Sandbox_EN = {

    Sandbox_RandomSoundEvents_Stalker = "Random Sound Events (Stalker)",

    Sandbox_RandomSoundEvents_Stalker_disabled = "Disabled",
    Sandbox_RandomSoundEvents_Stalker_disabled_tooltip = "Disable Stalker Sounds completely.",

    Sandbox_RandomSoundEvents_Stalker_daysSinceApocalypse = "Days before Stalker Sounds (Start)",
    Sandbox_RandomSoundEvents_Stalker_daysSinceApocalypse_tooltip = "The amount of days before Ambient Noises start.",

    Sandbox_RandomSoundEvents_Stalker_daysSinceApocalypseEnd = "Days before Stalker Sounds (End)",
    Sandbox_RandomSoundEvents_Stalker_daysSinceApocalypseEnd_tooltip = "The amount of days before Ambient Noises stop.",

    Sandbox_RandomSoundEvents_Stalker_disableFear = "Disable Fear",
    Sandbox_RandomSoundEvents_Stalker_disableFear_tooltip = "Disable player from getting stressed and panicked during Ambient Noises.",

    Sandbox_RandomSoundEvents_Stalker_disableWakingUp = "Disable Waking Up",
    Sandbox_RandomSoundEvents_Stalker_disableWakingUp_tooltip = "Disable player getting waking up during a Random Ambient Noise.",

}