module Base { item LongJohns { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Johns, ClothingItem = LongJohns, BodyLocation = Torso1Legs1, BloodLocation = Trousers;ShirtLongSleeves, Icon = Longjohns, Insulation = 0.3, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = BoilerSuit_Ground, } item LongCoat_Bathrobe { DisplayCategory = Clothing, Type = Clothing, DisplayName = Bath Robe, ClothingItem = LongCoat_Bathrobe, BodyLocation = BathRobe, BloodLocation = Trousers;Jumper, Icon = BathrobeWhite, RunSpeedModifier = 0.9, ScratchDefense = 10, Insulation = 0.5, WindResistance = 0.35, FabricType = Cotton, WorldStaticModel = Bathrobe_Ground, } item SpiffoSuit { DisplayCategory = Clothing, Type = Clothing, DisplayName = Spiffo Suit, ClothingItem = SpiffoSuit, BodyLocation = FullSuit, BloodLocation = Trousers;Jumper, Icon = SpiffoSuit, RunSpeedModifier = 0.7, ScratchDefense = 10, Insulation = 0.85, WindResistance = 0.6, FabricType = Cotton, WorldStaticModel = BoilerSuit_Ground, } item HazmatSuit { DisplayCategory = Clothing, Type = Clothing, DisplayName = Hazmat Suit, ClothingItem = HazmatSuit, BodyLocation = FullSuitHead, Icon = BoilerSuitOrange, BloodLocation = Trousers;Jumper, Icon = Hazmatsuit, RunSpeedModifier = 0.80, ScratchDefense = 65, BiteDefense = 65, Insulation = 0.95, WindResistance = 0.95, FabricType = Leather, WaterResistance = 1.0, WorldStaticModel = Hazmat_Ground, } item Boilersuit { DisplayCategory = Clothing, Type = Clothing, DisplayName = Coveralls, ClothingItem = Boilersuit, BodyLocation = FullSuit, Icon = BoilerSuitWhite, ColorRed = 161, ColorGreen = 161, ColorBlue = 161, BloodLocation = Trousers;Jumper, RunSpeedModifier = 0.9, ScratchDefense = 10, Insulation = 0.65, WindResistance = 0.45, FabricType = Denim, WorldStaticModel = BoilerSuit_Ground, } item Boilersuit_BlueRed { DisplayCategory = Clothing, Type = Clothing, DisplayName = Coveralls, ClothingItem = Boilersuit_BlueRed, BodyLocation = FullSuit, BloodLocation = Trousers;Jumper, IconsForTexture = BoilerSuitBlue;BoilerSuitRed, RunSpeedModifier = 0.9, ScratchDefense = 10, Insulation = 0.65, WindResistance = 0.45, FabricType = Denim, WorldStaticModel = BoilerSuit_Ground, } item Boilersuit_Flying { DisplayCategory = Clothing, Type = Clothing, DisplayName = Airforce Coveralls, ClothingItem = Boilersuit_Flying, BodyLocation = FullSuit, Icon = BoilerSuitGreen, BloodLocation = Trousers;Jumper, RunSpeedModifier = 0.9, BiteDefense = 30, ScratchDefense = 30, Insulation = 0.75, WindResistance = 0.55, FabricType = Denim, WorldStaticModel = BoilerSuit_Ground, } item Boilersuit_Prisoner { DisplayCategory = Clothing, Type = Clothing, DisplayName = Prisoner Jumpsuit, ClothingItem = Boilersuit_Prisoner, BodyLocation = FullSuit, Icon = JumpsuitPrisonOrange, BloodLocation = Trousers;Jumper, RunSpeedModifier = 0.9, ScratchDefense = 10, Insulation = 0.45, WindResistance = 0.35, FabricType = Denim, WorldStaticModel = BoilerSuit_Ground, } item Boilersuit_PrisonerKhaki { DisplayCategory = Clothing, Type = Clothing, DisplayName = Prisoner Jumpsuit, ClothingItem = Boilersuit_PrisonerKhaki, BodyLocation = FullSuit, Icon = JumpsuitPrisonKhaki, BloodLocation = Trousers;Jumper, RunSpeedModifier = 0.9, ScratchDefense = 10, Insulation = 0.40, WindResistance = 0.30, FabricType = Denim, WorldStaticModel = BoilerSuit_Ground, } }