module Spongie { imports { Base} item TShirt_Compression { DisplayCategory = Clothing, Type = Clothing, DisplayName = Compression Shirt, ClothingItem = TShirt_Spandex, BodyLocation = TankTop, Icon = TShirt_Compression, BloodLocation = Shirt;Neck, FabricType = Cotton, Insulation = 0.3, WindResistance = 0.4, WaterResistance = 0.1, WorldStaticModel = TShirt_Ground, } item TShirt_CompressionLong { DisplayCategory = Clothing, Type = Clothing, DisplayName = Long Sleeve Compression Shirt, ClothingItem = TShirt_SpandexLong, BodyLocation = TankTop, Icon = TShirt_CompressionLong, BloodLocation = ShirtLongSleeves;Neck, FabricType = Cotton, Insulation = 0.3, WindResistance = 0.25, WaterResistance = 0.1, WorldStaticModel = Shirt_Ground, } item Jumper_TurtleVest { DisplayCategory = Clothing, Type = Clothing, DisplayName = Polo Neck Sweater Vest, ClothingItem = Jumper_TurtleVest, BodyLocation = Sweater, Icon = Jumper_TurtleVest, BloodLocation = JumperNoSleeves;Neck, ScratchDefense = 10, Insulation = 0.4, WindResistance = 0.2, FabricType = Cotton, WorldStaticModel = TShirt_Ground, } item Jumper_Military { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Sweater, ClothingItem = Jumper_Military, BodyLocation = Sweater, BloodLocation = Jumper, IconsForTexture = Jumper_Military1;Jumper_Military2;Jumper_Military3;Jumper_Military4, ClothingItemExtra = Spongie.Jumper_MilitaryTIED, ClothingItemExtraOption = TieOnWaist, clothingExtraSubmenu = Wear, ScratchDefense = 10, Insulation = 0.4, WindResistance = 0.35, FabricType = Cotton, WorldStaticModel = Jumper_Ground, } item Jumper_MilitaryTIED { DisplayCategory = Clothing, Type = Clothing, DisplayName = Military Sweater, ClothingItem = Jumper_MilitaryTIED, BodyLocation = TorsoExtra, BloodLocation = ShortsShort, IconsForTexture = JumperTied_Military1;JumperTied_Military2;JumperTied_Military3;JumperTied_Military4, ClothingItemExtra = Spongie.Jumper_Military, ClothingItemExtraOption = Wear, clothingExtraSubmenu = TieOnWaist, ScratchDefense = 10, Insulation = 0.2, WindResistance = 0.175, FabricType = Cotton, WorldStaticModel = Jumper_Ground, } item Vest_Waterproof { DisplayCategory = Clothing, Type = Clothing, DisplayName = Windbreaker Vest, ClothingItem = Vest_Waterproof, BodyLocation = TorsoExtraVest, Icon = Vest_Waterproof, BloodLocation = ShirtNoSleeves, FabricType = Leather, Insulation = 0.4, WindResistance = 0.8, WaterResistance = 0.7, BiteDefense = 15, ScratchDefense = 20, WorldStaticModel = BulletVest_Ground, } item Shirt_Quilted { DisplayCategory = Clothing, Type = Clothing, DisplayName = Quilted Shirt, ClothingItem = Shirt_Quilted, BodyLocation = Shirt, Icon = QuiltedShirt, BloodLocation = ShirtLongSleeves, Insulation = 0.35, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = Shirt_Ground, ClothingItemExtra = Spongie.Shirt_QuiltedOPEN;Spongie.Shirt_QuiltedROLL;Spongie.Shirt_QuiltedOPENROLL, ClothingItemExtraOption = OpenRollDown;CloseRollUp;OpenRollUp, clothingExtraSubmenu = CloseRollDown, } item Shirt_QuiltedOPEN { DisplayCategory = Clothing, Type = Clothing, DisplayName = Quilted Shirt, ClothingItem = Shirt_QuiltedOPEN, BodyLocation = Shirt, Icon = QuiltedShirt, BloodLocation = ShirtLongSleeves, Insulation = 0.35, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = Shirt_Ground, ClothingItemExtra = Spongie.Shirt_Quilted;Spongie.Shirt_QuiltedROLL;Spongie.Shirt_QuiltedOPENROLL, ClothingItemExtraOption = CloseRollDown;CloseRollUp;OpenRollUp, clothingExtraSubmenu = OpenRollDown, } item Shirt_QuiltedROLL { DisplayCategory = Clothing, Type = Clothing, DisplayName = Quilted Shirt, ClothingItem = Shirt_QuiltedROLL, BodyLocation = ShortSleeveShirt, Icon = QuiltedShirt, BloodLocation = Shirt, Insulation = 0.35, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = Shirt_Ground, ClothingItemExtra = Spongie.Shirt_Quilted;Spongie.Shirt_QuiltedOPEN;Spongie.Shirt_QuiltedOPENROLL, ClothingItemExtraOption = CloseRollDown;OpenRollDown;OpenRollUp, clothingExtraSubmenu = CloseRollUp, } item Shirt_QuiltedOPENROLL { DisplayCategory = Clothing, Type = Clothing, DisplayName = Quilted Shirt, ClothingItem = Shirt_QuiltedOPENROLL, BodyLocation = ShortSleeveShirt, Icon = QuiltedShirt, BloodLocation = Shirt, Insulation = 0.35, WindResistance = 0.25, FabricType = Cotton, WorldStaticModel = Shirt_Ground, ClothingItemExtra = Spongie.Shirt_Quilted;Spongie.Shirt_QuiltedOPEN;Spongie.Shirt_QuiltedROLL, ClothingItemExtraOption = CloseRollDown;OpenRollDown;CloseRollUp, clothingExtraSubmenu = OpenRollUp, } }