = Barricade IsLow = IsMoveAble = Material = Wood Material2 = Nails Material3 = Screws PickUpWeight = 200 SpriteGridPos = 0,0 solidtrans = } // pert_re-phoenix_5_32 tile { xy = 0,4 WallOverlay = attachedN = } // pert_re-phoenix_5_33 tile { xy = 1,4 WallOverlay = attachedN = } // pert_re-phoenix_5_34 tile { xy = 2,4 WallOverlay = attachedN = } // pert_re-phoenix_5_35 tile { xy = 3,4 WallOverlay = attachedN = } // pert_re-phoenix_5_36 tile { xy = 4,4 WallOverlay = attachedN = } // pert_re-phoenix_5_37 tile { xy = 5,4 WallOverlay = attachedN = } // pert_re-phoenix_5_38 tile { xy = 6,4 WallOverlay = attachedN = } // pert_re-phoenix_5_39 tile { xy = 7,4 WallOverlay = attachedN = } // pert_re-phoenix_5_40 tile { xy = 0,5 WallOverlay = attachedW = } // pert_re-phoenix_5_41 tile { xy = 1,5 WallOverlay = attachedW = } // pert_re-phoenix_5_42 tile { xy = 2,5 WallOverlay = attachedW = } // pert_re-phoenix_5_43 tile { xy = 3,5 WallOverlay = attachedW = } // pert_re-phoenix_5_48 tile { xy = 0,6 BlocksPlacement = CanScrap = ContainerCapacity = 65 CustomName = Legal Bookshelf Facing = S GroupName = Heavy IsLow = IsMoveAble = Material = Wood Material2 = Screws PickUpWeight = 300 Surface = 80 container = LegalShelf solidtrans = } // pert_re-phoenix_5_49 tile { xy = 1,6 BlocksPlacement = CanScrap = ContainerCapacity = 65 CustomName = Legal Bookshelf Facing = S GroupName = Heavy IsLow = IsMoveAble = Material = Wood Material2 = Screws PickUpWeight = 300 Surface = 80 container = LegalShelf solidtrans = } // pert_re-phoenix_5_50 tile { xy = 2,6 BlocksPlacement = CanScrap = ContainerCapacity = 65 CustomName = Legal Bookshelf Facing = S GroupName = Heavy IsLow = IsMoveAble = Material = Wood Material2 = Screws PickUpWeight = 300 Surface = 80 container = LegalShelf solidtrans = } // pert_re-phoenix_5_51 tile { xy = 3,6 BlocksPlacement = CanScrap = ContainerCapacity = 65 CustomName = Legal Bookshelf Facing = S GroupName = Heavy IsLow = IsMoveAble = Material = Wood Material2 = Screws PickUpWeight = 300 Surface = 80 container = LegalShelf solidtrans = } // pert_re-phoenix_5_80 tile { xy = 0,10 solidtrans = } // pert_re-phoenix_5_81 tile { xy = 1,10 solidtrans = } // pert_re-phoenix_5_82 tile { xy = 2,10 solidtrans = } // pert_re-phoenix_5_83 tile { xy = 3,10 solidtrans = } // pert_re-phoenix_5_84 tile { xy = 4,10 solidtrans = } // pert_re-phoenix_5_85 tile { xy = 5,10 solidtrans = } // pert_re-phoenix_5_96 tile { xy = 0,12 attachedFloor = } // pert_re-phoenix_5_97 tile { xy = 1,12 attachedFloor = } // pert_re-phoenix_5_98 tile { xy = 2,12 attachedFloor = } // pert_re-phoenix_5_99 tile { xy = 3,12 attachedFloor = } // pert_re-phoenix_5_100 tile { xy = 4,12 attachedFloor = } // pert_re-phoenix_5_101 tile { xy = 5,12 attachedFloor = } } tileset { file = scrooby_walls_01 size = 8,16 id = 66 // scrooby_walls_01_0 tile { xy = 0,0 CloseSneakBonus = 500 HitByCar = HoppableW = WallWTrans = wall = } // scrooby_walls_01_1 tile { xy = 1,0 CloseSneakBonus = 500 HitByCar = HoppableN = WallNTrans = wall = } // scrooby_walls_01_2 tile { xy = 2,0 CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = WallNWTrans = wall = } // scrooby_walls_01_3 tile { xy = 3,0 CloseSneakBonus = 500 HitByCar = WallSE = wall = } // scrooby_walls_01_4 tile { xy = 4,0 BlocksPlacement = HitByCar = solidtrans = } // scrooby_walls_01_5 tile { xy = 5,0 BlocksPlacement = HitByCar = solidtrans = } // scrooby_walls_01_6 tile { xy = 6,0 BlocksPlacement = HitByCar = solidtrans = } // scrooby_walls_01_7 tile { xy = 7,0 BlocksPlacement = HitByCar = solidtrans = } // scrooby_walls_01_8 tile { xy = 0,1 TallHoppableN = WallN = wall = } // scrooby_walls_01_9 tile { xy = 1,1 TallHoppableN = WallN = wall = } // scrooby_walls_01_10 tile { xy = 2,1 FlatTextureOverride = 1 TallHoppableW = WallW = wall = } // scrooby_walls_01_11 tile { xy = 3,1 FlatTextureOverride = 1 TallHoppableW = WallW = wall = } // scrooby_walls_01_12 tile { xy = 4,1 FlatTextureOverride = -1 TallHoppableN = TallHoppableW = WallNW = wall = } // scrooby_walls_01_13 tile { xy = 5,1 FlatTextureOverride = -2 WallSE = wall = } } tileset { file = pert_carpentry_01 size = 8,16 id = 67 } tileset { file = scrooby_fixtures_doors_fences_01 size = 8,8 id = 68 } tileset { file = pert_trims_02 size = 8,16 id = 69 // pert_trims_02_8 tile { xy = 0,1 WallOverlay = attachedN = } // pert_trims_02_9 tile { xy = 1,1 WallOverlay = attachedW = } // pert_trims_02_10 tile { xy = 2,1 WallOverlay = attachedW = } // pert_trims_02_12 tile { xy = 4,1 CanScrap = CloseSneakBonus = 500 HitByCar = HoppableW = Material = Wood Material2 = Nails ScrapSize = Small WallWTrans = wall = } // pert_trims_02_13 tile { xy = 5,1 CanScrap = CloseSneakBonus = 500 HitByCar = HoppableN = Material = Wood Material2 = Nails ScrapSize = Small WallNTrans = wall = } // pert_trims_02_14 tile { xy = 6,1 CanScrap = CloseSneakBonus = 500 HitByCar = HoppableN = HoppableW = Material = Wood Material2 = Nails ScrapSize = Small WallNWTrans = wall = } // pert_trims_02_15 tile { xy = 7,1 CanScrap = CloseSneakBonus = 500 HitByCar = Material = Wood Material2 = Nails ScrapSize = Small WallSE = wall = } } tileset { file = pert_inverted_roofcaps_01 size = 8,16 id = 70 } tileset { file = pert_advertising_01 size = 8,16 id = 71 // pert_advertising_01_16 tile { xy = 0,2 WallNTrans = wall = } // pert_advertising_01_17 tile { xy = 1,2 WallNTrans = wall = } // pert_advertising_01_18 tile { xy = 2,2 WallNTrans = wall = } // pert_advertising_01_19 tile { xy = 3,2 WallNTrans = wall = } // pert_advertising_01_20 tile { xy = 4,2 WallNTrans = wall = } // pert_advertising_01_21 tile { xy = 5,2 WallNTrans = wall = } } tileset { file = pert_gross_stuff_01 size = 8,16 id = 72 // pert_gross_stuff_01_0 tile { xy = 0,0 CarSlowFactor = 2 CustomName = Garbage Facing = W FootstepMaterial = Gravel ForceSingleItem = GroupName = Body Bag HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,0 } // pert_gross_stuff_01_1 tile { xy = 1,0 CarSlowFactor = 2 CustomName = Garbage Facing = W FootstepMaterial = Gravel ForceSingleItem = GroupName = Body Bag HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 1,0 } // pert_gross_stuff_01_2 tile { xy = 2,0 CarSlowFactor = 2 CustomName = Garbage Facing = N FootstepMaterial = Gravel ForceSingleItem = GroupName = Body Bag HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,1 } // pert_gross_stuff_01_3 tile { xy = 3,0 CarSlowFactor = 2 CustomName = Garbage Facing = N FootstepMaterial = Gravel ForceSingleItem = GroupName = Body Bag HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,0 } // pert_gross_stuff_01_4 tile { xy = 4,0 CarSlowFactor = 2 CustomName = Biohazard Facing = W FootstepMaterial = Gravel ForceSingleItem = GroupName = Containment Bag HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,0 } // pert_gross_stuff_01_5 tile { xy = 5,0 CarSlowFactor = 2 CustomName = Biohazard Facing = W FootstepMaterial = Gravel ForceSingleItem = GroupName = Containment Bag HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 1,0 } // pert_gross_stuff_01_6 tile { xy = 6,0 CarSlowFactor = 2 CustomName = Biohazard Facing = N FootstepMaterial = Gravel ForceSingleItem = GroupName = Containment Bag HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,1 } // pert_gross_stuff_01_7 tile { xy = 7,0 CarSlowFactor = 2 CustomName = Biohazard Facing = N FootstepMaterial = Gravel ForceSingleItem = GroupName = Containment Bag HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,0 } // pert_gross_stuff_01_8 tile { xy = 0,1 CarSlowFactor = 2 CustomName = Sheet Facing = W FootstepMaterial = Gravel ForceSingleItem = GroupName = Wrapped Corpse HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,0 } // pert_gross_stuff_01_9 tile { xy = 1,1 CarSlowFactor = 2 CustomName = Sheet Facing = W FootstepMaterial = Gravel ForceSingleItem = GroupName = Wrapped Corpse HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 1,0 } // pert_gross_stuff_01_10 tile { xy = 2,1 CarSlowFactor = 2 CustomName = Sheet Facing = N FootstepMaterial = Gravel ForceSingleItem = GroupName = Wrapped Corpse HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,1 } // pert_gross_stuff_01_11 tile { xy = 3,1 CarSlowFactor = 2 CustomName = Sheet Facing = N FootstepMaterial = Gravel ForceSingleItem = GroupName = Wrapped Corpse HitByCar = IsMoveAble = Movement = HedgeLow PickUpWeight = 200 SpriteGridPos = 0,0 } } tileset { file = pert_more_dbl_doors_02 size = 8,16 id = 73 // pert_more_dbl_doors_02_0 tile { xy = 0,0 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_02_1 tile { xy = 1,0 attachedW = disableFade = doorFrW = } // pert_more_dbl_doors_02_2 tile { xy = 2,0 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_02_3 tile { xy = 3,0 attachedN = disableFade = doorFrN = } // pert_more_dbl_doors_02_104 tile { xy = 0,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_02_105 tile { xy = 1,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_02_106 tile { xy = 2,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_02_107 tile { xy = 3,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_02_108 tile { xy = 4,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_02_109 tile { xy = 5,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_02_110 tile { xy = 6,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_02_111 tile { xy = 7,13 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_02_112 tile { xy = 0,14 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_02_113 tile { xy = 1,14 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_02_114 tile { xy = 2,14 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_02_115 tile { xy = 3,14 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_02_116 tile { xy = 4,14 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_02_117 tile { xy = 5,14 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_02_118 tile { xy = 6,14 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_02_119 tile { xy = 7,14 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_02_120 tile { xy = 0,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_02_121 tile { xy = 1,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_02_122 tile { xy = 2,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_02_123 tile { xy = 3,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } // pert_more_dbl_doors_02_124 tile { xy = 4,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = doorW = } // pert_more_dbl_doors_02_125 tile { xy = 5,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorN = doorTrans = } // pert_more_dbl_doors_02_126 tile { xy = 6,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedN = doorTrans = } // pert_more_dbl_doors_02_127 tile { xy = 7,15 CanScrap = Material = Wood Material2 = Nails ScrapSize = Small attachedW = doorTrans = } }