Sandbox_EN = { Sandbox_RandomSoundEvents_Nukes = "Random Sound Events (Nukes)", Sandbox_RandomSoundEvents_Nukes_disabled = "Disabled", Sandbox_RandomSoundEvents_Nukes_disabled_tooltip = "Disable nukes completely.", Sandbox_RandomSoundEvents_Nukes_daysSinceApocalypse = "Days before Nukes (Start)", Sandbox_RandomSoundEvents_Nukes_daysSinceApocalypse_tooltip = "The amount of days before nukes start exploding.", Sandbox_RandomSoundEvents_Nukes_daysSinceApocalypseEnd = "Days before Nukes (End)", Sandbox_RandomSoundEvents_Nukes_daysSinceApocalypseEnd_tooltip = "The amount of days before nukes stop exploding.", Sandbox_RandomSoundEvents_Nukes_disableSpeech = "Disable Player Speech", Sandbox_RandomSoundEvents_Nukes_disableSpeech_tooltip = "Disable player auto speech when a nuke explode.", Sandbox_RandomSoundEvents_Nukes_disableFear = "Disable Fear", Sandbox_RandomSoundEvents_Nukes_disableFear_tooltip = "Disable player getting stressed and panicked during a nuke explosion.", Sandbox_RandomSoundEvents_Nukes_disableWakingUp = "Disable Waking Up", Sandbox_RandomSoundEvents_Nukes_disableWakingUp_tooltip = "Disable player getting waking up during a nuke explosion.", Sandbox_RandomSoundEvents_Nukes_disableSickness = "Disable Sickness", Sandbox_RandomSoundEvents_Nukes_disableSickness_tooltip = "Disable nukes sickness during a nuke explosion.", Sandbox_RandomSoundEvents_Nukes_disableBurning = "Disable Burning", Sandbox_RandomSoundEvents_Nukes_disableBurning_tooltip = "Disable nukes burning during a nuke explosion.", Sandbox_RandomSoundEvents_Nukes_burnProtectionItems = "Burn Protection Items", Sandbox_RandomSoundEvents_Nukes_burnProtectionItems_tooltip = "List of item that protect from nuke's burn. (module.itemtype1;module.itemtype2)", Sandbox_RandomSoundEvents_Nukes_sicknessProtectionItems = "Sickness Protection Items", Sandbox_RandomSoundEvents_Nukes_sicknessProtectionItems_tooltip = "List of item that protect from nuke's sickness. (module.itemtype1;module.itemtype2)", }