VERSION = 1,

option RandomSoundEvents_Nukes.disabled = {
	type = boolean,
	default = false,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_disabled,
}

option RandomSoundEvents_Nukes.daysSinceApocalypse = {
	type = double,
	default = 7,
	min = 0,
	max = 999999999,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_daysSinceApocalypse,
}

option RandomSoundEvents_Nukes.daysSinceApocalypseEnd = {
	type = double,
	default = 30,
	min = 0,
	max = 999999999,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_daysSinceApocalypseEnd,
}

option RandomSoundEvents_Nukes.disableSpeech = {
	type = boolean,
	default = false,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_disableSpeech,
}

option RandomSoundEvents_Nukes.disableFear = {
	type = boolean,
	default = false,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_disableFear,
}

option RandomSoundEvents_Nukes.disableWakingUp = {
	type = boolean,
	default = false,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_disableWakingUp,
}

option RandomSoundEvents_Nukes.disableSickness = {
	type = boolean,
	default = false,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_disableSickness,
}

option RandomSoundEvents_Nukes.disableBurning = {
	type = boolean,
	default = false,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_disableBurning,
}

option RandomSoundEvents_Nukes.burnProtectionItems = {
	type = string,
	default = HazmatSuit;Hat_GasMask;Hat_Fireman;Jacket_Fireman;Trousers_Fireman,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_burnProtectionItems,
}

option RandomSoundEvents_Nukes.sicknessProtectionItems = {
	type = string,
	default = HazmatSuit;Hat_GasMask,
	page = RandomSoundEvents_Nukes,
	translation = RandomSoundEvents_Nukes_sicknessProtectionItems,
}