Sandbox_EN = { Sandbox_RandomSoundEvents_Stalker = "Random Sound Events (Stalker)", Sandbox_RandomSoundEvents_Stalker_disabled = "Disabled", Sandbox_RandomSoundEvents_Stalker_disabled_tooltip = "Disable Stalker Sounds completely.", Sandbox_RandomSoundEvents_Stalker_daysSinceApocalypse = "Days before Stalker Sounds (Start)", Sandbox_RandomSoundEvents_Stalker_daysSinceApocalypse_tooltip = "The amount of days before Ambient Noises start.", Sandbox_RandomSoundEvents_Stalker_daysSinceApocalypseEnd = "Days before Stalker Sounds (End)", Sandbox_RandomSoundEvents_Stalker_daysSinceApocalypseEnd_tooltip = "The amount of days before Ambient Noises stop.", Sandbox_RandomSoundEvents_Stalker_disableFear = "Disable Fear", Sandbox_RandomSoundEvents_Stalker_disableFear_tooltip = "Disable player from getting stressed and panicked during Ambient Noises.", Sandbox_RandomSoundEvents_Stalker_disableWakingUp = "Disable Waking Up", Sandbox_RandomSoundEvents_Stalker_disableWakingUp_tooltip = "Disable player getting waking up during a Random Ambient Noise.", }