module Recipes+ { imports { Base, farming, camping, } /************************Survivalist Recipes************************/ recipe Get 10 Paper From Notebook { Notebook=1, Result : SheetPaper2=10, Time : 100.0, Category : Survivalist, Sound : PageFlipBook, AnimNode : RipSheets, } recipe Get 20 Paper From Journal { Journal=1, Result : SheetPaper2=20, Time : 200.0, Category : Survivalist, Sound : PageFlipBook, AnimNode : RipSheets, } recipe Make Journal { Notebook=2, Result : Journal, Time : 150.0, Category : Survivalist, Sound : PageFlipBook, AnimNode : RipSheets, } recipe Make Notebook { Journal=1, Result : Notebook=2, Time : 150.0, Category : Survivalist, Sound : PageFlipBook, } recipe Make Trowel { Twigs=3, Rope=1, SharpedStone=1, Result : HandShovel, Time : 250.0, Category : Survivalist, } recipe Make Shovel { TreeBranch=1, Rope=2, SharpedStone=1, Result : Shovel, Time : 550.0, Category : Survivalist, } recipe Make A Chipped Stone { Stone=2, Result : SharpedStone, Time : 180.0, Category : Survivalist, } recipe Make Needle From Paperclip { Paperclip=1, Result : Needle, Time : 50.0, Category : Survivalist, } recipe Make Needle From Nail { Nails=2, Result : Needle, Time : 100.0, Category : Survivalist, } /************************Tailoring Recipes************************/ recipe Stitch Bandage { RippedSheets=5, Thread/Twine=6, keep Needle, Result : Bandage=1, Time : 220.0, CanBeDoneFromFloor : True, Category : Survivalist, OnGiveXP : Get6TailoringXP, } recipe Stitch Sack { Sheet=2, Thread/Twine=8, keep Needle, Result : EmptySandbag=1, Time : 420.0, CanBeDoneFromFloor : True, Category : Survivalist, OnGiveXP : Get8TailoringXP, } recipe Stitch Bag { Sheet=6, Thread/Twine=20, Rope=2, keep Needle, Result : Bag_Schoolbag, Time : 600.0, CanBeDoneFromFloor : True, Category : Survivalist, OnGiveXP : Get11TailoringXP, } recipe Stitch Sheet { RippedSheets=5, Thread/Twine=6, keep Needle, Result : Sheet=1, Time : 310.0, CanBeDoneFromFloor : True, Category : Survivalist, OnGiveXP : Get6TailoringXP, } recipe Make thread From 8 Ripped Sheets { RippedSheets/RippedSheetsDirty=8, keep Scissors, Result : Thread=1, Sound : PZ_ClothesRipping, Time : 220.0, Category : Survivalist, OnGiveXP : Get4TailoringXP, AnimNode : RipSheets, } recipe Make Twine { Thread=20, Result : Twine=1, Time : 220.0, Category : Survivalist, OnGiveXP : Get4TailoringXP, } recipe Make Rope { Twine=20, Result : Rope, Time : 320.0, Category : Survivalist, OnGiveXP : Get8TailoringXP, } recipe Make Thread From 8 Denim Strips { DenimStrips/DenimStripsDirty=8, keep Scissors, Result : Thread=1, Sound : PZ_ClothesRipping, Time : 220.0, Category : Survivalist, OnGiveXP : Get4TailoringXP, AnimNode : RipSheets, } recipe Rip Bath Towel Into 4 Ripped Sheets { BathTowel/BathTowelWet, Result : RippedSheets=4, Sound : PZ_ClothesRipping, Time : 220.0, Category : Survivalist, AnimNode : RipSheets, OnCreate : RecipesPlus.OnCreate.RipTowel } recipe Rip Dish Cloth Into 2 Ripped Sheets { DishCloth/DishClothWet, Result : RippedSheets=2, Sound : PZ_ClothesRipping, Time : 220.0, Category : Survivalist, AnimNode : RipSheets, OnCreate : RecipesPlus.OnCreate.RipTowel } recipe Stitch Dish Cloth { RippedSheets/RippedSheetsDirty=2, Thread/Twine=6, keep Needle, Result : DishCloth=1, Time : 220.0, Category : Survivalist, OnGiveXP : Get6TailoringXP, } recipe Stitch Bath Towel { RippedSheets/RippedSheetsDirty=4, Thread/Twine=8, keep Needle, Result : BathTowel=1, Time : 220.0, Category : Survivalist, OnGiveXP : Get6TailoringXP, } /************************Welding Recipes************************/ recipe Get 4 Metal Scrap { SmallSheetMetal=1, BlowTorch=4, keep WeldingMask, Result : ScrapMetal=4, Time : 150.0, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding10, Sound : BlowTorch, } recipe Make Small Metal Sheet { ScrapMetal=5, BlowTorch=4, keep WeldingMask, Result : SmallSheetMetal, Time : 150.0, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding10, Sound : BlowTorch, } recipe Make Wire From Metal Pipe { MetalPipe, keep Saw, Result : Wire=1, Time : 100.0, Category : Welding, NeedToBeLearn : False, Sound : Sawing, OnGiveXP : Recipe.OnGiveXP.MetalWelding10, } recipe Make Barbed Wire { Wire=4, Result : BarbedWire=1, Time : 80, Category : Welding, NeedToBeLearn : False, OnGiveXP : Recipe.OnGiveXP.MetalWelding5, } recipe Get 1 Metal Scrap From 4 Tin Cans { TinCanEmpty=4, Result : ScrapMetal, Time : 30, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding5, } recipe Get 1 Metal Scrap From 4 Pop Cans { PopEmpty/Pop2Empty/Pop3Empty=4, Result : ScrapMetal, Time : 30, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding5, } recipe Convert Pop Cans To The Same Type { Pop2Empty/Pop3Empty=1, Result : PopEmpty=1, Time : 30, Category : Welding, } recipe Get 10 Nails From 1 Metal Scrap { ScrapMetal=1, BlowTorch=1, keep WeldingMask, Result : Nails=2, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding5, Time : 50.0, Sound : BlowTorch, } recipe Get 40 Nails From 1 Small Metal Sheet { SmallSheetMetal=1, BlowTorch=4, keep WeldingMask, Result : Nails=8, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding20, Time : 200.0, Sound : BlowTorch, } recipe Get 160 Nails From 1 Metal Sheet { SheetMetal=1, BlowTorch=8, keep WeldingMask, Result : Nails=32, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding80, Time : 800.0, Sound : BlowTorch, } recipe Make Saw { SmallSheetMetal=1, ScrapMetal=2, BlowTorch=2, keep WeldingMask, Result : Saw, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding20, Time : 500.0, Sound : BlowTorch, } recipe Make 2 Metal Pipes { SheetMetal=1, BlowTorch=2, keep WeldingMask, Result : MetalPipe=2, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding20, Time : 500.0, Sound : BlowTorch, } recipe Make 2 Metal Bars { SheetMetal=1, BlowTorch=2, keep WeldingMask, Result : MetalBar=2, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding20, Time : 500.0, Sound : BlowTorch, } recipe Make Jar Lid { ScrapMetal=1, keep BallPeenHammer, Result : JarLid, Category : Welding, OnGiveXP : Recipe.OnGiveXP.MetalWelding5, Time : 100.0, } }