VERSION = 1, option RandomSoundEvents_Nukes.disabled = { type = boolean, default = false, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_disabled, } option RandomSoundEvents_Nukes.daysSinceApocalypse = { type = double, default = 7, min = 0, max = 999999999, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_daysSinceApocalypse, } option RandomSoundEvents_Nukes.daysSinceApocalypseEnd = { type = double, default = 30, min = 0, max = 999999999, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_daysSinceApocalypseEnd, } option RandomSoundEvents_Nukes.disableSpeech = { type = boolean, default = false, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_disableSpeech, } option RandomSoundEvents_Nukes.disableFear = { type = boolean, default = false, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_disableFear, } option RandomSoundEvents_Nukes.disableWakingUp = { type = boolean, default = false, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_disableWakingUp, } option RandomSoundEvents_Nukes.disableSickness = { type = boolean, default = false, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_disableSickness, } option RandomSoundEvents_Nukes.disableBurning = { type = boolean, default = false, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_disableBurning, } option RandomSoundEvents_Nukes.burnProtectionItems = { type = string, default = HazmatSuit;Hat_GasMask;Hat_Fireman;Jacket_Fireman;Trousers_Fireman, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_burnProtectionItems, } option RandomSoundEvents_Nukes.sicknessProtectionItems = { type = string, default = HazmatSuit;Hat_GasMask, page = RandomSoundEvents_Nukes, translation = RandomSoundEvents_Nukes_sicknessProtectionItems, }