module Base { vehicle ATAPetyarbuilt { template! = ATAPetyarbuilt, template! = PU_Armor_ATAPetyarbuilt, extents = 3.8154 1.3846 11.0154, physicsChassisShape = 3.5077 1.3846 11.0154, centerOfMassOffset = 0.0000 -0.1385 0.2923, wheel RearLeft { front = false, offset = 0.0000 -1.4154 -2.4308, radius = 0.75f, width = 0.2f, } wheel RearRight { front = false, offset = 0.0000 -1.4154 -4.2462, radius = 0.75f, width = 0.2f, } template = Windshield/part/WindshieldRear, part WindshieldRear { table install { } table uninstall { requireUninstalled = ATA2ProtectionWindshieldRear, } } part WindshieldRear { area = SeatFrontLeft, table install { recipes = Intermediate Mechanics, } table uninstall { recipes = Intermediate Mechanics, } } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } attachment trailerfront { offset = 0.0000 -1.4615 6.0000, rotate = 0.0000 0.0000 0.0000, zoffset = 1.0000, } attachment trailerTruck { offset = 0.0000 -0.5846 -3.3385, rotate = 0.0000 0.0000 0.0000, zoffset = -1.0000, } attachment trailer { offset = 0.0000 -0.9538 -5.3385, rotate = 0.0000 0.0000 0.0000, zoffset = -1.0000, } } vehicle ATAPetyarbuiltSleeper { template! = ATAPetyarbuiltSleep, template! = PU_Armor_ATAPetyarbuiltSleeper, extents = 3.8154 1.3846 11.0154, physicsChassisShape = 3.5077 1.3846 11.0154, centerOfMassOffset = 0.0000 -0.1385 0.2923, shadowExtents = 3.8154 12.1538, shadowOffset = 0.0000 -0.2000, skin { texture = Vehicles/ATA_Petyarbuilt_base_optimus, } wheel RearLeft { front = false, offset = 0.0000 -1.4154 -2.4308, radius = 0.75f, width = 0.2f, } wheel RearRight { front = false, offset = 0.0000 -1.4154 -4.2462, radius = 0.75f, width = 0.2f, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } attachment trailerfront { offset = 0.0000 -1.4615 6.0000, rotate = 0.0000 0.0000 0.0000, zoffset = 1.0000, } attachment trailerTruck { offset = 0.0000 -0.5846 -3.3385, rotate = 0.0000 0.0000 0.0000, zoffset = -1.0000, } attachment trailer { offset = 0.0000 -0.9538 -5.3385, rotate = 0.0000 0.0000 0.0000, zoffset = -1.0000, } } vehicle ATAPetyarbuiltSleeperLong { template! = ATAPetyarbuiltSleep, template! = PU_Armor_ATAPetyarbuiltSleeper, area TireMiddleLeft { xywh = 2.4154 -5.3231 1.0154 1.0154, } area TireMiddleRight { xywh = -2.4154 -3.5077 1.0154 1.0154, } area TireRearLeft { xywh = 2.4154 -3.5077 1.0154 1.0154, } area TireRearRight { xywh = -2.4154 -5.3231 1.0154 1.0154, } model { file = Vehicle_ATAPetyarbuilt_long, scale = 0.6500, offset = 0.0000 1.0769 0.0000, } skin { texture = Vehicles/ATA_Petyarbuilt_base_optimus, } extents = 3.8154 1.3846 12.1538, physicsChassisShape = 3.5077 1.3846 12.1538, centerOfMassOffset = 0.0000 -0.1385 -0.2000, wheel RearLeft { front = false, offset = 0.0000 -1.4154 -3.5385, radius = 0.75f, width = 0.2f, } wheel RearRight { front = false, offset = 0.0000 -1.4154 -5.3077, radius = 0.75f, width = 0.2f, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } physics box { offset = 0.0000 1.4000 3.2923, extents = 3.5000 3.0500 4.3167, rotate = 0.0000 0.0000 0.0000, } attachment trailerfront { offset = 0.0000 -1.4615 6.0000, rotate = 0.0000 0.0000 0.0000, zoffset = 1.0000, } attachment trailerTruck { offset = 0.0000 -0.6308 -4.4308, rotate = 0.0000 0.0000 0.0000, zoffset = -1.0000, } attachment trailer { offset = 0.0000 -0.9538 -6.4615, rotate = 0.0000 0.0000 0.0000, zoffset = -1.0000, } } }