VERSION = 1, option CBTS.SoundType { type = enum, numValues = 3, default = 3, page = CalmBeforeTheStorm, translation = SoundType, } option CBTS.MinutesBetweenCalmPhaseUpdates { type = integer, min = 1, max = 5256000, default = 1, page = CalmBeforeTheStorm, translation = MinutesBetweenCalmPhaseUpdates, } option CBTS.MinutesBetweenZombieCalls { type = integer, min = 1, max = 5256000, default = 1, page = CalmBeforeTheStorm, translation = MinutesBetweenZombieCalls, } option CBTS.HordeRadius { type = integer, min = 0, max = 10000, default = 200, page = CalmBeforeTheStorm, translation = HordeRadius, } option CBTS.HordeDistance { type = integer, min = 0, max = 10000, default = 200, page = CalmBeforeTheStorm, translation = HordeDistance, } option CBTS.CooldownPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 168.0, page = CalmBeforeTheStorm, translation = CooldownPhaseDuration, } option CBTS.CalmPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 24.0, page = CalmBeforeTheStorm, translation = CalmPhaseDuration, } option CBTS.StormPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 6.0, page = CalmBeforeTheStorm, translation = StormPhaseDuration, } option CBTS.RandomDurationFlag { type = boolean, default = false, page = CalmBeforeTheStorm, translation = RandomDurationFlag, } option CBTS.MinCooldownPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 168.0, page = CalmBeforeTheStorm, translation = MinCooldownPhaseDuration, } option CBTS.MaxCooldownPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 168.0, page = CalmBeforeTheStorm, translation = MaxCooldownPhaseDuration, } option CBTS.MinCalmPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 24.0, page = CalmBeforeTheStorm, translation = MinCalmPhaseDuration, } option CBTS.MaxCalmPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 24.0, page = CalmBeforeTheStorm, translation = MaxCalmPhaseDuration, } option CBTS.MinStormPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 6.0, page = CalmBeforeTheStorm, translation = MinStormPhaseDuration, } option CBTS.MaxStormPhaseDuration { type = double, min = 0.0, max = 87600.0, default = 6.0, page = CalmBeforeTheStorm, translation = MaxStormPhaseDuration, } option CBTS.EnableLogging { type = boolean, default = false, page = CalmBeforeTheStorm, translation = EnableLogging, } option CBTS.DebugMinutesToUpdateConsole { type = integer, min = 1, max = 1440, default = 1, page = CalmBeforeTheStorm, translation = DebugMinutesToUpdateConsole, } option CBTS.MigrateToNorth { type = boolean, default = true, page = CalmBeforeTheStorm, translation = Sandbox_MigrateToNorth } option CBTS.MigrateToNorthEast { type = boolean, default = true, page = CalmBeforeTheStorm, translation = Sandbox_MigrateToNorthEast } option CBTS.MigrateToEast { type = boolean, default = true, page = CalmBeforeTheStorm, translation = Sandbox_MigrateToEast } option CBTS.MigrateToSouthEast { type = boolean, default = true, page = CalmBeforeTheStorm, translation = Sandbox_MigrateToSouthEast } option CBTS.MigrateToSouth { type = boolean, default = true, page = CalmBeforeTheStorm, translation = Sandbox_MigrateToSouth } option CBTS.MigrateToSouthWest { type = boolean, default = true, page = CalmBeforeTheStorm, translation = Sandbox_MigrateToSouthWest } option CBTS.MigrateToWest { type = boolean, default = true, page = CalmBeforeTheStorm, translation = Sandbox_MigrateToWest } option CBTS.MigrateToNorthWest { type = boolean, default = true, page = CalmBeforeTheStorm, translation = Sandbox_MigrateToNorthWest } option CBTS.PlayerPositionOffset { type = integer, min = 0, max = 10000, default = 0, page = CalmBeforeTheStorm, translation = PlayerPositionOffset, } /* option CBTS.MaxNumChasingZombies { type = integer, min = 0, max = 1000000, default = 0, page = CalmBeforeTheStorm, translation = MaxNumChasingZombies, } */