module SWeapons { imports { Base, } item ScrapClub { DisplayCategory = Weapon, MaxRange = 1.3, WeaponSprite = ScrapClub, MinAngle = 0.67, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 30, Weight = 1, SplatNumber = 1, PushBackMod = 1, SubCategory = Swinging, ConditionMax = 11, MaxHitCount = 1, DoorDamage = 9, SwingAnim = Bat, DisplayName = Scrap Club, MinRange = 0.61, SwingTime = 3, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = ScrapClub, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = HammerBreak, DoorHitSound = LeadPipeHit, HitSound = LeadPipeHit, HitFloorSound = LeadPipeHit, SwingSound = HammerSwing, TreeDamage = 0, MetalValue = 25, CriticalChance = 20, CritDmgMultiplier = 3, MinDamage = 0.6, MaxDamage = 1.2, BaseSpeed = 0.9, WeaponLength = 0.26, AttachmentType = Hammer, Tooltip = Tooltip_ScrapClub, } fixing Fix Scrap Club Welding { Require : ScrapClub, Fixer : ScrapMetal=3;MetalWelding=3, Fixer : DuctTape=2, Fixer : TinCanEmpty=1;MetalWelding=1, } item SalvagedClub { DisplayCategory = Weapon, MaxRange = 1.3, WeaponSprite = SalvagedClub, MinAngle = 0.67, Type = Weapon, MinimumSwingTime = 3, KnockBackOnNoDeath = TRUE, SwingAmountBeforeImpact = 0.02, Categories = SmallBlunt, ConditionLowerChanceOneIn = 30, Weight = 1, SplatNumber = 1, PushBackMod = 1, SubCategory = Swinging, ConditionMax = 15, MaxHitCount = 1, DoorDamage = 9, SwingAnim = Bat, DisplayName = Salvaged Club, MinRange = 0.61, SwingTime = 3, KnockdownMod = 0, SplatBloodOnNoDeath = TRUE, Icon = SalvagedClub, RunAnim = Run_Weapon2, IdleAnim = Idle_Weapon2, BreakSound = HammerBreak, DoorHitSound = LeadPipeHit, HitSound = LeadPipeHit, HitFloorSound = LeadPipeHit, SwingSound = HammerSwing, TreeDamage = 0, MetalValue = 25, CriticalChance = 25, CritDmgMultiplier = 3, MinDamage = 0.9, MaxDamage = 1.5, BaseSpeed = 0.8, WeaponLength = 0.26, AttachmentType = Hammer, Tooltip = Tooltip_SalvagedClub, } fixing Fix Salvaged Club Welding { Require : SalvagedClub, Fixer : SmallSheetMetal=2;MetalWelding=3, Fixer : DuctTape=2, Fixer : Chain=1;MetalWelding=1, Fixer : LeatherStrips=5, } }